Yosu Ko: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\| *)Jap([RMCN\d]* *=)" to "$1Jpn$2")
 
(83 intermediate revisions by 31 users not shown)
Line 1: Line 1:
'''World 2 (M&W)''' is a world found in ''[[Mario & Wario]]''. Wario didn't set many traps in that world.
{{another language}}
==Level 2-1==
{{world infobox
[[Image:MW_L2-1.JPG|right|thumb|First level in the world.]]
|title=Yosu Ko
The first level is super easy actually since theres no harm in this level. All the player is all going do is to guide the character by using the [[Block Panel]]s in this when using Wanda. It is actually the first step of learning some obstacles like the [[Ladder]] as if this first world is like a tutorial or having practice.
|image=[[File:M&WLevel2.png]]
<br clear=all>
|game=''[[Mario & Wario]]''
|levels=10
|before=[[Yōsei no Mori|<<]]
|after=[[Kumotori Yama|>>]]
}}
'''Yosu Ko''' is the second stage found in ''[[Mario & Wario]]''. It is a lake that is rumored to be the place where [[Yoshi]] was born.<ref name="manual">{{cite|language=ja|publisher=Nintendo|title=''Mario & Wario'' instruction booklet|page=12|date=1993}}</ref> Multiple [[Yoshi (species)|Yoshis]] are seen relaxing in the background with their [[Baby Yoshi|children]]; as such, this area may be located on [[Yoshi's Island (location)|Yoshi's Island]]. [[Wario]] uses half of a cracked [[Yoshi Egg]] to subdue the character.


