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[[File:WL3_S_OutOfTheWoods9.PNG|thumb|N1 Out of the Woods]] | [[File:WL3_S_OutOfTheWoods9.PNG|thumb|N1 Out of the Woods]] | ||
'''Out of the Woods''' is | '''Out of the Woods''' is the first level on the northern side of the [[music box (world)|music box world]] in ''[[Wario Land 3]]'' and the only level available at the beginning of the game. It takes place in a forest, where there are various tall trees. The level is divided into three areas. The first and leftmost area is smaller in size compared to the other two. The second and middle area is a taller area that contains an entrance to the underground and also another entrance to deep inside the forest with a water current. The third and rightmost area contains a large tree with a face, which is hollow and can be entered after obtaining the necessary treasure. The boss found in this level is [[Anonster]], who is inside said tree. | ||
==Enemies== | |||
*[[Spearhead (enemy)|Spearhead]] (12) | |||
*[[Webber]] (3) | |||
*[[Silky|Silkies]] (11) | |||
*[[Flame (Wario Land 3)|Flame]] (1) | |||
*[[Futamogu]] (1) | |||
*[[Omodonmeka]] (2) | |||
*[[Count Richtertoffen]] (1) | |||
*[[Bird (Wario Land series)|Bird]] (9) | |||
*[[Kushimushi]] (4 at day) | |||
*[[Mizuuo]] (2 at night) | |||
*[[Appleby|Applebies]] (3) | |||
*[[Doughnuteer]] (1) | |||
==Treasures== | ==Reaction abilities== | ||
===Gray Chest: Axe=== | *[[Ball o' String Wario]] (via Silky or Anonster) | ||
*[[Electric Wario]] (via Webber) | |||
*[[Fat Wario]] (via Doughnuteer or Appleby) | |||
*[[Flat Wario]] (via Count Richtertoffen) | |||
*[[Flaming Wario|Hot Wario]] (via flame) | |||
==Items== | |||
===Treasures=== | |||
====Gray Chest: Axe==== | |||
[[File:WL3_S_OutOfTheWoods2.PNG|thumb|left|A close-up of the Axe]] | [[File:WL3_S_OutOfTheWoods2.PNG|thumb|left|A close-up of the Axe]] | ||
The Axe<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady | The Axe<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=89|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is in the [[treasure chest|Gray Chest]], and is also the first treasure Wario can find in ''[[Wario Land 3]]''. It is available as soon as the level is unlocked. | ||
First Wario must make his way past the first area past the [[Spearhead (enemy)|Spearhead]]s to the second area, where he must make his way all the way to the right past the Spearheads and the [[Webber]]s to the rightmost platform. From there, he must jump up the platforms past the Spearheads to reach the [[Key|Gray Key]]. | |||
From the Gray Key, Wario must make his way down, and then go right to the next area where there is a tree with a face. Past the tree, Wario must go into the door all the way to the right, which contains a path to the Gray Chest with two [[Silky|Silkies]] in the way. | |||
The Axe causes Wario to chop down a large tree, which allows him to access both [[The Peaceful Village]] and [[The Vast Plain]]. | |||
{{br}} | {{br}} | ||
===Red Chest: Jar=== | ====Red Chest: Jar==== | ||
[[File:WL3_S_OutOfTheWoods3.PNG|thumb|The Jar and the storm cloud]] | [[File:WL3_S_OutOfTheWoods3.PNG|thumb|The Jar and the storm cloud]] | ||
The Jar<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=90|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is in the Red Chest. It requires the Lead Overalls from [[The Volcano's Base]]'s Gray Chest, which allows Wario to [[Ground Pound|Smash Attack]] to bump [[Futamogu]] down and destroy damaged blocks beneath Wario. | |||
The Futamogu that blocks the [[Warp Pipe|pipe]] is in the area to the right, which can be knocked down with a Smash Attack, and once Wario has room to move down, he can enter the door beneath. Within this door, there are several damaged blocks to break with either a [[Dash Attack]] or a Smash Attack. When moving towards the right, there are two [[Omodonmeka]] and a [[Count Richtertoffen]]. The later can squash Wario to trigger [[Flat Wario]], which requires the Omodonmeka to unflatten him. After the second Omodonmeka, there are platforms and a ladder going up. The right of the ladder has more damaged blocks, where there is another ladder. Up the ladder, there is a Silky and a Red Key. | |||
