World 4-Castle (New Super Mario Bros. Wii): Difference between revisions
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|game=''[[New Super Mario Bros. Wii]]'' | |game=''[[New Super Mario Bros. Wii]]'' | ||
|limit=700 seconds | |limit=700 seconds | ||
|boss=[[Wendy O. Koopa]] | |boss=[[Wendy|Wendy O. Koopa]] | ||
|before_alt=[[World 4-Ghost House (New Super Mario Bros. Wii)|**]] | |before_alt=[[World 4-Ghost House (New Super Mario Bros. Wii)|**]] | ||
|before=[[World 4-5 (New Super Mario Bros. Wii)|<<]] | |before=[[World 4-5 (New Super Mario Bros. Wii)|<<]] | ||
|after=[[World 4-Airship (New Super Mario Bros. Wii)|>>]] | |after=[[World 4-Airship (New Super Mario Bros. Wii)|>>]] | ||
}} | }} | ||
'''{{world|4|castle}}''' is the [[castle]] level of [[World 4 (New Super Mario Bros. Wii)|World 4]] in ''[[New Super Mario Bros. Wii]]''. | '''{{world|4|castle}}''' is the [[castle]] level of [[World 4 (New Super Mario Bros. Wii)|World 4]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by completing [[World 4-5 (New Super Mario Bros. Wii)|World 4-5]] or by finding the secret exit in [[World 4-Ghost House (New Super Mario Bros. Wii)|World 4-Ghost House]]. Completing this level unlocks [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]]. | ||
==Layout== | ==Layout== | ||
This course features [[Chain-Link|fence]]s that can be held onto, along with some [[Climbing Koopa]]s that cling onto the fences. The player can sometimes also use [[flip panel (Chain-Link)|flip panel]]s to change which side of the fences they can hang on from. Additionally, horizontal long-reaching [[Skewer]]s | This course features [[Chain-Link|fence]]s that can be held onto, along with some [[Climbing Koopa]]s that cling onto the fences. The player can sometimes also use [[flip panel (Chain-Link)|flip panel]]s to change which side of the fences they can hang on from. Additionally, horizontal long-reaching [[Skewer]]s appear throughout the level. [[Fish Bone]]s make their first appearance in this game here. | ||
Behind the blue doors, player faces [[Wendy O. Koopa]] for a second time and uses the same tactics as before. However, due to [[Kamek|Magikoopa]]'s magic, at times the water level rises, which renders jump attacks useless while Wendy is underwater. After getting hit three times, Wendy is defeated, and allow [[Mario]] and co. to get the key out of the castle. | Behind the blue doors, player faces [[Wendy|Wendy O. Koopa]] for a second time and uses the same tactics as before. However, due to [[Kamek|Magikoopa]]'s magic, at times the water level rises, which renders jump attacks useless while Wendy is underwater. After getting hit three times, Wendy is defeated, and allow [[Mario]] and co. to get the key out of the castle. | ||
==[[Star Coin]]s== | ==[[Star Coin]]s== | ||
{| class="wikitable" style="text-align: center" | |||
{| | |||
!Image | !Image | ||
! | !Location | ||
|- | |- | ||
|[[ | |[[File:NSMBW W4-C 1st Star Coin.jpg|150px]] | ||
|[[ | |The first Star Coin is floating above the fourth [[Skewer]], behind a grate platform. Mario and co. must find a grate platform with a door, hit the door, then return to the grate platform with the Star Coin and jump to it. | ||
|- | |- | ||
|[[File:NSMBW W4-C 2nd Star Coin.jpg|150px]] | |||
|[[File:NSMBW | |The second Star Coin is not far after the first one, between two Skewers. Mario and co. must either wait for the Skewers to retract then quickly grab the Star Coin before they launch again, or freeze an enemy and throw it down to collect the coin. | ||
| | |||
|- | |- | ||
|[[ | |[[File:NSMBW W4-C 3rd Star Coin.jpg|150px]] | ||
|[[ | |Just under [[Wendy]]'s door is a green [[Warp Pipe]]. Mario and co. should wait for the Skewer to retract, then go in the pipe. Once there, Mario and co. should swim down to the third Star Coin while avoiding the [[Fish Bone]]s. | ||
|} | |} | ||
==Enemies== | |||
{{number of enemies | |||
|name1=[[Spinner|Ball 'N' Chain]]s | |||
|image1=[[File:Chainball up.png]] | |||
|count1=1 | |||
|name2=[[Climbing Koopa]]s | |||
|image2=[[File:NSMBW Climbing Koopa Sprite.png]] | |||
|count2=7 | |||
|name3=[[Dry Bones]] | |||
|image3=[[File:DryBones NSMBW.png]] | |||
|count3=6 | |||
|name4=[[Skewer]]s | |||
|image4=[[File:Pillar NSMBW.png]] | |||
|count4=13 | |||
|name5=Boss: [[Wendy|Wendy O. Koopa]] | |||
|image5=[[File:NSMBW Wendy Sprite.png|70px]] | |||
|count5=1 | |||
|name6=[[Fish Bone]]s | |||
|image6=[[File:Fishy Bone.png|50px]] | |||
|count6=13 | |||
}} | |||
==Level map== | ==Level map== | ||
{{wide image|NSMBW World 4-C Map.png|1400}} | |||
{{NSMBW levels}} | {{NSMBW levels}} | ||
[[Category:Castles]] | [[Category:Castles]] | ||
[[Category:Aquatic areas]] | [[Category:Aquatic areas]] | ||
[[Category:New Super Mario Bros. Wii levels]] | [[Category:New Super Mario Bros. Wii levels]] |
Latest revision as of 22:51, October 31, 2024
Level | |
---|---|
World 4-Castle | |
World | World 4 |
Game | New Super Mario Bros. Wii |
Time limit | 700 seconds |
Boss | Wendy O. Koopa |
** << Directory of levels >> |
World 4-Castle is the castle level of World 4 in New Super Mario Bros. Wii. It is unlocked by completing World 4-5 or by finding the secret exit in World 4-Ghost House. Completing this level unlocks World 4-Airship.
Layout[edit]
This course features fences that can be held onto, along with some Climbing Koopas that cling onto the fences. The player can sometimes also use flip panels to change which side of the fences they can hang on from. Additionally, horizontal long-reaching Skewers appear throughout the level. Fish Bones make their first appearance in this game here.
Behind the blue doors, player faces Wendy O. Koopa for a second time and uses the same tactics as before. However, due to Magikoopa's magic, at times the water level rises, which renders jump attacks useless while Wendy is underwater. After getting hit three times, Wendy is defeated, and allow Mario and co. to get the key out of the castle.
Star Coins[edit]
Image | Location |
---|---|
The first Star Coin is floating above the fourth Skewer, behind a grate platform. Mario and co. must find a grate platform with a door, hit the door, then return to the grate platform with the Star Coin and jump to it. | |
The second Star Coin is not far after the first one, between two Skewers. Mario and co. must either wait for the Skewers to retract then quickly grab the Star Coin before they launch again, or freeze an enemy and throw it down to collect the coin. | |
Just under Wendy's door is a green Warp Pipe. Mario and co. should wait for the Skewer to retract, then go in the pipe. Once there, Mario and co. should swim down to the third Star Coin while avoiding the Fish Bones. |
Enemies[edit]
Image | Name | Count |
---|---|---|
Ball 'N' Chains | 1 | |
Climbing Koopas | 7 | |
Dry Bones | 6 | |
Skewers | 13 | |
Boss: Wendy O. Koopa | 1 | |
Fish Bones | 13 |