Spiky Spike Bridge: Difference between revisions

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{{Levelbox
{{level infobox
|image=[[File:Spiky Spike Bridge.jpg|250px]]
|image=[[File:Spiky Spike Bridge.jpg|250px]]
|code={{world|bowser|1}}
|code={{world|bowser|1}}
|world=[[World Bowser]]
|world=[[World Bowser]]
|game=''[[Super Mario 3D World]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|limit=400 seconds  
|limit=400 seconds  
|before=[[Bowser's Lava Lake Keep|<<]]
|before=[[Bowser's Lava Lake Keep|<<]]
|after=[[Plessie's Dune Downhill|>>]] [[Cookie Cogworks|>>]]
|after=[[Plessie's Dune Downhill|>>]] [[Cookie Cogworks|>>]]
}}
}}
'''Spiky Spike Bridge''', otherwise named '''{{world|bowser|1}}''', is the first level in [[World Bowser]] from ''[[Super Mario 3D World]]'', becoming accessible after the completion of [[World Castle]]. Completing this level unlocks both [[Plessie's Dune Downhill]] and [[Cookie Cogworks]].
'''Spiky Spike Bridge''', otherwise named '''{{world|bowser|1}}''', is the first level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of [[World Castle]]. Completing this level unlocks both [[Plessie's Dune Downhill]] and [[Cookie Cogworks]].


==Layout==
==Layout==
This level starts in an area with some [[Parabones]], as well as some bridges which reveal spikes in a set pattern. A nearby [[Warp Box]] takes the player to an area filled with more Parabones, [[Fire Bro]]s., and the aforementioned bridges. Another Warp Box brings the player to the [[Checkpoint Flag]] and a Warp Box which leads to an area with more Parabones and spiky bridges. The player will eventually need to hop on a spiky moving platform which leads them to an area which houses the [[Goal Pole]].
This level starts in an area with some [[Parabones]], as well as some bridges which reveal spikes in a set pattern. A nearby [[Warp Box]] takes the player to an area filled with more Parabones, [[Fire Bro]]s., and the aforementioned bridges. Another Warp Box brings the player to the [[Checkpoint Flag]] and a [[Warp Box]] which leads to an area with more Parabones and spiky bridges. The player will eventually need to hop on two spiky moving platforms which lead them to a Warp Box that takes them to an area with the [[Goal Pole]].


==[[Green Star]]s==
==Collectables==
*'''Green Star 1''': The player must head left of the first [[Fire Bro]]. There, the player must use the [[Cat Mario|cat form]] to climb up a pillar to reach the first green star.
===[[Green Star]]s===
*'''Green Star 2''': After the stamp, the player must use the cat form to climb a wall to find a [[Mystery Box]] that leads to a room with the green star.
{| class="wikitable" style="text-align: center"
*'''Green Star 3''': After a large infestation of [[Parabones]], the third green star is on a [[Donut Block]].
!Image
!Location
|-
|[[File:SM3DW WB-1 1st Green Star.jpg|150px]]
|The player must head left of the first [[Fire Bro]]. There, the player must use the [[Cat Mario|cat form]] to climb up a pillar to reach the first Green Star.
|-
|[[File:SM3DW WB-1 2nd Green Star.jpg|150px]]
|After the stamp, the player must use the cat form to climb a wall to find a [[Mystery Box]] that leads to a room with the second Green Star.
|-
|[[File:SM3DW WB-1 3rd Green Star.jpg|150px]]
|After a large infestation of [[Parabones]], the third Green Star is on a [[Donut Block]].
|}


==[[Stamp (Super Mario 3D World)|Stamp]]==
===[[List of Super Mario 3D World stamps|Stamp]]===
[[File:ParabonesStamp-SM3DW.png|99px|right]]
{{Multiple image
*After the checkpoint, the player must head southwest to find the stamp (shown above). The stamp is Parabones.
|align=right
|direction=horizontal
|width=100
|image1=SM3DW-ParabonesStamp.png
|alt1=Wii U version
|image2=SM3DW_BF_ParabonesStamp.png
|alt2=Switch version
}}
 
{| class="wikitable" style="text-align: center"
!Image
!Location
|-
|[[File:SM3DW Spiky Spike Bridge stamp.jpg|150px]]
|After the checkpoint, the player must head southwest to find the stamp (shown above). The stamp is a [[Parabones]].
|}


