A Light in the Dark: Difference between revisions
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{{distinguish|A Beam in the Dark}} | {{distinguish|A Beam in the Dark}} | ||
{{ | {{level infobox | ||
|code=Secret 3 | |code=Secret 3 | ||
|image=[[File:A Light in the Dark.png|256px]] | |image=[[File:A Light in the Dark.png|256px]] | ||
|game=''[[Yoshi's Island DS]]'' | |game=''[[Yoshi's Island DS]]'' | ||
|before=[[Castle | |before=[[At Last, Bowser's Castle!|<<]] | ||
|after= | |after=>> | ||
}} | }} | ||
'''A Light in the Dark''' is the secret | '''A Light in the Dark''' is the secret course of [[World 3 (Yoshi's Island DS)|World 3]] in ''[[Yoshi's Island DS]]''. It takes place in a complex [[castle]] lit by many torches. This level's playable [[Yoshi (species)|Yoshi]] is the black Yoshi. | ||
==Layout== | |||
[[Yoshi (species)|Black Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi finds a room inhabited by four [[Piranha Plant]]s and a [[Smiley Flower|flower]]. A chain is nearby which must then be traversed using [[Baby DK]], he then finds a [[Checkpoint Ring|Middle Ring]] and then access Area 2. | |||
After entering Area 2, Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the [[arrow wheel]] to get past some enemies. Once he gets past them, he can grab a [[key]] from the [[vase]]. Afterwards, Yoshi goes down a huge drop, and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Yoshi must use the [[Stork Stop]] to continue, switching to [[Baby Mario]]. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of [[List of enemies|enemies]], and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long [[pit]] to get to a locked door. The player must then enter the door to access Area 3. | After entering Area 2, Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the [[arrow wheel]] to get past some enemies. Once he gets past them, he can grab a [[key]] from the [[vase]]. Afterwards, Yoshi goes down a huge drop, and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Yoshi must use the [[Stork Stop]] to continue, switching to [[Baby Mario]]. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of [[List of enemies|enemies]], and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long [[pit]] to get to a locked door. The player must then enter the door to access Area 3. | ||
At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Yoshi must jump over a few small ledges and platforms before making it to Area 4. | At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Yoshi must jump over a few small ledges and platforms before making it to Area 4. | ||
At the beginning of Area 4 there is a Middle Ring and a few spikes to traverse, Yoshi has to dodge [[Crabble]]s along the way before reaching the [[Goal Ring|goul roulette]]. | At the beginning of Area 4 there is a Middle Ring and a few spikes to traverse, Yoshi has to dodge [[Crabble]]s along the way before reaching the [[Goal Ring|goul roulette]]. | ||
Line 31: | Line 26: | ||
*[[Crabble]]s | *[[Crabble]]s | ||
*[[Woozy Guy]]s | *[[Woozy Guy]]s | ||
==Gallery== | |||
<gallery> | |||
Icon YIDS - Secret3.png|Level icon | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=くらやみに ひをともせ! | |Jap=くらやみに ひをともせ! | ||
|JapR=Kurayami ni | |JapR=Kurayami ni Hi o Tomose! | ||
|JapM=Light Fires in the Darkness! | |JapM=Light Fires in the Darkness! | ||
|Ger=Ein Licht im Dunkeln | |Ger=Ein Licht im Dunkeln | ||
|GerM=A Light in the Dark | |GerM=A Light in the Dark | ||
| | |Fre=Une lueur d'espoir | ||
| | |FreM=A light of hope | ||
|Spa=Una luz en la oscuridad | |Spa=Una luz en la oscuridad | ||
|SpaM=A Light in the Dark | |SpaM=A Light in the Dark | ||
|Ita=Una luce nel buio | |||
|ItaM=A light in the dark | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The level shares its German name with [[A Beam in the Dark]] from ''[[Super Mario 3D World]]''. | *The level shares its German name with [[A Beam in the Dark]] from ''[[Super Mario 3D World]]''. | ||
{{YIDS levels}} | |||
{{YIDS | |||
[[Category:Secret levels]] | [[Category:Secret levels]] | ||
[[Category:Castles]] | [[Category:Castles]] |
Latest revision as of 23:12, June 29, 2024
- Not to be confused with A Beam in the Dark.
Level | |
---|---|
A Light in the Dark | |
Level code | Secret 3 |
Game | Yoshi's Island DS |
<< Directory of levels >> |
A Light in the Dark is the secret course of World 3 in Yoshi's Island DS. It takes place in a complex castle lit by many torches. This level's playable Yoshi is the black Yoshi.
Layout[edit]
Black Yoshi starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then jump over a spike pit, collecting Red Coins along the way. Yoshi finds a room inhabited by four Piranha Plants and a flower. A chain is nearby which must then be traversed using Baby DK, he then finds a Middle Ring and then access Area 2.
After entering Area 2, Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the arrow wheel to get past some enemies. Once he gets past them, he can grab a key from the vase. Afterwards, Yoshi goes down a huge drop, and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Yoshi must use the Stork Stop to continue, switching to Baby Mario. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of enemies, and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long pit to get to a locked door. The player must then enter the door to access Area 3.
At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Yoshi must jump over a few small ledges and platforms before making it to Area 4.
At the beginning of Area 4 there is a Middle Ring and a few spikes to traverse, Yoshi has to dodge Crabbles along the way before reaching the goul roulette.
Enemies[edit]
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | くらやみに ひをともせ![?] Kurayami ni Hi o Tomose! |
Light Fires in the Darkness! | |
French | Une lueur d'espoir[?] | A light of hope | |
German | Ein Licht im Dunkeln[?] | A Light in the Dark | |
Italian | Una luce nel buio[?] | A light in the dark | |
Spanish | Una luz en la oscuridad[?] | A Light in the Dark |
Trivia[edit]
- The level shares its German name with A Beam in the Dark from Super Mario 3D World.