Chocolate Island 3: Difference between revisions

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{{level infobox
{{level infobox
|image=[[File:ChocolateIsland3.png]]<br>Mario on a Single Swing Lift
|image=[[File:ChocolateIsland3.png]]<br>Screenshot from ''Super Mario World''
|code=6-3
|code=6-3
|world=[[Chocolate Island]]
|world=[[Chocolate Island]]
Line 9: Line 9:
|secret=[[Chocolate Fortress|**]]
|secret=[[Chocolate Fortress|**]]
}}
}}
'''Chocolate Island 3''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. It is a daytime sky level with lots of [[Single Swing Lift]]s. Many enemies patrol the center of them: first [[Koopa Troopa]]s and then [[Fuzzy|Fuzzies]] moving around the center. Capes are the favored power-up in the level. [[? Block|Prize Block]]s (after [[Mario]] has collected a [[Super Mushroom]]) emit [[Cape Feather]]s rather than [[Fire Flower]]s. A green [[! Block|Exclamation Mark Block]] that appears once also contains a Cape Feather.
'''Chocolate Island 3''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. Many enemies patrol the center of them: first [[Koopa Troopa]]s and then [[Fuzzy|Fuzzies]] moving around the center. Capes are the favored power-up in the level. [[? Block|Prize Block]]s (after [[Mario]] has collected a [[Super Mushroom]]) emit [[Cape Feather]]s rather than [[Fire Flower]]s. A green [[! Block|Exclamation Mark Block]] that appears once also contains a Cape Feather.
 
==Layout==
==Overview==
There are many gray [[Single Swing Lift]]s over a [[Pit|bottomless pit]] throughout the course in addition to some occasional solid ground. There is a [[Warp Pipe]] halfway through the level that takes Mario or [[Luigi]] to an area full of [[coin]]s and one [[Dragon Coin]]. After the pipe is the [[Midway Gate]] in midair with a Prize Block immediately after it. Towards the first Goal Gate are a [[bonus block|Bonus Block]] and [[Arrow Sign]]s under the [[Giant Gate]] possibly hinting to the player to go to the second Giant Gate.
[[File:Chocolate Island 3.png|thumb|600px|Map of Chocolate Island 3]]
As mentioned before, there are many gray Single Swing Lifts over a [[Pit|bottomless pit]] throughout the course in addition to some occasional solid ground. There is a [[Warp Pipe]] halfway through the level that takes Mario or [[Luigi]] to an area full of [[coin]]s and one [[Dragon Coin]]. After the pipe is the [[Midway Gate]] in midair with a Prize Block immediately after it. Towards the first Goal Gate are a [[bonus block|Bonus Block]] and [[Arrow Sign]]s under the [[Giant Gate]] possibly hinting to the player to go to the second Giant Gate.
 
===Exits===
===Exits===
There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a [[Beanstalk]] after hitting a [[Rotating Block]]. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying [[Yoshi]]. Three [[1-Up Mushroom]]s appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the [[Chocolate Fortress]].
There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a [[Beanstalk]] after hitting a [[Rotating Block]]. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying [[Yoshi]]. Three [[1-Up Mushroom]]s appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the [[Chocolate Fortress]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:SMW KoopaTroopa Red.png]]
!Name
|name1=[[Koopa Troopa]] (red)
!Count
|count1=6
|-
|image2=[[File:SMW KoopaTroopa Blue.png]]
|[[File:SMW KoopaTroopa Red.png]]
|name2=Koopa Troopa (blue)
|Koopa Troopa (red)
|count2=11
|6
|image3=[[File:SMW KoopaTroopaNoShell Red.png]]
|-
|name3=[[Unshelled Koopa Troopa|Unshelled Koopa]] (red)
|[[File:SMW KoopaTroopa Blue.png]]
|count3=6 (if stomped)
|Koopa Troopa (blue)
|image4=[[File:SMW KoopaTroopaNoShell Blue.png]]
|11
|name4=Unshelled Koopa (blue)
|-
|count4=11 (if stomped)
|[[File:SMW KoopaParatroopa Red.png]]
|image5=[[File:SMW KoopaParatroopa Red.png]]
|[[Koopa Paratroopa]] (red)
|name5=[[Koopa Paratroopa]] (red)
|3
|count5=3
|-
|image6=[[File:FuzziesSMW.png]]
|[[File:FuzziesSMW.png]]
|name6=[[Fuzzy]]  
|[[Fuzzy]]  
|count6=6
|6
}}
|}
 
==Map==
{{wide image|Chocolate Island 3.png|1200}}


==Names in other languages==
==Names in other languages==
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|SpaM=Chocolate Island 3
|SpaM=Chocolate Island 3
}}
}}
{{SMW levels}}
{{SMW levels}}
[[Category:Dinosaur Land]]
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]

Latest revision as of 13:53, July 5, 2024

Level
Chocolate Island 3
ChocolateIsland3.png
Screenshot from Super Mario World
Level code 6-3
World Chocolate Island
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >> **

Chocolate Island 3 is a level of Chocolate Island in Super Mario World. Many enemies patrol the center of them: first Koopa Troopas and then Fuzzies moving around the center. Capes are the favored power-up in the level. Prize Blocks (after Mario has collected a Super Mushroom) emit Cape Feathers rather than Fire Flowers. A green Exclamation Mark Block that appears once also contains a Cape Feather.

Layout[edit]

There are many gray Single Swing Lifts over a bottomless pit throughout the course in addition to some occasional solid ground. There is a Warp Pipe halfway through the level that takes Mario or Luigi to an area full of coins and one Dragon Coin. After the pipe is the Midway Gate in midair with a Prize Block immediately after it. Towards the first Goal Gate are a Bonus Block and Arrow Signs under the Giant Gate possibly hinting to the player to go to the second Giant Gate.

Exits[edit]

There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a Beanstalk after hitting a Rotating Block. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying Yoshi. Three 1-Up Mushrooms appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the Chocolate Fortress.

Enemies[edit]

Image Name Count
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 6
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (blue) 11
Sprite of a green unshelled Koopa from Super Mario World Unshelled Koopa (red) 6 (if stomped)
Sprite of a blue unshelled Koopa from Super Mario World Unshelled Koopa (blue) 11 (if stomped)
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 3
A Fuzzy sprite from Super Mario World Fuzzy 6

Map[edit]

Chocolate Island 3

Names in other languages[edit]

Language Name Meaning Notes
Japanese チョコレーとう コース3[?]
Chokorē-tō Kōsu 3
Chocolate Island Course 3
French île Chocolat 3[?] Chocolate Island 3
German Schoko-Insel 3[?] Choco Island 3
Italian Cioccoisola 3[?] Chocolate Island 3
Spanish Isla de Chocolate 3[?] Chocolate Island 3