Flashfright: Difference between revisions
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{{minigame | {{minigame infobox | ||
| image = [[File:Flashfright WLWR7.png|260px]] | |image=[[File:Flashfright WLWR7.png|260px]] | ||
| | |appears_in=''[[Mario Party 7]]'' | ||
| type = 1-vs-3 | |type=1-vs.-3 minigame | ||
| time = 30 seconds | |time=30 seconds | ||
| | |track=Darkness Rising | ||
|sample=[[File:MP7 Darkness Rising.oga]] | |||
}} | }} | ||
'''Flashfright''' is a 1-vs-3 minigame from ''[[Mario Party 7]]''. Its name is a | '''Flashfright''' is a 1-vs.-3 [[minigame]] from ''[[Mario Party 7]]''. Its name is a portmanteau of "[[flashlight]]" and "fright." | ||
==Introduction== | ==Introduction== | ||
The team reaches | The team reaches a courtyard, being chased by the solo player as the gate closes. | ||
==Gameplay== | ==Gameplay== | ||
The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. | The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. The solo player runs around with a flashlight, trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a [[Fly Guy]] appearing to carry them off. If any of the team players manage to avoid detection for 30 seconds, they win. The solo player wins if they manage to catch all of the team players. | ||
==Ending== | ==Ending== | ||
If the | If the solo player wins, they do their victory animation as the other three are carried away by Fly Guys. If the group players win, the solo player looks around and walks out of the courtyard while the group players perform their victory animations behind them. Also, if the group players win, the victory theme plays and the victory text appears sooner than the group players' animations. In the PAL version, if the solo player wins, the player's winning animation and the winning theme play sooner than when the winning text appears. | ||
==Controls== | ==Controls== | ||
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==In-game text== | ==In-game text== | ||
* '''Rules''' – ''"One player | * '''Rules''' – ''"One player tries to shine a flashlight on the other 3 while they attempt to run and hide."'' | ||
* '''Advice''' – ''"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"'' | * '''Advice''' – ''"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=くらやみおいかけっこ | ||
| | |JpnR=Kurayami oikakekko | ||
| | |JpnM=Dark Tag | ||
| | |Fre=Chat Nocturne | ||
| | |FreM=Nighty Tag | ||
|Ger=Fluchscheinwerfer | |Ger=Fluchscheinwerfer | ||
|GerM= | |GerM=From ''fluch'' (curse) and ''suchscheinwerfer'' (searchlight) | ||
|Spa=Escondite | |Spa=Escondite | ||
|SpaM=Hide and Seek | |SpaM=Hide and Seek | ||
Line 38: | Line 39: | ||
|ItaM=Flash Catch | |ItaM=Flash Catch | ||
}} | }} | ||
{{MP7 | |||
[[Category:1-vs-3 | ==See also== | ||
[[Category:Mario Party 7 | *[[Spotlight Swim]] | ||
{{MP7 minigames}} | |||
[[Category:1-vs-3 minigames]] | |||
[[Category:Mario Party 7 minigames]] |
Latest revision as of 13:58, January 7, 2025
Flashfright | |||
---|---|---|---|
Appears in | Mario Party 7 | ||
Type | 1-vs.-3 minigame | ||
Time limit | 30 seconds | ||
Music track | Darkness Rising | ||
|
Flashfright is a 1-vs.-3 minigame from Mario Party 7. Its name is a portmanteau of "flashlight" and "fright."
Introduction[edit]
The team reaches a courtyard, being chased by the solo player as the gate closes.
Gameplay[edit]
The game takes place at night in a castle courtyard decorated by several Shy Guy statues. The solo player runs around with a flashlight, trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a Fly Guy appearing to carry them off. If any of the team players manage to avoid detection for 30 seconds, they win. The solo player wins if they manage to catch all of the team players.
Ending[edit]
If the solo player wins, they do their victory animation as the other three are carried away by Fly Guys. If the group players win, the solo player looks around and walks out of the courtyard while the group players perform their victory animations behind them. Also, if the group players win, the victory theme plays and the victory text appears sooner than the group players' animations. In the PAL version, if the solo player wins, the player's winning animation and the winning theme play sooner than when the winning text appears.
Controls[edit]
- – Move
In-game text[edit]
- Rules – "One player tries to shine a flashlight on the other 3 while they attempt to run and hide."
- Advice – "If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | くらやみおいかけっこ[?] Kurayami oikakekko |
Dark Tag | |
French | Chat Nocturne[?] | Nighty Tag | |
German | Fluchscheinwerfer[?] | From fluch (curse) and suchscheinwerfer (searchlight) | |
Italian | Acchiappaflash[?] | Flash Catch | |
Spanish | Escondite[?] | Hide and Seek |