Foyer (Luigi's Mansion): Difference between revisions

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{{italic title|Foyer (''Luigi's Mansion'')}}
{{italic title|id=yes}}__NOTOC__
{{roombox
{{LM room infobox
|title=Foyer
|image=[[File:Foyer.png|250px]]
|image=[[File:Foyer.png|250px]]
Luigi in the Foyer
|area=Area One
|area=Area One
}}
}}
The '''Foyer''' (referred to as the '''Entrance''' in a pre-release version)<ref>{{file link|LM Prerelease Foyer Entrance.jpg}}</ref> is a location in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS version]]. It is the first room of Area One to be explored, the first room overall to be explored, and always the first room to be explored during a new visit, including [[Luigi]]'s first visit. The Foyer is the only room, excluding the hallways, with two floors. Initially, all three sets of doors are locked, with the doors on the first floor being blocked off by a special force field. There are two vases and a drawer on the second floor, all of which are empty. On the first floor, there is a [[Mirror (object)|mirror]] covered by a cloth that Luigi can vacuum up. The Foyer also has a large chandelier, and if Luigi steps underneath the chandelier, it spins and falls to the floor a few seconds later, damaging Luigi if he is hit. [[Chauncey]]'s laughter sound is heard whenever the chandelier hits the ground, suggesting that it is controlled by Chauncey. After Chauncey is captured, this event no longer occurs.


The '''Foyer''' (known as '''Entrance''' in a pre-release version)<ref>{{media link|LM Prerelease Foyer Entrance.jpg}}</ref> is the entrance to [[Luigi's Mansion (place)|Luigi's Mansion]] in the [[Luigi's Mansion|eponymous game]].
When Luigi first enters the Foyer, let alone the mansion itself, every door in the room is locked, including the double doors on the first floor, the double doors on the second floor, and the door in the west wall on the second floor. Upon attempting to open the double doors on the second floor, Luigi hears a strange sound and walks down to the first floor, where the transparent figure of a [[Gold Ghost]] appears holding a [[Key]]. After a moment, it drops the key and levitates over the stairs and through the doors on the second floor. With the key, Luigi can unlock the doors to enter the [[Parlor (Luigi's Mansion)|Parlor]].


When [[Luigi]] first explores the mansion, he finds that the door to the [[Parlor (Luigi's Mansion)|Parlor]] is locked. He then hears a ghost cackle. He heads downstairs and sees a [[Gold Ghost]], who drops the [[key]] to the Parlor.
[[File:Luigi's Mansion 3DS Foyer.jpg|thumb|250px|left|The Foyer as it appears in the Nintendo 3DS remake.]]
After Luigi meets [[Professor E. Gadd]] and receives the [[Poltergust 3000]], he returns to the Foyer, and while its general layout is the same, a [[Toad (species)|Toad]] now appears sobbing near the west staircase. If spoken to, the Toad reveals he was sent by [[Princess Peach]] to find Mario due to his extended absence. If Luigi vows to find Mario, the Toad lights up, as does the room. From this point on, Luigi can speak to the Toad at any time to save his progress, except during the [[blackout]], since Toad does not appear during it.


Later on, when Luigi gets the [[Poltergust 3000]], he finds [[Toad]] crying over [[Mario]]'s absence. After Luigi tells him that he will find Mario, Toad becomes happy, and the room's lights turn on.
Unlocking the door on the west side of the second floor requires Luigi to obtain the key in the [[Wardrobe Room]]. Before unlocking this door, Professor E. Gadd calls Luigi to inform him of the nearby [[portrait ghost]]s. This door leads to a hallway connecting to the [[Study (Luigi's Mansion)|Study]], [[Master Bedroom (Luigi's Mansion)|Master Bedroom]], [[Nursery]], and [[The Twins' Room]]. Later on, the doors on the first floor can be unlocked once Luigi has the Main Hall Key, obtained after defeating [[Chauncey]].


Luigi never encounters any ghosts in the Foyer, even during the blackout (except for the Gold Ghost that drops the key to the Parlor at the start of the game). All the [[Mirror (object)|mirror]]s (except for the one in the [[Mirror Room]]) link to the Foyer, including its own mirror.
Excluding the Gold Ghost at the start, the Foyer is one of the few rooms to not have any ghosts, including [[Boo]]s. However, after Luigi releases every Boo from the [[Storage Room (Luigi's Mansion)|Storage Room]], the Toad in the Foyer claims that he saw a large Boo pass by.


