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{{UNFASTAT}}
{{redirect|DKR|the canceled [[Nintendo GameCube]] follow-up starring [[Donkey Kong]]|[[Donkey Kong Racing]]|the [[Wii]] game referred to as "Donkey Kong Returns" in Japan|[[Donkey Kong Country Returns]]}}
{{about|Diddy Kong Racing, a game for the [[Nintendo 64]]|other uses|[[DKR]]}}
{{italic title}}
{{italic title}}
{{FA}}
{{game infobox
{{game infobox
|image=[[File:Diddysracing.jpg|300px]]
|image=[[File:Diddysracing.jpg|300px]]
|developer=[[Rare Ltd.|Rareware]]
|developer=[[Rare Ltd.|Rareware]]
|publisher=Rareware (publication)<br>[[Nintendo]] (distribution)
|publisher=Rareware (publication)<br>[[Nintendo]] (distribution)
|release={{release|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
|release={{flag list|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
|languages={{languages|en_us=y|fr_fr=y|de=y|jp=y}}
|genre=[[Genre#Racing games|Racing]], adventure
|genre=[[Genre#Racing games|Racing]], adventure
|modes=Single-player, multiplayer
|modes=Single player, multiplayer
|ratings={{ratings|esrb=K-A|pegi=3}}
|ratings={{ratings|esrb=K-A|pegi=3|acb=G|usk=0}}
|platforms=[[Nintendo 64]]
|platforms=[[Nintendo 64]]
|media={{media|n64=1}}
|format={{format|n64=1}}
|input={{input|n64=1}}
|input={{input|n64=1}}
|serials={{flag list|Japan|NUS-NDYJ-JPN}}
}}
}}
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare Ltd.|Rareware]] for [[Nintendo 64]]. Featuring gameplay elements equivalent to the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode, a multiplayer mode, and two characters who would eventually receive their own franchises, [[Banjo]] and [[Conker]]. It received a [[Reissue#Remakes|remake]] for the [[Nintendo DS]] in 2007, titled ''[[Diddy Kong Racing DS]]''.
{{Quote|A Wild Racing Adventure|Slogan}}
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare Ltd.|Rareware]] for the [[Nintendo 64]]. Featuring gameplay elements similar to those in the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode and a multiplayer mode. Most of the game's playable characters besides the titular [[Diddy Kong]] are original characters, though two characters who would go on to be the main characters of their own franchises, [[Banjo]] and [[Conker]], first appeared in ''Diddy Kong Racing'' while their own games were still in development.


''Diddy Kong Racing'' has sold 4.5 million copies upon release.<ref>[http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_diddy_kong_racing Nintendo Life's Month of Kong: The Making of ''Diddy Kong Racing'', interview with Lee Musgrave]</ref> It even received the [[Guinness World Records|Guinness World Record]] for the fastest-selling game of the time, with 800,000 copies before Christmas 1997. The game was even successful enough to become a [[Player's Choice]] title.
''Diddy Kong Racing'' sold 4.5 million copies upon release<ref name="makingof">{{cite|url=www.timeextension.com/features/the-making-of-diddy-kong-racing-the-game-that-overtook-mario-kart|title=The Making Of Diddy Kong Racing, The Game That Overtook Mario Kart|author=Watts, Martin|date=October 8, 2022|publisher=Time Extension|accessdate=May 23, 2024}}</ref> and was recognized by ''[[Guinness World Records]]'' as the fastest-selling game of the time, with 800,000 copies sold before Christmas 1997. The game was even successful enough to become a [[Player's Choice]] title.
 
Two sequels were planned, but both were subsequently canceled in the aftermath of {{wp|Microsoft}}'s acquisition of Rare in 2002. These included ''[[Donkey Kong Racing]]'' for the [[Nintendo GameCube]] and ''[[Diddy Kong Pilot]]'' for the [[Game Boy Advance]], the latter of which was eventually reworked into the ''Banjo-Kazooie'' game ''{{wp|Banjo-Pilot}}''. Around 2004, Climax pitched its own sequel idea to Nintendo, ''[[Diddy Kong Racing Adventure]]'', but it was ultimately rejected. A [[Reissue#Remakes|remake]] of the game was released for the [[Nintendo DS]] in 2007, titled ''[[Diddy Kong Racing DS]]''.


Two sequels were planned, but both were subsequently canceled in the aftermath of {{wp|Microsoft}}'s acquistion of Rare in 2002. These included ''[[Donkey Kong Racing]]'' for the [[Nintendo GameCube]] and ''[[Diddy Kong Pilot]]'' for the [[Game Boy Advance]], the latter of which was eventually converted into the ''Banjo-Kazooie'' title, ''{{wp|Banjo-Pilot}}''. Around 2004, Climax pitched their own sequel idea to Nintendo, ''[[Diddy Kong Racing Adventure]]'', but it was ultimately rejected.
==Story==
==Story==
[[File:Taj introduction DKR.png|thumb|left|200px|Taj introduces himself to Diddy.]]
[[File:Taj introduction DKR.png|thumb|left|200px|Taj introduces himself to Diddy.]]
According to the instruction manual, the story begins with [[Diddy Kong]] sitting on the porch of his tree house opening a letter delivered by a carrier pigeon. The note reads, "Dear Diddy, Help!!!" The message is from his old friend, [[Timber]], the son of the [[Kong]]s' guests, the Tigers. Diddy reads the note and invites his friends, [[Banjo]] and [[Conker]] to join him in the fight against [[Wizpig]]. Diddy calls [[Squawks]] to deliver the message to his friends.
According to the instruction manual, the story begins with Diddy Kong sitting on the porch of his tree house, opening a letter delivered by a carrier pigeon. The note reads, "Dear Diddy, Help!!!" The message is from his old friend, [[Timber]], the son of the [[Kong]]s' guests, the Tigers. Diddy reads the note and invites his friends, [[Banjo]] and [[Conker]] to join him in the fight against [[Wizpig]]. Diddy calls [[Squawks]] to deliver the message to his friends. While Diddy is in the jungle, two [[Kremling]]s watch him from behind a boulder. One Kremling, [[Krunch]], suggests they follow Diddy, but the other Kremling ignores him; Krunch eventually follows Diddy Kong.
 
While Diddy is in the jungle, two [[Kremling]]s watch him from behind a boulder. One Kremling, [[Krunch]], suggests they follow Diddy, but the other Kremling ignores him; Krunch eventually follows Diddy Kong.


Meanwhile, Timber is trying to calm [[Pipsy]], where she exclaims that she had just seen [[Taj the Genie]], who said he would help. [[Tiptup|TipTup]], confused, protests that Taj has been missing for 50 years. Afterwards, the group thinks about the Wizpig face that was carved onto the mountainside overnight and the race courses that were magically sealed. The group knows they need to solve the problem before Timber's parents return. [[Bumper (character)|Bumper]] then concludes the conversation by telling his friend that everybody needs to start practicing. Agreeing with Bumper, Timber and his friends leave, hoping that Diddy Kong does not mention this to Timber's parents.
Meanwhile, Timber is trying to calm [[Pipsy]], where she exclaims that she had just seen [[Taj]], who said he would help. [[Tiptup|TipTup]], confused, protests that Taj has been missing for 50 years. Afterwards, the group thinks about the Wizpig face that was carved onto the mountainside overnight and the race courses that were magically sealed. The group knows they need to solve the problem before Timber's parents return. [[Bumper (character)|Bumper]] then concludes the conversation by telling his friend that everybody needs to start practicing. Agreeing with Bumper, Timber and his friends leave, hoping that Diddy Kong does not mention this to Timber's parents; this is where the story leads into the game's own opening, where Taj introduces himself to the player character and explains what they need to do to progress.


When the first four worlds are completed, the carving of Wizpig's head on the mountainside opens and allows one of the characters [[Wizpig's First Strike|to race Wizpig]]. After beating him, the group has a party along the beach. However, Wizpig interferes in the party before a spaceship arrives and takes him into space. The lighthouse on the beach is a disguised rocket ship that takes them to [[Future Fun Land]].  
When the first four worlds are completed, the carving of Wizpig's head on the mountainside opens and allows one of the characters [[Wizpig's First Strike|to race Wizpig]]. After beating him, the group has a party along the beach. However, Wizpig interferes in the party before a spaceship arrives and takes him into space. The lighthouse on the beach transforms into a rocket ship that takes them to [[Future Fun Land]].  


After the character completes all the tasks in that world and gets the whole [[T.T. amulet]], [[Wizpig Strikes Back|Wizpig can be faced again]], racing against him in their plane, while he rides a rocket. After winning, Wizpig's rocket short circuits and blasts him into an unknown planet. Once again, the characters celebrate their victory without Wizpig interfering and with the carving of Wizpig's head on the mountainside turned into a golden carving of Taj's head.  
After the character completes all the tasks in that world and gets the whole [[T.T. amulet]], [[Wizpig Strikes Back|Wizpig can be faced again]], racing against him in their plane, while he rides a rocket. After winning, Wizpig's rocket short circuits and blasts him into an unknown planet. Once again, the characters celebrate their victory without Wizpig interfering and with the carving of Wizpig's head on the mountainside turned into a golden carving of Taj's head.  
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==Gameplay==
==Gameplay==
[[File:Windmill Plains.png|thumb|left|One of ''Diddy Kong Racing'''s main mechanics is the use of different vehicles. For example, [[Diddy Kong|Diddy]] is riding a [[plane]].]]
[[File:Windmill Plains.png|thumb|left|One of ''Diddy Kong Racing''{{'}}s main mechanics is the use of different vehicles. For example, [[Diddy Kong|Diddy]] is riding a [[plane]].]]
''Diddy Kong Racing'' features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: [[car]]s for land, [[hovercraft]]s for water or land, and [[plane]]s for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, [[Krunch]] normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.
''Diddy Kong Racing'' features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: [[car]]s for land, [[hovercraft]]s for water or land, and [[plane]]s for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, [[Krunch]] normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.


In the Adventure mode, the player is placed on [[Timber's Island]] and tasked with collecting [[Golden Balloon]]s to access various challenges. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a [[trophy]] championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with [[Taj the Genie]], located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has [[T.T.]] walking around the hub, and he tells the player's progress when approached.
In races, [[banana]]s can be picked up to increase speed, while [[Weapon Balloon]]s provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.


In races, [[banana]]s can be picked up to increase speed, while [[Weapon Balloon]]s provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.
===Adventure Mode===
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
Adventure mode is the main mode of the game. While exploring [[Timber's Island]], the players must find a number of [[Golden Balloon]]s to access various challenges and to defeat Wizpig. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a [[trophy]] championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with [[Taj]], located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has [[T.T.]] walking around the hub, and he tells the player's progress when approached. If the players beats the boss of the world they are given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player faces the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.


Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a [[Silver Coin]] collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the [[Wizpig amulet]]. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a [[Wish Key|key]] hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the [[T.T. amulet]].
Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a [[Silver Coin]] collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the [[Wizpig amulet]]. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a [[Wish Key|key]] hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the [[T.T. amulet]].


When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig himself to banish him from the island. Upon losing, he throws a tantrum and retreats to his own planet (the final world), and the player must have all four trophies to reach it. To race him again, the player must complete all races and Silver Coin challenges in this last world (itself requiring every Golden Balloon in the game) and collect all four pieces of the T.T. amulet from the battle stages. The adventure is complete once Wizpig is defeated here.
When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig in [[Wizpig's First Strike]], accessed by flying into the giant stone Wizpig mouth in the central hub. Upon losing, he throws a tantrum and retreats to his own planet, [[Future Fun Land]], which is accessed by driving to where the lighthouse used to be on the beach To race him again, the player must complete all races and Silver Coin challenges, requiring every Golden Balloon in the game, and collecting all four pieces of the T.T. amulet from the Challenge levels. The adventure is complete once Wizpig is defeated here.
 
====Taj's challenges====
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj in a plane]]
After the player collects enough Golden Balloons in Adventure Mode, Taj will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).
 
Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
 
Hovercraft Challenge is the second of Taj's races and is somewhat more difficult than the Car Challenge. The track is mostly in water and begins next to the bridge which leads to Dino Domain. In the race the player will hover into a waterfall that is on the far east of the river. Here, they will be in a cave leading to Snowflake Mountain and eventually fall down two small waterfalls taking them to the ocean. Going east will take the player back on shore where they need to go through a small tunnel leading to the finish line.
 
Plane Challenge is considered to be the hardest of Taj's three races and a plane is used in it. This race begins at the same place where the Car Challenge begins. From the start the player must fly up to the tunnel leading to Snowflake Mountain and then move east, going over a long river. From there, the player must glide to the beach and go east again. After going through a small tunnel, the player should end up at the finish line.
 
===Adventure Two Mode===
Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to [[Mirror Mode]] in the [[Mario Kart (series)|''Mario Kart'' series]]), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.
 
===Tracks Mode===
Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all. The tracks are listed in the order they appear in Trophy Races, not in the order they are unlocked in Adventure Mode. At the start of the game, only the first of the tracks (as ordered by the Trophy Race) can be played from each of the main four worlds. Time Trial mode is also accessed here, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.
 
Trophy Races and Challenge levels are also accessible through Tracks mode, however players always use each track's default vehicle, regardless if a Taj symbol is present.


The game also has a time trial mode, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.
If Adventure Mode progress is deleted via the Save Options menu, the Tracks Mode also resets its status.


