Mini-Game Coaster: Difference between revisions

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The '''Mini-Game Coaster''' is a feature in the [[Mini-Game Land]] of ''[[Mario Party 2]]''. Although the setting is different with some additional features, the concept is identical to [[Mini-Game Island]] from ''[[Mario Party]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three).
The '''Mini-Game Coaster''' is a feature in the [[Mini-Game Land]] of ''[[Mario Party 2]]''. Although the setting is different with some additional features, the concept is identical to [[Mini-Game Island]] from ''[[Mario Party]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three).


The objective is to reach the Goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. After obtaining 100 [[coin]]s, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10). All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run (minigame)|Rainbow Run]] and [[Dungeon Dash]]) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) plus coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, and beating the Hard course lets the player buy Battle minigames.
[[File:MP2 Mini-Game Coaster intro.png|thumb|Mario and Luigi getting on the Mini-Game Coaster]]
[[File:MP2 Mini-Game Coaster intro.png|thumb|Mario and Luigi getting on the Mini-Game Coaster]]
The objective is to reach the goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. If the player misses and loses their last life, they are given a Game Over and must restart at the beginning of the world. After obtaining 100 [[coin]]s, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10).
All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run (minigame)|Rainbow Run]] and [[Dungeon Dash]]) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) and coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, as well as unlocking the Hard course; and beating the Hard course lets the player buy Battle minigames.
==Spaces==
==Spaces==
*Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
*Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
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==Levels==
==Levels==
{| class="wikitable"
{|class="wikitable"
!Level
!Level
!Mini-game
!Mini-game
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!Image
!Image
|-
|-
!colspan="4"| World 1
!colspan="4"|World 1
|-
|-
!1-1
!1-1
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|-
|-
!1-4
!1-4
|[[Slot Car Derby]]
|[[Slot-Car Derby|Slot Car Derby]]
|-
|-
!colspan="4"| World 2
!colspan="4"|World 2
|-
|-
!2-1
!2-1
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|-
|-
!2-3
!2-3
|[[Balloon Burst]]
|[[Balloon Burst (2 vs. 2)|Balloon Burst]]
|-
|-
!2-4
!2-4
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|[[Speed Hockey]]
|[[Speed Hockey]]
|-
|-
!colspan="4"| World 3
!colspan="4"|World 3
|-
|-
!3-1
!3-1
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|[[Bowl Over]]
|[[Bowl Over]]
|-
|-
!colspan="4"| World 4
!colspan="4"|World 4
|-
|-
!4-1
!4-1
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|[[Shell Shocked]]
|[[Shell Shocked]]
|-
|-
!colspan="4"| World 5
!colspan="4"|World 5
|-
|-
!5-1
!5-1
|{{color-link|Magnet Carta|gold}}
|{{color-link|gold|Magnet Carta}}
|rowspan=6|2 vs. 2
|rowspan=6|2 vs. 2
|rowspan=6|[[File:MP2 Mini-Game Coaster W5.png|250px]]
|rowspan=6|[[File:MP2 Mini-Game Coaster W5.png|250px]]
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|[[Toad Bandstand]]
|[[Toad Bandstand]]
|-
|-
!colspan="4"| World 6
!colspan="4"|World 6
|-
|-
!6-1
!6-1
|{{color-link|Quicksand Cache|gold}}
|{{color-link|gold|Quicksand Cache}}
|rowspan=6|1 vs. 3
|rowspan=6|1 vs. 3
|rowspan=6|[[File:MP2 Mini-Game Coaster W6.png|250px]]
|rowspan=6|[[File:MP2 Mini-Game Coaster W6.png|250px]]
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|[[Bob-omb Barrage]]
|[[Bob-omb Barrage]]
|-
|-
!colspan="4"| World 7
!colspan="4"|World 7
|-
|-
!7-1
!7-1
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|-
|-
!7-2
!7-2
|[[Mecha-Marathon]]
|[[Mecha Marathon|Mecha-Marathon]]
|-
|-
!7-3
!7-3
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|[[Platform Peril]]
|[[Platform Peril]]
|-
|-
!colspan="4"| World 8
!colspan="4"|World 8
|-
|-
!8-1
!8-1
|{{color-link|Deep Sea Salvage|gold}}
|{{color-link|gold|Deep Sea Salvage}}
|rowspan=6|4-player
|rowspan=6|4-player
|rowspan=6|[[File:MP2 Mini-Game Coaster W8.png|250px]]
|rowspan=6|[[File:MP2 Mini-Game Coaster W8.png|250px]]
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|[[Bombs Away (minigame)|Bombs Away]]
|[[Bombs Away (minigame)|Bombs Away]]
|-
|-
!colspan="4"| World 9
!colspan="4"|World 9
|-
|-
!GOAL
!GOAL
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|[[File:MP2 Mini-Game Coaster W9.png|250px]]
|[[File:MP2 Mini-Game Coaster W9.png|250px]]
|}
|}
After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three [[Koopa Kid|Baby Bowser]]s. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.


