Bank of the Wild River: Difference between revisions
LinkTheLefty (talk | contribs) (Sourced an English name (the old one were presumably a fan-translation from the Japanese guide). Note that other treasures are skipped.) |
No edit summary |
||
(41 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
[[File:WL3 S BankOfTheWildRiver9.png|thumb|N4 Bank of the Wild River]] | [[File:WL3 S BankOfTheWildRiver9.png|thumb|N4 Bank of the Wild River]] | ||
The '''Bank of the Wild River''' is | The '''Bank of the Wild River''' is the fourth level on the northern side of the [[music box (world)|music box world]] in ''[[Wario Land 3]]''. After the [[Music Box|music box]] in [[A Town in Chaos]]' Red Chest is collected, then the music from the music box is played, causing this level to be unlocked alongside [[The Tidal Coast]]. | ||
The level | The level takes place on a flowing river which spans two areas. The first area, which is at the beginning, contains many rocky structures where caves are hidden inside them. The next area past the current contains vines on the tree. To the left, there is a crystal cave. The boss in this level is [[Pesce]]. | ||
== | ==Enemies== | ||
*[[Spear-bot]] (4) | |||
[[ | *[[Fire Robota]] (3) | ||
*[[Haridama]] (3) | |||
*[[Spearhead (enemy)|Spearhead]] (1) | |||
*[[Hebarii]] (2) | |||
*[[Kushimushi]] (13) | |||
*[[Kobatto]] (3) | |||
*[[Lump|Prince Froggy]] (2) | |||
*[[Flame (Wario Land 3)|Flame]] (3) | |||
==Reaction abilities== | |||
*[[Flaming Wario|Hot Wario]] (via flame or Fire Robota) | |||
*[[Puffy Wario]] (via Haridama) | |||
*[[Vampire Wario]] (via Kobatto) | |||
==Items== | |||
===Treasures=== | |||
====Gray Chest: Trident==== | |||
[[File:WL3 S BankOfTheWildRiver5.png|thumb|left|The Trident's head]] | |||
The Trident<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=93|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is hidden inside the [[treasure chest|Gray Chest]]. It is available as soon as the level is unlocked. | |||
The [[key|Gray Key]] is all the way to the right, where Wario must jump over and drop from four rocky hills on his way. On the way, there are [[Spear-bot]]s and [[Fire Robota]]. The Gray Key is atop the thin platforms. | |||
To get to the Gray Chest, which is near where Wario started, Wario must go in the river to ride the [[current]] while avoiding the [[Haridama]], as contact with them trigger [[Puffy Wario]] to cause Wario to float out of the water. After making his way the end, Wario can collect the Gray Chest by jumping out of the water. | |||
After collecting both the Trident from this chest and the Yellow Book from [[The Tidal Coast]]'s Gray Chest, a lightning storm is summoned at the southern side of the world, where the ensuing lightning and rain causes a fissure and unlocking [[The Steep Canyon]]. | |||
{{br|left}} | {{br|left}} | ||
===Red Chest: Magnifying Glass=== | ====Red Chest: Magnifying Glass==== | ||
[[File:WL3 S BankOfTheWildRiver6.PNG|thumb|The Magnifying Glass shows the treasures that have already been collected.]] | [[File:WL3 S BankOfTheWildRiver6.PNG|thumb|The Magnifying Glass shows the treasures that have already been collected.]] | ||
The {{ | The Magnifying Glass,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010429065908/http://www.warioland3.com/strategy/body.asp?key_id=N4_RED&land_id=N4|title=N4_RED|publisher=''Wario Land 3'' website|accessdate=June 4, 2024}}</ref><ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=94|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> also called the magnifier,<ref>{{cite|date=June 2000|title=''Nintendo Power'' Volume 133|page=66|quote=The magnifier you win from N4’s Red Chest allows you to view which items you’ve collected in an area.}}</ref> is in the Red Chest. It requires the Super Smash from [[Tower of Revival]]'s Red Chest to access, which is needed to reveal secret doors in this level. | ||
From the beginning, the cave that the Red Key is located in is all the way to the right, where Wario must go left and use the powered-up [[Dash Attack]] to break the rocks from the right to reveal. The Red Key is just to the right within the cave. | |||
To get to the Red Chest, Wario must go underwater and then swim along the current to the left, and then jump out of the water at the third Haridama, where he must used the Dash Attack on the rocks to the left to reveal another cave. The Red Chest is just to the right within the cave. | |||
The Magnifying Glass | The Magnifying Glass enables the player to check the collected treasures within a level as well as check if they have previously collected all Musical Coins in one go without entering it. On the overworld map, holding {{button|gbc|b}} brings up the menu in addition to showing where Wario can travel on the map. | ||
{{br|right}} | {{br|right}} | ||
===Green Chest: Statue=== | ====Green Chest: Statue==== | ||