==Characters==
==Characters==
===Playable characters===
===Playable characters===
[[File:Character Selection DKR.png|thumb|All of ''Diddy Kong Racing''{{'}}s playable characters unlocked]]
[[File:Character Selection DKR.png|thumb|All of ''Diddy Kong Racing''{{'}}s playable characters unlocked]]
There are 10 playable characters in ''Diddy Kong Racing'', with eight available from the start and two being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on a plane.<ref>William5000000 (Feb 25, 2017). [https://www.youtube.com/watch?v=LkeqPxKQ_Tk ''Diddy Kong Racing'' - Character Stats]. ''YouTube''. Retrieved April 5, 2020.</ref> This is the first game to introduce [[Banjo]], [[Tiptup|TipTup]] (later renamed Tiptup), and [[Conker]], three characters who appear in other [[Rare Ltd.|Rare]] games with Banjo being one of the main characters in ''[[Wikipedia:Banjo-Kazooie|Banjo-Kazooie]]'' and Tiptup appearing as a minor character in Bubblegloop Swamp inside Tanktup's shell. Conker would appear in ''Conker's Pocket Tales'' and would've appeared in ''Twelve Tales: Conker 64'' until it was reworked into the adult-oriented title, ''Conker's Bad Fur Day''. Banjo and Conker would be removed in ''[[Diddy Kong Racing DS]]'', replaced by [[Tiny Kong]] and [[Dixie Kong]] respectively. However, Tiptup still appears in both versions.
There are 10 playable characters in ''Diddy Kong Racing'', with eight available from the start and two being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on a plane.<ref>{{cite|author=William5000000|date=February 25, 2017|url=www.youtube.com/watch?v=LkeqPxKQ_Tk|title=''Diddy Kong Racing'' - Character Stats|language=en|publisher=YouTube|accessdate=April 5, 2020}}</ref> This is the first game to introduce [[Banjo]], [[Tiptup|TipTup]] (later renamed Tiptup), and [[Conker]], three characters who appear in other [[Rare Ltd.|Rare]] games with Banjo being one of the main characters in ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'' and Tiptup appearing as a minor character, returning in the sequel ''[[jiggywikki:Banjo-Tooie|Banjo-Tooie]]''. Conker would appear in ''Conker's Pocket Tales'' and would've appeared in ''Twelve Tales: Conker 64'' until it was reworked into the adult-oriented title, ''Conker's Bad Fur Day''. Banjo and Conker would be removed in ''[[Diddy Kong Racing DS]]'', replaced by [[Tiny Kong]] and [[Dixie Kong]] respectively. However, Tiptup still appears in both versions.
<center>
{{br}}
{|class="dktable-brown" border=1 cellspacing=0 cellpadding=0 style="text-align:center;overflow:auto;border-collapse:collapse;"  
====Default characters====
{|style="text-align:center"class="wikitable dk sortable"
!Driver
!Weight
!Acceleration
!Turning
!Top speed
!class=unsortable|Bio
|-
|-
!colspan=4|Default characters
|data-sort-value=Krunch|[[File:Krunch.jpg|100px]]<br>[[Krunch]]
|'''{{color|red|Heavy}}'''
|1/5
|1/5
|4/5
|align=left|"''Seeing Diddy Kong rush off so suddenly makes the Kremlings very suspicious, so Krunch goes bounding after him to make sure there aren't any anti-Kremling plots in the works. Diddy Kong, Timber and company don't exactly trust him, but Krunch insists he's only there to lend a hand...''"
|-
|-
|width=25% style="height:300px"align="center"|
|data-sort-value=Diddy|[[File:Diddywave.jpg|100px]]<br>[[Diddy Kong]]
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|'''{{color|green|Middle}}'''
|3/5
|3/5
|2.5/5
|align=left|"''Regarded as a hero after all his adventures in Kong country, the young primate is a long-time friend of Timber and doesn't think twice about responding to his call for help. With his family tending to their guests, he even manages to sneak off without their interference.''"
|-
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Krunch-CSS-DKR.png]]<br><big>{{color-link|Krunch|white}}
|data-sort-value=Bumper|[[File:Bumper DKR art.png|100px]]<br>[[Bumper]]
|'''{{color|green|Middle}}'''
|2.5/5
|2.5/5
|3/5
|align=left|"''Unlike most of his kind, Bumper the badger prefers speed and thrills to a quiet nocturnal lifestyle. He gets even more worked up than his friends when he realizes how much racing and excitement will be involved in the crusade against Wizpig...''"
|-
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Krunch1.png|300x250px]]
|data-sort-value=Banjo|[[File:Carbanjo.png|100px]]<br>[[Banjo]]
|'''{{color|red|Heavy}}'''
|2/5
|2/5
|4/5
|align=left|"''Even before the start of his future partnership with Kazooie, Banjo isn't one to turn down the chance of an adventure. So when Squawks brings the message from his pal Diddy Kong, the Honey Bear stuffs a few things into his trusty backpack and takes to his heels.''"
|-
|-
!width=50% style="background:burlywood"|Weight group:
|data-sort-value=Conker|[[File:Conker the Squirrel DKR artwork.jpg|100px]]<br>[[Conker]]
|align="center"|Heavy
|'''{{color|green|Middle}}'''
|2.5/5
|2.5/5
|3/5
|align=left|"''Another friend made by Diddy Kong on one of his endless adventures with Donkey Kong, Conker is also an exploration nut who'll jump at any chance to break free of a squirrel's less than exciting daily routine. He's eager to join up with Banjo as the bear passes through.''"
|-
|-
!width=50% style="background:burlywood"|Acceleration:
|data-sort-value=TipTup|[[File:Hoveringtiptup.jpg|100px]]<br>[[Tiptup|TipTup]]
|align="center"|1/5
|'''{{color|dodgerblue|Light}}'''
|4.5/5
|4.5/5
|1.5/5
|align=left|"''TipTup the turtle is another member of the close group of animal friends, but because of his nervous (and maybe even slightly clumsy) nature, he's never been particularly fond of the racing that the others seem to like so much. Now, though, he doesn't seem to have much choice!''"
|-
|-
!width=50% style="background:burlywood"|Turning:
|data-sort-value=Pipsy|[[File:Pipsycar.png|100px]]<br>[[Pipsy]]
|align="center"|1/5
|'''{{color|dodgerblue|Light}}'''
|5/5
|5/5
|1/5
|align=left|"''Evicted from her mountain home by the wicked Wizpig, Pipsy the mouse turns to her friends for help and gives them yet another reason to want the intruder out. She might seem delicate, but take her on in a race and you'll find that she's a lot tougher than she looks!''"
|-
|-
!width=50% style="background:burlywood"|Top speed:
|data-sort-value=Timber|[[File:Timber Plane DKR.png|100px]]<br>[[Timber]]
|align="center"|4/5
|'''{{color|green|Middle}}'''
|3/5
|2.5/5
|3/5
|align=left|"''A playful young tiger, Timber has been left in charge of the island while his parents visit their old friends over in Kong Country. Desperate to get Wizpig out and everything else back to normal before they return, Timber rallies his friends to join up with Taj's resistance!''"
|-
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"|Orange
|}
|}


|width=25% style="height:300px"align="center"|
====Unlockable characters====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
{|style="text-align:center"class="wikitable dk sortable"
!Driver
!Weight
!Acceleration
!Turning
!Top speed
!class=unsortable|Bio
!class=unsortable|Unlock requirements
|-
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Diddy-CSS-DKR.png]]<br><big>{{color-link|Diddy Kong|white}}</big>
|data-sort-value=Drumstick|[[File:Drumstick - Plane Artwork - Diddy Kong Racing.png|100px]]<br>[[Drumstick (character)|Drumstick]]
|'''{{color|red|Heavy}}'''
|2/5
|1.5/5
|4.5/5
|align=left|"''The most experienced racer on the island, Drumstick was the animals' best hope for getting rid of the intruder. Unfortunately, something seems to have gone wrong and he hasn't been seen since he went off to make a stand. Could he have fallen afoul of one of Wizpig's spells?''"
|align=left|The player must get all four Grand Prix trophies, which reveals a frog with a rooster crest in Timber's Island hub. The racer must run over it to return Drumstick to normal.
|-
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Diddy0.png|300x250px]]
|data-sort-value=T.T.|[[File:TickTock.jpg|100px]]<br>[[T.T.]]
|-
|'''{{color|green|Middle}}'''
!width=50% style="background:burlywood"|Weight group:
|5/5
|align="center"| Middle
|2.5/5
|-
|5/5
!width=50% style="background:burlywood"|Acceleration:
|align=left|"''Like Taj, the overseer of the racetracks is less than impressed with Wizpig's behavior, but in T.T.'s case, it's because the bully has sealed off his beloved courses. He can't do much on his own, but he's certainly willing to give the animals any help he can in their mission.''"
|align="center"| 3/5
|align=left|The player must get good enough times around tracks in Time Trials mode to unlock T.T.'s ghost for each course, and then beat each.
|-
|}
!width=50% style="background:burlywood"|Turning:
 
|align="center"| 3/5
===Other important characters===
{|style="text-align:center"class="wikitable dk sortable"
!Name
!Bio
|-
|-
!width=50% style="background:burlywood"|Top speed:
|[[File:Taj Walking.png|100px]]<br>[[Taj]]
|align="center"| 2.5/5
|align=left|"''Evicted from his mountain home and cut off from his lamp, this ancient Genie isn't exactly pleased with the despicable Wizpig. Now, he's in search of a champion racer to go up against the uninvited guest and hopefully teach him a lesson in manners!''"
|-
|-
!width=50% style="background:burlywood"|Vehicle color:
|[[File:Wizpig.jpg|100px]]<br>[[Wizpig]]
|align="center"| Blue
|align=left|"''The big bad bully himself, a spiteful space traveler who hops from planet to planet looking for good places to drop in and cause havoc until there's nothing left there to amuse him. Nobody's ever managed to kick him out before he got bored, but there has to be a first time...''"
|-
|-
|}
|}


|width=25% style="height:300px"align="center"|
{{br|left}}
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
 
==Worlds==
''Diddy Kong Racing'' contains twenty race tracks split between five worlds as well as five separate challenge levels. In Adventure Mode, players can access them by driving to specific areas marked with large doors, requiring a set amount of Golden Balloons to access them. In Track Mode, racers are able to choose what type of vehicle to bring into the race if available, which can affect the paths in the course they are able to take.
 
Challenge levels are unlocked when players find hidden [[Wish Key|keys]] in one track of each world. Challenge levels involve players completing tasks in an arena-like map similar to the ''Mario Kart'' series' [[Battle Mode]], and in Adventure Mode, if they are won in, pieces of the [[T.T. amulet]] are rewarded. In addition, [[Trophy Race]]s are unlocked for each world after the second boss race has been cleared. These races are played consecutively with the four race tracks of each world, and players are awarded points for their standing, making it similar to Grand Prix modes of other racing games. Trophy Races feature harder AI racers than the single races. If the players get first place overall, they win a trophy depending on their placement, with third place being a bronze T.T. trophy, second being a silver Taj trophy, and first being a gold Wizpig trophy.
 
Vehicle availability is marked as available ([[File:Check mark.svg|x27px|Yes]]) and unavailable ([[File:X mark.svg|x27px|No]]). An asterisk (*) next to the check mark indicates that the player uses this vehicle in races in Adventure Mode and Trophy Race.
 
===Dino Domain===
[[Dino Domain]] is a prehistoric area full of [[dinosaur]]s and [[pterodactyl]]s. It is accessed across the bridge in the central part of Timber's Island and requires one balloon to enter.
 
====Tracks====
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
!class=unsortable|Unlock requirements
|-
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Bumper-CSS-DKR.png]]<br><big>{{color-link|Bumper (character)|white|Bumper}}</big>
|data-sort-value=Ancient Lake|[[File:DKR-AncientLake.png|200px]]<br>[[Ancient Lake]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|
*Default: {{DKR balloons|1}}
*Silver Coin Challenge: {{DKR balloons|6}}
|-
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Bumper0.png|300x250px]]
|data-sort-value=Fossil Canyon|[[File:DKR-FossilCanyon.png|200px]]<br>[[Fossil Canyon]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|
*Default: {{DKR balloons|2}}
*Silver Coin Challenge: {{DKR balloons|7}}
|-
|-
!width=50% style="background:burlywood"|Weight group:
|data-sort-value=Fossil Canyon|[[File:DKR-JungleFalls.png|200px]]<br>[[Jungle Falls (Diddy Kong Racing)|Jungle Falls]]
|align="center"| Middle
|[[File:Check mark.svg|x27px|Yes]]*
|-
|[[File:Check mark.svg|x27px|Yes]]
!width=50% style="background:burlywood"|Acceleration:
|[[File:Check mark.svg|x27px|Yes]]
|align="center"| 2.5/5
|
|-
*Default: {{DKR balloons|3}}
!width=50% style="background:burlywood"|Turning:
*Silver Coin Challenge: {{DKR balloons|8}}
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Yellow
|-
|-
|data-sort-value=Hot Top Volcano|[[File:DKR-HotTopVolcano.png|200px]]<br>[[Hot Top Volcano]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|
*Default: {{DKR balloons|5}}
*Silver Coin Challenge: {{DKR balloons|10}}
|}
|}


|width=25% style="height:300px"align="center"|
====Tricky Challenge====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
{|style="text-align:center"class="wikitable dk" width=70%
|-
!Boss
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Banjo-CSS-DKR.png]]<br><big>{{color-link|Banjo|white}}</big>
!Course
|-
!Vehicle
!colspan=2 style="background:white; height:250px" align="center"|[[File:Banjo0.png|300x250px]]
!Description
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Heavy
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 2/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Teal
|-
|-
|[[File:DKR Trickythetriceratops.png|100px]]<br>[[Tricky]]
|[[File:Tricky's Course DKR.png|200px]]<br>[[Tricky Challenge]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|align=left|Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|}
|}


====Fire Mountain====
{|style="text-align:center"class="wikitable dk" width=70%
!Course
!Vehicle
!Description
|-
|-
|width=25% style="height:300px"align="center"|
|[[File:DKR-FireMountain.png|200px]]<br>[[Fire Mountain (battle course)|Fire Mountain]]
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|-
|align=left|The objective of this challenge level is to obtain eggs from the central lava pit, carry them to their nest, and wait for the eggs to hatch. Other players may attempt to sabotage the effort by stealing eggs or using missiles against them. The first player who hatches three eggs wins.
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Conker-CSS-DKR.png]]<br><big>{{color-link|Conker|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Conker DKR front art.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Middle
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| White
|-
|}
|}


|style="height:300px"align="center"|
===Snowflake Mountain===
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
[[Snowflake Mountain]] is a snowy, Christmas-themed area. It is accessed from the frosty northeast corner of Timber's Island and requires two balloons to enter.
 