==Level 2-2==
==Levels==
[[Image:MW_L2-2.JPG|right|thumb]]
{| style="text-align: center" class=wikitable
Again an easy level but there are some deadly [[Spike]]s that Wario put them in. Use the Block Panels to help guide the character to the goal. Bit of practice when losing lives.
!width="1%"|Level
<br clear=all>
!width="1%"|Image
==Level 2-3==
!width="10%"|Description
[[Image:MW_L1-3.JPG|right|thumb]]
!width="1%"|Enemies and obstacles
This time, the [[Coin Panel]] appears in this level as the player can gather coins by using [[Wanda]]. Again a bit of practice when knowing traps here.
|-
<br clear=all>
|[[Level 2-1 (Mario & Wario)|Level 2-1]]
==Level 2-4==
|[[File:M&W Level 2-1 Map.png|200px]]
[[Image:MW_L1-4.JPG|right|thumb]]
|This is a basic course that involves [[Wanda]] getting her character up a few [[elevator]]s using [[Flip-Flop Block]]s while watching out for spikes and collecting [[Star (Mario & Wario)|Star]]s. [[Luigi]] is at the top left.
This level is kinda tricky but the player can handle it if the player knows about using the [[Block Panel]]s and [[Ladder]]s. The player has to make a path to guide the character to reach the goal above it.
|[[Spike Trap|Spikes]]
<br clear=all>
|-
==Level 1-5==
|[[Level 2-2 (Mario & Wario)|Level 2-2]]
[[Image:MW_L1-5.JPG|right|thumb]]
|[[File:M&W Level 2-2 Map.png|200px]]
The level introduces [[Timed Block Panel]]s appears in this level. The player has to use careful using these Timed Block Panels. Once Wanda used her wand on one of these kind of Panels, she can't turn them off using her magic wand when it the panel is currently used.  
|The player starts in the bottom-right corner, in front of them is three elevators, and some Flip-Flop Blocks to save falling time of the elevators. The player must watch out for spikes while activating the blocks. This level introduce the hidden Flip-Flop Blocks, five of them are found in the top-right corner of the level, they must be activated in order to collect the third Star.
<br clear=all>
|Spikes
==Level 1-6==
|-
[[Image:MW_L1-6.PNG|right|thumb]]
|[[Level 2-3 (Mario & Wario)|Level 2-3]]
The next level introduces [[Rock Block]]s that block the character from proceeding to get to the goal. Use Wanda and her wand on the Rock Blocks to break the Rock Blocks so that the character can proceed. Additonally, there are Spikes that can hurt the character if the player does not protect it. Use the Time Block Panels to help the character to go on, or use Wand's wand on the character while the character is in the Ladder as the character will switch the side to walk to. Repeat this method and the character will reach the goal faster.
|[[File:M&W Level 2-3 Map.png|200px]]
<br clear=all>
|This course has [[Rock Block]]s and [[Jump Block]]s, as well as a new obstacle - Dodorigesu Jr. These little black birds are immobile and can simply be clicked away.
==Level 1-7==
|[[Dodorigesu Jr.]]
[[Image:MW_L1-7.PNG|right|thumb]]
|-
The level basically contains more practice when using the Time Block Panels to prevent the character to fall down onto the spikes. Additonally, there is a Block Block Panel the player can use to gather a full set of [[Coins]]. Also there are Ladders to make the level a bit more interesting.  
|[[Level 2-4 (Mario & Wario)|Level 2-4]]
<br clear=all>
|[[File:M&W Level 2-4 Map.png|200px]]
|This course contains a series of floating footholds with Jump Blocks and Flip-Flop Blocks suspended over a pit lined with spikes. The path is still mostly linear, with some complexity arising should the player try to obtain all the Stars.
|Spikes
|-
|[[Level 2-5 (Mario & Wario)|Level 2-5]]
|[[File:M&W Level 2-5 Map.png|200px]]
|The character starts at the top right with the Luigi goal lying directly beneath them, but there is another spike pit. The layout suggests following a series of gradually descending Flip-Flop Blocks, which lead to Stars and [[Coin Block]]s. The ideal path also splits between left and right; right leads the player to a Star and a Jump Block to restart the path.
|Spikes
|-
|[[Level 2-6 (Mario & Wario)|Level 2-6]]
|[[File:M&W Level 2-6 Map.png|200px]]
|This course is similar to Level 2-4, but with narrower platforms and trickier Star spots.
|Spikes
|-
|[[Level 2-7 (Mario & Wario)|Level 2-7]]
|[[File:M&W Level 2-7 Map.png|200px]]
|This course starts out with a more complicated presentation but several previous elements in one area, but once the player breaks through some Rock Blocks and reaches the bottom, the path to Luigi becomes easier with simple Flip-Flop Blocks, although spikes are present.
|Spikes
|-
|[[Level 2-8 (Mario & Wario)|Level 2-8]]
|[[File:M&W Level 2-8 Map.png|200px]]
|This course has tiny Flip-Flop and Rock Blocks, leading the player to do more work while avoiding several Dodorigesu Jr. and spikes. However, Wanda only needs to break the bottom Rock Block on the ground for her character to be able to pass through.
|Spikes, Dodorigesu Jr.
|-
|[[Level 2-9]]
|[[File:M&W Level 2-9 Map.png|200px]]
|This course has the same concept as Level 2-5, but with the goal in the bottom right, tiny Flip-Flop Blocks and more scattered Stars.
|Spikes
|-
|[[Level 2-10]]
|[[File:M&W Level 2-10 Map.png|200px]]
|In this cramped space, Wanda's character begins in the bottom right between two elevators. There are many elevators, Flip-Flop and Jump Blocks in here. One of the Jump Blocks leads directly to Luigi, who is on his own disconnected platform. Grabbing all the Stars requires more time and effort.
|N/A
|}


==Level 1-8==
==Media==
[[Image:MW_L1-8.JPG|right|thumb]]
{{media table
The next level is very similar to Level 1-4 but with Timed Block Panels instead of Block Panels. Basically, a bit more of practice of using these Blocks as it has to timed to get it right.
|file1=MW Lakeside.oga
<br clear=all>
|title1=Lakeside
==Level 1-9==
}}
[[Image:MW_L1-9.JPG|right|thumb]]
 
Basically more practice with those Timed Block Panels. This time, when the character gets up into the top of the Ladder; the character will walk near to where the Spikes will be. As said, use the Timed Block Panels to help the character pass with the tricky additon of the Ladders.
==Names in other languages==
<br clear=all>
{{foreign names
==Level 1-10==
|Jpn=ヨス{{ruby||こ}}<ref name="manual"/>
[[Image:MW_L1-10.PNG|right|thumb]]
|JpnR=Yosu Ko
The last level in the world is that there's a pile of Rock Blocks above the character. Additonally, there is a [[Spark]] in one space that moves around the Rock Blocks. It will hurt the character if the Spark touches the character. To weaken the enemy, use Wanda's Wand on the enemy to weaken it. Once done, the enemy will move slow; making it easier to pass the level. After that, break the Rock Blocks to make a passage to the goal.
|JpnM=Yos Lake; "Yos" is a contraction of "Yoshi"
[[Category: Levels]]
}}
 
