Shriek Mansion 3-8: Difference between revisions
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{{ | {{level infobox | ||
|title=Shriek Mansion 3-8 | |title=Shriek Mansion 3-8 | ||
|image=[[File:Shriek Mansion 3-8.png|256px]] | |image=[[File:Shriek Mansion 3-8.png|256px]] | ||
Line 5: | Line 5: | ||
|world=[[Shriek Mansion]] | |world=[[Shriek Mansion]] | ||
|game=''[[Super Princess Peach]]'' | |game=''[[Super Princess Peach]]'' | ||
| | |track=Shriek Mansion 2 | ||
| | |sample=[[File:SPP - Music - Shriek Mansion 2.oga]] | ||
|before=[[Shriek Mansion 3-7|<<]] | |before=[[Shriek Mansion 3-7|<<]] | ||
|after=[[Shriek Mansion 3-9|>>]] | |after=[[Shriek Mansion 3-9|>>]] | ||
}} | }} | ||
'''Shriek Mansion 3-8''' is the eighth level of [[Shriek Mansion]] in ''[[Super Princess Peach]]''. | '''Shriek Mansion 3-8''' is the eighth level of [[Shriek Mansion]] in ''[[Super Princess Peach]]''. | ||
==Layout== | ==Layout== | ||
The level starts off in a room with a [[Big Boo]] and a [[Mad Big Boo]], as well as some blocks that need to be hit with [[Perry]] to break. Following this is a platforming segment and some more blocks. At the end of the room is a [[Warp Pipe]]. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of [[Calm Cannon]]s, and a windmill that needs to be spun with the [[Joy (vibe)|Joy]] [[vibe]], doing so will raise a barrier and allow the player to get to the [[Puzzle Piece (Super Princess Peach)|Puzzle Piece]]. Following this is a platforming segment and the [[goal gate]]. | The level starts off in a room with a [[Big Boo]] and a [[Mad Big Boo]], as well as some blocks that need to be hit with [[Perry]] to break. Following this is a platforming segment and some more blocks. At the end of the room is a [[Warp Pipe]]. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of [[Calm Cannon]]s, and a windmill that needs to be spun with the [[Joy (vibe)|Joy]] [[vibe]], doing so will raise a barrier and allow the player to get to the [[Puzzle Piece (Super Princess Peach)|Puzzle H Piece 17]]. Following this is a platforming segment and the [[goal gate]]. | ||
==Enemies== | ==Enemies== | ||
*[[Big Boo]] | *[[Big Boo]] | ||
*[[Mad Big Boo]] | *[[Mad Big Boo]] | ||
*[[ | *[[M. Red P-Goomba]]s | ||
*[[Mad Boo]] | *[[Mad Boo]] | ||
*[[Calm Cannon]]s | *[[Calm Cannon]]s | ||
*[[Kaboomba|Cannon]]s | *[[Kaboomba|Cannon]]s | ||
*[[ | *[[Lil Sparky|Lil' Sparky]] | ||
*[[Hothead]]s | *[[Hothead]]s | ||
{{SPP}} | {{SPP}} | ||
{{SPP | {{SPP levels}} | ||
[[Category:Super Princess Peach levels]] | [[Category:Super Princess Peach levels]] |
Latest revision as of 19:42, July 18, 2024
Level | |||
---|---|---|---|
Shriek Mansion 3-8 | |||
Level code | Shriek Mansion 3-8 | ||
World | Shriek Mansion | ||
Game | Super Princess Peach | ||
Music track | Shriek Mansion 2 | ||
| |||
<< Directory of levels >> |
Shriek Mansion 3-8 is the eighth level of Shriek Mansion in Super Princess Peach.
Layout[edit]
The level starts off in a room with a Big Boo and a Mad Big Boo, as well as some blocks that need to be hit with Perry to break. Following this is a platforming segment and some more blocks. At the end of the room is a Warp Pipe. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of Calm Cannons, and a windmill that needs to be spun with the Joy vibe, doing so will raise a barrier and allow the player to get to the Puzzle H Piece 17. Following this is a platforming segment and the goal gate.