====Tracks====
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
!class=unsortable|Unlock requirements
|-
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Tiptup-CSS-DKR.png]]<br><big>{{color-link|Tiptup|white|TipTup}}</big>
|data-sort-value=Everfrost Peak|[[File:DKR-EverfrostPeak.png|200px]]<br>[[Everfrost Peak]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|
*Default: {{DKR balloons|2}}
*Silver Coin Challenge: {{DKR balloons|10}}
|-
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Tiptup2.png|300x250px]]
|data-sort-value=Walrus Cove|[[File:DKR-WalrusCove.png|200px]]<br>[[Walrus Cove]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|3}}
*Silver Coin Challenge: {{DKR balloons|11}}
|-
|-
!width=50% style="background:burlywood"|Weight group:
|data-sort-value=Snowball Valley|[[File:DKR-SnowballValley.png|200px]]<br>[[Snowball Valley]]
|align="center"| Light
|[[File:Check mark.svg|x27px|Yes]]*
|-
|[[File:Check mark.svg|x27px|Yes]]
!width=50% style="background:burlywood"|Acceleration:
|[[File:X mark.svg|x27px|No]]
|align="center"| 4.5/5
|
|-
*Default: {{DKR balloons|6}}
!width=50% style="background:burlywood"|Turning:
*Silver Coin Challenge: {{DKR balloons|14}}
|align="center"| 4.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 1.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Cyan
|-
|-
|data-sort-value=Snowball Valley|[[File:DKR-FrostyVillage.png|200px]]<br>[[Frosty Village]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|
*Default: {{DKR balloons|9}}
*Silver Coin Challenge: {{DKR balloons|16}}
|}
|}


|style="height:300px"align="center"|
====Bluey Challenge====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
{|style="text-align:center"class="wikitable dk" width=70%
|-
!Boss
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Pipsy-CSS-DKR.png]]<br><big>{{color-link|Pipsy|white}}</big>
!Course
|-
!Vehicle
!colspan=2 style="background:white; height:250px" align="center"|[[File:pipsy0.png|300x250px]]
!Description
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Light
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 1/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Pink
|-
|-
|[[File:Bluey Artwork - Diddy Kong Racing.png|100px]]<br>[[Bluey]]
|[[File:Bluey's Course.png|200px]]<br>[[Bluey Challenge]]
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
|align=left|Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|}
|}


|style="height:300px"align="center"|
====Icicle Pyramid====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
{|style="text-align:center"class="wikitable dk" width=70%
|-
!Course
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Timber-CSS-DKR.png]]<br><big>{{color-link|Timber|white}}</big>
!Vehicle
|-
!Description
!colspan=2 style="background:white; height:250px" align="center"|[[File:Timber.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Middle
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Vehicle color
|align="center"| Green
|-
|-
|[[File:DKR-IciclePyramid.png|200px]]<br>[[Icicle Pyramid]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
|}
|}


|-
===Sherbet Island===
!colspan=4|Unlockable characters
[[Sherbet Island]] is an oceanside area extensively requiring the hovercraft. It is accessed from the small island to the east of Timber's Island and requires ten balloons to enter.
|-


|width=50% colspan=2 style="height:300px" align="center"|
====Tracks====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:height:100%" width=100%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
!class=unsortable|Unlock requirements
|-
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Drumstick-CSS-DKR.png]]<br><big>{{color-link|Drumstick (character)|white|Drumstick}}</big>
|data-sort-value=Whale Bay|[[File:DKR-WhaleBay.png|200px]]<br>[[Whale Bay]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|10}}
*Silver Coin Challenge: {{DKR balloons|17}}
|-
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:DDR Drumstick.jpg|300x250px]]
|data-sort-value=Crescent Island|[[File:DKR-CrescentIsland.png|200px]]<br>[[Crescent Island]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|11}}
*Silver Coin Challenge: {{DKR balloons|18}}
|-
|-
!width=50% style="background:burlywood"|Weight group:
|data-sort-value=Pirate Lagoon|[[File:DKR-PirateLagoon.png|200px]]<br>[[Pirate Lagoon]]
|align="center"| Heavy
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|13}}
*Silver Coin Challenge: {{DKR balloons|20}}
|-
|-
!width=50% style="background:burlywood"|Acceleration:
|data-sort-value=Pirate Lagoon|[[File:DKR-TreasureCaves.png|200px]]<br>[[Treasure Caves]]
|align="center"| 2/5
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|
*Default: {{DKR balloons|16}}
*Silver Coin Challenge: {{DKR balloons|22}}
|}
 
====Bubbler Challenge====
{|style="text-align:center"class="wikitable dk" width=70%
!Boss
!Course
!Vehicle
!Description
|-
|-
!width=50% style="background:burlywood"|Turning:
|[[File:Bubbler DKR.png|100px]]<br>[[Bubbler]]
|align="center"| 1.5/5
|[[File:Bubbler's Course.png|200px]]<br>[[Bubbler Challenge]]
|-
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
!width=50% style="background:burlywood"|Top speed:
|align=left|Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.  
|align="center"| 4.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Red
|-
|colspan=2 style="height:50%" align="center"|To unlock:<br>The player must get all four Grand Prix trophies, which reveals a frog with a rooster crest in Timber's Island hub. The racer must run over it to return Drumstick to normal.
|}
|}


|width=50% colspan=2 style="height:300px" align="center"|
====Icicle Pyramid====
{|class="dktable-brown" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
{|style="text-align:center"class="wikitable dk" width=70%
|-
!Course
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:TT-CSS-DKR.png]]<br><big>{{color-link|T.T.|white}}</big>
!Vehicle
|-
!Description
!colspan=2 style="background:white; height:250px" align="center"|[[File:TickTock.jpg|300x250px]]
|-
|-
!width=50% style="background:burlywood"|Weight group:
|[[File:DKR-DarkwaterBeach.png|200px]]<br>[[Darkwater Beach]]
|align="center"| Middle
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
|-
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Silver
|-
|colspan=2 style="height:50%" align="center"|To unlock:<br>Completing a course in time trials within a certain time, then racing on it again and beating T.T.'s ghost. This must be done for every course with any vehicle.
|}
|}


|}
===Dragon Forest===
</center>
[[Dragon Forest]] is a medieval countryside. It is accessed from behind a waterfall in the central part of Timber's Island and requires sixteen balloons to enter.


===Non-playable characters===
====Tracks====
A single non-playable ally appears in the game; the remainder of the non-playable cast are bosses.
{|style="text-align:center"class="wikitable dk sortable" width=70%
<center>
!Course
{|class="dktable-brown"
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
!class=unsortable|Unlock requirements
|-
|-
!{{color-link|Taj the Genie|white}}
|data-sort-value=Windmill Plains|[[File:DKR-WindmillPlains.png|200px]]<br>[[Windmill Plains]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|
*Default: {{DKR balloons|16}}
*Silver Coin Challenge: {{DKR balloons|23}}
|-
|-
|align="center"style="background:white"|[[File:Taj the Genie.png|300x250px]]
|data-sort-value=Greenwood Village|[[File:DKR-GreenwoodVillage.png|200px]]<br>[[Greenwood Village]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|17}}
*Silver Coin Challenge: {{DKR balloons|24}}
|-
|-
|align="center"|A magical elephant and the legendary guardian of Timber's Island, he was last seen 50 years before. Wizpig evicted him from his home (and with it, his lamp), so he helps Diddy and friends in various ways, such as changing the vehicle type on request and presenting [[Golden Balloon]]s the player has earned. He also has a race against him around the hub world for each vehicle type.
|data-sort-value=Boulder Canyon|[[File:DKR-BoulderCanyon.png|200px]]<br>[[Boulder Canyon]]
|}
|[[File:X mark.svg|x27px|No]]
</center>
|[[File:Check mark.svg|x27px|Yes]]*
====Bosses====
|[[File:X mark.svg|x27px|No]]
''Diddy Kong Racing'' has five bosses, all of which are raced twice. The first four, the Island Guardians, have been enchanted by the final boss, [[Wizpig]], into racing on his behalf. For the Island Guardians, the only difference between the first and second race is a slight increase in difficulty, though Wizpig's races are completely different from each other. Each boss cheats by beginning before the starting countdown ends, with this becoming more and more obvious the further into the game it happens.
|
<center>
*Default: {{DKR balloons|20}}
{|class="dktable-brown"
*Silver Coin Challenge: {{DKR balloons|30}}
!colspan="12"style="background:#000000; color:white;"|<span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span> Bosses <span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span>
|-
|-
!width=25%|{{color-link|Tricky the Triceratops|white}}
|data-sort-value=Haunted Woods|[[File:DKR-HauntedWoods.png|200px]]<br>[[Haunted Woods]]
!width=25%|{{color-link|Bluey the Walrus|white}}
|[[File:Check mark.svg|x27px|Yes]]*
!width=25%|{{color-link|Bubbler the Octopus|white}}
|[[File:Check mark.svg|x27px|Yes]]
!width=25%|{{color-link|Smokey the Dragon|white}}
|[[File:X mark.svg|x27px|No]]
|-
|
|align=center style="background:#FFFFFF"|[[File:DKR Trickythetriceratops.png|300x250px]]
*Default: {{DKR balloons|22}}
|align=center style="background:#FFFFFF"|[[File:Bluey Artwork - Diddy Kong Racing.png|300x250px]]
*Silver Coin Challenge: {{DKR balloons|37}}
|align=center style="background:#FFFFFF"|[[File:Bubbler DKR.png|300x250px]]
|align=center style="background:#FFFFFF"|[[File:Smokey DKR.png|300x250px]]
|-
|align=center|[[Dino Domain]] - [[Car]]
|align=center|[[Snowflake Mountain]] - [[Hovercraft]]
|align=center|[[Sherbet Island]] - [[Hovercraft]]
|align=center|[[Dragon Forest]] - [[Plane]]
|-
|align=center|The first boss, Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|align=center|The second boss, Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|align=center|The third boss, Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.
|align=center|The fourth boss, Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.
|-
!colspan="4"width=100%|{{color-link|Wizpig|white}}
|-
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig.jpg|300x250px]]
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig 2.png|300x250px]]
|-
|colspan="2"width=50% align=center|[[Timber's Island]] - [[Car]]
|colspan="2"width=50% align=center|[[Future Fun Land]] - [[Plane]]
|-
|colspan="2"align=center|The villain of the game, Wizpig is a giant sorcerous pig-man from outer space, an interstellar conqueror, and a racing-obsessed bully. During his race, he runs and floats three laps through a stormy flooded canyon. Once he is defeated, it appears the island is saved. However, he then crashes the victory celebration before taking off in his spaceship, leading to the final world.
|colspan="2"align=center|Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity. Once he is defeated, his rocket goes out of control and sends him into deep space, stranding him on an asteroid. However, the ending implies he made it back to his ship.
|}
|}
</center>


==Vehicles==
====Smokey Challenge====
There are three different vehicles:
{|style="text-align:center"class="wikitable dk" width=70%
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
!Boss
!Course
!Vehicle
!Vehicle
!Description
!Description
|-
|-
|align=center|[[File:DKR Car.png|150px]]<br>[[Car]]
|[[File:Smokey DKR.png|100px]]<br>[[Smokey]]
|The car is a simple-to-control vehicle, and it can drift. It is affected by off-road, however, and water slows it to a crawl.
|[[File:Smokey's Course.png|200px]]<br>[[Smokey Challenge]]
|-
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|align=center|[[File:DKR Hovercraft.png|130px]]<br>[[Hovercraft]]
|align=left|Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.
|The hovercraft has slippery controls, requiring players to hop to turn. The hovercraft, however, is not affected by off-road, and it can ride on water and lava without losing speed.
|-
|align=center|[[File:DKR Plane.png|130px]]<br>[[Plane]]
|Planes can fly over any terrain. They can turn the most sharply and players can perform stunts with them. If players are hit by items or bump into obstacles, however, the plane crashes into the ground, losing speed and altitude, making them more costly than hits on a car or hovercraft.
|}
|}
==Modes==
===Adventure Mode===
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
Adventure mode is the main mode of the game. While exploring [[Timber's Island]], the players must find a number of golden balloons to defeat Wizpig. In order to find them, they must win races. After the players win all the races in one of the five worlds, they will race a boss. If the players beats the boss they will be given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player will face the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.
===Adventure Two Mode===
Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to [[Mirror Mode]] in the [[Mario Kart (series)|''Mario Kart'' series]]), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.
===Tracks Mode===
Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all.
Trophy Races and Battle Stages are also accessible through Tracks mode, however players will always use each track's default vehicle, regardless if a Taj symbol is present.
==Types of races and other challenges==
===Normal races===
During standard races, eight characters travel three laps around the track in the same type of vehicle as each other. Each world has four standard race tracks, and a [[Golden Balloon]] is the prize for winning.
===Boss races===
Races against bosses are always one-on-one, and depending on the track layout may be three laps or a single end-to-end run. The four Island Guardians must be raced twice, once after each normal race and once after each Silver Coin challenge in their world is completed; winning the second race earns a piece of the [[Wizpig amulet|amulet]] needed to reach the first [[Wizpig]] race. Both Wizpig races lead to endings when completed.
===Silver Coin challenges===
Silver Coin challenges are much like normal races, except that the eight [[Silver Coin]]s scattered across the track must be collected before winning. For the first four worlds, they are recommended after the boss is defeated the first time and are necessary to rematch them. In Future Fun Land, they are simply done after all the normal races with no boss race in between. As with normal races, a Golden Balloon is earned by beating them.
===Trophy races===
Trophy Races are a grand prix-style challenge where the player goes through all four of a world's normal tracks back-to-back (sometimes in an order different from unlocking), trying to get a higher ranking than the opponents. Winning within the top three earns a different trophy for each placement. Collecting a trophy in each of the first four worlds is necessary to reach the final world.
===Challenge Levels===
[[File:DKR BattleStageDoor.png|thumb|A key unlocks a door leading to a Challenge Level]]
Challenge Levels are challenges that appear in each of the four main worlds. Each world has a single Challenge Level that matches the world's theme, and has a unique objective and layout. Each Challenge Level's door can be unlocked by a [[Wish Key|key]] located a specific course of that world. The player obtains a part of the [[T.T. amulet]] when they win at a challenge.
====Fire Mountain====
In [[Fire Mountain (battle course)|Fire Mountain]], the players, using planes, complete to be the first to gather three dinosaur eggs from the center of the arena into their respective nest.
====Icicle Pyramid====
In [[Icicle Pyramid]], players, using cars, battle each other directly using items, with each player getting four hit points (represented by a total of eight bananas). It is functionally equivalent to the [[Battle Mode#Balloon Battle|Balloon Battle]] from the ''[[Mario Kart (series)|Mario Kart]]'' games.
====Darkwater Beach====
The gameplay in [[Darkwater Beach]] is identical to Icicle Pyramid, but uses hovercrafts instead of cars.