==References==
<references/>
 
{{M&W}}
[[Category:Lakes]]
[[Category:Mario & Wario worlds]]

Latest revision as of 17:19, January 7, 2025

The title of this article is official, but it comes from a non-English source. If an acceptable English name is found, then the article should be moved to the new title.

Yosu Ko
Yosu Ko button.
Game Mario & Wario
Level(s) 10
<< List of worlds >>

Yosu Ko is the second stage found in Mario & Wario. It is a lake that is rumored to be the place where Yoshi was born.[1] Multiple Yoshis are seen relaxing in the background with their children; as such, this area may be located on Yoshi's Island. Wario uses half of a cracked Yoshi Egg to subdue the character.

Levels[edit]

Level Image Description Enemies and obstacles
Level 2-1 Level 2-1 map in the game Mario & Wario. This is a basic course that involves Wanda getting her character up a few elevators using Flip-Flop Blocks while watching out for spikes and collecting Stars. Luigi is at the top left. Spikes
Level 2-2 Level 2-2 map in the game Mario & Wario. The player starts in the bottom-right corner, in front of them is three elevators, and some Flip-Flop Blocks to save falling time of the elevators. The player must watch out for spikes while activating the blocks. This level introduce the hidden Flip-Flop Blocks, five of them are found in the top-right corner of the level, they must be activated in order to collect the third Star. Spikes
Level 2-3 Level 2-3 map in the game Mario & Wario. This course has Rock Blocks and Jump Blocks, as well as a new obstacle - Dodorigesu Jr. These little black birds are immobile and can simply be clicked away. Dodorigesu Jr.
Level 2-4 Level 2-4 map in the game Mario & Wario. This course contains a series of floating footholds with Jump Blocks and Flip-Flop Blocks suspended over a pit lined with spikes. The path is still mostly linear, with some complexity arising should the player try to obtain all the Stars. Spikes
Level 2-5 Level 2-5 map in the game Mario & Wario. The character starts at the top right with the Luigi goal lying directly beneath them, but there is another spike pit. The layout suggests following a series of gradually descending Flip-Flop Blocks, which lead to Stars and Coin Blocks. The ideal path also splits between left and right; right leads the player to a Star and a Jump Block to restart the path. Spikes
Level 2-6 Level 2-6 map in the game Mario & Wario. This course is similar to Level 2-4, but with narrower platforms and trickier Star spots. Spikes
Level 2-7 Level 2-7 map in the game Mario & Wario. This course starts out with a more complicated presentation but several previous elements in one area, but once the player breaks through some Rock Blocks and reaches the bottom, the path to Luigi becomes easier with simple Flip-Flop Blocks, although spikes are present. Spikes
Level 2-8 Level 2-8 map in the game Mario & Wario. This course has tiny Flip-Flop and Rock Blocks, leading the player to do more work while avoiding several Dodorigesu Jr. and spikes. However, Wanda only needs to break the bottom Rock Block on the ground for her character to be able to pass through. Spikes, Dodorigesu Jr.
Level 2-9 Level 2-9 map in the game Mario & Wario. This course has the same concept as Level 2-5, but with the goal in the bottom right, tiny Flip-Flop Blocks and more scattered Stars. Spikes
Level 2-10 Level 2-10 map in the game Mario & Wario. In this cramped space, Wanda's character begins in the bottom right between two elevators. There are many elevators, Flip-Flop and Jump Blocks in here. One of the Jump Blocks leads directly to Luigi, who is on his own disconnected platform. Grabbing all the Stars requires more time and effort. N/A

Media[edit]

Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヨス[1]
Yosu Ko
Yos Lake; "Yos" is a contraction of "Yoshi"

References[edit]

  1. ^ a b 1993. Mario & Wario instruction booklet. Nintendo (Japanese). Page 12.