After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three [[Koopa Kid|Baby Bowsers]]. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.
==Names in other languages==
{{foreign names
|Spa=Montaña Minijuego
|SpaM=Minigame Mountain
|Ger=Minispiel-Bahn
|GerM=Minigame Track
|Jap=ミニゲームコースター
|JapR=Minigēmu Kōsutā
|JapM=Minigame Coaster
|Fre=Montagne Mini-Jeux
|FreM=Minigame Mountain
|Ita=Minigioco Ottovolante
|ItaM=Rollercoaster minigames
}}


[[Category:Locations]]
[[Category:Locations]]
[[Category:Unlockables]]
[[Category:Mario Party 2 minigames]]
[[Category:Mario Party 2 minigames]]
[[Category:Mario Party 2]]
[[Category:Mario Party 2]]

Latest revision as of 09:00, December 2, 2024

The Mini-Game Coaster in the game Mario Party 2.
The Mini-Game Coaster

The Mini-Game Coaster is a feature in the Mini-Game Land of Mario Party 2. Although the setting is different with some additional features, the concept is identical to Mini-Game Island from Mario Party. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from Woody. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three).

Mario and Luigi in the Mini-Game Coaster in the game Mario Party 2.
Mario and Luigi getting on the Mini-Game Coaster

The objective is to reach the goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. If the player misses and loses their last life, they are given a Game Over and must restart at the beginning of the world. After obtaining 100 coins, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10).

All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for Rainbow Run and Dungeon Dash) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) and coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, as well as unlocking the Hard course; and beating the Hard course lets the player buy Battle minigames.

Spaces[edit]

  • Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
  • Toad Save Space - Appears at the beginning of every world. Here players save their progress.

Levels[edit]

Level Mini-game Type Image
World 1
1-1 Bumper Balls 4-player World 1 in the Mini-Game Coaster in the game Mario Party 2.
1-2 Roll Call
1-3 Tile Driver
1-4 Slot Car Derby
World 2
2-1 Cake Factory 2 vs. 2 World 2 in the Mini-Game Coaster in the game Mario Party 2.
2-2 Destruction Duet
2-3 Balloon Burst
2-4 Looney Lumberjacks
2-5 Speed Hockey
World 3
3-1 Crane Game 1 vs. 3 World 3 in the Mini-Game Coaster in the game Mario Party 2.
3-2 Look Away
3-3 Archer-ival
3-4 Bowl Over
World 4
4-1 Toad in the Box 4-player World 4 in the Mini-Game Coaster in the game Mario Party 2.
4-2 Tipsy Tourney
4-3 Totem Pole Pound
4-4 Dizzy Dancing
4-5 Shell Shocked
World 5
5-1 Magnet Carta 2 vs. 2 World 5 in the Mini-Game Coaster in the game Mario Party 2.
5-2 Bobsled Run
5-3 Handcar Havoc
5-4 Sky Pilots
5-5 Torpedo Targets
5-6 Toad Bandstand
World 6
6-1 Quicksand Cache 1 vs. 3 World 6 in the Mini-Game Coaster in the game Mario Party 2.
6-2 Lights Out
6-3 Shock, Drop or Roll
6-4 Move to the Music
6-5 Filet Relay
6-6 Bob-omb Barrage
World 7
7-1 Honeycomb Havoc 4-player World 7 in the Mini-Game Coaster in the game Mario Party 2.
7-2 Mecha-Marathon
7-3 Abandon Ship
7-4 Hot Rope Jump
7-5 Skateboard Scamper
7-6 Platform Peril
World 8
8-1 Deep Sea Salvage 4-player World 8 in the Mini-Game Coaster in the game Mario Party 2.
8-2 Shy Guy Says
8-3 Sneak 'n' Snore
8-4 Hexagon Heat
8-5 Lava Tile Isle
8-6 Bombs Away
World 9
GOAL Baby Bowser's Shell Shocked 1 vs. 3 World 9 in the Mini-Game Coaster in the game Mario Party 2.

After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three Baby Bowsers. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ミニゲームコースター[?]
Minigēmu Kōsutā
Minigame Coaster
French Montagne Mini-Jeux[?] Minigame Mountain
German Minispiel-Bahn[?] Minigame Track
Italian Minigioco Ottovolante[?] Rollercoaster minigames
Spanish Montaña Minijuego[?] Minigame Mountain