====Smokey Castle====
====Smokey Castle====
In [[Smokey Castle]], players, using cars, complete to gather ten bananas into their respective treasure chest, with only two at a time being able to be carried.
{|style="text-align:center"class="wikitable dk" width=70%
!Course
!Vehicle
!Description
|-
|[[File:DKR-SmokeyCastle.png|200px]]<br>[[Smokey Castle]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|align=left|The objective of this challenge level is to collect bananas and store them in large treasure chests in the central area. Players can disrupt other players' efforts by using weapons against each other. The first racer who puts ten bananas in their treasure chest wins.
|}


===Taj's challenges===
===Timber's Island===
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj the Genie in a plane]]
Timber's Island acts as the hubworld for the game. The giant Wizpig head carved into the rock in its starting area will gradually come to life as each piece of the Wizpig Amulet is obtained. Once the Amulet is complete, the head can be entered to meet Wizpig in person, who challenges you to a race.
After the player collects enough Golden Balloons in Adventure Mode, Taj the Genie will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).  


Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
====Wizpig's First Strike====
{|style="text-align:center"class="wikitable dk" width=70%
!Boss
!Course
!Vehicle
!Description
|-
|[[File:Wizpig.jpg|100px]]<br>[[Wizpig]]
|[[File:Wizpig's First Strike.png|200px]]<br>[[Wizpig's First Strike]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|align=left|Wizpig's first race takes place on a stormy road, where he runs on foot three laps around the circuit. Water is your primary obstacle here, and Zippers are more vital than ever.
|}


Hovercraft Challenge is the second of Taj's races and is somewhat more difficult than the Car Challenge. The track is mostly in water and begins next to the bridge which leads to Dino Domain. In the race the player will hover into a waterfall that is on the far east of the river. Here, they will be in a cave leading to Snowflake Mountain and eventually fall down two small waterfalls taking them to the ocean. Going east will take the player back on shore where they need to go through a small tunnel leading to the finish line.
===Future Fun Land===
[[Future Fun Land]] is Wizpig's homeworld, accessed from the lighthouse in the southeastern corner of Timber's Island. To reach it, the player needs to complete the four previous trophy races in a high enough position to earn a trophy in each, then approach the sign near the lighthouse after Wizpig's first race has been beaten. Future Fun Land is the only world in the game that does not have a challenge level.


Plane Challenge is considered to be the hardest of Taj's three races and a plane is used in it. This race begins at the same place where the Car Challenge begins. From the start the player must fly up to the tunnel leading to Snowflake Mountain and then move east, going over a long river. From there, the player must glide to the beach and go east again. After going through a small tunnel, the player should end up at the finish line.
====Tracks====
{{br|left}}
{|style="text-align:center"class="wikitable dk sortable" width=70%
 
!Course
==Tracks and progression==
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
''Diddy Kong Racing'' contains twenty race tracks split between five worlds. In most races (marked with a check mark), racers are able to choose what type of vehicle to bring into the race, which can affect the paths in the course they are able to take. For some races, there are vehicles that are not able to be taken into it (marked with a red X). Every race also has a default vehicle type to use (marked with a D), which is usually the best type of vehicle to use for the race.
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:#fdfffd"width=100% class="dktable-brown"
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
!colspan=8 style="background:#9C6936;color:white"align=center|<big>{{color-link|Timber's Island|#FFF8DC}} Areas</big>
!class=unsortable|Unlock requirements
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Dino Domain|white}}
|-
|colspan=8 style="background:#CFBB88"align=center|[[File:Dino Domain map.jpg|250px]]
|-
|-
|colspan=8 style="background:wheat"align=center|A prehistoric area full of [[dinosaur]]s and [[pterodactyl]]s. It is accessed across the bridge in the central part of Timber's Island and requires one balloon to enter.
|data-sort-value=Spacedust Alley|[[File:DKR-SpacedustAlley.png|200px]]<br>[[Spacedust Alley]]
|-align=center
!width=5% style=background:#CFBB88|#
!width=28% style=background:#CFBB88|Track
!width=8% style=background:#CFBB88|Map
!width=24% style=background:#CFBB88 colspan=3|Vehicles
!width=24% style=background:#CFBB88|Unlock requirements
!width=11% style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|1
|rowspan=2|[[File:DKR-AncientLake.png|150px]]{{br}}'''[[Ancient Lake]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Ancient Lake.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|1}}
|rowspan=2|{{DKR balloons|2}}, [[Wish Key|key]]
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|6}}
|[[File:Check mark.svg|x27px|Yes]]*
|-align=center
|
|rowspan=2 style="background:#FFF8DC"|2
*Default: {{DKR balloons|39}}
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-FossilCanyon.png|150px]]{{br}}'''[[Fossil Canyon]]'''
*Silver Coin Challenge: {{DKR balloons|43}}
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Fossil Canyon.png]]
|-
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|data-sort-value=Darkmoon Caverns|[[File:DKR-DarkmoonCaverns.png|200px]]<br>[[Darkmoon Caverns]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|2}}
|rowspan=2 style="background:#FFF8DC"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|
*Default: {{DKR balloons|40}}
*Silver Coin Challenge: {{DKR balloons|44}}
|-
|data-sort-value=Spaceport Alpha|[[File:DKR-SpaceportAlpha.png|200px]]<br>[[Spaceport Alpha]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|7}}
|-align=center
|rowspan=2|3
|rowspan=2|[[File:DKR-JungleFalls.png|150px]]{{br}}'''[[Jungle Falls (Diddy Kong Racing)|Jungle Falls]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Jungle Falls.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|3}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|
*Default: {{DKR balloons|41}}
*Silver Coin Challenge: {{DKR balloons|45}}
|-
|data-sort-value=Spaceport Alpha|[[File:DKR-StarCity.png|200px]]<br>[[Star City]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|8}}
|-align=center
|rowspan=2 style="background:#FFF8DC"|4
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-HotTopVolcano.png|150px]]{{br}}'''[[Hot Top Volcano]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Hot Top Volcano.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|5}}
|rowspan=2 style="background:#FFF8DC"|{{DKR balloons|2}}
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:DKR D.png|Default]]
|
|Silver Coin Challenge{{br}}{{DKR balloons|10}}
*Default: {{DKR balloons|42}}
|-align=center
*Silver Coin Challenge: {{DKR balloons|46}}
|rowspan=2|Boss
|}
|rowspan=2|[[File:Tricky1.png|x107px]]{{br}}'''[[Tricky's Course|Tricky the Triceratops]]'''
 
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Tricky the Triceratops.png]]
====Wizpig Strikes Back====
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
{|style="text-align:center"class="wikitable dk" width=70%
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
!Boss
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
!Course
|First{{br}}All four default races complete
!Vehicle
|rowspan=2|Wizpig amulet piece
!Description
|-align=center
|-
|[[File:DKR D.png|Default]]
|[[File:Wizpig 2.png|100px]]<br>[[Wizpig]]
|[[File:X mark.svg|x27px|No]]
|[[File:Wizpig Strikes Back.png|200px]]<br>[[Wizpig Strikes Back]]
|[[File:X mark.svg|x27px|No]]
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|Second{{br}}All four Silver Coin Challenges complete
|align=left|Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity.
|-align=center
|}
|rowspan=2 style="background:#FFF8DC"|Challenge
 