==Enemies==
==Enemies==
<gallery>
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
Para Dry Bones Artwork - Super Mario 3D World.png|[[Parabones]]
!class=unsortable|Image
Fire Bro SM3DW Prima.jpg|[[Fire Bro]]s.
!Name
</gallery>
!Count
|-
|[[File:Para Dry Bones Artwork - Super Mario 3D World.png|50px]]
|[[Parabones]]
|18
|-
|[[File:Fire Bro SM3DW Prima.jpg|50px]]
|[[Fire Bro]]
|3
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=トゲトゲブリッジ
|Jpn=トゲトゲブリッジ
|JapR=Toge toge burijji
|JpnR=Toge toge burijji
|JapM=Prickly Bridge
|JpnM=Prickly Bridge
|Spa=Pasarelas espinosas
|Spa=Pasarelas espinosas
|SpaM=Thorny runways
|SpaM=Thorny runways
Line 46: Line 81:
|RusR=Bitva na kolyuchih mostah
|RusR=Bitva na kolyuchih mostah
|RusM=Fight on spiky bridges
|RusM=Fight on spiky bridges
|ChiS=尖刺桥
|ChiSR=Jiāncìqiáo
|ChiSM=Spike Bridge
|ChiT=尖刺橋
|ChiTR=Jiāncìqiáo
|ChiTM=Spike Bridge
|Kor=뾰족뾰족 브리지
|KorR=Ppyojok-ppyojok Beuriji
|KorM=Prickly Bridge
}}
}}


{{SM3DW Levels}}
==Notes==
{{SM3DW}}
*In the third section of this level, the player can perform an infinite 1-Up trick by grouping the [[Parabones]] in one spot and [[stomp]]ing on them indefinitely, since they follow the player and regenerate after being stomped on.
[[Category:Super Mario 3D World Levels]]
 
{{SM3DW levels}}
[[Category:Fortresses]]
[[Category:Bridges]]
[[Category:Super Mario 3D World levels]]
[[de:Kampf auf den Stachelbrücken]]
[[de:Kampf auf den Stachelbrücken]]

Latest revision as of 07:27, March 12, 2025

Level
Spiky Spike Bridge
Spiky Spike Bridge in the game Super Mario 3D World
Level code World Bowser-1
World World Bowser
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Time limit 400 seconds
<< Directory of levels >> >>

Spiky Spike Bridge, otherwise named World Bowser-1, is the first level in World Bowser from Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury, becoming accessible after the completion of World Castle. Completing this level unlocks both Plessie's Dune Downhill and Cookie Cogworks.

Layout[edit]

This level starts in an area with some Parabones, as well as some bridges which reveal spikes in a set pattern. A nearby Warp Box takes the player to an area filled with more Parabones, Fire Bros., and the aforementioned bridges. Another Warp Box brings the player to the Checkpoint Flag and a Warp Box which leads to an area with more Parabones and spiky bridges. The player will eventually need to hop on two spiky moving platforms which lead them to a Warp Box that takes them to an area with the Goal Pole.

Collectables[edit]

Green Stars[edit]

Image Location
Where to find a Green Star The player must head left of the first Fire Bro. There, the player must use the cat form to climb up a pillar to reach the first Green Star.
Where to find a Green Star After the stamp, the player must use the cat form to climb a wall to find a Mystery Box that leads to a room with the second Green Star.
Where to find a Green Star After a large infestation of Parabones, the third Green Star is on a Donut Block.

Stamp[edit]

Wii U version
Switch version
Image Location
Where to find a stamp After the checkpoint, the player must head southwest to find the stamp (shown above). The stamp is a Parabones.

Enemies[edit]

Image Name Count
Artwork of a Parabones from Super Mario 3D World. Parabones 18
A Fire Bro from Super Mario 3D World. Fire Bro 3

Names in other languages[edit]

Language Name Meaning Notes
Japanese トゲトゲブリッジ[?]
Toge toge burijji
Prickly Bridge
Chinese (simplified) 尖刺桥[?]
Jiāncìqiáo
Spike Bridge
Chinese (traditional) 尖刺橋[?]
Jiāncìqiáo
Spike Bridge
Dutch Onheilspellende spijkerbruggen[?] Ominous nail brigdes
German Kampf auf den Stachelbrücken[?] Fight on the Spike Bridges
Italian Ponti aguzzi[?] Sharp bridges
Korean 뾰족뾰족 브리지[?]
Ppyojok-ppyojok Beuriji
Prickly Bridge
Portuguese Pontes pontiagudas[?] Pointed bridges
Russian Битва на колючих мостах[?]
Bitva na kolyuchih mostah
Fight on spiky bridges
Spanish Pasarelas espinosas[?] Thorny runways

Notes[edit]

  • In the third section of this level, the player can perform an infinite 1-Up trick by grouping the Parabones in one spot and stomping on them indefinitely, since they follow the player and regenerate after being stomped on.