Swinging Claw Escape: Difference between revisions

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{{image}}
{{level infobox
{{Levelbox
|image=[[File:SMM2 Swinging Claw Escape.jpg|270px]]
|image=
|code=
|code=
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smw}}
|style={{SMM style|smw}}
|theme=Snow
|theme=[[File:SMM2-ThemeIcon-Snow.png|25px]]
|difficulty={{SMM2 difficulty|3}}
|limit=300 seconds
|limit=300 seconds
|before=[[Invincible Windsprinter|<<]]
|before=[[Invincible Windsprinter|<<]]
|after=[[Swamp Escape by Shell!|>>]]
|after=[[Swamp Escape by Shell!|>>]]
}}
}}
'''Swing Claw Escape''' is a course which appears in the Story Mode of ''[[Super Mario Maker 2]]''. It is [[Undodog]]'s first job, and it is set in the snow theme. The course has a payment of 200 [[coins]] and a difficulty rating of 3/4 stars. The clear condition for this course is to reach the goal without using any [[Swinging Claw]]s.
'''Swinging Claw Escape''' is a course which appears in the Story Mode of ''[[Super Mario Maker 2]]''. It is [[Undodog]]'s first job, and it is set in the snow theme and the ''[[Super Mario World]]'' style. The course has a payment of 200 [[coin]]s and a difficulty rating of 3/4 stars. Mario has to beat the level without using any Swinging Claws.
 
==Layout==
==Layout==
The course starts out with a floor of ice which [[Mario]] must walk across. There are two [[Swinging Claw]]s above him; one of them is holding a [[Super Mushroom]], and the other holds a [[Dry Bones]]. When Mario walks under them, the item or enemy they are carrying is dropped. The player must avoid more Swinging Claws while walking across ice and collecting coins. Near the top is a [[10-Coin]] which the player can collect if they are careful enough not to slip on the ice into the Swinging Claw right next to it.
The course starts out with a floor of ice which [[Mario]] must walk across. There are two [[Swinging Claw]]s above him; one of them holds a [[Super Mushroom]], and the other holds a [[Dry Bones]]. Mario must avoid more Swinging Claws while walking across the ice and collecting [[coin]]s. Near the top is another Swinging Claw right next to a [[10-Coin]] which Mario can collect if he is careful.


After that is a steep slope with coins which Mario can slide down to avoid a small pit and defeat two Dry Bones at the bottom. Here, there is a long row of [[? Block]]s which Mario can hit to produce [[vines]]. At the top is another 10-Coin, which Mario must collect by avoiding another Swinging Claw. To the right is another Super Mushroom and [[Icicle|icicles]] which take the player down. They must then enter a [[Koopa Clown Car]] and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. They will then reach the [[Giant Gate]], allowing them to complete the level as long as they have also completed the clear condition.
After that is a steep slope which Mario can slide down to collect coins, avoid a small pit, and defeat two Dry Bones at the bottom. Here, there is a long row of [[? Block]]s which Mario can hit to produce [[vine]]s. At the top is another 10-Coin, which Mario can collect by avoiding a Swinging Claw. After this, there are icicles which Mario can use to get down. He must then enter a [[Koopa Clown Car]] and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. He will then reach the [[Giant Gate]], allowing him to complete the level as long as the player has completed the clear condition.


==Description==
==Description==
*''"Arf! Arf? (I have a job for you to do! I keep getting caught by the <font color=#0080FF>Swinging Claws</font> hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?"''
*"''Arf! Arf? (I have a job for you to do! I keep getting caught by the <font color=#0080FF>Swinging Claws</font> hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?)''"