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-FireMountain.png|150px]]{{br}}'''[[Fire Mountain (battle course)|Fire Mountain]]'''
===Staff ghosts===
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Fire Mountain.png]]
{|class="wikitable dk" style="text-align:center"
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|-
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
!colspan=3 style="background:saddlebrown; color:white"|[[File:TT-CSS-DKR.png]]<br>{{color-link|white|T.T.}}'s ghosts
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|-
|rowspan=2 style="background:#FFF8DC"|Dino Domain key
!Course
|rowspan=2 style="background:#FFF8DC"|T.T. amulet piece
!Unlock time
|-align=center
!Ghost time
|[[File:X mark.svg|x27px|No]]
|-
|[[File:X mark.svg|x27px|No]]
|[[Ancient Lake]]
|[[File:DKR D.png|Default]]
|1:07.00
|-align=center
|1:01.28
|Trophy Race
|-
|[[File:WizpigGoldStatue.png|x107px]]{{br}}'''Ancient Lake, Fossil Canyon, Jungle Falls, Hot Top Volcano'''
|[[Fossil Canyon]]
|N/A
|1:37.00
|colspan=3|N/A
|1:30.16
|2nd boss race complete
|-
|Trophy
|[[Jungle Falls (Diddy Kong Racing)|Jungle Falls]]
|1:08.00
|1:02.50
|-
|[[Hot Top Volcano]]
|1:35.00
|1:30.71
|-
|[[Everfrost Peak]]
|1:53.00
|1:48.00
|-
|[[Walrus Cove]]
|2:10.00
|2:06.28
|-
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Snowflake Mountain|white}}
|[[Snowball Valley]]
|1:13.00
|1:06.41
|-
|-
|colspan=8 style="background:#CFBB88"align=center|[[File:Snowflake Mountain DKR map.jpg|250px]]
|[[Frosty Village]]
|1:44.00
|1:39.40
|-
|-
|colspan=8 style="background:wheat"align=center|A snowy, Christmas-themed area. It is accessed from the frosty northeast corner of Timber's Island and requires two balloons to enter.
|[[Whale Bay]]
|-align=center
|1:19.00
!style=background:#CFBB88|#
|1:13.11
!style=background:#CFBB88|Track
!style=background:#CFBB88|Map
!style=background:#CFBB88 colspan=3|Vehicles
!style=background:#CFBB88|Unlock requirements
!style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|1
|rowspan=2|[[File:DKR-EverfrostPeak.png|150px]]{{br}}'''[[Everfrost Peak]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Everfrost Peak.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|2}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:DKR D.png|Default]]
|Silver Coin Challenge{{br}}{{DKR balloons|10}}
|-align=center
|rowspan=2 style="background:wheat"|2
|rowspan=2 style="background:wheat"|[[File:DKR-WalrusCove.png|150px]]{{br}}'''[[Walrus Cove]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Walrus Cove.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|3}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|11}}
|-align=center
|rowspan=2|3
|rowspan=2|[[File:DKR-SnowballValley.png|150px]]{{br}}'''[[Snowball Valley]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Snowball Valley.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|6}}
|rowspan=2|{{DKR balloons|2}}, key
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|14}}
|-align=center
|rowspan=2 style="background:wheat"|4
|rowspan=2 style="background:wheat"|[[File:DKR-FrostyVillage.png|150px]]{{br}}'''[[Frosty Village]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Frosty Village.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|9}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|16}}
|-align=center
|rowspan=2|Boss
|rowspan=2|[[File:Bluey2.png|x107px]]{{br}}'''[[Bluey's Course|Bluey the Walrus]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Bluey the Walrus.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|First{{br}}All four default races complete
|rowspan=2|Wizpig amulet piece
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|Second{{br}}All four Silver Coin Challenges complete
|-align=center
|rowspan=2 style="background:wheat"|Challenge
|rowspan=2 style="background:wheat"|[[File:DKR-IciclePyramid.png|150px]]{{br}}'''[[Icicle Pyramid]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Icicle Pyramid.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2 style="background:wheat"|Snowflake Mountain key
|rowspan=2 style="background:wheat"|T.T. amulet piece
|-align=center
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|-align=center
|Trophy Race
|[[File:WizpigGoldStatue.png|x107px]]{{br}}'''Everfrost Peak, Walrus Cove, Snowball Valley, Frosty Village'''
|N/A
|colspan=3|N/A
|2nd boss race complete
|Trophy
|-
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Sherbet Island|white}}
|[[Pirate Lagoon]]
|1:34.00
|1:28.56
|-
|-
|colspan=8 style="background:#CFBB88"align=center|[[File:Sherbet Island DKR artwork.jpg|250px]]
|[[Crescent Island]]
|1:39.00
|1:33.16
|-
|-
|colspan=8 style="background:wheat"align=center|An oceanside area extensively requiring the hovercraft. It is accessed from the small island to the east of Timber's Island and requires ten balloons to enter.
|[[Treasure Caves]]
|-align=center
|1:10.00
!style=background:#CFBB88|#
|1:05.63
!style=background:#CFBB88|Track
!style=background:#CFBB88|Map
!style=background:#CFBB88 colspan=3|Vehicles
!style=background:#CFBB88|Unlock requirements
!style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|1
|rowspan=2|[[File:DKR-WhaleBay.png|150px]]{{br}}'''[[Whale Bay]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Whale Bay.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|10}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|17}}
|-align=center
|rowspan=2 style="background:#FFF8DC"|2
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-CrescentIsland.png|150px]]{{br}}'''[[Crescent Island]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Crescent Island.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|11}}
|rowspan=2 style="background:#FFF8DC"|{{DKR balloons|2}}, key
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|18}}
|-align=center
|rowspan=2|3
|rowspan=2|[[File:DKR-PirateLagoon.png|150px]]{{br}}'''[[Pirate Lagoon]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Pirate Lagoon.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|13}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|20}}
|-align=center
|rowspan=2 style="background:#FFF8DC"|4
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-TreasureCaves.png|150px]]{{br}}'''[[Treasure Caves]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Treasure Caves.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|16}}
|rowspan=2 style="background:#FFF8DC"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|22}}
|-align=center
|rowspan=2|Boss
|rowspan=2|[[File:Bubbler DKR art.jpg|x107px]]{{br}}'''[[Bubbler's Course|Bubbler the Octopus]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Bubbler the Octopus.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|First{{br}}All four default races complete
|rowspan=2|Wizpig amulet piece
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|Second{{br}}All four Silver Coin Challenges complete
|-align=center
|rowspan=2 style="background:#FFF8DC"|Challenge
|rowspan=2 style="background:#FFF8DC"|[[File:DKR-DarkwaterBeach.png|150px]]{{br}}'''[[Darkwater Beach]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Darkwater Beach.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2 style="background:#FFF8DC"|Sherbet Island key
|rowspan=2 style="background:#FFF8DC"|T.T. amulet piece
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|-align=center
|Trophy Race
|[[File:WizpigGoldStatue.png|x107px]]{{br}}'''Whale Bay, Pirate Lagoon, Crescent Island, Treasure Caves'''
|N/A
|colspan=3|N/A
|2nd boss race complete
|Trophy
|-
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Dragon Forest|white}}
|[[Boulder Canyon]]
|2:11.00
|2:02.35
|-
|-
|colspan=8 style="background:#CFBB88"align=center|[[File:Dragon Forest DKR map artwork.jpg|250px]]
|[[Greenwood Village]]
|1.46:00
|1:40.61
|-
|-
|colspan=8 style="background:wheat"align=center|A medieval countryside. It is accessed from behind a waterfall in the central part of Timber's Island and requires sixteen balloons to enter.
|[[Windmill Plains]]
|-align=center
|2:22.00
!style=background:#CFBB88|#
|2:13.13
!style=background:#CFBB88|Track
!style=background:#CFBB88|Map
!style=background:#CFBB88 colspan=3|Vehicles
!style=background:#CFBB88|Unlock requirements
!style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|1
|rowspan=2|[[File:DKR-WindmillPlains.png|150px]]{{br}}'''[[Windmill Plains]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Windmill Plains.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|16}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:DKR D.png|Default]]
|Silver Coin Challenge{{br}}{{DKR balloons|23}}
|-align=center
|rowspan=2 style="background:wheat"|2
|rowspan=2 style="background:wheat"|[[File:DKR-GreenwoodVillage.png|150px]]{{br}}'''[[Greenwood Village]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Greenwood Village.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|17}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|24}}
|-align=center
|rowspan=2|3
|rowspan=2|[[File:DKR-BoulderCanyon.png|150px]]{{br}}'''[[Boulder Canyon]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Boulder Canyon.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|20}}
|rowspan=2|{{DKR balloons|2}}, key
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|30}}
|-align=center
|rowspan=2 style="background:wheat"|4
|rowspan=2 style="background:wheat"|[[File:DKR-HauntedWoods.png|150px]]{{br}}'''[[Haunted Woods]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Haunted Woods.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|22}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|37}}
|-align=center
|rowspan=2|Boss
|rowspan=2|[[File:Smokey.png|x107px]]{{br}}'''[[Smokey's Course|Smokey the Dragon]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Smokey the Dragon.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|First{{br}}All four default races complete
|rowspan=2|Wizpig amulet piece
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|Second{{br}}All four Silver Coin Challenges complete
|-align=center
|rowspan=2 style="background:wheat"|Challenge
|rowspan=2 style="background:wheat"|[[File:DKR-SmokeyCastle.png|150px]]{{br}}'''[[Smokey Castle]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Smokey Castle.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2 style="background:wheat"|Dragon Forest key
|rowspan=2 style="background:wheat"|T.T. amulet piece
|-align=center
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|-align=center
|Trophy Race
|[[File:WizpigGoldStatue.png|x107px]]{{br}}'''Boulder Canyon, Greenwood Village, Windmill Plains, Haunted Woods'''
|N/A
|colspan=3|N/A
|2nd boss race complete
|Trophy
|-
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Timber's Island|white}}
|[[Haunted Woods]]
|1:22.00
|1:09.51
|-
|-
|colspan=8 style="background:wheat"align=center|Once the player has obtained the full [[Wizpig amulet]] by beating all four Island Guardians twice, the giant Wizpig carving in the central part of Timber's Island opens, leading to the race against Wizpig himself.
|[[Spacedust Alley]]
|-align=center
|2:12.00
!style=background:#CFBB88|#
|2:06.16
!style=background:#CFBB88|Track
!style=background:#CFBB88|Map
!style=background:#CFBB88 colspan=3|Vehicles
!style=background:#CFBB88|Unlock requirements
!style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|Boss
|rowspan=2|[[File:Wizpig.jpg|x107px]]{{br}}'''[[Wizpig's First Strike]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Wizpig's First Strike.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2|All four pieces of the [[Wizpig amulet]]
|rowspan=2|Ending 1
|-align=center
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|-
|-
!colspan=8 style="background:#BE9966"align=center|{{color-link|Future Fun Land|white}}
|[[Darkmoon Caverns]]
|2:20.00
|2:12.05
|-
|-
|colspan=8 style="background:#CFBB88"align=center|[[File:Future Fun Land DKR map.jpg|250px]]
|[[Star City]]
|2:07.00
|2:01.45
|-
|-
|colspan=8 style="background:wheat"align=center|Wizpig's homeworld, accessed from the lighthouse in the southeastern corner of Timber's Island. To reach it, the player needs to complete the four previous trophy races in a high enough position to earn a trophy in each, then approach the sign near the lighthouse after Wizpig's first race has been beaten.
|[[Spaceport Alpha]]
|-align=center
|2:16.00
!style=background:#CFBB88|#
|2:09.03
!style=background:#CFBB88|Track
!style=background:#CFBB88|Map
!style=background:#CFBB88 colspan=3|Vehicles
!style=background:#CFBB88|Unlock requirements
!style=background:#CFBB88|Rewards
|-align=center
|rowspan=2|1
|rowspan=2|[[File:DKR-SpacedustAlley.png|150px]]{{br}}'''[[Spacedust Alley]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Spacedust Alley.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|39}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:DKR D.png|Default]]
|Silver Coin Challenge{{br}}{{DKR balloons|43}}
|-align=center
|rowspan=2 style="background:wheat"|2
|rowspan=2 style="background:wheat"|[[File:DKR-DarkmoonCaverns.png|150px]]{{br}}'''[[Darkmoon Caverns]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Darkmoon Caverns.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|40}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|Silver Coin Challenge{{br}}{{DKR balloons|44}}
|-align=center
|rowspan=2|3
|rowspan=2|[[File:DKR-SpaceportAlpha.png|150px]]{{br}}'''[[Spaceport Alpha]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Spaceport Alpha.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|41}}
|rowspan=2|{{DKR balloons|2}}
|-align=center
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:DKR D.png|Default]]
|Silver Coin Challenge{{br}}{{DKR balloons|45}}
|-align=center
|rowspan=2 style="background:wheat"|4
|rowspan=2 style="background:wheat"|[[File:DKR-StarCity.png|150px]]{{br}}'''[[Star City]]'''
|rowspan=2 style="background:#BE9966"|[[File:DKR Map Star City.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|Default{{br}}{{DKR balloons|42}}
|rowspan=2 style="background:wheat"|{{DKR balloons|2}}
|-align=center
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|Silver Coin Challenge{{br}}{{DKR balloons|46}}
|-align=center
|rowspan=2|Boss
|rowspan=2|[[File:Wizpig 2.png|x107px]]{{br}}'''[[Wizpig Strikes Back]]'''
|rowspan=2 style="background:#CFBB88"|[[File:DKR Map Wizpig Strikes Back.png]]
|[[File:Car DKR art.png|82x40px|Car|link=Car]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2|All 4 pieces of the [[T.T. amulet]] and all four Silver Coin Challenges complete
|rowspan=2|Ending 2
|-align=center
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:DKR D.png|Default]]
|-align=center
|style="background:wheat"|Trophy Race
|style="background:wheat"|[[File:WizpigGoldStatue.png|x107px]]{{br}}'''Spacedust Alley, Darkmoon Caverns, Star City, Spaceport Alpha'''
|style="background:wheat"|N/A
|colspan=3 style="background:wheat"|N/A
|style="background:wheat"|Boss race complete
|style="background:wheat"|Trophy
|}
|}


==Items and objects==
==Items and objects==
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!width=20%|Item/object
!width=20%|Item/object
!Description
!Description
Line 969: Line 636:
|-
|-
|align=center|[[File:DKR Flag.png]]<br>Flag
|align=center|[[File:DKR Flag.png]]<br>Flag
|Flags mark the path around [[Timber's Island]] during [[Taj the Genie|Taj]]'s races.
|Flags mark the path around [[Timber's Island]] during [[Taj]]'s races.
|-
|-
|align=center|[[File:Golden Balloon DKR64.png]]<br>[[Golden Balloon]]
|align=center|[[File:Golden Balloon DKR64.png]] [[File:Silver Balloon DKR64.png]] <br>[[Golden Balloon|Golden Balloon / Silver Balloon]]
|Golden Balloons are the key items in the game. The player must collect a specified amount access each course and world. After the player's character wins at a race, [[Taj]] gives them a Golden Balloon. A total of 47 Golden Balloons appear in the game.
|Golden Balloons are the key items in the game. The player must collect a specified amount access each course and world. After the player's character wins at a race, [[Taj]] gives them a Golden Balloon. A total of 47 Golden Balloons appear in the game. In Adventure Two, they are replaced by Silver Balloons, which function identically in this Adventure, differing only in physical appearance.
|-
|-
|align=center|[[File:DKR Wish Key model.png|40px]]<br>[[Wish Key|Key]]
|align=center|[[File:DKR Wish Key model.png|40px]]<br>[[Wish Key|Key]]
|The game features four keys. One is hidden in a race course of each world. Their purpose is to unlock the door to the Challenge Level in the corresponding world's hub, where the racer can compete against CPUs or other players. A key appears in [[Ancient Lake]] of [[Dino Domain]], [[Snowball Valley]] of [[Snowflake Mountain]], [[Crescent Island]] of [[Sherbet Island]], and lastly, [[Boulder Canyon]] of [[Dragon Forest]].
|The game features four keys. One is hidden in a race course of each world. Their purpose is to unlock the door to the Challenge level in the corresponding world's hub, where the racer can compete against CPUs or other players. A key appears in [[Ancient Lake]] of [[Dino Domain]], [[Snowball Valley]] of [[Snowflake Mountain]], [[Crescent Island]] of [[Sherbet Island]], and lastly, [[Boulder Canyon]] of [[Dragon Forest]].
|-
|-
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
|Eight Silver Coins appear in each standard race rourse for their Coin Challenges.
|Eight Silver Coins appear in each standard race course for their Coin Challenges.
|-
|-
|align=center|[[File:Zipper Ground DKRDS.png|75px]] [[File:DKR Zipper hovercraft model.png|75px]] [[File:DKR Zipper plane model.png|75px]]<br>[[Dash Panel|Zipper]]
|align=center|[[File:Zipper Ground DKRDS.png|75px]] [[File:DKR Zipper hovercraft model.png|75px]] [[File:DKR Zipper plane model.png|75px]]<br>[[Dash Panel|Zipper]]
Line 986: Line 653:
During the challenges on the different race tracks throughout the game the player can find these [[Weapon Balloon]]s on the track. Similar to the [[Item Box]]es of the [[Mario Kart (series)|''Mario Kart'' series]], these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more balloons of one color. An item can be upgraded two times, making a total of three items obtainable from one type of balloon.
During the challenges on the different race tracks throughout the game the player can find these [[Weapon Balloon]]s on the track. Similar to the [[Item Box]]es of the [[Mario Kart (series)|''Mario Kart'' series]], these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more balloons of one color. An item can be upgraded two times, making a total of three items obtainable from one type of balloon.
{{br}}
{{br}}
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
|-  
|-  
!rowspan="2" style="width:19%"|Type of Balloon
!rowspan="2" style="width:19%"|Type of Balloon
Line 1,022: Line 689:


===Special rewards===
===Special rewards===
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!width=15%|Reward
!width=15%|Reward
!Description
!Description
|-
|-
|align=center|[[File:DKR TrophyRaceTrophy.png|160px]]<br>[[Trophy Race#Trophies|Trophy]]
|align=center|[[File:DKR TrophyRaceTrophy.png|160px]]<br>[[Trophy Race#Trophies|Trophy]]
|Trophies can be gained by placing high enough in a world's [[Trophy Race]], racing through the world's four tracks back-to-back to accumulate the most points. First place earns a golden [[Wizpig]] trophy, second place earns a silver [[Taj the Genie]] trophy, and third place earns a bronze [[T.T.]] trophy. Four trophies are needed to access [[Future Fun Land]].
|Trophies can be gained by placing high enough in a world's [[Trophy Race]], racing through the world's four tracks back-to-back to accumulate the most points. First place earns a golden [[Wizpig]] trophy, second place earns a silver [[Taj]] trophy, and third place earns a bronze [[T.T.]] trophy. Four trophies are needed to access [[Future Fun Land]].
|-
|-
|align=center|[[File:Wizpig Amulet.png|160px]]<br>[[Wizpig amulet]]
|align=center|[[File:Wizpig Amulet.png|160px]]<br>[[Wizpig amulet]]
Line 1,033: Line 700:
|-
|-
|align=center|[[File:TT Amulet.png|160px]]<br>[[T.T. amulet]]
|align=center|[[File:TT Amulet.png|160px]]<br>[[T.T. amulet]]
|One fourth of the T.T. amulet can be found by beating each of the four Challenge Levels around the island. Collecting them all is needed to open [[Wizpig Strikes Back]].
|One fourth of the T.T. amulet can be found by beating each of the four Challenge levels around the island. Collecting them all is needed to open [[Wizpig Strikes Back]].
|}
|}


==Magic Codes==
==Magic Codes==
[[File:Magic Codes Menu DKR.png|thumb|200px|The Magic Codes menu.]]
[[File:Magic Codes Menu DKR.png|thumb|200px|The Magic Codes menu.]]
[[Cheat code#Diddy Kong Racing|Magic Code]]s are game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players.
[[Cheat code#Diddy Kong Racing|Magic Code]]s are game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players. The "Clear All Codes" option only deletes the codes from the Code List that the player has entered; the ones that are earned from progression, such as "Control Drumstick," do not get deleted.
{|class="dktable-brown"width=40%
 
