Shriek Mansion 3-8: Difference between revisions

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{{Levelbox
{{level infobox
|title=Shriek Mansion 3-8
|title=Shriek Mansion 3-8
|image=[[File:Shriek Mansion 3-8.png|256px]]
|image=[[File:Shriek Mansion 3-8.png|256px]]
Line 5: Line 5:
|world=[[Shriek Mansion]]
|world=[[Shriek Mansion]]
|game=''[[Super Princess Peach]]''
|game=''[[Super Princess Peach]]''
|boss=[[King Boo]]
|track=Shriek Mansion 2
|song=Shriek Mansion 2<br>[[File:SPP - Music - Shriek Mansion 2.oga]]
|sample=[[File:SPP - Music - Shriek Mansion 2.oga]]
|before=[[Shriek Mansion 3-7|<<]]
|before=[[Shriek Mansion 3-7|<<]]
|after=[[Shriek Mansion 3-9|>>]]
|after=[[Shriek Mansion 3-9|>>]]
}}
}}
'''Shriek Mansion 3-8''' is the eighth level of [[Shriek Mansion]] in ''[[Super Princess Peach]]''.
'''Shriek Mansion 3-8''' is the eighth level of [[Shriek Mansion]] in ''[[Super Princess Peach]]''.
==Layout==
==Layout==
The level starts off in a room with a [[Big Boo]] and a [[Mad Big Boo]], as well as some blocks that need to be hit with [[Perry]] to break. Following this is a platforming segment and some more blocks. At the end of the room is a [[Warp Pipe]]. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of [[Calm Cannon]]s, and a windmill that needs to be spun with the [[Joy (vibe)|Joy]] [[vibe]], doing so will raise a barrier and allow the player to get to the [[Puzzle Piece (Super Princess Peach)|Puzzle Piece]]. Following this is a platforming segment and the [[goal gate]].
The level starts off in a room with a [[Big Boo]] and a [[Mad Big Boo]], as well as some blocks that need to be hit with [[Perry]] to break. Following this is a platforming segment and some more blocks. At the end of the room is a [[Warp Pipe]]. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of [[Calm Cannon]]s, and a windmill that needs to be spun with the [[Joy (vibe)|Joy]] [[vibe]], doing so will raise a barrier and allow the player to get to the [[Puzzle Piece (Super Princess Peach)|Puzzle H Piece 17]]. Following this is a platforming segment and the [[goal gate]].


==Enemies==
==Enemies==
*[[Big Boo]]
*[[Big Boo]]
*[[Mad Big Boo]]
*[[Mad Big Boo]]
*[[Mad Red Paragoomba]]s
*[[M. Red P-Goomba]]s
*[[Mad Boo]]
*[[Mad Boo]]
*[[Calm Cannon]]s
*[[Calm Cannon]]s
*[[Kaboomba|Cannon]]s
*[[Kaboomba|Cannon]]s
*[[Li'l Sparky|Lil' Sparky]]
*[[Lil Sparky|Lil' Sparky]]
*[[Hothead]]s
*[[Hothead]]s
{{SPP}}
{{SPP}}
{{SPP Levels}}
{{SPP levels}}
[[Category:Super Princess Peach levels]]
[[Category:Super Princess Peach levels]]

Latest revision as of 19:42, July 18, 2024

Level
Shriek Mansion 3-8
Shriek Mansion 3-8
Level code Shriek Mansion 3-8
World Shriek Mansion
Game Super Princess Peach
Music track Shriek Mansion 2
Music sample
<< Directory of levels >>

Shriek Mansion 3-8 is the eighth level of Shriek Mansion in Super Princess Peach.

Layout[edit]

The level starts off in a room with a Big Boo and a Mad Big Boo, as well as some blocks that need to be hit with Perry to break. Following this is a platforming segment and some more blocks. At the end of the room is a Warp Pipe. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of Calm Cannons, and a windmill that needs to be spun with the Joy vibe, doing so will raise a barrier and allow the player to get to the Puzzle H Piece 17. Following this is a platforming segment and the goal gate.

Enemies[edit]