In the [[Luigi's Mansion (Nintendo 3DS)|remake]], Luigi can go back to [[The Lab|E. Gadd's lab]] at any time by exiting through the entrance. This is, however, impossible during the [[blackout]] due to a "mysterious force" blocking the entrance.
If Luigi uses the [[Game Boy Horror]] to scan any of the mirrors, including the one in the Foyer but not the one in the [[Mirror Room]], he is teleported to the center of the Foyer.


==Description==
In the [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS remake]], Luigi may exit the mansion and return to the [[Lab]] at any time by exiting through the entrance in the Foyer, except during the blackout, since there is a "mysterious force" blocking the entrance.
[[File:Luigi's Mansion 3DS Foyer.jpg|thumb|left|The Foyer in the Nintendo 3DS remake.]]
{{br|left}}
The Foyer is the only room (excluding hallways) to have two floors. At first, the door on the first floor is blocked by a force field and requires a special pink key to disappear (which is obtained by defeating [[Chauncey]]).


The second floor's north doors lead to the Parlor, while the west door leads to a hallway with the [[Study (Luigi's Mansion)|Study]], [[Master Bedroom (Luigi's Mansion)|Master Bedroom]], [[Nursery]], and [[The Twins' Room]].
==Treasure==
 
*'''[[Coin]]s:''' 28 (140,000 G)
Just above the entrance's rug is a big chandelier. If Luigi steps underneath it, it spins and falls to the floor. (Luigi gets injured if he is hit by it.) He can then hear Chauncey's laugh, implying that he caused the chandelier to fall to the ground. After Luigi completes Area 1, more specifically, after defeating Chauncey, the chandelier no longer collapses to the floor, trying to hit Luigi.
**5 appear by vacuuming the lantern hanging above the doors on the first floor.
{{br}}
**15 appear by vacuuming the chandelier.
 
**3 appear on the left side of the second floor.
==Other appearances==
**5 appear on the right side of the second floor.
[[Mansion Patrol]], one of the [[minigame]]s of ''[[Super Paper Mario]]'', takes place inside of an area which resembles the Foyer.
*'''[[Bill]]s:''' 15 (300,000 G)
 
**Every bill is obtained by vacuuming the chandelier.
{{LM Mansion Map}}


==Names in other languages==
==Names in other languages==
{{LM mansion map}}
{{foreign names
{{foreign names
|Jap=エントランス
|Jap=エントランス
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|Spa=El vestíbulo
|Spa=El vestíbulo
|SpaM=The foyer
|SpaM=The foyer
|Fra=Hall
|Fre=Hall
|FraM=Hall
|FreM=Hall
|Ger=Foyer
|Ger=Foyer
|GerM=Foyer
|GerM=Foyer
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}}
}}


==Trivia==  
==Trivia==
*Between Area 2 and 3, if the player talks to Toad, he will tell him that he saw a big Boo fly around, which likely signifies [[Boolossus]].
*The pause screen shows an image of the Foyer [[List of Luigi's Mansion pre-release and unused content|reminiscent]] of the scenes in the Space World 2000 trailer.
*The pause screen shows an image of the Foyer [[List of Luigi's Mansion pre-release and unused content|reminiscent]] of the scenes in the Space World 2000 trailer.
*In the PAL version, the left drawer will always contain a [[Heart]], while in the NTSC version, there is none.
*[[Mansion Patrol]], one of the [[minigame]]s in ''[[Super Paper Mario]]'', takes place within an area resembling the Foyer.


==References==
==References==
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{{LM}}
{{LM}}
[[Category:Luigi's Mansion Places]]
[[Category:Luigi's Mansion locations]]
[[de:Foyer (Luigis Villa)]]
[[de:Foyer (Luigis Villa)]]
[[it:Atrio (Luigi's Mansion)]]
[[it:Atrio (Luigi's Mansion)]]