{|class="wikitable dk"width=40%
|-
|-
!Code
!Code
Line 1,045: Line 713:
|-
|-
|ARNOLD
|ARNOLD
|Large players
|Large players (code is named after {{wp|Arnold Schwarzenegger}})
|-
|-
|BLABBERMOUTH
|BLABBERMOUTH
Line 1,069: Line 737:
|-
|-
|EOLAOBFENRLONE
|EOLAOBFENRLONE
|Free balloon
|Free balloon (code is an anagram of "one free balloon")
|-
|-
|EPC
|EPC
Line 1,105: Line 773:
|-
|-
|TOXICOFFENDER
|TOXICOFFENDER
|All balloons are green
|All balloons are green (code is named after ''{{wp|The Toxic Avenger (1984 film)|The Toxic Avenger}}'')
|-
|-
|VITAMINB
|VITAMINB
Line 1,129: Line 797:
|caption2=Japan
|caption2=Japan
}}
}}
The Japanese version of ''Diddy Kong Racing'' redesigned the font for the English text. One example is the start-up screen for the Rareware logo, which uses a different and larger font for the copyright information.
The Japanese version of ''Diddy Kong Racing'' redesigned the [[font]] for the English text. One example is the start-up screen for the Rareware logo, which uses a different and larger font for the copyright information.
{{multiple image
{{multiple image
|align=center
|align=center
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==Development==
==Development==
[[File:Diddy-kong-racing-beta-01.jpg|thumb|100px|A mammoth character repurposed from the RTS build.]]
[[File:Diddy-kong-racing-beta-01.jpg|thumb|100px|A mammoth character repurposed from the RTS build.]]
''Diddy Kong Racing'' found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at [[Rareware]] was developing a caveman/time travel-themed real time strategy game for the [[Nintendo 64]]<ref name=GamesTM>''GamesTM'', Issue 79, ''Behind the Scenes of Diddy Kong Racing''</ref>; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named ''Wild Cartoon Kingdom'' using assets from the canceled RTS (3D artist Lee Musgrave denies, however, that the two projects were ever related).<ref>[http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_diddy_kong_racing Nintendo Life: Month Of Kong: The Making Of ''Diddy Kong Racing'']</ref>
''Diddy Kong Racing'' found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at [[Rareware]] was developing a caveman/time travel-themed real time strategy game for the [[Nintendo 64]]<ref name=GamesTM>{{cite|title=''GamesTM'', Issue 79 - "Behind the Scenes of Diddy Kong Racing"|publisher=GamesTM|date=January 2009}}</ref>; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named ''Wild Cartoon Kingdom'' using assets from the canceled RTS (3D artist Lee Musgrave denies, however, that the two projects were ever related).<ref name="makingof"/>


The racing aspect was heavily inspired by ''[[Super Mario Kart]]'' while the concept of an "adventure" mode  was inspired by {{wp|Disney World}} according to Schumenam.<ref name=GamesTM/> The initial concept featured a hub world based on theme parks.  Development was initially slow until a larger team was brought in to help accelerate the project, and the game was renamed to ''Adventure Racers''.
The racing aspect was heavily inspired by ''[[Super Mario Kart]]'' while the concept of an "adventure" mode  was inspired by {{wp|Disney World}} according to Schumenam.<ref name=GamesTM/> The initial concept featured a hub world based on theme parks.  Development was initially slow until a larger team was brought in to help accelerate the project, and the game was renamed to ''Adventure Racers''.
Line 1,194: Line 862:
==Canceled sequels==
==Canceled sequels==
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare Ltd.|Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare Ltd.|Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
{|class="dktable-brown"style="vertical-align:center;width:100%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:100%;margin:auto"
!Game
!Game
!Description
!Description
Line 1,213: Line 881:
<gallery>
<gallery>
Diddy car.jpg|[[Diddy Kong]]
Diddy car.jpg|[[Diddy Kong]]
Carbanjo.png|[[Banjo]]
Banjo DKR art.jpg|[[Banjo]]
Conker the Squirrel DKR artwork.jpg|[[Conker]]
DKR Conker artwork.png|[[Conker]]
Timber Plane DKR.png|[[Timber]]
Timber Hovercraft DKR.png|[[Timber]]
Hoveringtiptup.jpg|[[Tiptup|TipTup]]
CarTiptup.jpg|[[Tiptup|TipTup]]
Taj Walking.png|[[Taj the Genie]]
Taj the Genie.png|[[Taj]]
</gallery>
</gallery>


==Quotes==
==Quotes==
{{main|List of Diddy Kong Racing quotes}}
{{main|List of Diddy Kong Racing quotes}}
==Glitches==
{{main|List of Diddy Kong Racing glitches}}


==Media==
==Media==
{{more media|section=yes|More music samples}}
{{media missing|more=yes|section=yes|More music samples}}
{{main-media|List of Diddy Kong Racing media}}
{{media table
{{media table
|file1=DK (Diddy Kong Racing).oga
|file1=DK (Diddy Kong Racing).oga
Line 1,236: Line 908:
*''[[Donkey Kong 64]]'': The [[Kritter]]s in this game are physically similar to [[Krunch]].
*''[[Donkey Kong 64]]'': The [[Kritter]]s in this game are physically similar to [[Krunch]].
*''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'': Krunch's sound effects were reused, as was Diddy's. T.T.'s voice is also used.
*''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'': Krunch's sound effects were reused, as was Diddy's. T.T.'s voice is also used.
*''[[Mario Kart: Double Dash!!]]'': [[Dino Dino Jungle]], internally considered Diddy's course, seems to take several cues from [[Dino Domain]].
* ''[[Donkey Kong Country (Game Boy Advance)]]'': Krunch's sound effects were reused at a different pitch for [[Kritter]], as was Diddy's.
*''[[Donkey Kong Country 2 (Game Boy Advance)]]'': Krunch's sound effects were reused for [[Kannon]], as was Diddy's.
*''[[Donkey Kong Country 3 (Game Boy Advance)]]'': Krunch's sound effects were reused for [[Rekoil]], as was Diddy's.
*''[[DK: King of Swing]]'': Diddy's sound effects were reused.


==Staff==
==Staff==
Line 1,261: Line 936:
|JapR=Didī Kongu Rēshingu
|JapR=Didī Kongu Rēshingu
|JapM=Diddy Kong Racing
|JapM=Diddy Kong Racing
|Kor=디디콩 레이싱
|KorR=Didikong Reising
|KorM=
|Chi=迪迪剛的赛车
|ChiR=Dídí Gāng Desàichē
|ChiM=
|Fra=Diddy Kong Racing
}}
}}


Line 1,275: Line 943:
==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_ndyj/index.html Japanese site]
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_ndyj/index.html Japanese site]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Diddy-Kong-Racing-269448.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Diddy-Kong-Racing-269448.html Nintendo UK site]
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[[Category:1997 games]]
[[Category:1997 games]]
[[Category:Player's Choice]]
[[Category:Player's Choice]]
[[Category:Rare Ltd. games]]
[[de:Diddy Kong Racing]]
[[de:Diddy Kong Racing]]
[[it:Diddy Kong Racing]]
[[it:Diddy Kong Racing]]

Latest revision as of 19:16, November 30, 2024

"DKR" redirects here. For the canceled Nintendo GameCube follow-up starring Donkey Kong, see Donkey Kong Racing. For the Wii game referred to as "Donkey Kong Returns" in Japan, see Donkey Kong Country Returns.
Diddy Kong Racing
North American boxart for Diddy Kong Racing
For alternate box art, see the game's gallery.
Developer Rareware
Publisher Rareware (publication)
Nintendo (distribution)
Platform(s) Nintendo 64
Release date Europe November 21, 1997[?]
Japan November 21, 1997[?]
USA November 24, 1997[?]
Language(s) English (United States)
French (France)
German
Japanese
Genre Racing, adventure
Rating(s)
ESRB:K-A - Kids to Adults
PEGI:3 - Three years and older
ACB:G - General
USK:0 - All ages
Mode(s) Single player, multiplayer
Format
Nintendo 64:
Game Pak
Input
Nintendo 64:
Serial code(s) Japan NUS-NDYJ-JPN
“A Wild Racing Adventure”
Slogan

Diddy Kong Racing is a racing/adventure game developed and published by Rareware for the Nintendo 64. Featuring gameplay elements similar to those in the Mario Kart series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode and a multiplayer mode. Most of the game's playable characters besides the titular Diddy Kong are original characters, though two characters who would go on to be the main characters of their own franchises, Banjo and Conker, first appeared in Diddy Kong Racing while their own games were still in development.

Diddy Kong Racing sold 4.5 million copies upon release[1] and was recognized by Guinness World Records as the fastest-selling game of the time, with 800,000 copies sold before Christmas 1997. The game was even successful enough to become a Player's Choice title.

Two sequels were planned, but both were subsequently canceled in the aftermath of Microsoft's acquisition of Rare in 2002. These included Donkey Kong Racing for the Nintendo GameCube and Diddy Kong Pilot for the Game Boy Advance, the latter of which was eventually reworked into the Banjo-Kazooie game Banjo-Pilot. Around 2004, Climax pitched its own sequel idea to Nintendo, Diddy Kong Racing Adventure, but it was ultimately rejected. A remake of the game was released for the Nintendo DS in 2007, titled Diddy Kong Racing DS.

Story[edit]

Diddy Kong meets Taj on Timber's Island in Diddy Kong Racing.
Taj introduces himself to Diddy.

According to the instruction manual, the story begins with Diddy Kong sitting on the porch of his tree house, opening a letter delivered by a carrier pigeon. The note reads, "Dear Diddy, Help!!!" The message is from his old friend, Timber, the son of the Kongs' guests, the Tigers. Diddy reads the note and invites his friends, Banjo and Conker to join him in the fight against Wizpig. Diddy calls Squawks to deliver the message to his friends. While Diddy is in the jungle, two Kremlings watch him from behind a boulder. One Kremling, Krunch, suggests they follow Diddy, but the other Kremling ignores him; Krunch eventually follows Diddy Kong.

Meanwhile, Timber is trying to calm Pipsy, where she exclaims that she had just seen Taj, who said he would help. TipTup, confused, protests that Taj has been missing for 50 years. Afterwards, the group thinks about the Wizpig face that was carved onto the mountainside overnight and the race courses that were magically sealed. The group knows they need to solve the problem before Timber's parents return. Bumper then concludes the conversation by telling his friend that everybody needs to start practicing. Agreeing with Bumper, Timber and his friends leave, hoping that Diddy Kong does not mention this to Timber's parents; this is where the story leads into the game's own opening, where Taj introduces himself to the player character and explains what they need to do to progress.

When the first four worlds are completed, the carving of Wizpig's head on the mountainside opens and allows one of the characters to race Wizpig. After beating him, the group has a party along the beach. However, Wizpig interferes in the party before a spaceship arrives and takes him into space. The lighthouse on the beach transforms into a rocket ship that takes them to Future Fun Land.

After the character completes all the tasks in that world and gets the whole T.T. amulet, Wizpig can be faced again, racing against him in their plane, while he rides a rocket. After winning, Wizpig's rocket short circuits and blasts him into an unknown planet. Once again, the characters celebrate their victory without Wizpig interfering and with the carving of Wizpig's head on the mountainside turned into a golden carving of Taj's head.

Right before the credits roll, one of Wizpig's spaceships appears, and Wizpig's laughter is heard, leaving the game on a cliffhanger.

Gameplay[edit]

One of Diddy Kong Racing's main mechanics is the use of different vehicles. For example, Diddy is riding a plane.

Diddy Kong Racing features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: cars for land, hovercrafts for water or land, and planes for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, Krunch normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.

In races, bananas can be picked up to increase speed, while Weapon Balloons provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.

Adventure Mode[edit]

Overworld
The overworld for adventure mode.

Adventure mode is the main mode of the game. While exploring Timber's Island, the players must find a number of Golden Balloons to access various challenges and to defeat Wizpig. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a trophy championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with Taj, located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has T.T. walking around the hub, and he tells the player's progress when approached. If the players beats the boss of the world they are given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player faces the boss again. After beating the boss again, the racer receives a piece of Wizpig amulet, and the player can participate in a world's Grand Prix mode, the Trophy Race, which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.

Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a Silver Coin collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the Wizpig amulet. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a key hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the T.T. amulet.

When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig in Wizpig's First Strike, accessed by flying into the giant stone Wizpig mouth in the central hub. Upon losing, he throws a tantrum and retreats to his own planet, Future Fun Land, which is accessed by driving to where the lighthouse used to be on the beach To race him again, the player must complete all races and Silver Coin challenges, requiring every Golden Balloon in the game, and collecting all four pieces of the T.T. amulet from the Challenge levels. The adventure is complete once Wizpig is defeated here.

Taj's challenges[edit]

Tiptup racing Taj in the Plane Challenge of Diddy Kong Racing.
TipTup racing Taj in a plane

After the player collects enough Golden Balloons in Adventure Mode, Taj will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).

Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.

Hovercraft Challenge is the second of Taj's races and is somewhat more difficult than the Car Challenge. The track is mostly in water and begins next to the bridge which leads to Dino Domain. In the race the player will hover into a waterfall that is on the far east of the river. Here, they will be in a cave leading to Snowflake Mountain and eventually fall down two small waterfalls taking them to the ocean. Going east will take the player back on shore where they need to go through a small tunnel leading to the finish line.

Plane Challenge is considered to be the hardest of Taj's three races and a plane is used in it. This race begins at the same place where the Car Challenge begins. From the start the player must fly up to the tunnel leading to Snowflake Mountain and then move east, going over a long river. From there, the player must glide to the beach and go east again. After going through a small tunnel, the player should end up at the finish line.

Adventure Two Mode[edit]

Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to Mirror Mode in the Mario Kart series), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.

Tracks Mode[edit]

Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all. The tracks are listed in the order they appear in Trophy Races, not in the order they are unlocked in Adventure Mode. At the start of the game, only the first of the tracks (as ordered by the Trophy Race) can be played from each of the main four worlds. Time Trial mode is also accessed here, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.

Trophy Races and Challenge levels are also accessible through Tracks mode, however players always use each track's default vehicle, regardless if a Taj symbol is present.

If Adventure Mode progress is deleted via the Save Options menu, the Tracks Mode also resets its status.

