Grand Lobby: Difference between revisions
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{{ | {{distinguish|Lobby}} | ||
|image=[[File:LM3 | {{LM room infobox | ||
|image=[[File:LM3 Nintendo Wallpaper 2.jpg|250px]] | |||
|floor=1 | |floor=1 | ||
|boo=[[List of Boos in Luigi's Mansion 3#GumBoo|GumBoo]] | |boo=[[List of Boos in Luigi's Mansion 3#GumBoo|GumBoo]] | ||
}} | }} | ||
The '''Grand Lobby''' is the first floor of [[ | The '''Grand Lobby''' is the first floor of [[The Last Resort]] in ''[[Luigi's Mansion 3]]''. It is the first area to be explored in the game. At the start of the game, the lobby is bright, colorful and lit up, with presents and staff everywhere. There are also pictures of [[Luigi]], [[Mario]], [[Princess Peach]] and [[Toad]] hanging from the ceiling. Most parts of the Grand Lobby are inaccessible at this time, including the elevator and the stairs to the [[Mezzanine]]. Luigi must talk to the [[Steward (Luigi's Mansion 3)|Steward]] at the front desk to check in. [[Hellen Gravely]] then appears and escorts them up to their rooms at the [[RIP Suites]]. | ||
The next time the Grand Lobby is visited, it undergoes major changes | After obtaining the Poltergust G-00 from the Garage, Luigi must return to the Grand Lobby. | ||
The next time the Grand Lobby is visited, it undergoes major changes, being much darker and less colorful. There are jack o' lanterns scattered across the floor, the swan ice sculptures are now gargoyles and each of the pictures above are now crossed out. Luigi discovers a pair of [[Goob]]s that are barring up the front door to prevent their hostages from escaping and defeats them. [[Polterpup]] then leads him up to the Mezzanine, where they find [[Professor Elvin Gadd|Professor E. Gadd]] trapped in a painting. | |||
The Grand Lobby is the only floor of the hotel with no boss ghosts. | The Grand Lobby is the only floor of the hotel with no boss ghosts. | ||
==Gem locations== | ==[[Gem]] locations== | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
|[[File:LM3 Grand Lobby White Gem.jpg|55px]] | |[[File:LM3 Grand Lobby White Gem.jpg|55px]] | ||
|Found in an invisible couch below the far left window. Luigi must use the Dark-Light Device to make it appear along with a [[ | |Found in an invisible couch below the far left window. Luigi must use the Dark-Light Device to make it appear along with a [[Jewel Rausuto]]. | ||
|- | |- | ||
|[[File:LM3 Grand Lobby Red Gem.jpg|55px]] | |[[File:LM3 Grand Lobby Red Gem.jpg|55px]] | ||
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|- | |- | ||
|[[File:LM3 Grand Lobby Blue Gem.jpg|55px]] | |[[File:LM3 Grand Lobby Blue Gem.jpg|55px]] | ||
|Found above the desk to the left of the lobby. Luigi must walk to the left | |Found above the desk to the left of the lobby. Luigi must walk up the staircase to the left and push the carpet with the vacuum to reveal a grate in the floor. Gooigi must then drop through the grate and dislodge the gem with a Burst, allowing Luigi to collect it. | ||
|- | |- | ||
|[[File:LM3 Grand Lobby Green Gem.jpg|55px]] | |[[File:LM3 Grand Lobby Green Gem.jpg|55px]] | ||
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|- | |- | ||
|[[File:LM3 Grand Lobby Yellow Gem.jpg|55px]] | |[[File:LM3 Grand Lobby Yellow Gem.jpg|55px]] | ||
|Hidden in the chandelier. Luigi and Gooigi must | |Hidden in the chandelier. Luigi and Gooigi must stand on the pressure plates to the sides of it to lower the chandelier, then aim up and vacuum it to reveal several [[coin]]s and the yellow gem. | ||
|} | |} | ||
==Gallery== | |||
===Artwork=== | |||
<gallery widths=200> | |||
LM3InteriorArt1-LuigiPolterpup.jpg|Luigi and [[Polterpup]] in the Grand Lobby | |||
LM3InteriorArt1.jpg|The Grand Lobby, with the elevator on the upper right | |||
Grand Lobby LM3 crossed pictures.png|The Grand Lobby with the crossed out pictures | |||
</gallery> | |||
===Screenshots=== | |||
<gallery widths=200> | |||
Luigi and Toads in Grand Lobby.jpg|Luigi in the Grand Lobby at the beginning of the game | |||
Luigi walking in Grand Lobby.jpg|Luigi in the Grand Lobby, now in its true appearance | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=メインロビー | |||
|JapR=Mein Robī | |||
|JapM=Main Lobby | |||
|ChiS=主要大厅 | |||
|ChiSR=Zhǔyào dàtīng | |||
|ChiSM=Main hall | |||
|ChiT=主要大廳 | |||
|ChiTR=Zhǔyào dàtīng | |||
|ChiTM=Main hall | |||
|Fre=Grand hall | |||
|FreM=Grand lobby | |||
|Dut=Grote hal | |||
|DutM=Big Hall | |||
|Ger=Lobby | |||
|Ita=Grande Hall (floor)<br>Reception (room) | |||
|ItaM=Grand hall<br>- | |||
|SpaA=Lobby | |||
|SpaE=Vestíbulo principal | |||
|SpaEM=Main Lobby | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | *When walking near Mario, the music will add an arrangement of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|ground theme]], and when walking near Princess Peach, the music will add an arrangement of the [[Peach's Castle]] theme. | ||
*If Luigi is put near one of the disguised Goobs, he will give a paranoid glare at them and shake in fear, suggesting that he is suspecting something may be amiss. | |||
{{LM3}} | {{LM3}} | ||
{{LM3 | {{LM3 rooms}} | ||
[[Category:Luigi's Mansion 3 | [[Category:Luigi's Mansion 3 locations|*]] |
Latest revision as of 22:39, September 12, 2024
- Not to be confused with Lobby.