[[File:WL3 S BankOfTheWildRiver7.PNG|thumb|left|The Statue, producing wire for Wario to climb on]] | [[File:WL3 S BankOfTheWildRiver7.PNG|thumb|left|The Statue, producing wire for Wario to climb on]] | ||
The Statue<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady | [[File:WL3 S BankOfTheWildRiver4.PNG|thumb|Wario, fighting the Pesce]] | ||
The Statue<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=96|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is in the Green Chest. It requires the Prince Frog's Glove from [[Out of the Woods]]' Green Chest to acquire. This allows Wario to swim past the current to reach a new area. | |||
The area to the treasure is all the way right past the current, where there is another area to the right. In this new area, Wario must climb the vines to the right while avoiding or eliminating the [[Kushimushi]] and avoiding the [[Spike (Wario Land series)|spikes]]. The Green Key is close to the door on a high platform. | |||
Within the door, there is a room where the Green Chest is down the ladder. However, the current flows too fast that Wario cannot reach the chest from there. In order to stop the flow, Wario must go through the door to the right above water, which leads to a room that contains the boss, [[Pesce]]. | |||
In the arena, Pesce is underwater, while a dragonfly is above water and can be ridden on. If Wario goes underwater, Pesce will pursue Wario and put him in its mouth if it faces Wario, after which it will go to the current and spit Wario out, ejecting him out of battle. Occasionally, a fly carrying cheese will fly down from the right to the left. If Wario bumps into the fly, it will drop the cheese. If Pesce sees the cheese, it will eat it, which causes it to become fatter. After two more blocks of cheese are fed to Pesce, it will become heavy and sink to the surface, after which it blocks the current from flowing. The dragonfly will fly from above, which Wario can ride on to go back to the previous room. In the room, the current stopped flowing and the Green Chest can be accessed. | |||
The Statue weaves the grillage in both The Tidal Coast and [[Tower of Revival]], allowing Wario to climb further up the grillage in those levels. | |||
{{br}} | {{br}} | ||
===Blue Chest: Rocket=== | ====Blue Chest: Rocket==== | ||
[[File:WL3 S BankOfTheWildRiver8.PNG|thumb|Wario, finding the yellow Rocket]] | [[File:WL3 S BankOfTheWildRiver8.PNG|thumb|Wario, finding the yellow Rocket]] | ||
The {{conjectural|Rocket}} | The {{conjectural|Rocket}} is in the Blue Chest. It requires the Air-Pump from [[The Colossal Hole]]'s Red Chest to acquire, which causes the glass container in the water to float on the surface. | ||
The cave in which the treasure is located is to the left, which is accessible after the glass container is on the surface, which Wario can use as a platform to reach it. Within the cave, there is a [[Lump|Prince Froggy]] to the left, which requires [[Vampire Wario]] triggered by the [[Kobatto]] to the right. Vampire Wario must transform into a bat to go around the waterfalls since he cannot move past them as a vampire. Water drops turn Wario back to normal. The Blue Key is up in the ceiling slightly right of the leftmost Prince Froggy. | |||
From the Blue Key, Wario must eliminating the Prince Froggy blocking the way to the left as Vampire Wario, and then touch a water drop to revert back to normal. After that, he must climb up the ladders and then go to the left while avoiding the Kobatto. In this area, Wario must go all the way down while smashing the blocks and avoiding the [[Flame (Wario Land 3)|Flame]]s to retrieve a rock, and then carry it all the way up to break the [[Enemy Block]]s, in order to touch the Flame to trigger [[Flaming Wario|Hot Wario]]. As Hot Wario, he must make his way back to the area to the right and wait until he is completely in fire while avoiding the water drop (which returns Wario back to normal). As a living fire, Wario must move left to break the [[Bonfire Block]]s to the left, and then collect the Blue Chest after returning back to normal. | |||
The Rocket does not affect the world in any way. | |||
{{br}} | |||
== | ===[[Musical Coin]]s=== | ||
{|width=60% class=wikitable | |||
|- | |||
!Location | |||
!Description | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC1.png]] | |||
|align="center"|In the Blue Chest room reachable after acquiring the Air-Pump, the Musical Coin is located in the top-right on the left side past Prince Froggy. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC2.png]] | |||
|align="center"|In the room to the left of the Blue Chest room where the flames are, the Musical Coin is found at the bottom-most segment above the rock, requiring jumping from it with the High Jump Boots to reach. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC3.png]] | |||