After obtaining the Red Key, Wario must head back to the previous ladder to go up and then to the left, where there are more Silkies and damaged blocks, and also a Golf minigame room. The Golf minigame room is required to be visited to complete a round of Golf, in order to lift a mini-game block that is blocking the way to progress the level. The initial cost for playing a round is 10 coins. After clearing a course, Wario must then go left past the damaged blocks to drop below, and then go left past the damaged blocks and the mini-game block, and then go up the ladder to reach the Red Chest. | |||
The Jar releases a rain cloud after its lid is opened, where it causes rain to heavily pour in the hole on the western side of the world to flood it, thus making both [[The Pool of Rain]] and [[A Town in Chaos]] accessible. | |||
{{br}} | {{br}} | ||
===Green Chest: Prince Frog's Glove=== | ====Green Chest: Prince Frog's Glove==== | ||
[[File:WL3_S_OutOfTheWoods4.PNG|thumb|left|Wario finds Prince Frog's Glove]] | [[File:WL3_S_OutOfTheWoods4.PNG|thumb|left|Wario finds Prince Frog's Glove]] | ||
Prince Frog's Glove<ref> | Prince Frog's Glove,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010429062749/http://warioland3.com/strategy/body.asp?key_id=N1_GREEN&land_id=N1|title=N1_GREEN|publisher=''Wario Land 3'' website|language=en-us|accessdate=June 4, 2024}}</ref> also called the Swim Fins,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010501130406/http://www.warioland3.com/strategy/body.asp?key_id=S4_SILVER&land_id=S4|title=S4_SILVER|publisher=''Wario Land 3'' website|language=en-us|accessdate=June 4, 2024}}</ref> or Super Swimming Flippers<ref name=Super>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=96|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is a power-up in the Green Chest. It is available after obtaining both the Eye of the Storm from [[The Stagnant Swamp]]'s Blue Chest and the Pouch from [[Cave of Flames]]' Green Chest. The resulting combination releases wind from the pouch after suppressing the Eye of the Storm in it, which causes leaves to fall from the trees. | ||
For the Green Key, Wario must first go all the way to the right to the rightmost area, to the right of the [[flame (Wario Land 3)|flame]]. Over there, he must bounce on a Spearhead to jump on the thin platform above. After reaching the platform, the Green Key is to the right, though there is a [[Bird (Wario Land series)|bird]] waiting to ambush Wario. | |||
After obtaining the Green Key, Wario must go to the area to the left, where there is a door to the left of the leftmost Webber. Within the door, there is a water current in the water and some platforms. If visited after acquiring the prerequisite treasures, leaves fall from the trees that can be stood on. During the day, the [[Kushimushi]] crawl on the trees before the large platforms above water. During the night, [[Mizuuo]] are underwater before the first two large platforms above water, where its water spit stuns Wario. The Green Chest is all the way to the right, which requires jumping from leaf to leaf across the platforms above water to reach it. If Wario falls underwater, he must start over from all the way to the left. | |||
The Prince Frog's Glove power-up allows Wario to Super Swim,<ref>{{cite|title=''Nintendo Power'' Volume 133|page=59|language=en-us|date=June 2000|publisher=Nintendo of America}}</ref><ref name=Super/> allowing him to swim past currents after pressing {{button|gbc|B}} towards that direction, even if the current is moving against Wario. This opens the way for new treasures in [[Bank of the Wild River]], [[The Steep Canyon]], and [[Beneath the Waves]]. | |||
{{br}} | {{br}} | ||
===Blue Chest: Gold Music Box=== | ====Blue Chest: Gold Music Box==== | ||
[[File:WL3_S_OutOfTheWoods5.PNG|thumb|left|Wario faces off against Anonster the spider]] | |||
