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{{levelbox
{{level infobox
|title=Back Door
|image=[[File:SMW BackDoor.png|256px]]<br>Mario facing a Ninji and a Mechakoopa
|image=[[File:SMW BackDoor.png]]
|code=7-BD
|code=BD
|world=[[Valley of Bowser]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=400 seconds (SNES version)<br>600 seconds (GBA version)
|limit=400 seconds (SFC/SNES)<br>600 seconds (GBA)
|boss=[[Bowser]]
|boss=[[Bowser]]
|notes=The Back Door is a shortcut for the Front Door. This area is the only area in the game that [[Ninji]]s may be found.
|before=[[Valley Fortress|<<]]
|before=[[Valley Fortress|<<]]
|after=>>
|after=>>
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
 
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]]
[[File:Back_door.png|frame|left|The Front Door on the left and the '''Back Door''' on the right.]]
The '''Back Door''' is a [[level]] in the [[Valley of Bowser]] in ''[[Super Mario World]]''. It is similar to the [[Front Door]] of [[Bowser's Castle]] but skips over the majority of the level, starting at the "[[dark]]" room. The eight doors are skipped entirely, making Bowser's Castle much easier. The only difference in the "dark room" from the Front Door path is a [[Midway Gate]] just before the fight to [[Bowser]]. The battle with Bowser is unchanged, as is the credits and ending scenes. This level and the Front Door are both counted as the same exit, and as such, the player is only required to complete one of them to achieve 100% [[completion]].
 
'''Back Door''' is a [[level]] in the [[Valley of Bowser]] in ''[[Super Mario World]]''. It is similar to the [[Front Door]] of [[Bowser]]'s castle, but skips over the majority of the level, starting at the "dark" room. The eight doors are skipped entirely, making Bowser's Castle much easier. The only difference in the "dark room" from the Front Door path is a [[Midway Gate]] just before the fight to Bowser. The battle with Bowser is unchanged, as is the credits and ending scenes.


It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]].
It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]].


A reference to this level was made in ''[[New Super Mario Bros. Wii]]''. By taking a secret exit from the [[World 7 (New Super Mario Bros. Wii)|World 7]] tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final [[Sledge Bro]] and the door to [[Ludwig von Koopa]]. A similar reference is made in ''[[New Super Mario Bros. U]]'' (and as such, ''[[New Super Luigi U]]''), where the player can take a shortcut (and the final Star Coin) in [[Roy's Conveyor Castle]]/[[Roy's Ironclad Castle]] by using red [[Switch Block]]s to get behind the castle.
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Ninji]]s
*[[Ninji]]s: 6
*[[Mechakoopa]]s
*[[Mechakoopa]]s: 2
*[[Bowser]] (boss)
*[[Metal ball|Big Steelies]]


==Names in other languages==
==Names in other languages==
{{foreignname|
{{foreign names
|Jap=クッパのしろうらぐち
|Jap=クッパのしろうらぐち
|JapR=Kuppa no Shiro Uraguchi
|JapR=Kuppa no Shiro Uraguchi
|JapM=Bowser's Castle Back Door
|JapM=Bowser's Castle Back Door
|Fre=Porte de derrière
|FreM=Back Door
|Ger=Seitentor
|GerM=Side Gate
|Ita=Porta sul retro
|ItaM=Back Door
|Spa=Puerta de Atrás
|Spa=Puerta de Atrás
|SpaM=Back Door}}
|SpaM=Back Door
}}


==Trivia==
==Trivia==
*If ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'' is played on a backlit Nintendo handheld (such as a [[Game Boy Advance SP]] or [[Nintendo DS Lite]]), the background in the dark section of the level will be so bright that the red ? block light is actually not needed to complete the level. This is because those systems are backlit and this game was intended to be played on a non-backlit Game Boy Advance.
*The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
*In ''Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
*In ''Super Mario World: Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
{{SMW Levels}}
*A reference to this level was made in ''[[New Super Mario Bros. Wii]]''. By taking a secret exit from the [[World 7 (New Super Mario Bros. Wii)|World 7]] tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final [[Sledge Bro]] and the door to [[Ludwig|Ludwig von Koopa]].
[[Category:Castles]]
**A similar reference is made in ''[[New Super Mario Bros. U]]'' (and ''[[New Super Luigi U]]''), where the player can take a shortcut (and the final [[Star Coin]]) in [[Roy's Conveyor Castle]]/[[Roy's Ironclad Castle]] by using [[! Switch|red switch block]]s to get behind the castle.
[[Category:Bowser's Castles]]
 
[[Category:Subterranean Areas]]
{{SMW levels}}
[[Category:Secret Levels]]
[[Category:Bowser's castles]]
[[Category:Volcanic Areas]]
[[Category:Secret levels]]
[[Category:Underground areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]

Latest revision as of 14:25, October 29, 2024

Level
Back Door
The Back Door area from Super Mario World.
Mario facing a Ninji and a Mechakoopa
Level code 7-BD
World Valley of Bowser
Game Super Mario World
Time limit 400 seconds (SFC/SNES)
600 seconds (GBA)
Boss Bowser
Music track Castle
Music sample
<< Directory of levels >>
The Front Door on the left and the Back Door on the right

The Back Door is a level in the Valley of Bowser in Super Mario World. It is similar to the Front Door of Bowser's Castle but skips over the majority of the level, starting at the "dark" room. The eight doors are skipped entirely, making Bowser's Castle much easier. The only difference in the "dark room" from the Front Door path is a Midway Gate just before the fight to Bowser. The battle with Bowser is unchanged, as is the credits and ending scenes. This level and the Front Door are both counted as the same exit, and as such, the player is only required to complete one of them to achieve 100% completion.

It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level Valley Fortress.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese クッパのしろうらぐち[?]
Kuppa no Shiro Uraguchi
Bowser's Castle Back Door
French Porte de derrière[?] Back Door
German Seitentor[?] Side Gate
Italian Porta sul retro[?] Back Door
Spanish Puerta de Atrás[?] Back Door

Trivia[edit]

  • The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
  • In Super Mario World: Super Mario Advance 2, even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
  • A reference to this level was made in New Super Mario Bros. Wii. By taking a secret exit from the World 7 tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final Sledge Bro and the door to Ludwig von Koopa.