Characters[edit]

Playable characters[edit]

The full character selection menu after unlocking T.T. and Drumstick from Diddy Kong Racing.
All of Diddy Kong Racing's playable characters unlocked

There are 10 playable characters in Diddy Kong Racing, with eight available from the start and two being unlockable. All of these characters except Diddy Kong debut in this game. Some characters have discrepancies depending on the vehicle they use; TipTup and Pipsy have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while T.T. has the same speed and acceleration as Krunch on a plane.[2] This is the first game to introduce Banjo, TipTup (later renamed Tiptup), and Conker, three characters who appear in other Rare games with Banjo being one of the main characters in Banjo-Kazooie and Tiptup appearing as a minor character, returning in the sequel Banjo-Tooie. Conker would appear in Conker's Pocket Tales and would've appeared in Twelve Tales: Conker 64 until it was reworked into the adult-oriented title, Conker's Bad Fur Day. Banjo and Conker would be removed in Diddy Kong Racing DS, replaced by Tiny Kong and Dixie Kong respectively. However, Tiptup still appears in both versions.

Default characters[edit]

Driver Weight Acceleration Turning Top speed Bio
Krunch drives in an orange Car.
Krunch
Heavy 1/5 1/5 4/5 "Seeing Diddy Kong rush off so suddenly makes the Kremlings very suspicious, so Krunch goes bounding after him to make sure there aren't any anti-Kremling plots in the works. Diddy Kong, Timber and company don't exactly trust him, but Krunch insists he's only there to lend a hand..."
Diddywave.jpg
Diddy Kong
Middle 3/5 3/5 2.5/5 "Regarded as a hero after all his adventures in Kong country, the young primate is a long-time friend of Timber and doesn't think twice about responding to his call for help. With his family tending to their guests, he even manages to sneak off without their interference."
Bumper in Diddy Kong Racing.
Bumper
Middle 2.5/5 2.5/5 3/5 "Unlike most of his kind, Bumper the badger prefers speed and thrills to a quiet nocturnal lifestyle. He gets even more worked up than his friends when he realizes how much racing and excitement will be involved in the crusade against Wizpig..."
Carbanjo.png
Banjo
Heavy 2/5 2/5 4/5 "Even before the start of his future partnership with Kazooie, Banjo isn't one to turn down the chance of an adventure. So when Squawks brings the message from his pal Diddy Kong, the Honey Bear stuffs a few things into his trusty backpack and takes to his heels."
Artwork of Conker the Squirrel from Diddy Kong Racing
Conker
Middle 2.5/5 2.5/5 3/5 "Another friend made by Diddy Kong on one of his endless adventures with Donkey Kong, Conker is also an exploration nut who'll jump at any chance to break free of a squirrel's less than exciting daily routine. He's eager to join up with Banjo as the bear passes through."
Hoveringtiptup.jpg
TipTup
Light 4.5/5 4.5/5 1.5/5 "TipTup the turtle is another member of the close group of animal friends, but because of his nervous (and maybe even slightly clumsy) nature, he's never been particularly fond of the racing that the others seem to like so much. Now, though, he doesn't seem to have much choice!"
Pipsy
Pipsy
Light 5/5 5/5 1/5 "Evicted from her mountain home by the wicked Wizpig, Pipsy the mouse turns to her friends for help and gives them yet another reason to want the intruder out. She might seem delicate, but take her on in a race and you'll find that she's a lot tougher than she looks!"
Artwork of Timber flying his plane for Diddy Kong Racing.
Timber
Middle 3/5 2.5/5 3/5 "A playful young tiger, Timber has been left in charge of the island while his parents visit their old friends over in Kong Country. Desperate to get Wizpig out and everything else back to normal before they return, Timber rallies his friends to join up with Taj's resistance!"

Unlockable characters[edit]

Driver Weight Acceleration Turning Top speed Bio Unlock requirements
Drumstick in his plane.
Drumstick
Heavy 2/5 1.5/5 4.5/5 "The most experienced racer on the island, Drumstick was the animals' best hope for getting rid of the intruder. Unfortunately, something seems to have gone wrong and he hasn't been seen since he went off to make a stand. Could he have fallen afoul of one of Wizpig's spells?" The player must get all four Grand Prix trophies, which reveals a frog with a rooster crest in Timber's Island hub. The racer must run over it to return Drumstick to normal.
TickTock.jpg
T.T.
Middle 5/5 2.5/5 5/5 "Like Taj, the overseer of the racetracks is less than impressed with Wizpig's behavior, but in T.T.'s case, it's because the bully has sealed off his beloved courses. He can't do much on his own, but he's certainly willing to give the animals any help he can in their mission." The player must get good enough times around tracks in Time Trials mode to unlock T.T.'s ghost for each course, and then beat each.

Other important characters[edit]

Name Bio
Taj Walking.png
Taj
"Evicted from his mountain home and cut off from his lamp, this ancient Genie isn't exactly pleased with the despicable Wizpig. Now, he's in search of a champion racer to go up against the uninvited guest and hopefully teach him a lesson in manners!"
Artwork of Wizpig from Diddy Kong Racing
Wizpig
"The big bad bully himself, a spiteful space traveler who hops from planet to planet looking for good places to drop in and cause havoc until there's nothing left there to amuse him. Nobody's ever managed to kick him out before he got bored, but there has to be a first time..."

Worlds[edit]

Diddy Kong Racing contains twenty race tracks split between five worlds as well as five separate challenge levels. In Adventure Mode, players can access them by driving to specific areas marked with large doors, requiring a set amount of Golden Balloons to access them. In Track Mode, racers are able to choose what type of vehicle to bring into the race if available, which can affect the paths in the course they are able to take.

Challenge levels are unlocked when players find hidden keys in one track of each world. Challenge levels involve players completing tasks in an arena-like map similar to the Mario Kart series' Battle Mode, and in Adventure Mode, if they are won in, pieces of the T.T. amulet are rewarded. In addition, Trophy Races are unlocked for each world after the second boss race has been cleared. These races are played consecutively with the four race tracks of each world, and players are awarded points for their standing, making it similar to Grand Prix modes of other racing games. Trophy Races feature harder AI racers than the single races. If the players get first place overall, they win a trophy depending on their placement, with third place being a bronze T.T. trophy, second being a silver Taj trophy, and first being a gold Wizpig trophy.

Vehicle availability is marked as available (Yes) and unavailable (No). An asterisk (*) next to the check mark indicates that the player uses this vehicle in races in Adventure Mode and Trophy Race.

Dino Domain[edit]

Dino Domain is a prehistoric area full of dinosaurs and pterodactyls. It is accessed across the bridge in the central part of Timber's Island and requires one balloon to enter.

Tracks[edit]

Course Car
Car
Hovercraft
Hovercraft
Plane
Plane
Unlock requirements
Ancient Lake, from Diddy Kong Racing
Ancient Lake
Yes* Yes Yes
  • Default: Golden Balloon: × 1
  • Silver Coin Challenge: Golden Balloon: × 6
Fossil Canyon, from Diddy Kong Racing
Fossil Canyon
Yes* Yes Yes
  • Default: Golden Balloon: × 2
  • Silver Coin Challenge: Golden Balloon: × 7
Jungle Falls, from Diddy Kong Racing.
Jungle Falls
Yes* Yes Yes
  • Default: Golden Balloon: × 3
  • Silver Coin Challenge: Golden Balloon: × 8
Hot Top Volcano, from Diddy Kong Racing.
Hot Top Volcano
No Yes Yes*
  • Default: Golden Balloon: × 5
  • Silver Coin Challenge: Golden Balloon: × 10

Tricky Challenge[edit]

Boss Course Vehicle Description
Tricky
Tricky
Tricky's Course DKR.png
Tricky Challenge
Car
Car
Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. Boulders occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.

Fire Mountain[edit]

Course Vehicle Description
Fire Mountain, from Diddy Kong Racing.
Fire Mountain
Plane
Plane
The objective of this challenge level is to obtain eggs from the central lava pit, carry them to their nest, and wait for the eggs to hatch. Other players may attempt to sabotage the effort by stealing eggs or using missiles against them. The first player who hatches three eggs wins.

Snowflake Mountain[edit]

Snowflake Mountain is a snowy, Christmas-themed area. It is accessed from the frosty northeast corner of Timber's Island and requires two balloons to enter.

Tracks[edit]

Course Car
Car
Hovercraft
Hovercraft
Plane
Plane
Unlock requirements
Everfrost Peak, from Diddy Kong Racing.
Everfrost Peak
Yes Yes Yes*
  • Default: Golden Balloon: × 2
  • Silver Coin Challenge: Golden Balloon: × 10
Walrus Cove, from Diddy Kong Racing.
Walrus Cove
Yes* Yes No
  • Default: Golden Balloon: × 3
  • Silver Coin Challenge: Golden Balloon: × 11
Snowball Valley, from Diddy Kong Racing.
Snowball Valley
Yes* Yes No
  • Default: Golden Balloon: × 6
  • Silver Coin Challenge: Golden Balloon: × 14
Frosty Village, from Diddy Kong Racing
Frosty Village
Yes* Yes Yes
  • Default: Golden Balloon: × 9
  • Silver Coin Challenge: Golden Balloon: × 16

Bluey Challenge[edit]

Boss Course Vehicle Description
Bluey
Bluey
Bluey's Course.png
Bluey Challenge
Hovercraft
Hovercraft
Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few snowballs are added as further obstacles.

Icicle Pyramid[edit]

Course Vehicle Description
Icicle Pyramid, from Diddy Kong Racing.
Icicle Pyramid
Car
Car
The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.

Sherbet Island[edit]

Sherbet Island is an oceanside area extensively requiring the hovercraft. It is accessed from the small island to the east of Timber's Island and requires ten balloons to enter.

Tracks[edit]

Course Car
Car
Hovercraft
Hovercraft
Plane
Plane
Unlock requirements
Whale Bay, from Diddy Kong Racing.
Whale Bay
No Yes* No
  • Default: Golden Balloon: × 10
  • Silver Coin Challenge: Golden Balloon: × 17
Crescent Island, from Diddy Kong Racing.
Crescent Island
Yes* Yes No
  • Default: Golden Balloon: × 11
  • Silver Coin Challenge: Golden Balloon: × 18
Pirate Lagoon,from Diddy Kong Racing.
Pirate Lagoon
No Yes* No
  • Default: Golden Balloon: × 13
  • Silver Coin Challenge: Golden Balloon: × 20
Treasure Caves, from Diddy Kong Racing.
Treasure Caves
Yes* Yes Yes
  • Default: Golden Balloon: × 16
  • Silver Coin Challenge: Golden Balloon: × 22

Bubbler Challenge[edit]

Boss Course Vehicle Description
Artwork of Bubbler in Diddy Kong Racing.
Bubbler
Bubbler's Course.png
Bubbler Challenge
Hovercraft
Hovercraft
Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.

Icicle Pyramid[edit]

Course Vehicle Description
Darkwater Beach, from Diddy Kong Racing.
Darkwater Beach
Hovercraft
Hovercraft
The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.

Dragon Forest[edit]

Dragon Forest is a medieval countryside. It is accessed from behind a waterfall in the central part of Timber's Island and requires sixteen balloons to enter.

Tracks[edit]

Course Car
Car
Hovercraft
Hovercraft
Plane
Plane
Unlock requirements
Windmill Plains, from Diddy Kong Racing.
Windmill Plains
Yes Yes Yes*
  • Default: Golden Balloon: × 16
  • Silver Coin Challenge: Golden Balloon: × 23
Greenwood Village, from Diddy Kong Racing.
Greenwood Village
Yes* Yes No
  • Default: Golden Balloon: × 17
  • Silver Coin Challenge: Golden Balloon: × 24
Boulder Canyon, from Diddy Kong Racing.
Boulder Canyon
No Yes* No
  • Default: Golden Balloon: × 20
  • Silver Coin Challenge: Golden Balloon: × 30
Haunted Woods, from Diddy Kong Racing.
Haunted Woods
Yes* Yes No
  • Default: Golden Balloon: × 22
  • Silver Coin Challenge: Golden Balloon: × 37

Smokey Challenge[edit]

Boss Course Vehicle Description
Smokey in Diddy Kong Racing.
Smokey
Smokey's Course.png
Smokey Challenge
Plane
Plane
Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.

Smokey Castle[edit]

Course Vehicle Description
Smokey Castle, from Diddy Kong Racing.
Smokey Castle
Car
Car
The objective of this challenge level is to collect bananas and store them in large treasure chests in the central area. Players can disrupt other players' efforts by using weapons against each other. The first racer who puts ten bananas in their treasure chest wins.

Timber's Island[edit]

Timber's Island acts as the hubworld for the game. The giant Wizpig head carved into the rock in its starting area will gradually come to life as each piece of the Wizpig Amulet is obtained. Once the Amulet is complete, the head can be entered to meet Wizpig in person, who challenges you to a race.

Wizpig's First Strike[edit]

Boss Course Vehicle Description
Artwork of Wizpig from Diddy Kong Racing
Wizpig
Wizpig's First Strike.png
Wizpig's First Strike
Car
Car
Wizpig's first race takes place on a stormy road, where he runs on foot three laps around the circuit. Water is your primary obstacle here, and Zippers are more vital than ever.

Future Fun Land[edit]

Future Fun Land is Wizpig's homeworld, accessed from the lighthouse in the southeastern corner of Timber's Island. To reach it, the player needs to complete the four previous trophy races in a high enough position to earn a trophy in each, then approach the sign near the lighthouse after Wizpig's first race has been beaten. Future Fun Land is the only world in the game that does not have a challenge level.

Tracks[edit]

Course Car
Car
Hovercraft
Hovercraft
Plane
Plane
Unlock requirements
Spacedust Alley, from Diddy Kong Racing.
Spacedust Alley
Yes Yes Yes*
  • Default: Golden Balloon: × 39
  • Silver Coin Challenge: Golden Balloon: × 43
Darkmoon Caverns, from Diddy Kong Racing.
Darkmoon Caverns
Yes* Yes No
  • Default: Golden Balloon: × 40
  • Silver Coin Challenge: Golden Balloon: × 44
Spaceport Alpha, from Diddy Kong Racing.
Spaceport Alpha
Yes Yes Yes*
  • Default: Golden Balloon: × 41
  • Silver Coin Challenge: Golden Balloon: × 45
Star City, from Diddy Kong Racing.
Star City
Yes* Yes Yes
  • Default: Golden Balloon: × 42
  • Silver Coin Challenge: Golden Balloon: × 46

Wizpig Strikes Back[edit]

Boss Course Vehicle Description
Artwork of Wizpig from Diddy Kong Racing, showing him on the rocket he uses in his second Boss Race.
Wizpig
Wizpig Strikes Back.png
Wizpig Strikes Back
Plane
Plane
Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity.

