World 2-3 (Super Mario Bros.): Difference between revisions

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{{italic title|World 2-3 (''Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 2-3
|image=[[File:SMB NES World 2-3 Screenshot.png]]
|image=[[File:SMB NES World 2-3 Screenshot.png|200px]]
|code=2-3
|code=World 2-3
|world=[[World 2 (Super Mario Bros.)|World 2]]
|world=[[World 2 (Super Mario Bros.)|World 2]]
|game=''[[Super Mario Bros.]]''
|game=''[[Super Mario Bros.]]''
|limit=300 seconds
|limit=300 seconds
|beforealt=
|previous=[[World 2-2 (Super Mario Bros.)|World 2-2]]
|before=[[World 2-2 (Super Mario Bros.)|<<]]
|next=[[World 2-4 (Super Mario Bros.)|World 2-4]]
|after=[[World 2-4 (Super Mario Bros.)|>>]]
|directory=[[Super Mario Bros.#Worlds and levels|''Super Mario Bros.'' levels]]
|secret=
|track=[[Ground Theme (Super Mario Bros.)|Ground Theme]]
|sample=[[File:SMB Overworld Theme.oga]]
}}
}}
'''World 2-3''' is the third level of [[World 2 (Super Mario Bros.)|World 2]] in ''[[Super Mario Bros.]]'' and the seventh level overall in said game.
'''World 2-3''' is the third level of [[World 2 (Super Mario Bros.)|World 2]] in ''[[Super Mario Bros.]]'' and the seventh level overall in said game.


==Layout==
==Layout==
World 2-3 is made up of long bridges the player must run and jump across while avoiding an endless array of jumping [[Cheep Cheep|Cheep-cheep]]s. If the player is running, the Cheep-cheeps will usually jump up behind the player, though if the player is walking, they will jump from the front and there is a high chance of the player getting hit. The player also needs to jump across some small platforms that are placed in the second half of the stage. In the only [[? Block]] is a power-up. If the player reaches the stone steps at the end, the Cheep-cheeps will stop jumping from below.
World 2-3 is made up of long [[bridge]]s the player must run and jump across while avoiding an endless array of jumping [[Cheep Cheep|Cheep-cheep]]s. If the player is running, the Cheep-cheeps will usually jump up behind the player, though if the player is walking, they will jump from the front and there is a high chance of the player getting hit. The player also needs to jump across some small platforms that are placed in the second half of the stage. In the only [[? Block]] is a power-up. If the player reaches the stone steps at the end, the Cheep-cheeps will stop jumping from below.
 
In [[Hard Mode]] and ''[[VS. Super Mario Bros.]]'', this level is a clone of [[World 7-3 (Super Mario Bros.)|World 7-3]], and features Koopa Troopas and Koopa Paratroopas.


===''Super Mario Bros. Deluxe'' challenges===
===''Super Mario Bros. Deluxe'' challenges===
Line 26: Line 28:


==Enemies==
==Enemies==
{|class="wikitable"
{|class=wikitable style=text-align:center
|-
!Sprite
!Name
!Name
!Count
!Count
|-
|-
|[[File:SMB Swimming Cheep Cheep Sprite.gif]]<br>[[Cheep-cheep]]
|[[File:SMB Swimming Cheep Cheep Sprite.gif]]
|[[Cheep Cheep|Cheep-cheep]] (red)
|(infinitely spawned off screen from the bottom)  
|(infinitely spawned off screen from the bottom)  
|}
|}


==Level statistics==
==Items==
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom|Magic Mushroom]] or [[Fire Flower]])
{|class=wikitable style=text-align:center
*[[1-Up Mushroom|1 up Mushroom]]s: 0
!Sprite
*Secret areas: 0
!Name
* Coins needed to collect in order to enable hidden 1-Up in 3-1: 35
!Count
!Notes
|-
|[[File:SMBCoin.gif]]
|[[Coin]]
|35
|All the coins are found in open air. The player needs to collect all the coins in order to enable the hidden 1-Up in 3-1.
|-
|[[File:SMB Supermushroom.png]]
|[[Super Mushroom|Magic Mushroom]]
|1
|Replaced by Fire Flowers if Mario is already [[Super Mario (form)|Super Mario]].
|-
|[[File:Fire Flower SMB.gif]]
|[[Fire Flower]]
|1
|Replaces Magic Mushrooms if Mario is Super Mario.
|}


==Level map==
==Level map==
{{Wide image|SMB NES World 2-3 Map.png|3792|Map of World 2-3}}
{{Wide image|SMB NES World 2-3 Map.png|3792|Map of World 2-3}}


{{SMB Levels}}
{{SMB levels}}
[[Category:Sky Locations]]
[[Category:Bridges]]
[[Category:Super Mario Bros. Levels]]
[[Category:Sky areas]]
[[Category:Grasslands]]
[[Category:Super Mario Bros. levels]]
[[it:Mondo 2-3 (Super Mario Bros.)]]
[[it:Mondo 2-3 (Super Mario Bros.)]]

Latest revision as of 12:29, April 28, 2025

Level
World 2-3
World 2-3 screenshot of SMB
Level code 2-3
World World 2
Game Super Mario Bros.
Time limit 300 seconds
Music track Ground Theme
Music sample
Level progression
← Previous
World 2-2
Next →
World 2-4
Super Mario Bros. levels

World 2-3 is the third level of World 2 in Super Mario Bros. and the seventh level overall in said game.

Layout

World 2-3 is made up of long bridges the player must run and jump across while avoiding an endless array of jumping Cheep-cheeps. If the player is running, the Cheep-cheeps will usually jump up behind the player, though if the player is walking, they will jump from the front and there is a high chance of the player getting hit. The player also needs to jump across some small platforms that are placed in the second half of the stage. In the only ? Block is a power-up. If the player reaches the stone steps at the end, the Cheep-cheeps will stop jumping from below.

In Hard Mode and VS. Super Mario Bros., this level is a clone of World 7-3, and features Koopa Troopas and Koopa Paratroopas.

Super Mario Bros. Deluxe challenges

In Super Mario Bros. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. The Yoshi Egg is found in a Hidden Block directly in the center of the second grass platform, and the score to beat is 23000. The Red Coin locations are:

  • Over the second bridge with the other coins
  • Just before the grass platform in the middle of the level, over the gap
  • On the edge of the low platform
  • Above the center small platform
  • On the ground next to the flagpole

Enemies

Sprite Name Count
A sprite of a Cheep Cheep. Cheep-cheep (red) (infinitely spawned off screen from the bottom)

Items

Sprite Name Count Notes
A Coin from Super Mario Bros. Coin 35 All the coins are found in open air. The player needs to collect all the coins in order to enable the hidden 1-Up in 3-1.
A sprite from Super Mario Bros., depicting a Magic Mushroom. Magic Mushroom 1 Replaced by Fire Flowers if Mario is already Super Mario.
Fire Flower Fire Flower 1 Replaces Magic Mushrooms if Mario is Super Mario.

Level map