Latest revision as of 15:31, October 21, 2024

Foyer
The Foyer from Luigi's Mansion
Area Area One

The Foyer (referred to as the Entrance in a pre-release version)[1] is a location in Luigi's Mansion and its Nintendo 3DS version. It is the first room of Area One to be explored, the first room overall to be explored, and always the first room to be explored during a new visit, including Luigi's first visit. The Foyer is the only room, excluding the hallways, with two floors. Initially, all three sets of doors are locked, with the doors on the first floor being blocked off by a special force field. There are two vases and a drawer on the second floor, all of which are empty. On the first floor, there is a mirror covered by a cloth that Luigi can vacuum up. The Foyer also has a large chandelier, and if Luigi steps underneath the chandelier, it spins and falls to the floor a few seconds later, damaging Luigi if he is hit. Chauncey's laughter sound is heard whenever the chandelier hits the ground, suggesting that it is controlled by Chauncey. After Chauncey is captured, this event no longer occurs.

When Luigi first enters the Foyer, let alone the mansion itself, every door in the room is locked, including the double doors on the first floor, the double doors on the second floor, and the door in the west wall on the second floor. Upon attempting to open the double doors on the second floor, Luigi hears a strange sound and walks down to the first floor, where the transparent figure of a Gold Ghost appears holding a Key. After a moment, it drops the key and levitates over the stairs and through the doors on the second floor. With the key, Luigi can unlock the doors to enter the Parlor.

The Foyer as it appears in the Nintendo 3DS remake.

After Luigi meets Professor E. Gadd and receives the Poltergust 3000, he returns to the Foyer, and while its general layout is the same, a Toad now appears sobbing near the west staircase. If spoken to, the Toad reveals he was sent by Princess Peach to find Mario due to his extended absence. If Luigi vows to find Mario, the Toad lights up, as does the room. From this point on, Luigi can speak to the Toad at any time to save his progress, except during the blackout, since Toad does not appear during it.

Unlocking the door on the west side of the second floor requires Luigi to obtain the key in the Wardrobe Room. Before unlocking this door, Professor E. Gadd calls Luigi to inform him of the nearby portrait ghosts. This door leads to a hallway connecting to the Study, Master Bedroom, Nursery, and The Twins' Room. Later on, the doors on the first floor can be unlocked once Luigi has the Main Hall Key, obtained after defeating Chauncey.

Excluding the Gold Ghost at the start, the Foyer is one of the few rooms to not have any ghosts, including Boos. However, after Luigi releases every Boo from the Storage Room, the Toad in the Foyer claims that he saw a large Boo pass by.

If Luigi uses the Game Boy Horror to scan any of the mirrors, including the one in the Foyer but not the one in the Mirror Room, he is teleported to the center of the Foyer.

In the Nintendo 3DS remake, Luigi may exit the mansion and return to the Lab at any time by exiting through the entrance in the Foyer, except during the blackout, since there is a "mysterious force" blocking the entrance.

Treasure[edit]

  • Coins: 28 (140,000 G)
    • 5 appear by vacuuming the lantern hanging above the doors on the first floor.
    • 15 appear by vacuuming the chandelier.
    • 3 appear on the left side of the second floor.
    • 5 appear on the right side of the second floor.
  • Bills: 15 (300,000 G)
    • Every bill is obtained by vacuuming the chandelier.

Names in other languages[edit]

AnteroomBalcony (2F)FoyerFoyerMaster Bedroom (Luigi's Mansion)NurseryParlorStudyWardrobe RoomBall RoomBathroom (1F)BoneyardButler's RoomConservatoryDining RoomGraveyardHidden RoomKitchenLaundry RoomMirror RoomStorage RoomWashroom (1F)Astral HallBalcony (3F)Bathroom (2F)Billiards RoomBottom of the WellCourtyardFortune-teller's RoomNana's RoomObservatoryProjection RoomRec RoomSafari RoomTea RoomThe Twins' RoomWashroom (2F)ArmoryThe Artist's StudioBreaker RoomCellarCeramics StudioClockwork RoomCold StorageGuest RoomPipe RoomRoofSealed RoomSecret AltarSitting RoomTelephone RoomLuigi's Mansion Map. Yellow rooms are in Area One, blue rooms are in Area Two, green rooms are in Area Three, and red rooms are in Area Four. The Secret Altar is colored gray, as it is its own area.
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese エントランス[?]
entoransu
Entrance
French Hall[?] Hall
German Foyer[?] Foyer
Italian Atrio[?] Atrium
Spanish El vestíbulo[?] The foyer

Trivia[edit]

References[edit]