Staff ghosts[edit]

A CSS icon for T.T., from Diddy Kong Racing.
T.T.'s ghosts
Course Unlock time Ghost time
Ancient Lake 1:07.00 1:01.28
Fossil Canyon 1:37.00 1:30.16
Jungle Falls 1:08.00 1:02.50
Hot Top Volcano 1:35.00 1:30.71
Everfrost Peak 1:53.00 1:48.00
Walrus Cove 2:10.00 2:06.28
Snowball Valley 1:13.00 1:06.41
Frosty Village 1:44.00 1:39.40
Whale Bay 1:19.00 1:13.11
Pirate Lagoon 1:34.00 1:28.56
Crescent Island 1:39.00 1:33.16
Treasure Caves 1:10.00 1:05.63
Boulder Canyon 2:11.00 2:02.35
Greenwood Village 1.46:00 1:40.61
Windmill Plains 2:22.00 2:13.13
Haunted Woods 1:22.00 1:09.51
Spacedust Alley 2:12.00 2:06.16
Darkmoon Caverns 2:20.00 2:12.05
Star City 2:07.00 2:01.45
Spaceport Alpha 2:16.00 2:09.03

Items and objects[edit]

Item/object Description
Sprite of a banana from Diddy Kong Racing
Banana
Bananas are scattered in every course. By collecting them, the player is able to increase the top-speed of his or her vehicle until the banana counter reaches ten (with the exception of the VITAMINB magic code that enables bananas to infinitely boost any character's top speed). After that, the bananas do not affect the vehicle any further. If players get hit (by a level 1-3 red balloon or level 2-3 green balloon), they lose some bananas. Additionally, bananas play a key role in the battle games of Icicle Pyramid and Darkwater Beach, where they act as the player's life gauge, and in Smokey Castle, where they need to be collected and stored in a treasure chest. If the BOGUSBANANAS magic code is in use, bananas will reduce speed rather than increase it.
An egg from Diddy Kong Racing
Egg
Eggs only appear in the Fire Mountain battle course, where the goal is to gather and hatch three in one's own nest as quickly as possible.
A flag from Diddy Kong Racing
Flag
Flags mark the path around Timber's Island during Taj's races.
Golden Balloon from Diddy Kong Racing A Silver Balloon from Diddy Kong Racing.
Golden Balloon / Silver Balloon
Golden Balloons are the key items in the game. The player must collect a specified amount access each course and world. After the player's character wins at a race, Taj gives them a Golden Balloon. A total of 47 Golden Balloons appear in the game. In Adventure Two, they are replaced by Silver Balloons, which function identically in this Adventure, differing only in physical appearance.
Data-based model render of a key from Diddy Kong Racing.
Key
The game features four keys. One is hidden in a race course of each world. Their purpose is to unlock the door to the Challenge level in the corresponding world's hub, where the racer can compete against CPUs or other players. A key appears in Ancient Lake of Dino Domain, Snowball Valley of Snowflake Mountain, Crescent Island of Sherbet Island, and lastly, Boulder Canyon of Dragon Forest.
Sprite of a Silver Coin from Diddy Kong Racing
Silver Coin
Eight Silver Coins appear in each standard race course for their Coin Challenges.
A Zipper used by Cars in Diddy Kong Racing. Data-based model render of a Zipper from Diddy Kong Racing Data-based model render of a Zipper from Diddy Kong Racing
Zipper
Zippers can be used to give the player an extra speed boost. They are found in every track. Letting go of the A Button button before hitting one will make the player go slightly faster. There are three Zipper variants, one for each vehicle: Cars, Hovercrafts, and Planes.

Weapon Balloons[edit]

During the challenges on the different race tracks throughout the game the player can find these Weapon Balloons on the track. Similar to the Item Boxes of the Mario Kart series, these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more balloons of one color. An item can be upgraded two times, making a total of three items obtainable from one type of balloon.

Type of Balloon Number of Balloons
1 2 3
Red Balloon
A sprite of a red Weapon Balloon from Diddy Kong Racing.
Missiles
A level 1 item from a red Weapon Balloon.
One forward-firing missile
A level 2 item from a red Weapon Balloon.
One homing missile
A level 3 item from a red Weapon Balloon.
One 10x multi-shot missile
Blue Balloon
A sprite of a blue Weapon Balloon from Diddy Kong Racing.
Speed boosts
A level 1 item from a blue Weapon Balloon.
A small speed boost. As with the Zippers, releasing the accelerator button gives a larger boost.
A level 2 item from a blue Weapon Balloon.
A larger speed boost
A level 3 item from a blue Weapon Balloon.
The most significant speed boost
Yellow Balloon
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.
Shield
A level 1 item from a yellow Weapon Balloon.
A short-lasting shield which protects against hits. If the players run into opponents, the opponents spin out.
A level 2 item from a yellow Weapon Balloon.
A longer-lasting shield which protects against hits. If the players run into opponents, the opponents spin out.
A level 3 item from a yellow Weapon Balloon.
A long-lasting shield. If the players run into opponents, the opponents spin out.
Green Balloon
A sprite of a green Weapon Balloon from Diddy Kong Racing.
Dropper
A level 1 item from a green Weapon Balloon.
An oil slick or gas cloud
A level 2 item from a green Weapon Balloon.
A land mine or floating mine
A level 3 item from a green Weapon Balloon.
A snare bubble which delays enemies for a significant time
Rainbow Balloon
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.
Special
A level 1 item from a rainbow Item Balloon.
A weak pull toward the racer in front of the player, if in range
A level 2 item from a rainbow Item Balloon.
A magnet with a stronger pull and longer range
A level 3 item from a rainbow Item Balloon.
A powerful magnet that pulls opponents towards the player

Special rewards[edit]

Reward Description
DKR TrophyRaceTrophy.png
Trophy
Trophies can be gained by placing high enough in a world's Trophy Race, racing through the world's four tracks back-to-back to accumulate the most points. First place earns a golden Wizpig trophy, second place earns a silver Taj trophy, and third place earns a bronze T.T. trophy. Four trophies are needed to access Future Fun Land.
Wizpig amulet
Wizpig amulet
One fourth of this magical amulet is held by each of the four Island Guardians. Each must be beaten twice to collect them all, leading to Wizpig's First Strike.
TT Amulet.png
T.T. amulet
One fourth of the T.T. amulet can be found by beating each of the four Challenge levels around the island. Collecting them all is needed to open Wizpig Strikes Back.

Magic Codes[edit]

The "Magic Codes" menu of Diddy Kong Racing.
The Magic Codes menu.

Magic Codes are game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players. The "Clear All Codes" option only deletes the codes from the Code List that the player has entered; the ones that are earned from progression, such as "Control Drumstick," do not get deleted.

Code Description
ARNOLD Large players (code is named after Arnold Schwarzenegger)
BLABBERMOUTH Changes horn sounds into character sounds
BODYARMOR All balloons are yellow
BOGUSBANANAS Bananas slow players down
BOMBSAWAY All balloons are red
BYEBYEBALLOONS Balloons are disabled
DODGYROMMER Displays ROM Checksum
DOUBLEVISION Multiple players can be the same character
EOLAOBFENRLONE Free balloon (code is an anagram of "one free balloon")
EPC EPC lockup display
FREEFORALL Fully powered-up balloons
FREEFRUIT Players start with ten bananas
JOINTVENTURE A second player joins Adventure mode. Players take turns racing bosses.
JUKEBOX Adds Music Test to audio menu
NOYELLOWSTUFF No bananas in Tracks mode.
OFFROAD Four-wheel drive
OPPOSITESATTRACT All balloons are rainbows
ROCKETFUEL All balloons are blue
TEENYWEENIES Small players
TIMETOLOSE CPUs are harder
TOXICOFFENDER All balloons are green (code is named after The Toxic Avenger)
VITAMINB Unlimited bananas
WHODIDTHIS Players can view credits
ZAPTHEZIPPERS Disables Zippers

Regional differences[edit]

threads/17764 This section is a stub. You can help the Super Mario Wiki by expanding it.
The Rareware logo on start-up of Diddy Kong Racing.
International
The Rareware logo on start-up of the Japanese release of Diddy Kong Racing.
Japan

The Japanese version of Diddy Kong Racing redesigned the font for the English text. One example is the start-up screen for the Rareware logo, which uses a different and larger font for the copyright information.

The file selection screen of Diddy Kong Racing.
International
The file selection screen in the Japanese release of Diddy Kong Racing.
Japan

The English letters of the yellow-green font were redesigned in the Japanese version.

Development[edit]

A mammoth character from a very early version of Diddy Kong Racing.
A mammoth character repurposed from the RTS build.

Diddy Kong Racing found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at Rareware was developing a caveman/time travel-themed real time strategy game for the Nintendo 64[3]; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named Wild Cartoon Kingdom using assets from the canceled RTS (3D artist Lee Musgrave denies, however, that the two projects were ever related).[1]

The racing aspect was heavily inspired by Super Mario Kart while the concept of an "adventure" mode was inspired by Disney World according to Schumenam.[3] The initial concept featured a hub world based on theme parks. Development was initially slow until a larger team was brought in to help accelerate the project, and the game was renamed to Adventure Racers.

The project was renamed Pro Am 64 (in reference to Rare's NES hit R.C. Pro-AM) later in development and briefly featured the characters using three-wheeled trike-like vehicles.[3] The game was demoed to Shigeru Miyamoto in June 1997, who approved of it and suggested that it should feature Diddy Kong.[3] The development team initially hated the idea,[3] but eventually agreed with Miyamoto's suggestion as featuring Diddy Kong brought stronger marketing from Nintendo and greater visibility to the game due to the popularity of the Donkey Kong brand.

Pre-release and unused content[edit]

Main article: List of Diddy Kong Racing pre-release and unused content

All objects are assigned a name according to the files. One unfinished track remains in the game, Horseshoe Gulch. It can be accessed with cheats.

Reception[edit]

Reviews
Release Reviewer, Publication Score Comment
N64 Doug Perry, IGN 8.4/10 "In the end, Diddy Kong Racing is a calculated, copy of a game that Nintendo, not Rare, originated. But as is the case with Rare, the company has that amazing knack for taking an idea and crafting it into something beautiful. Diddy Kong Racing is a deep, colorful game with an overly kiddy feel and look. But after a few minutes, you'll be compelled with subtle details, blissful gameplay and graphics, and the full, rich world that makes Diddy Kong Racing an even better game than Mario Kart."
N64 Jeff Gerstmann, GameSpot 6.6/10 "Diddy Kong Racing is a game that shouldn't have been released for at least another six months. The foul taste left behind by Mario Kart 64 is still too fresh in my mind to accept a game as similar as this, even though this is a much better game than Kart 64 ever was. Also, the game could have used a few more worlds and more tracks, as the repetitiveness of DKR is what ultimately kills it.'"
Aggregators
Compiler Platform / Score
Metacritic 88
GameRankings 88.65%

Canceled sequels[edit]

Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to Rare's sale to Microsoft in 2002, among other reasons.

Game Description
Artwork of Diddy Kong Pilot showing Diddy Kong, Donkey Kong, and the game logo.
Diddy Kong Pilot
Rare planned to make a Diddy Kong Pilot, based solely around the plane. It was intended to release on the Game Boy Advance, and several Kongs, as well as King K. Rool and Krunch, were set to be playable in the original 2001 iteration, including Dixie, Donkey, Cranky and Candy Kong. The second iteration in 2003 is based around the rivalry between the Kong family and the Kremlings, but ended up reworked into Banjo-Pilot, an indirect sequel to Diddy Kong Racing.
DKRacing.jpg
Donkey Kong Racing
Rare and Nintendo also planned to make Donkey Kong Racing for the Nintendo GameCube. However, this game was also canceled along with Donkey Kong Coconut Crackers in August 2002, one month before Rare's move to Microsoft. Very little had been revealed about it, but Animal Buddies (including some that are normally enemies) would have replaced the mechanical vehicles, and Taj and Kiddy Kong were supposed to reappear.
Diddy Kong Racing Adventure title screen
Diddy Kong Racing Adventure
The Climax Group planned a different GameCube sequel, featuring new vehicle types and the ability to switch between them during races. The plot was to involve saving Donkey Kong Island and the Kong family from a team-up of Wizpig and King K. Rool. The pitch ended up rejected, in part due to the ambiguities over who held the rights to most of the Diddy Kong Racing-original characters.

While no sequel ended up happening, a remake for the Nintendo DS was released: Diddy Kong Racing DS. Although a remake, it featured more characters, tracks, and some different challenges. Some music had also changed. Eventually, another Donkey Kong-themed racing game was released, the unrelated Donkey Kong Barrel Blast for the Wii.

Gallery[edit]

Main article: Gallery:Diddy Kong Racing

Quotes[edit]

Main article: List of Diddy Kong Racing quotes

Glitches[edit]

Main article: List of Diddy Kong Racing glitches

Media[edit]

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Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.
For a complete list of media for this subject, see List of Diddy Kong Racing media.
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References to other games[edit]

References in later games[edit]

Staff[edit]

Main article: List of Diddy Kong Racing staff

Software director:

  • Robert Harrison

Software engineers:

  • Paul Mountain
  • John Pegg
  • Richard Gale

Art director:

3D artists:

  • Lee Musgrave
  • Keith Rabbette
  • Dean Smith
  • Johnni Christensen
  • Brian Smyth
  • Paul Cunningham

Names in other languages[edit]

Language Name Meaning Notes
Japanese ディディーコングレーシング[?]
Didī Kongu Rēshingu
Diddy Kong Racing

References[edit]

  1. ^ a b Watts, Martin (October 8, 2022). The Making Of Diddy Kong Racing, The Game That Overtook Mario Kart. Time Extension. Retrieved May 23, 2024.
  2. ^ William5000000 (February 25, 2017). Diddy Kong Racing - Character Stats. YouTube (English). Retrieved April 5, 2020.
  3. ^ a b c d e January 2009. GamesTM, Issue 79 - "Behind the Scenes of Diddy Kong Racing". GamesTM.

External links[edit]