Bumper Brawl: Difference between revisions
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{{minigame | {{distinguish|Bumper Balls}} | ||
{{minigame infobox | |||
|image=[[File:SMP image6.png|260px]] | |image=[[File:SMP image6.png|260px]] | ||
| | |appears_in=''[[Super Mario Party]]'' | ||
|type=Team | |type=Team minigame | ||
|time=40 seconds | |time=40 seconds | ||
| | |track=Who Will Seize Tomorrow? | ||
}} | }} | ||
'''Bumper Brawl''' is a | '''Bumper Brawl''' is a Team [[minigame]] appearing in ''[[Super Mario Party]]''. | ||
==Introduction== | |||
The third and fourth players bump into each other, while the first and second players charge into each other, knocking them back. All players move to their starting positions, and everyone's allies fall down behind the players. The minigame then begins, with the hammers striking the bell to signal the start. | |||
== Gameplay == | == Gameplay == | ||
The minigame is set in a wide octagonal arena. There are up to 16 players split into two or four teams, depending on whether it is a 2-vs.-2 game or a free-for-all game. Players need to roll into each other to knock each other off the arena. Unlike in Bumper Balls, players can charge up a boost, allowing them to knock off others more easily. The last team standing wins. | The minigame is set in a wide octagonal arena. There are up to 16 players split into two or four teams, depending on whether it is a 2-vs.-2 game or a free-for-all game. Players need to roll into each other to knock each other off the arena. Unlike in [[Bumper Balls]], players can charge up a boost, allowing them to knock off others more easily; however, the momentum of the boost also makes players more liable to get knocked out themselves. The last team standing wins. | ||
On Challenge Road, this is the fifth challenge of [[Ghostly Hollow]] and the 39th challenge overall. This minigame is played in a four-player format, where each other player has two allies. In the normal challenge, the player also has two allies, but in the Master Challenge, the player has no allies. | |||
==Controls== | |||
*{{button|switch|stick}} – Move | |||
*Hold {{button|Switch|jc-right}} – Charge | |||
==In-game text== | |||
*''Bump your rivals out of the arena!'' | |||
*''Hold {{button|switch|jc-right}} to charge up power, and then release it to slam into your rivals!'' | |||
==Gallery== | |||
<gallery> | |||
Super Mario Party Bumper Brawl.jpg|Four-team version | |||
</gallery> | |||
==See also== | |||
*[[Bouncy Brawl]] | |||
*[[Bumper Thumper]] | |||
*[[Bumper to Bumper]] | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Gorogoro koroshiamu | |JapR=Gorogoro koroshiamu | ||
|JapM=Rolling Colosseum | |JapM=Rolling Colosseum | ||
| | |Fre=Choc des sphères | ||
| | |FreM=Sphere shock | ||
|Ger=Verdrängungswettkampf | |Ger=Verdrängungswettkampf | ||
|GerM=Replacement Contest | |GerM=Replacement Contest | ||
Line 23: | Line 46: | ||
|SpaAM=Crowding | |SpaAM=Crowding | ||
|SpaE=Coliseo de esferas | |SpaE=Coliseo de esferas | ||
|SpaEM=Sphere | |SpaEM=Sphere Colosseum | ||
|Ita=Rotolascontri | |Ita=Rotolascontri | ||
|ItaM=Rolling Fight | |ItaM=Rolling Fight | ||
Line 31: | Line 54: | ||
|KorR=Deguldegul koloseum | |KorR=Deguldegul koloseum | ||
|KorM=Rolling Colosseum | |KorM=Rolling Colosseum | ||
|Chi=滚来滚去竞技场 (Simplified)<br>滾來滾去競技場 (Traditional) | |||
|ChiR=Gǔnláigǔnqù Jìngjìchǎng | |||
|ChiM=Rolling-all-about Colosseum | |||
}} | }} | ||
{{SMP | ==Trivia== | ||
[[Category:Team | *This minigame along with [[Snack Attack]] and [[Gridiron Gauntlet]] are the only three minigames where [[Bowser]] is smaller than normal. | ||
[[Category:Super Mario Party | |||
{{SMP minigames}} | |||
[[Category:Team minigames]] | |||
[[Category:Super Mario Party minigames]] | |||
[[it:Rotolascontri]] |
Latest revision as of 21:33, November 8, 2024
- Not to be confused with Bumper Balls.
Bumper Brawl | |
---|---|
Appears in | Super Mario Party |
Type | Team minigame |
Time limit | 40 seconds |
Music track | Who Will Seize Tomorrow? |
Bumper Brawl is a Team minigame appearing in Super Mario Party.
Introduction[edit]
The third and fourth players bump into each other, while the first and second players charge into each other, knocking them back. All players move to their starting positions, and everyone's allies fall down behind the players. The minigame then begins, with the hammers striking the bell to signal the start.
Gameplay[edit]
The minigame is set in a wide octagonal arena. There are up to 16 players split into two or four teams, depending on whether it is a 2-vs.-2 game or a free-for-all game. Players need to roll into each other to knock each other off the arena. Unlike in Bumper Balls, players can charge up a boost, allowing them to knock off others more easily; however, the momentum of the boost also makes players more liable to get knocked out themselves. The last team standing wins.
On Challenge Road, this is the fifth challenge of Ghostly Hollow and the 39th challenge overall. This minigame is played in a four-player format, where each other player has two allies. In the normal challenge, the player also has two allies, but in the Master Challenge, the player has no allies.
Controls[edit]
- – Move
- Hold – Charge
In-game text[edit]
- Bump your rivals out of the arena!
- Hold to charge up power, and then release it to slam into your rivals!
Gallery[edit]
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴロゴロコロシアム[?] Gorogoro koroshiamu |
Rolling Colosseum | |
Chinese | 滚来滚去竞技场 (Simplified) 滾來滾去競技場 (Traditional)[?] Gǔnláigǔnqù Jìngjìchǎng |
Rolling-all-about Colosseum | |
Dutch | Botsen in de boksring[?] | Colliding in the boxing ring | |
French | Choc des sphères[?] | Sphere shock | |
German | Verdrängungswettkampf[?] | Replacement Contest | |
Italian | Rotolascontri[?] | Rolling Fight | |
Korean | 데굴데굴 콜로세움[?] Deguldegul koloseum |
Rolling Colosseum | |
Spanish (NOA) | Apelotonamiento[?] | Crowding | |
Spanish (NOE) | Coliseo de esferas[?] | Sphere Colosseum |
Trivia[edit]
- This minigame along with Snack Attack and Gridiron Gauntlet are the only three minigames where Bowser is smaller than normal.