The Gold Music Box,<ref name=Super/> the last of the five [[Music Box|music box]]es, is in the Blue Chest. It requires the Gold Magic from [[Castle of Illusions]]' Green Chest, which causes the mouth of the large tree to open wide after its nose is exposed to the magic, enabling it to be entered. | |||
[[File:WL3_S_OutOfTheWoods8.PNG|thumb|The final music box]] | [[File:WL3_S_OutOfTheWoods8.PNG|thumb|The final music box]] | ||
The large tree with the face is in the rightmost area, where it is to the left of the flame torch. After entering it, Wario cannot exit from the same door. In the area, Wario must avoid or bounce on birds and go past Silkies on the way up to reach a ladder to climb. In a higher area in the tree, there is a Blue Key on the outside. To reach it, Wario must go up to an opening on the left side of the trunk, and then drop towards it. | |||
After dropping to collect the Blue Key, Wario will drop just outside of the tree. The Blue Chest is within the tree, so he must reenter the tree and then make his way up to climb the ladder, and then go up the new area containing only Silkies so that he reaches a pipe. The pipe leads to the boss [[Anonster]]. | |||
The boss Anonster starts out by spewing clouds of web. If Wario touch it from any side other than jumping on it, [[Ball o' String Wario]] will be triggered. Once the cloud of web touches the ground, the web becomes a ball in which Wario can grab to throw at Anonster. If it hits, Anonster will retreat and then ambush Wario from above. Anonster will crawl on the ground to spit webs on Wario in two separate times, which will also turn Wario into Ball o' String Wario, before returning to the ceiling. At any time Wario is turned into a ball, Wario will be be ejected from the area to the outside below. The area below has an overhanging tree branch below that can be smashed to the left, allowing Wario to go inside and back up to visit the boss again. In order to defeat Anonster, Wario must use a Smash Attack on the round pattern on its back three times. To do this, Anonster must be crawling on the ground after Wario throws a ball of web on it. In the second and third phases, Anonster will spew two and three clouds of webs respectively. After the third hit on Anonster, it will be defeated, and three web platforms float up, which allows Wario to reach the Blue Chest. | |||
The Gold Music Box is the last of five [[Music Box|music box]]es, where The Temple can be visited to free the [[Rudy|hidden figure]], thus enabling Wario to confront their true nature. | |||
== | ===[[Musical Coin]]s=== | ||
{|width=60% class=wikitable | |||
|- | |||
!Location | |||
!Description | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC1.png]] | |||
|align="center"|In the beginning area, there is a Musical Coin at the top left. To get there, a Spearhead has to be thrown at the [[Enemy Block]]s at the right side of the area. From there, the coin is towards the top and then to the left. Around the top, there are [[Appleby|Applebies]] on the way to the coin. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC2.png]] | |||
|align="center"|In the area below the Futamogu, and under the pipe, the rightmost side of the room contains a Musical Coin across a narrow gap that requires Flat Wario to cross, which can be triggered by Count Richtertoffen. The blocks on the way have to be broken before becoming Flat Wario, and on the way, Wario must jump when an Omodonmeka would attempt to grab him, so that it is warded off instead of unflattening Wario, in order to make it past the gap. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC3.png]] | |||
|align="center"|In the second area from the left, a Musical Coin is accessible by either breaking the [[Bonfire Block]]s as [[Flaming Wario|Hot Wario]] (the flame to trigger this reaction is found in the rightmost area), or by breaking the blocks slightly to the right of the door with a Smash Attack. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC4.png]] | |||
