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{{italic title|Genie (''Wario Land: Super Mario Land 3'')}}
{{italic title|id=yes}}
{{character-infobox
{{character infobox
|title=Genie
|image=[[File:GenieCharacterManual.png|200px]]<br>Artwork from ''Wario Land: Super Mario Land 3''
|border=#E62020
|species=Genie
|titlebg=#ED1C24
|secbg=#ED1C24
|image=[[File:WL Genie.jpg|200px]]
|full_name=Genie  
|first_appearance=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|species=[[Genie]]
}}
}}
The '''Genie'''<ref>{{cite|title=''Nintendo Power'' Volume 58|page=88-89|date=March 1994|language=en-us|publisher=Nintendo of America}}</ref><ref>{{cite|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=26 and 31|date=1994|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Campbell, Stuart|title=''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=96|date=May 5, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2085-6}}</ref> is the last boss in ''[[Wario Land: Super Mario Land 3]]''. He is a neutral character, only obeying the wish of the person who rubbed his lamp. He is summoned by [[Captain Syrup]] to defeat [[Wario]], but is instead beaten himself.
==History==
===''Wario Land: Super Mario Land 3''===
[[File:Denpuwl.png|frame|left]]
[[File:Denpuwl.png|frame|left]]
The '''Genie'''<ref>[[Nintendo Power]] Volume 58, page 80.</ref> is the last boss in ''[[Wario Land: Super Mario Land 3]]''. Genie is a neutral character, only obeying the wish of the person who rubbed his lamp. He is summoned by [[Captain Syrup]] to defeat [[Wario]], but is instead beaten himself.  
During the battle, the Genie can shoot [[fireball]]s that travel along the floor at Wario. To defeat Genie, Wario must pick up the magic lamp and throw it. If the lamp lands right-side up, a small cloud will rise from the lamp's spout. Wario can jump onto the cloud and use it as a platform to jump on top of Genie's head, his only weak point. Upon reaching a sufficient height, the cloud becomes a miniature Genie, which constantly moves back and forth across the boss area and drops fireballs. This enemy can be defeated with a simple jump attack. Wario must jump upon Genie six times to beat him.
 
After the game's ending sequence that follows after the Genie's defeat, Wario comes into possession of the lamp and rubs it. Summoning a now-friendly Genie, the genie tells Wario that he can grant one wish. Naturally, Wario wishes for a castle of his very own. While Genie is capable of fulfilling Wario's desire, the genie informs him that he will need [[coin]]s in exchange. Wario agrees, walking off-screen to convert all of his gathered [[treasure (Wario franchise)|treasure]]s (if any were found) into cash, to be consolidated with the rest of the coins he has accumulated over the course of his adventure. Depending on the total amount of coins earned, one of the following possible "castles" can be received:
 
[[File:Genie wish WLSML3.png|thumb|The Genie requesting treasure for one wish]]
*Birdhouse (300 to 10,071)
*Hollow tree trunk (10,072 to 40,007)
*Log cabin (40,008 to 70,007)
*Pagoda (70,008 to 90,007)
*Castle (90,008 to 99,999)
*Planetoid (99,999 + all treasures collected)


The Genie can shoot [[Fireball|fireballs]] that travel along the floor at Wario. To defeat Genie, Wario must pick up the magic lamp and throw it. If the lamp lands right-side up, a small cloud will rise from the lamp's spout. Wario can jump onto the cloud and use it as a platform to jump on top of Genie's head, his only weak point. Upon reaching a sufficient height, the cloud becomes a miniature Genie, which constantly moves back and forth across the boss area and drops fireballs. This enemy can be defeated with a simple jump attack. Wario must jump upon Genie six times to beat him.  
Since Wario receives 300 coins upon defeating the Genie, a score of less than 300 is, in theory, impossible to attain.


After the game's ending sequence that follows after the Genie's defeat, Wario comes into possession of the lamp and rubs it. Summoning a now-friendly Genie, the genie tells Wario that he can grant one wish. Naturally, Wario wishes for a castle of his very own. While Genie is capable of fulfilling Wario's desire, the genie informs him that he'll need [[coins]] in exchange. Wario agrees, walking off-screen to convert all of his gathered [[Wario's Treasures|treasures]] (if any were found) into cash, to be consolidated with the rest of the coins he's accumulated over the course of his adventure. Depending on the total amount of coins earned, one of the following possible "castles" can be received:
===''Super Smash Bros. Ultimate''===
The Genie is referenced in Captain Syrup's [[Spirit (Super Smash Bros. Ultimate)|spirit]] battle from ''[[Super Smash Bros. Ultimate]]'', where a giant grayscale [[King Dedede]] takes his place.


[[File:Genie.PNG|thumb|The '''Genie''' requesting Wario's Treasure for one wish]]
==Profiles and statistics==
* Birdhouse (300 to 10,071)
===''Nintendo Character Guide'' (1994)===
* Hollow tree trunk (10,072 to 40,007)
'''''Genie'''''<br>
* Log cabin (40,008 to 70,007)
''At the end of Wario's quest for all that glitters is a puff of smoke and an angry Genie.''
* Pagoda (70,008 to 90,007)
* Castle (90,008 to 99,998)
* Planetoid (99,999+)