|align="center"|Above the leftmost Haridama in the current, there is a Musical Coin above it, requiring Puffy Wario to reach by making contact with that Haridama. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC4 Loc.png]] | |||
[[File:WL3 S BankOfTheWildRiver MC4.png]] | |||
|align="center"|In a cave hidden behind the second set of rocks from the beginning that requires Super Smash to break, there is a Musical Coin behind the Enemy Blocks that requires the Spearhead in this room to break. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC5 Loc.png]] | |||
[[File:WL3 S BankOfTheWildRiver MC5.png]] | |||
|align="center"|In a cave hidden behind the third set of rocks (treated as Bonfire Blocks) from the beginning that require Hot Wario to break, there is a Musical Coin at the top-right. On the way there, there are Hebarii and platforms that drop after standing too long on them. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC6.png]] | |||
|align="center"|In the area to the right past the current moving to the left, one of the Musical Coins is next to one of the vines above the current. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC7.png]] | |||
|align="center"|In the same area as the previous coin, one of the Musical Coins is above the previous Musical Coin, surrounded by vines. | |||
|- | |||
|[[File:WL3 S BankOfTheWildRiver MC8.png]] | |||
|align="center"|In the same area as the previous coin, one of the Musical Coins is next to a narrow horizontal vine, reachable past the barrier to the right of the first current. | |||
|} | |||
==Gallery== | ==Gallery== | ||
Line 49: | Line 110: | ||
==Trivia== | ==Trivia== | ||
*On the official American website, the description for the Blue Key mentions a [[ | *On the official American website, the description for the Blue Key mentions a [[Lump|red froggy]], as well as avoiding [[Robo-Mouse]] in a pipe-filled location, with the reward being the ability to switch between night and day.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010709103416/http://www.warioland3.com/strategy/body.asp?key_id=N4_BLUE&land_id=N4|title=N4_BLUE|publisher=''Wario Land 3'' website|language=en-us|accessdate=June 4, 2024}}</ref> This is actually describing the Blue Key for [[The Peaceful Village]].<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010429174110/http://www.warioland3.com/strategy/body.asp?key_id=N2_BLUE&land_id=N2|title=N2_BLUE|publisher=''Wario Land 3'' website|accessdate=June 4, 2024}}</ref> | ||
==Names in other languages== | ==Names in other languages== | ||
Line 57: | Line 118: | ||
|JapM=Bank of the Wild River | |JapM=Bank of the Wild River | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{WL3}} | {{WL3}} | ||
[[Category: | [[Category:Aquatic areas]] | ||
[[Category: | [[Category:Underground areas]] | ||
[[Category:Wario Land 3 | [[Category:Wario Land 3 levels]] |
Latest revision as of 08:10, June 4, 2024
The Bank of the Wild River is the fourth level on the northern side of the music box world in Wario Land 3. After the music box in A Town in Chaos' Red Chest is collected, then the music from the music box is played, causing this level to be unlocked alongside The Tidal Coast.
The level takes place on a flowing river which spans two areas. The first area, which is at the beginning, contains many rocky structures where caves are hidden inside them. The next area past the current contains vines on the tree. To the left, there is a crystal cave. The boss in this level is Pesce.
Enemies[edit]
- Spear-bot (4)
- Fire Robota (3)
- Haridama (3)
- Spearhead (1)
- Hebarii (2)
- Kushimushi (13)
- Kobatto (3)
- Prince Froggy (2)
- Flame (3)
Reaction abilities[edit]
- Hot Wario (via flame or Fire Robota)
- Puffy Wario (via Haridama)
- Vampire Wario (via Kobatto)
Items[edit]
Treasures[edit]
Gray Chest: Trident[edit]
The Trident[1] is hidden inside the Gray Chest. It is available as soon as the level is unlocked.
The Gray Key is all the way to the right, where Wario must jump over and drop from four rocky hills on his way. On the way, there are Spear-bots and Fire Robota. The Gray Key is atop the thin platforms.
To get to the Gray Chest, which is near where Wario started, Wario must go in the river to ride the current while avoiding the Haridama, as contact with them trigger Puffy Wario to cause Wario to float out of the water. After making his way the end, Wario can collect the Gray Chest by jumping out of the water.
After collecting both the Trident from this chest and the Yellow Book from The Tidal Coast's Gray Chest, a lightning storm is summoned at the southern side of the world, where the ensuing lightning and rain causes a fissure and unlocking The Steep Canyon.
Red Chest: Magnifying Glass[edit]
The Magnifying Glass,[2][3] also called the magnifier,[4] is in the Red Chest. It requires the Super Smash from Tower of Revival's Red Chest to access, which is needed to reveal secret doors in this level.