|align="center"|In the second area from the left, there is a Musical Coin around the top right which can be partially seen from where the Gray Key is. To reach it, one of the lower [[Webber]]s has to be brought downwards with a [[Ground Pound]] so that Wario can ride it reach the platform above, leading to a series of leaves, platforms, and a Webber that requires bringing down to reach the coin. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC5.png]] | |||
|align="center"|In the room with the Green Chest, there is a Musical Coin in the water current. It can be obtained by either swimming through it with the Prince Frog's Glove, or to travel across the falling leaves and then dropping from there. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC6.png]] | |||
|align="center"|In the rightmost area from the beginning, there is a Musical Coin behind two breakable blocks in a narrow gap. Wario must roll his way through them to get to the coin. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC7.png]] | |||
|align="center"|In the rightmost area from the beginning, there is a Musical Coin above the Green Key. To reach the area, the High Jump Boots is required, and Wario must bounce off the bird to reach the platform where the Musical Coin is. | |||
|- | |||
|[[File:WL3 S OutOfTheWoods MC8.png]] | |||
|align="center"|Within the tree, there are [[doughnut block]]s that can only be broken by [[Fat Wario]] in the lower part of the tree. A [[Doughnuteer]] is at the top of this area to trigger Wario's reaction, and the Musical Coin is below the bottom-most blocks of this area. | |||
|} | |||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
WL3_S_OutOfTheWoods1.PNG|The forest parts | WL3_S_OutOfTheWoods1.PNG|The forest parts | ||
Line 54: | Line 114: | ||
|JapR=Shuppatsu no Mori | |JapR=Shuppatsu no Mori | ||
|JapM=Woods of Departure | |JapM=Woods of Departure | ||
|Ita=Fuori dal bosco<ref>{{cite|date=2000|title=''[[Wario Land 3]]'' instruction booklet|page=107|language=it|publisher=Nintendo of Europe}}</ref> | |||
|ItaM=Out of the woods | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{WL3}} | {{WL3}} | ||
[[Category:Forests | [[Category:Forests]] | ||
[[Category:Wario Land 3 | [[Category:Wario Land 3 levels]] | ||
[[de:Out of the Woods]] | [[de:Out of the Woods]] |
Latest revision as of 08:30, June 4, 2024
Out of the Woods is the first level on the northern side of the music box world in Wario Land 3 and the only level available at the beginning of the game. It takes place in a forest, where there are various tall trees. The level is divided into three areas. The first and leftmost area is smaller in size compared to the other two. The second and middle area is a taller area that contains an entrance to the underground and also another entrance to deep inside the forest with a water current. The third and rightmost area contains a large tree with a face, which is hollow and can be entered after obtaining the necessary treasure. The boss found in this level is Anonster, who is inside said tree.
Enemies[edit]
- Spearhead (12)
- Webber (3)
- Silkies (11)
- Flame (1)
- Futamogu (1)
- Omodonmeka (2)
- Count Richtertoffen (1)
- Bird (9)
- Kushimushi (4 at day)
- Mizuuo (2 at night)
- Applebies (3)
- Doughnuteer (1)
Reaction abilities[edit]
- Ball o' String Wario (via Silky or Anonster)
- Electric Wario (via Webber)
- Fat Wario (via Doughnuteer or Appleby)
- Flat Wario (via Count Richtertoffen)
- Hot Wario (via flame)
Items[edit]
Treasures[edit]
Gray Chest: Axe[edit]
The Axe[1] is in the Gray Chest, and is also the first treasure Wario can find in Wario Land 3. It is available as soon as the level is unlocked.
First Wario must make his way past the first area past the Spearheads to the second area, where he must make his way all the way to the right past the Spearheads and the Webbers to the rightmost platform. From there, he must jump up the platforms past the Spearheads to reach the Gray Key.
From the Gray Key, Wario must make his way down, and then go right to the next area where there is a tree with a face. Past the tree, Wario must go into the door all the way to the right, which contains a path to the Gray Chest with two Silkies in the way.
The Axe causes Wario to chop down a large tree, which allows him to access both The Peaceful Village and The Vast Plain.