Since Wario receives 300 coins upon defeating the Genie, a score of less than 300 is, in theory, impossible to attain.
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=デンプー (JP) / Genie (EN)
|shuzoku=海賊
|seikaku=命令には忠実
|tojo_gemu=ランド3
|desc='''<big>海族に拾われたランプの情</big></b><br>
海賊ブラック団のボス・シロップに拾われだ、ランプの精。ランプの持ち主の命令は、なんでもきいてくれるという巨人だ。ワリオランドでは、最後のボスとして、キャプテンシロップとともに戦う。<ref name=Daijiten>{{cite|language=ja|publisher=[[Shogakukan]]|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/zc00HsW.jpeg 118]}}</ref>
|tribe=Pirate
|disposition=Loyal to orders
|game_appearances=Land 3
|eng_desc='''''<big>Lamp affair picked up by the pirates</big>'''''<br>
''The spirit of the lamp was picked up by Syrup, the boss of the Black Pirate Gang. He is a giant who will do whatever the owner of the lamp commands. In Wario Land, he fights alongside Captain Syrup as the last boss.''
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=デンプー
|Jap=デンプー<ref name=Daijiten/>
|JapR=Denpū<ref>[http://imgur.com/a/UvABP#58 Super Mario Character Guide, page 118]</ref>}}
|JapR=Denpū
|JapM=Possibly a play on「デブ」(''debu'', "fat") and「ランプ」(''ranpu'', "lamp"), and/or「プー」(''pū'', onomatopoeia for puffing)
}}


==References==
==References==
<references/>
<references/>
{{WL}}
{{WL}}
[[Category:Wario Characters]]
[[Category:Wario Bosses]]
[[Category:Wario Allies]]
[[Category:Wario Land: Super Mario Land 3]]
[[Category:Final Bosses]]
[[Category:Magicians]]
[[Category:Genies]]
[[Category:Genies]]
[[Category:Final bosses]]
[[Category:Wario allies]]
[[Category:Wario Land: Super Mario Land 3 bosses]]
[[de:Denpū]]

Latest revision as of 19:50, October 7, 2024

Genie
Artwork of Genie (Wario Land: Super Mario Land 3) from the Nintendo Character Manual
Artwork from Wario Land: Super Mario Land 3
Species Genie
First appearance Wario Land: Super Mario Land 3 (1994)

The Genie[1][2][3] is the last boss in Wario Land: Super Mario Land 3. He is a neutral character, only obeying the wish of the person who rubbed his lamp. He is summoned by Captain Syrup to defeat Wario, but is instead beaten himself.

History[edit]

Wario Land: Super Mario Land 3[edit]

Sprite of Genie

During the battle, the Genie can shoot fireballs that travel along the floor at Wario. To defeat Genie, Wario must pick up the magic lamp and throw it. If the lamp lands right-side up, a small cloud will rise from the lamp's spout. Wario can jump onto the cloud and use it as a platform to jump on top of Genie's head, his only weak point. Upon reaching a sufficient height, the cloud becomes a miniature Genie, which constantly moves back and forth across the boss area and drops fireballs. This enemy can be defeated with a simple jump attack. Wario must jump upon Genie six times to beat him.

After the game's ending sequence that follows after the Genie's defeat, Wario comes into possession of the lamp and rubs it. Summoning a now-friendly Genie, the genie tells Wario that he can grant one wish. Naturally, Wario wishes for a castle of his very own. While Genie is capable of fulfilling Wario's desire, the genie informs him that he will need coins in exchange. Wario agrees, walking off-screen to convert all of his gathered treasures (if any were found) into cash, to be consolidated with the rest of the coins he has accumulated over the course of his adventure. Depending on the total amount of coins earned, one of the following possible "castles" can be received:

Wario wishing for a castle from the Genie in Wario Land: Super Mario Land 3.
The Genie requesting treasure for one wish
  • Birdhouse (300 to 10,071)
  • Hollow tree trunk (10,072 to 40,007)
  • Log cabin (40,008 to 70,007)
  • Pagoda (70,008 to 90,007)
  • Castle (90,008 to 99,999)
  • Planetoid (99,999 + all treasures collected)

Since Wario receives 300 coins upon defeating the Genie, a score of less than 300 is, in theory, impossible to attain.

Super Smash Bros. Ultimate[edit]

The Genie is referenced in Captain Syrup's spirit battle from Super Smash Bros. Ultimate, where a giant grayscale King Dedede takes his place.

Profiles and statistics[edit]

Nintendo Character Guide (1994)[edit]

Genie
At the end of Wario's quest for all that glitters is a puff of smoke and an angry Genie.

Perfect Ban Mario Character Daijiten[edit]

デンプー (JP) / Genie (EN)
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Original text (Japanese) Translation
種族しゅぞく 海賊 Tribe Pirate
性格せいかく 命令には忠実 Disposition Loyal to orders
登場とうじょうゲーム ランド3 Game appearances Land 3
海族に拾われたランプの情

海賊ブラック団のボス・シロップに拾われだ、ランプの精。ランプの持ち主の命令は、なんでもきいてくれるという巨人だ。ワリオランドでは、最後のボスとして、キャプテンシロップとともに戦う。[4]

Lamp affair picked up by the pirates

The spirit of the lamp was picked up by Syrup, the boss of the Black Pirate Gang. He is a giant who will do whatever the owner of the lamp commands. In Wario Land, he fights alongside Captain Syrup as the last boss.

Names in other languages[edit]

Language Name Meaning Notes
Japanese デンプー[4]
Denpū
Possibly a play on「デブ」(debu, "fat") and「ランプ」(ranpu, "lamp"), and/or「プー」(, onomatopoeia for puffing)

References[edit]

  1. ^ March 1994. Nintendo Power Volume 58. Nintendo of America (American English). Page 88-89.
  2. ^ Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 26 and 31.
  3. ^ Campbell, Stuart (May 5, 1999). Game Boy Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2085-6. Page 96.
  4. ^ a b 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 118.