Croozin' for a Broozin': Difference between revisions
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|appears_in=''[[Super Mario Party]]'' | |appears_in=''[[Super Mario Party]]'' | ||
|type=4-Player minigame | |type=4-Player minigame | ||
|time=40 seconds (Challenge Road - Normal Mode)<br>50 seconds (Challenge Road - Master Mode) | |||
|track=Run Away! | |track=Run Away! | ||
}} | }} | ||
'''Croozin' for a Broozin{{'}}''' is a 4-Player [[minigame]] appearing in ''[[Super Mario Party]]''. The name is | '''Croozin' for a Broozin{{'}}''' is a 4-Player [[minigame]] appearing in ''[[Super Mario Party]]''. The name is a homophone between "[[Broozer]]" and the idiom "cruising for a bruising." | ||
==Introduction== | |||
A wall of blocks separates the players from a horde of Broozers. The players look around, but they get scared and run when the Broozers break through the blocks. The minigame then starts. | |||
==Gameplay== | ==Gameplay== | ||
Players must continuously run down a dimly lit corridor to escape a group of Broozers. The corridor regularly splits into two brief segments, one of which contains blocks that obstruct the players' progress; players must choose a path to follow blindly. Additionally, [[Warp Pipe]]s that appear along the unlucky lane spawn additional Broozers. Any player that is hit by a Broozer is automatically eliminated. The last player standing wins. | Players must continuously run down a dimly lit corridor to escape a group of Broozers. The corridor regularly splits into two brief segments, one of which contains blocks that obstruct the players' progress; players must choose a path to follow blindly. Additionally, [[Warp Pipe]]s that appear along the unlucky lane spawn additional Broozers. Any player that is hit by a Broozer is automatically eliminated. The last player standing wins. | ||
In Challenge Road, this is the first minigame played at [[End of the Road]] and the 64th challenge overall. The player must outrun the Broozers for 40 seconds in the normal challenge and for 50 seconds in the Master Challenge. | |||
==Ending== | ==Ending== | ||
The winner does their victory celebration, while | The winner does their victory celebration, while the losers can be seen being chased by Broozers in the background. | ||
==Controls== | ==Controls== | ||
*{{button| | *{{button|switch|stick}} – Move | ||
==In-game | ==In-game text== | ||
*''Run from the oncoming Broozers!'' | *''Run from the oncoming Broozers!'' | ||
*''Be careful of the pipes – Broozers might be hiding inside!'' | *''Be careful of the pipes – Broozers might be hiding inside!'' | ||
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{{foreign names | {{foreign names | ||
|Jap=クラッシャー軍団から逃げろ | |Jap=クラッシャー軍団から逃げろ | ||
|JapR=Kurasshā | |JapR=Kurasshā Gundan kara Nigero | ||
|JapM=Run Away from the Broozer Army | |JapM=Run Away from the Broozer Army | ||
|SpaA=Fantasmones a la carga | |SpaA=Fantasmones a la carga | ||
Line 30: | Line 36: | ||
|SpaEM=Broozer Interception | |SpaEM=Broozer Interception | ||
|Fre=Poings de côté | |Fre=Poings de côté | ||
|FreM= | |FreM=Homophone between "poings" (fists) and "points de côté" (stitch) | ||
|Ger=Boxbold-Bataillon | |Ger=Boxbold-Bataillon | ||
|GerM=Broozer Battalion | |GerM=Broozer Battalion | ||
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|DutM=Haunted Lane | |DutM=Haunted Lane | ||
|Kor=클러셔 군단으로부터 도망쳐라 | |Kor=클러셔 군단으로부터 도망쳐라 | ||
|KorR=Keulleosheo | |KorR=Keulleosheo Gundaneurobuteo Domangcheora | ||
|KorM=Run Away from the Broozer Army | |KorM=Run Away from the Broozer Army | ||
|ChiS=逃离砸砖拳手军团 | |ChiS=逃离砸砖拳手军团 |
Latest revision as of 00:16, October 1, 2024
Croozin' for a Broozin' | |
---|---|
Appears in | Super Mario Party |
Type | 4-Player minigame |
Time limit | 40 seconds (Challenge Road - Normal Mode) 50 seconds (Challenge Road - Master Mode) |
Music track | Run Away! |
Croozin' for a Broozin' is a 4-Player minigame appearing in Super Mario Party. The name is a homophone between "Broozer" and the idiom "cruising for a bruising."
Introduction[edit]
A wall of blocks separates the players from a horde of Broozers. The players look around, but they get scared and run when the Broozers break through the blocks. The minigame then starts.
Gameplay[edit]
Players must continuously run down a dimly lit corridor to escape a group of Broozers. The corridor regularly splits into two brief segments, one of which contains blocks that obstruct the players' progress; players must choose a path to follow blindly. Additionally, Warp Pipes that appear along the unlucky lane spawn additional Broozers. Any player that is hit by a Broozer is automatically eliminated. The last player standing wins.
In Challenge Road, this is the first minigame played at End of the Road and the 64th challenge overall. The player must outrun the Broozers for 40 seconds in the normal challenge and for 50 seconds in the Master Challenge.
Ending[edit]
The winner does their victory celebration, while the losers can be seen being chased by Broozers in the background.
Controls[edit]
- – Move
In-game text[edit]
- Run from the oncoming Broozers!
- Be careful of the pipes – Broozers might be hiding inside!
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クラッシャー軍団から逃げろ[?] Kurasshā Gundan kara Nigero |
Run Away from the Broozer Army | |
Chinese (simplified) | 逃离砸砖拳手军团[?] Táolí Zázhuān Quánshǒu Jūntuán |
Run Away from the Broozer Army | |
Chinese (traditional) | 逃離砸磚拳手軍團[?] Táolí Zázhuān Quánshǒu Jūntuán |
Run Away from the Broozer Army | |
Dutch | Spokensteeg[?] | Haunted Lane | |
French | Poings de côté[?] | Homophone between "poings" (fists) and "points de côté" (stitch) | |
German | Boxbold-Bataillon[?] | Broozer Battalion | |
Italian | Fuga dai Tirapugni[?] | Escape from the Broozers | |
Korean | 클러셔 군단으로부터 도망쳐라[?] Keulleosheo Gundaneurobuteo Domangcheora |
Run Away from the Broozer Army | |
Spanish (NOA) | Fantasmones a la carga[?] | Broozers charging | |
Spanish (NOE) | Hatajo de Fantasmones[?] | Broozer Interception |