Red Chest: Jar[edit]
The Jar[2] is in the Red Chest. It requires the Lead Overalls from The Volcano's Base's Gray Chest, which allows Wario to Smash Attack to bump Futamogu down and destroy damaged blocks beneath Wario.
The Futamogu that blocks the pipe is in the area to the right, which can be knocked down with a Smash Attack, and once Wario has room to move down, he can enter the door beneath. Within this door, there are several damaged blocks to break with either a Dash Attack or a Smash Attack. When moving towards the right, there are two Omodonmeka and a Count Richtertoffen. The later can squash Wario to trigger Flat Wario, which requires the Omodonmeka to unflatten him. After the second Omodonmeka, there are platforms and a ladder going up. The right of the ladder has more damaged blocks, where there is another ladder. Up the ladder, there is a Silky and a Red Key.
After obtaining the Red Key, Wario must head back to the previous ladder to go up and then to the left, where there are more Silkies and damaged blocks, and also a Golf minigame room. The Golf minigame room is required to be visited to complete a round of Golf, in order to lift a mini-game block that is blocking the way to progress the level. The initial cost for playing a round is 10 coins. After clearing a course, Wario must then go left past the damaged blocks to drop below, and then go left past the damaged blocks and the mini-game block, and then go up the ladder to reach the Red Chest.
The Jar releases a rain cloud after its lid is opened, where it causes rain to heavily pour in the hole on the western side of the world to flood it, thus making both The Pool of Rain and A Town in Chaos accessible.
Green Chest: Prince Frog's Glove[edit]
Prince Frog's Glove,[3] also called the Swim Fins,[4] or Super Swimming Flippers[5] is a power-up in the Green Chest. It is available after obtaining both the Eye of the Storm from The Stagnant Swamp's Blue Chest and the Pouch from Cave of Flames' Green Chest. The resulting combination releases wind from the pouch after suppressing the Eye of the Storm in it, which causes leaves to fall from the trees.
For the Green Key, Wario must first go all the way to the right to the rightmost area, to the right of the flame. Over there, he must bounce on a Spearhead to jump on the thin platform above. After reaching the platform, the Green Key is to the right, though there is a bird waiting to ambush Wario.
After obtaining the Green Key, Wario must go to the area to the left, where there is a door to the left of the leftmost Webber. Within the door, there is a water current in the water and some platforms. If visited after acquiring the prerequisite treasures, leaves fall from the trees that can be stood on. During the day, the Kushimushi crawl on the trees before the large platforms above water. During the night, Mizuuo are underwater before the first two large platforms above water, where its water spit stuns Wario. The Green Chest is all the way to the right, which requires jumping from leaf to leaf across the platforms above water to reach it. If Wario falls underwater, he must start over from all the way to the left.
The Prince Frog's Glove power-up allows Wario to Super Swim,[6][5] allowing him to swim past currents after pressing towards that direction, even if the current is moving against Wario. This opens the way for new treasures in Bank of the Wild River, The Steep Canyon, and Beneath the Waves.
Blue Chest: Gold Music Box[edit]
The Gold Music Box,[5] the last of the five music boxes, is in the Blue Chest. It requires the Gold Magic from Castle of Illusions' Green Chest, which causes the mouth of the large tree to open wide after its nose is exposed to the magic, enabling it to be entered.
The large tree with the face is in the rightmost area, where it is to the left of the flame torch. After entering it, Wario cannot exit from the same door. In the area, Wario must avoid or bounce on birds and go past Silkies on the way up to reach a ladder to climb. In a higher area in the tree, there is a Blue Key on the outside. To reach it, Wario must go up to an opening on the left side of the trunk, and then drop towards it.
After dropping to collect the Blue Key, Wario will drop just outside of the tree. The Blue Chest is within the tree, so he must reenter the tree and then make his way up to climb the ladder, and then go up the new area containing only Silkies so that he reaches a pipe. The pipe leads to the boss Anonster.