==Enemies==
==Enemies==
*[[Dry Bones]]
*[[Dry Bones]] (8)
*[[Icicle]] (16)
 
==Names in other languages==
{{foreign names
|Jap=つるつる にげ切れ ブランコクレーン
|JapR=Tsurutsuru Nigekire Buranko Kurēn
|JapM=Slippery, Run Away, Swinging Claw
|Spa=Fuga entre garras oscilantes
|SpaM=Escape between Swinging Claws
|Fre=Échapper aux pinces suspendues
|FreM=Escape from the Swinging Claws
|Ger=Der Kettengreifer greift mit Eifer
|GerM=The Swinging Claws Grab with Eagerness
|Ita=Fuga dalle gru oscillanti
|ItaM=Escape from the Swinging Claws
|Dut=Grijpkraan-ontwijking
|DutM=Swinging Claw Evasion
|Rus=Не хватай меня, ой, не хватай!
|RusR=Ne khvatay menya, oy, ne khvatay!
|RusM=Don't grab me, oh, don't grab!
|Kor=쪼르르르 도망쳐라! 그네크레인
|KorR=Jjoreureureu domangchyeora! Geunekeurein
|KorM=Run and Escape! Swinging Claws
|Chi=逃离垂吊空中的摇摆吊臂 (Simplified)<br>逃離垂吊空中的搖擺吊臂 (Traditional)
|ChiR=Táolí Chuídiào Kōngzhōng de Yáobǎi Diàobì
|ChiM=Escape from the Swinging Claws Hanging Midair
}}


{{SMM2 Levels}}
==Trivia==
[[Category:Super Mario Maker 2 Levels]]
*Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.
{{SMM2 levels}}
[[Category:Snowscapes]]
[[Category:Super Mario Maker 2 levels]]
[[it:Fuga dalle gru oscillanti]]

Latest revision as of 09:15, January 8, 2024

Level
Swinging Claw Escape
The Super Mario Maker 2 Story Mode level Swinging Claw Escape.
Game Super Mario Maker 2
Game style Super Mario World style
Theme(s) SMM2-ThemeIcon-Snow.png
Difficulty ★★★☆
Time limit 300 seconds
<< Directory of levels >>

Swinging Claw Escape is a course which appears in the Story Mode of Super Mario Maker 2. It is Undodog's first job, and it is set in the snow theme and the Super Mario World style. The course has a payment of 200 coins and a difficulty rating of 3/4 stars. Mario has to beat the level without using any Swinging Claws.

Layout[edit]

The course starts out with a floor of ice which Mario must walk across. There are two Swinging Claws above him; one of them holds a Super Mushroom, and the other holds a Dry Bones. Mario must avoid more Swinging Claws while walking across the ice and collecting coins. Near the top is another Swinging Claw right next to a 10-Coin which Mario can collect if he is careful.

After that is a steep slope which Mario can slide down to collect coins, avoid a small pit, and defeat two Dry Bones at the bottom. Here, there is a long row of ? Blocks which Mario can hit to produce vines. At the top is another 10-Coin, which Mario can collect by avoiding a Swinging Claw. After this, there are icicles which Mario can use to get down. He must then enter a Koopa Clown Car and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. He will then reach the Giant Gate, allowing him to complete the level as long as the player has completed the clear condition.

Description[edit]

  • "Arf! Arf? (I have a job for you to do! I keep getting caught by the Swinging Claws hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?)"

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese つるつる にげ切れ ブランコクレーン[?]
Tsurutsuru Nigekire Buranko Kurēn
Slippery, Run Away, Swinging Claw
Chinese 逃离垂吊空中的摇摆吊臂 (Simplified)
逃離垂吊空中的搖擺吊臂 (Traditional)
[?]

Táolí Chuídiào Kōngzhōng de Yáobǎi Diàobì
Escape from the Swinging Claws Hanging Midair
Dutch Grijpkraan-ontwijking[?] Swinging Claw Evasion
French Échapper aux pinces suspendues[?] Escape from the Swinging Claws
German Der Kettengreifer greift mit Eifer[?] The Swinging Claws Grab with Eagerness
Italian Fuga dalle gru oscillanti[?] Escape from the Swinging Claws
Korean 쪼르르르 도망쳐라! 그네크레인[?]
Jjoreureureu domangchyeora! Geunekeurein
Run and Escape! Swinging Claws
Russian Не хватай меня, ой, не хватай![?]
Ne khvatay menya, oy, ne khvatay!
Don't grab me, oh, don't grab!
Spanish Fuga entre garras oscilantes[?] Escape between Swinging Claws

Trivia[edit]

  • Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.