From the beginning, the cave that the Red Key is located in is all the way to the right, where Wario must go left and use the powered-up Dash Attack to break the rocks from the right to reveal. The Red Key is just to the right within the cave.
To get to the Red Chest, Wario must go underwater and then swim along the current to the left, and then jump out of the water at the third Haridama, where he must used the Dash Attack on the rocks to the left to reveal another cave. The Red Chest is just to the right within the cave.
The Magnifying Glass enables the player to check the collected treasures within a level as well as check if they have previously collected all Musical Coins in one go without entering it. On the overworld map, holding brings up the menu in addition to showing where Wario can travel on the map.
Green Chest: Statue[edit]
The Statue[5] is in the Green Chest. It requires the Prince Frog's Glove from Out of the Woods' Green Chest to acquire. This allows Wario to swim past the current to reach a new area.
The area to the treasure is all the way right past the current, where there is another area to the right. In this new area, Wario must climb the vines to the right while avoiding or eliminating the Kushimushi and avoiding the spikes. The Green Key is close to the door on a high platform.
Within the door, there is a room where the Green Chest is down the ladder. However, the current flows too fast that Wario cannot reach the chest from there. In order to stop the flow, Wario must go through the door to the right above water, which leads to a room that contains the boss, Pesce.
In the arena, Pesce is underwater, while a dragonfly is above water and can be ridden on. If Wario goes underwater, Pesce will pursue Wario and put him in its mouth if it faces Wario, after which it will go to the current and spit Wario out, ejecting him out of battle. Occasionally, a fly carrying cheese will fly down from the right to the left. If Wario bumps into the fly, it will drop the cheese. If Pesce sees the cheese, it will eat it, which causes it to become fatter. After two more blocks of cheese are fed to Pesce, it will become heavy and sink to the surface, after which it blocks the current from flowing. The dragonfly will fly from above, which Wario can ride on to go back to the previous room. In the room, the current stopped flowing and the Green Chest can be accessed.
The Statue weaves the grillage in both The Tidal Coast and Tower of Revival, allowing Wario to climb further up the grillage in those levels.
Blue Chest: Rocket[edit]
The Rocket is in the Blue Chest. It requires the Air-Pump from The Colossal Hole's Red Chest to acquire, which causes the glass container in the water to float on the surface.
The cave in which the treasure is located is to the left, which is accessible after the glass container is on the surface, which Wario can use as a platform to reach it. Within the cave, there is a Prince Froggy to the left, which requires Vampire Wario triggered by the Kobatto to the right. Vampire Wario must transform into a bat to go around the waterfalls since he cannot move past them as a vampire. Water drops turn Wario back to normal. The Blue Key is up in the ceiling slightly right of the leftmost Prince Froggy.
From the Blue Key, Wario must eliminating the Prince Froggy blocking the way to the left as Vampire Wario, and then touch a water drop to revert back to normal. After that, he must climb up the ladders and then go to the left while avoiding the Kobatto. In this area, Wario must go all the way down while smashing the blocks and avoiding the Flames to retrieve a rock, and then carry it all the way up to break the Enemy Blocks, in order to touch the Flame to trigger Hot Wario. As Hot Wario, he must make his way back to the area to the right and wait until he is completely in fire while avoiding the water drop (which returns Wario back to normal). As a living fire, Wario must move left to break the Bonfire Blocks to the left, and then collect the Blue Chest after returning back to normal.
The Rocket does not affect the world in any way.
Musical Coins[edit]
Gallery[edit]
Trivia[edit]
- On the official American website, the description for the Blue Key mentions a red froggy, as well as avoiding Robo-Mouse in a pipe-filled location, with the reward being the ability to switch between night and day.[6] This is actually describing the Blue Key for The Peaceful Village.[7]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 激流の川辺[?] Gekiryū no Kawabe |
Bank of the Wild River |
References[edit]
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 93.
- ^ N4_RED. Wario Land 3 website. Archived April 29, 2001, 06:59:08 UTC from the original via Wayback Machine. Retrieved June 4, 2024.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 94.
- ^ "The magnifier you win from N4’s Red Chest allows you to view which items you’ve collected in an area." – June 2000. Nintendo Power Volume 133. Page 66.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 96.
- ^ N4_BLUE. Wario Land 3 website (American English). Archived July 9, 2001, 10:34:16 UTC from the original via Wayback Machine. Retrieved June 4, 2024.
- ^ N2_BLUE. Wario Land 3 website. Archived April 29, 2001, 17:41:10 UTC from the original via Wayback Machine. Retrieved June 4, 2024.