The boss Anonster starts out by spewing clouds of web. If Wario touch it from any side other than jumping on it, Ball o' String Wario will be triggered. Once the cloud of web touches the ground, the web becomes a ball in which Wario can grab to throw at Anonster. If it hits, Anonster will retreat and then ambush Wario from above. Anonster will crawl on the ground to spit webs on Wario in two separate times, which will also turn Wario into Ball o' String Wario, before returning to the ceiling. At any time Wario is turned into a ball, Wario will be be ejected from the area to the outside below. The area below has an overhanging tree branch below that can be smashed to the left, allowing Wario to go inside and back up to visit the boss again. In order to defeat Anonster, Wario must use a Smash Attack on the round pattern on its back three times. To do this, Anonster must be crawling on the ground after Wario throws a ball of web on it. In the second and third phases, Anonster will spew two and three clouds of webs respectively. After the third hit on Anonster, it will be defeated, and three web platforms float up, which allows Wario to reach the Blue Chest.
The Gold Music Box is the last of five music boxes, where The Temple can be visited to free the hidden figure, thus enabling Wario to confront their true nature.
Musical Coins[edit]
Location | Description |
---|---|
In the beginning area, there is a Musical Coin at the top left. To get there, a Spearhead has to be thrown at the Enemy Blocks at the right side of the area. From there, the coin is towards the top and then to the left. Around the top, there are Applebies on the way to the coin. | |
In the area below the Futamogu, and under the pipe, the rightmost side of the room contains a Musical Coin across a narrow gap that requires Flat Wario to cross, which can be triggered by Count Richtertoffen. The blocks on the way have to be broken before becoming Flat Wario, and on the way, Wario must jump when an Omodonmeka would attempt to grab him, so that it is warded off instead of unflattening Wario, in order to make it past the gap. | |
In the second area from the left, a Musical Coin is accessible by either breaking the Bonfire Blocks as Hot Wario (the flame to trigger this reaction is found in the rightmost area), or by breaking the blocks slightly to the right of the door with a Smash Attack. | |
In the second area from the left, there is a Musical Coin around the top right which can be partially seen from where the Gray Key is. To reach it, one of the lower Webbers has to be brought downwards with a Ground Pound so that Wario can ride it reach the platform above, leading to a series of leaves, platforms, and a Webber that requires bringing down to reach the coin. | |
In the room with the Green Chest, there is a Musical Coin in the water current. It can be obtained by either swimming through it with the Prince Frog's Glove, or to travel across the falling leaves and then dropping from there. | |
In the rightmost area from the beginning, there is a Musical Coin behind two breakable blocks in a narrow gap. Wario must roll his way through them to get to the coin. | |
In the rightmost area from the beginning, there is a Musical Coin above the Green Key. To reach the area, the High Jump Boots is required, and Wario must bounce off the bird to reach the platform where the Musical Coin is. | |
Within the tree, there are doughnut blocks that can only be broken by Fat Wario in the lower part of the tree. A Doughnuteer is at the top of this area to trigger Wario's reaction, and the Musical Coin is below the bottom-most blocks of this area. |
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 出発の森[?] Shuppatsu no Mori |
Woods of Departure | |
Italian | Fuori dal bosco[7] | Out of the woods |
References[edit]
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 89.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 90.
- ^ N1_GREEN. Wario Land 3 website (American English). Archived April 29, 2001, 06:27:49 UTC from the original via Wayback Machine. Retrieved June 4, 2024.
- ^ S4_SILVER. Wario Land 3 website (American English). Archived May 1, 2001, 13:04:06 UTC from the original via Wayback Machine. Retrieved June 4, 2024.
- ^ a b c Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 96.
- ^ June 2000. Nintendo Power Volume 133. Nintendo of America (American English). Page 59.
- ^ 2000. Wario Land 3 instruction booklet. Nintendo of Europe (Italian). Page 107.