Grand Lobby | |
---|---|
Floor | 1 |
Boo | GumBoo |
The Grand Lobby is the first floor of The Last Resort in Luigi's Mansion 3. It is the first area to be explored in the game. At the start of the game, the lobby is bright, colorful and lit up, with presents and staff everywhere. There are also pictures of Luigi, Mario, Princess Peach and Toad hanging from the ceiling. Most parts of the Grand Lobby are inaccessible at this time, including the elevator and the stairs to the Mezzanine. Luigi must talk to the Steward at the front desk to check in. Hellen Gravely then appears and escorts them up to their rooms at the RIP Suites.
After obtaining the Poltergust G-00 from the Garage, Luigi must return to the Grand Lobby.
The next time the Grand Lobby is visited, it undergoes major changes, being much darker and less colorful. There are jack o' lanterns scattered across the floor, the swan ice sculptures are now gargoyles and each of the pictures above are now crossed out. Luigi discovers a pair of Goobs that are barring up the front door to prevent their hostages from escaping and defeats them. Polterpup then leads him up to the Mezzanine, where they find Professor E. Gadd trapped in a painting.
The Grand Lobby is the only floor of the hotel with no boss ghosts.
Gem locations[edit]
Gem | Location |
---|---|
Found in an invisible couch below the far left window. Luigi must use the Dark-Light Device to make it appear along with a Jewel Rausuto. | |
Hidden in a picture to the right of the stairs. Luigi must use the Suction Shot on the desk below. The picture will then split open, revealing the gem. | |
Found above the desk to the left of the lobby. Luigi must walk up the staircase to the left and push the carpet with the vacuum to reveal a grate in the floor. Gooigi must then drop through the grate and dislodge the gem with a Burst, allowing Luigi to collect it. | |
Stuck in the plant to the right of the elevator. Luigi must use the Suction Shot to destroy the plant, then collect the gem. | |
Hidden behind the front desk. To access the area behind, the player must use a Burst to open the desk gate. Luigi must flash the safe with the Strobulb to reveal the gem. | |
Hidden in the chandelier. Luigi and Gooigi must stand on the pressure plates to the sides of it to lower the chandelier, then aim up and vacuum it to reveal several coins and the yellow gem. |
Gallery[edit]
Artwork[edit]
Luigi and Polterpup in the Grand Lobby
Screenshots[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | メインロビー[?] Mein Robī |
Main Lobby | |
Chinese (simplified) | 主要大厅[?] Zhǔyào dàtīng |
Main hall | |
Chinese (traditional) | 主要大廳[?] Zhǔyào dàtīng |
Main hall | |
Dutch | Grote hal[?] | Big Hall | |
French | Grand hall[?] | Grand lobby | |
German | Lobby[?] | - | |
Italian | Grande Hall (floor) Reception (room)[?] |
Grand hall - |
|
Spanish (NOA) | Lobby[?] | - | |
Spanish (NOE) | Vestíbulo principal[?] | Main Lobby |
Trivia[edit]
- When walking near Mario, the music will add an arrangement of the Super Mario Bros. ground theme, and when walking near Princess Peach, the music will add an arrangement of the Peach's Castle theme.
- If Luigi is put near one of the disguised Goobs, he will give a paranoid glare at them and shake in fear, suggesting that he is suspecting something may be amiss.