Switch (Super Mario Land): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{item infobox
{{item infobox
|image=[[File:SML Button Sprite.png|20px]]
|image=[[File:SML Button Sprite.png|100px]]<br>Sprite
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
}}
}}
'''Switches'''<ref>''Super Mario Land'' English instruction booklet, page 6.</ref> are objects appearing in ''[[Super Mario Land]]''. They appear behind most bosses as an alternative way to defeat them. Rather than attack them directly, [[Mario]] may choose to simply evade the boss and use the switch just behind them to defeat them instead. Switches appear in [[World 1-3 (Super Mario Land)|World 1-3]], [[World 2-3 (Super Mario Land)|World 2-3]] and [[World 3-3 (Super Mario Land)|World 3-3]]. Occasionally, Mario must clear a path to the switch before he is able to activate it.
'''Switches'''<ref>{{cite|language=en|title=''Super Mario Land'' instruction booklet|page=6|publisher=Nintendo of America|date=1989}}</ref> are objects in ''[[Super Mario Land]]''. They appear behind most bosses as an alternative way to defeat them. Rather than attack a boss directly, [[Mario]] can choose to simply evade the boss and use the switch just behind it to defeat it. Switches appear in [[World 1-3 (Super Mario Land)|World 1-3]], [[World 2-3 (Super Mario Land)|World 2-3]], and [[World 3-3 (Super Mario Land)|World 3-3]]. Some of the levels require Mario to clear a path to the switch before he can activate it.
 
==See also==
==See also==
*[[Axe]]
*[[Axe]]
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=スイッチ<ref>''Super Mario Land'' Japanese instruction booklet, page 4.</ref>
|Jpn=スイッチ<ref>{{cite|title=スーパーマリオランド (''Sūpā Mario Rando'') instruction booklet|page=4|language=ja|date=1989|publisher=Nintendo}}</ref>
|JapR=Suicchi
|JpnR=Suitchi
|JapM=Switch
|JpnM=Switch
|Spa=switch<ref>''Club Nintendo'' (Mexico) Año 1 No. 1, page 30.</ref>
|Spa=switch<ref>{{cite|title=''Club Nintendo'' (Mexico) Año 1 No. 1|page=30}}</ref>
|SpaM=-
|Ita=Interruttore<ref>{{cite|title=''[[Super Mario Land]]'' (3DS - [[Virtual Console]]) e-manual|language=it|publisher=Nintendo|page=10}}</ref>
|Ita2=Blocco interruttore antinemici<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=48}}</ref>
|ItaM=Switch
|Ita2M=Anti-enemies switch block
}}
}}



Latest revision as of 17:00, January 7, 2025

Switch
The switch that wins boss fights.
Sprite
First appearance Super Mario Land (1989)

Switches[1] are objects in Super Mario Land. They appear behind most bosses as an alternative way to defeat them. Rather than attack a boss directly, Mario can choose to simply evade the boss and use the switch just behind it to defeat it. Switches appear in World 1-3, World 2-3, and World 3-3. Some of the levels require Mario to clear a path to the switch before he can activate it.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スイッチ[2]
Suitchi
Switch
Italian Interruttore[4] Switch
Blocco interruttore antinemici[5] Anti-enemies switch block
Spanish switch[3] -

References[edit]

  1. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (English). Page 6.
  2. ^ 1989. スーパーマリオランド (Sūpā Mario Rando) instruction booklet. Nintendo (Japanese). Page 4.
  3. ^ Club Nintendo (Mexico) Año 1 No. 1. Page 30.
  4. ^ Super Mario Land (3DS - Virtual Console) e-manual. Nintendo (Italian). Page 10.
  5. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 48.