Ghost Portrificationizer: Difference between revisions
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[[File:Ghost Portrificationizer LM.png|thumb|200px| | [[File:Ghost Portrificationizer LM.png|thumb|200px]] | ||
The '''Ghost Portrificationizer''' is a machine invented by [[ | {{quote|Take a gander at this. This fine piece of work took nearly twenty years to develop! I call it the {{color|green|Ghost Portrificationizer}}!|Professor E. Gadd|Luigi's Mansion}} | ||
The '''Ghost Portrificationizer''' is a machine invented by [[Professor E. Gadd]] that is located in the [[Portrificationizer Chamber]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]]. The machine can turn any [[ghost (Luigi's Mansion series)|ghost]]s trapped within the [[Poltergust 3000]] into portraits. After the player has completed an area of the game, [[Luigi]] takes all of the ghosts that he captures and turns them into portraits. Each ghost looks different in its frame; each has a different pose and possibly a different frame color—the frame color depends on how efficiently Luigi captures the ghost. | |||
The Ghost Portrificationizer has a metal lip to which Luigi can attach the Poltergust 3000. A blue section of the machine separates the common ghosts from the [[portrait ghost]]s. The machine then finishes its process by resizing, squashing, and framing the ghosts. The portraits are then dispensed from the end of the machine, able to be hung in the [[Gallery (Luigi's Mansion)|Gallery]] for later viewing. The Ghost Portrificationizer can work backwards; in the final cinematic of the game, [[Mario]] is reverted from a portrait back into his human self, with the process being painful and overwhelming for him, leaving him very dizzy and semiconscious afterwards | The Ghost Portrificationizer has a metal lip to which Luigi can attach the Poltergust 3000. A blue section of the machine separates the common ghosts from the [[portrait ghost]]s. The machine then finishes its process by resizing, squashing, and framing the ghosts. The portraits are then dispensed from the end of the machine, able to be hung in the [[Gallery (Luigi's Mansion)|Gallery]] for later viewing. The Ghost Portrificationizer can work backwards; in the final cinematic of the game, [[Mario]] is reverted from a portrait back into his human self, with the process being painful and overwhelming for him, leaving him very dizzy and semiconscious afterwards. | ||
The Ghost Portificationizer is referenced in ''[[Luigi's Mansion: Dark Moon]]''. As E. Gadd is about to mention it, he is interrupted from a reaction of the [[List of implied items#Parascope|Parascope]]. | The Ghost Portificationizer is referenced in ''[[Luigi's Mansion: Dark Moon]]''. As E. Gadd is about to mention it, he is interrupted from a reaction of the [[List of implied items#Parascope|Parascope]]. | ||
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Ghost Portrificationizer LM 3DS result.png|The Ghost Portrificationizer returns [[Chauncey]] into a portrait. | Ghost Portrificationizer LM 3DS result.png|The Ghost Portrificationizer returns [[Chauncey]] into a portrait. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=オバケ 絵になるマシーン<ref>「これは わしが 20ねんかけて つくりあげた いだいな はつめいひん オバケ 絵になるマシーンじゃ!」[[Professor E. Gadd]], ''Luigi's Mansion''.</ref> | |||
|JapR=Obake E ni Naru Mashīn | |||
|JapM=Ghost Become-a-Painting Machine | |||
|Ita=Ritrattificatore di spettri | |||
|ItaM=Ghost portrait-ificator | |||
|SpaE= Psicorretratadora | |||
|SpaEM= Psychic Portrait Maker | |||
}} | |||
==Trivia== | ==Trivia== | ||
[[File:Spaceworld 2000 Ghosts in Ghost Portificationizer LM.png|thumb|The three ghosts from the Space World 2000 one-second reel]] | [[File:Spaceworld 2000 Ghosts in Ghost Portificationizer LM.png|thumb|The three ghosts from the Space World 2000 one-second reel]] | ||
*The music that plays when | *The music that plays when Mario gets turned back to normal is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' | ||
*There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at Nintendo Space World 2000; however, this was removed in the 3DS remake. | *There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at {{wp|Nintendo Space World#Space World 2000|Space World 2000}}; however, this was removed in the 3DS remake. | ||
*In the 3DS remake, if one uses the [[Game Boy Horror]] to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | *In the 3DS remake, if one uses the [[Game Boy Horror]] to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | ||
==References== | |||
<references/> | |||
{{LM}} | {{LM}} | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:E. Gadd's inventions]] | [[Category:Professor E. Gadd's inventions]] | ||
[[Category:Luigi's Mansion]] | [[Category:Luigi's Mansion]] | ||
[[it:Ritrattificatore di spettri]] | [[it:Ritrattificatore di spettri]] |
Latest revision as of 14:11, October 8, 2024
- “Take a gander at this. This fine piece of work took nearly twenty years to develop! I call it the Ghost Portrificationizer!”
- —Professor E. Gadd, Luigi's Mansion
The Ghost Portrificationizer is a machine invented by Professor E. Gadd that is located in the Portrificationizer Chamber in Luigi's Mansion and its remake. The machine can turn any ghosts trapped within the Poltergust 3000 into portraits. After the player has completed an area of the game, Luigi takes all of the ghosts that he captures and turns them into portraits. Each ghost looks different in its frame; each has a different pose and possibly a different frame color—the frame color depends on how efficiently Luigi captures the ghost.
The Ghost Portrificationizer has a metal lip to which Luigi can attach the Poltergust 3000. A blue section of the machine separates the common ghosts from the portrait ghosts. The machine then finishes its process by resizing, squashing, and framing the ghosts. The portraits are then dispensed from the end of the machine, able to be hung in the Gallery for later viewing. The Ghost Portrificationizer can work backwards; in the final cinematic of the game, Mario is reverted from a portrait back into his human self, with the process being painful and overwhelming for him, leaving him very dizzy and semiconscious afterwards.
The Ghost Portificationizer is referenced in Luigi's Mansion: Dark Moon. As E. Gadd is about to mention it, he is interrupted from a reaction of the Parascope.
Gallery[edit]
Luigi's Mansion[edit]
Neville turns back into a portrait.
Luigi's Mansion (Nintendo 3DS)[edit]
The Ghost Portrificationizer returns Chauncey into a portrait.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オバケ 絵になるマシーン[1] Obake E ni Naru Mashīn |
Ghost Become-a-Painting Machine | |
Italian | Ritrattificatore di spettri[?] | Ghost portrait-ificator | |
Spanish (NOE) | Psicorretratadora[?] | Psychic Portrait Maker |
Trivia[edit]
- The music that plays when Mario gets turned back to normal is an arrangement of the Ground Theme from Super Mario Bros.
- There is a gray painting with a gold outline of three blue prototype ghosts playing cards as seen at Space World 2000; however, this was removed in the 3DS remake.
- In the 3DS remake, if one uses the Game Boy Horror to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine.
References[edit]
- ^ 「これは わしが 20ねんかけて つくりあげた いだいな はつめいひん オバケ 絵になるマシーンじゃ!」Professor E. Gadd, Luigi's Mansion.