Level E1-8: Difference between revisions
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{{ | {{level infobox | ||
|title=Level E1-8 | |title=Level E1-8 | ||
|image=[[File:MvsDKTSe1-8.jpg|250px]] | |image=[[File:MvsDKTSe1-8.jpg|250px]] | ||
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==Overview== | ==Overview== | ||
[[File:MvDKTSE1-8mapWiiU.jpg|thumb|left|200px|Level map]] | [[File:MvDKTSE1-8mapWiiU.jpg|thumb|left|200px|Level map]] | ||
The course is large, encompassing many different elements introduced in previous levels. Along with [[Magnet Ground]]s which coat various surfaces, there are multiple [[Pink Block]] outlines standing around the platforms, as well as [[Red Girder]] Rivets placed across the bottom floor. All Minis start in separate rooms placed along the left side of the stage. Both the Cursed Mini Mario and the bottom Mini DK are initially blocked behind walls of Red Color Blocks, and cannot move outside unless the Mini DK at the top presses the Red Color Switch in front of him. Soon after reaching the bottom floor, the Minis encounter a [[Springboard#Mario vs. Donkey Kong series|High Spring]] that allows them to reach a cross-shaped Magnet Ground that branches towards two [[Color Switch]]es on both sides of the Magnet Ground. The objective of the level is to press these Color Switches and disable the Color Blocks that prevent access to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the bottom left corner. In addition, the Cursed Mini Mario has to be reverted to a normal [[Mini Mario (toy)|Mini Mario]] by hitting it with a pair of [[Hammer]]s found in the center of the course. | |||
===M Coin=== | ===M Coin=== | ||
The [[M-Token|M Coin]] is located inside a Magnet room at the top of the course. To access this room, the player should enable the Blue Color Block stairway that begins in front of the yellow [[Warp Pipe|Split Pipe]] at the top. Once they exit this Pipe, the Minis should climb the Blue Color Blocks and stick to the magnetic surface that leads inside the room. When they reach the ceiling, a Magnet Switch should be pressed to disable the Magnet, causing the toys to fall onto the coin. | The [[M-Token|M Coin]] is located inside a Magnet Ground room at the top of the course. To access this room, the player should enable the Blue Color Block stairway that begins in front of the yellow [[Warp Pipe|Split Pipe]] at the top. Once they exit this Pipe, the Minis should climb the Blue Color Blocks and stick to the magnetic surface that leads inside the room. When they reach the ceiling from inside, a Magnet Switch should be pressed to disable the Magnet Ground, causing the toys to fall onto the coin. | ||
{{br}} | {{br}} | ||
==High scores== | ==High scores== | ||
The following high scores apply in both the [[Nintendo 3DS]] and the [[Wii U]] versions of the game. | |||
*'''Bronze trophy:''' 5000 points | *'''Bronze trophy:''' 5000 points | ||
*'''Silver trophy:''' 8000 points | *'''Silver trophy:''' 8000 points | ||
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==Statistics== | ==Statistics== | ||
The following data applies in both the Nintendo 3DS and the Wii U versions of the game. | |||
*Resource items: | *Resource items: | ||
**Red Girders: 4 | **Red Girders: 4 | ||
**High Springs: 1 | **[[Spring#Mario vs. Donkey Kong series|High Springs]]: 1 | ||
**Pink | **[[Pink Block]]s: 8 | ||
*Red Girder Rivets: 8 | *Red Girder Rivets: 8 | ||
*High Spring slots: 1 | *High Spring slots: 1 | ||
*Pink Block outlines: 19 | *Pink Block outlines: 19 | ||
*Split Pipe pairs: 1 | *[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1 | ||
*Color | *[[Color Switch]]es: 3 (1 red, 1 yellow, 1 blue) | ||
*Color Blocks: 23 (8 red, 7 yellow, 8 blue) | *Color Blocks: 23 (8 red, 7 yellow, 8 blue) | ||
*Magnet Switches: 3 | *Magnet Switches: 3 | ||
*Hammer pairs: 1 | *[[Hammer]] pairs: 1 | ||
*Large Girder | *Large Girder [[Pickup]]s: 2 | ||
* | *[[Coin]]s: 8 | ||
*Large | *[[10-Coin|Large Coin]]s: 2 | ||
{{MVDKTS | {{MVDKTS levels}} | ||
[[Category:Mario vs. Donkey Kong: Tipping Stars | [[Category:Mario vs. Donkey Kong: Tipping Stars levels]] |
Latest revision as of 06:50, January 7, 2023
Level | |
---|---|
Level E1-8 | |
Level code | E1-8 |
World | Orbiting Observatory |
Game | Mario vs. Donkey Kong: Tipping Stars |
Time limit | 300 seconds |
<< Directory of levels >> |
Level E1-8 is the eighth course of Orbiting Observatory in Mario vs. Donkey Kong: Tipping Stars.
The level features two Mini DKs and one Cursed Mini Mario.
Overview[edit]
The course is large, encompassing many different elements introduced in previous levels. Along with Magnet Grounds which coat various surfaces, there are multiple Pink Block outlines standing around the platforms, as well as Red Girder Rivets placed across the bottom floor. All Minis start in separate rooms placed along the left side of the stage. Both the Cursed Mini Mario and the bottom Mini DK are initially blocked behind walls of Red Color Blocks, and cannot move outside unless the Mini DK at the top presses the Red Color Switch in front of him. Soon after reaching the bottom floor, the Minis encounter a High Spring that allows them to reach a cross-shaped Magnet Ground that branches towards two Color Switches on both sides of the Magnet Ground. The objective of the level is to press these Color Switches and disable the Color Blocks that prevent access to the Goal Door in the bottom left corner. In addition, the Cursed Mini Mario has to be reverted to a normal Mini Mario by hitting it with a pair of Hammers found in the center of the course.
M Coin[edit]
The M Coin is located inside a Magnet Ground room at the top of the course. To access this room, the player should enable the Blue Color Block stairway that begins in front of the yellow Split Pipe at the top. Once they exit this Pipe, the Minis should climb the Blue Color Blocks and stick to the magnetic surface that leads inside the room. When they reach the ceiling from inside, a Magnet Switch should be pressed to disable the Magnet Ground, causing the toys to fall onto the coin.
High scores[edit]
The following high scores apply in both the Nintendo 3DS and the Wii U versions of the game.
- Bronze trophy: 5000 points
- Silver trophy: 8000 points
- Gold trophy: 14000 points
Statistics[edit]
The following data applies in both the Nintendo 3DS and the Wii U versions of the game.
- Resource items:
- Red Girders: 4
- High Springs: 1
- Pink Blocks: 8
- Red Girder Rivets: 8
- High Spring slots: 1
- Pink Block outlines: 19
- Split Pipe pairs: 1
- Color Switches: 3 (1 red, 1 yellow, 1 blue)
- Color Blocks: 23 (8 red, 7 yellow, 8 blue)
- Magnet Switches: 3
- Hammer pairs: 1
- Large Girder Pickups: 2
- Coins: 8
- Large Coins: 2