Boost Mode: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (link)
m (→‎Names in other languages: Added German and Italian translations.)
 
(41 intermediate revisions by 22 users not shown)
Line 1: Line 1:
[[File:WiiU NewMarioU 2 imgeP01 E3.png|300px|thumb|Four players playing the game with one player operating '''Boost Mode'''.]]
[[File:NSMBU 5-Player Boost Mode Demonstration.png|300px|thumb|Four players playing the game with one player operating Boost Mode]]
'''Boost Mode''' is a new feature introduced in ''[[New Super Mario Bros. U]]'', where the player with the [[Wii U]] GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.
'''Boost Mode''' is a feature introduced in ''[[New Super Mario Bros. U]]'', where the player with the [[Wii U]] GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.


Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the Touch Screen, and the platforms come in a variety of colors. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.
Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the touch screen, and the platforms come in a variety of colors and depict playing card suits. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.


If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a [[Boost Star]] appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.
If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a [[Boost Star]] appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.
Line 12: Line 12:
If the player manages to collect ninety-nine [[Extra life|extra lives]], the [[Boost Block]]s become Mini-Boost Blocks.
If the player manages to collect ninety-nine [[Extra life|extra lives]], the [[Boost Block]]s become Mini-Boost Blocks.


==Effects if touching an enemy==
Boost Mode is not available in ''[[New Super Mario Bros. U Deluxe]]'' due to being unable to access the [[Nintendo Switch]]'s touch screen easily during docked play or multiplayer.
{{construction}}
==Effects when touching enemies==
Here are the effects when touching an enemy in Boost Mode:
The following is a list of the effects on enemies that occur when touching them in Boost Mode:
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcu-Puffer]], [[Broozer]]- jumps backward
*[[Goomba]] and its variants, [[Monty Mole]], [[Porcupuffer]], [[Broozer]] - Jumps backward
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]]- retreats to its shell
*[[Koopa Troopa]], [[Buzzy Beetle]], [[Big Buzzy Beetle]], [[Spiny]] - Retreats to its shell
*[[Dry Bones]], [[Bony Beetle]]- collapses
*[[Dry Bones]], [[Bony Beetle]] - Collapses
*[[Waddlewing]]- jumps in air/jumps and starts to glide if it is in ground/drops Super Acorn
*[[Waddlewing]] - Jumps in the air; jumps and starts to glide if it is on ground; drops Super Acorn
*[[Hammer Bro.]] and its variants- trips and cannot attack
*[[Hammer Bro]] and its variants - Trips and cannot attack
*[[Piranha Plant]] and its variants (pipe)- retreats to its pipe
*[[Piranha Plant]] and its variants (pipe) - Retreats to its pipe
*[[Piranha Plant]] and its variants (ground)- cannot attack
*[[Piranha Plant]] and its variants (ground) - Cannot attack
*[[Bob-omb]]- fuses
*[[Bob-omb]] - Ignites
*[[Foo]]- disappears then reappears
*[[Foo]] - Disappears then reappears
*[[Lava Bubble]], [[Spiny Egg]], [[Gūrindai]]- does another jump
*[[Lava Bubble]], [[Spiny Egg]], [[Piranha Pod]] - Performs another jump
*[[Swooper]]- swoops down
*[[Swoop]] - Swoops down
*[[Amp]] and [[Big Amp]]- loses its electricity for a while, and can be stomped
*[[Amp]] and [[Big Amp]] - Loses its electricity for a while, and can be stomped on
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its [[Dragoneel (purple)|purple variant]], [[Skewer]], [[Thwomp]] and [[Super Thwomp]], [[Cheep Chomp]], [[Spike Top]]- pauses
*[[Blooper]], [[Mecha Cheep]], [[Torpedo Ted]], [[Rocky Wrench]], [[Cannonball]], [[Lakitu]], [[Boo]] and its variants, [[Dragoneel]] and its purple variant, [[Skewer]], [[Thwomp]] and [[Big Thwomp]], [[Cheep Chomp]], [[Spike Top]] - Pauses
*[[Mecha Koopa]], [[Rocket Engine]]- deactivates
*[[Mechakoopa]], [[Burner]] - Deactivates
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]]- explodes
*[[Targeting Ted]], [[Bull's-Eye Bill]], [[Flame Chomp]] - Explodes
*[[Cheep Cheep]] and its variants- swims/jumps to the other way
*[[Cheep Cheep]] and its variants - Swims/jumps to the other direction
*[[Balloon Goomba]]- its balloon pops if the balloon is touched
*[[Goomba]] (balloon) - Its balloon pops if the balloon is touched
*[[Para-Beetle]]- flies down
*[[Para-Beetle]] - Flies down
*[[Heavy Para-Beetle]]- flies up
*[[Heavy Para-Beetle]] - Flies up
*[[Clampy]]- opens its mouth when closed
*[[Clampy]] - Opens its mouth when closed
*[[Grrrol]] and [[Mega Grrrol]]- rolls to the other way
*[[Grrrol]] and [[Mega Grrrol|its mega-sized counterpart]] - Rolls in the other direction
*[[Bramball]]- smiles and moves the other way
*[[Bramball]] - Smiles and moves in the other direction
*[[Bouncy Cloud]]- blushes
*[[Bouncy Cloud]] - Blushes
*[[Magmaw]], [[Magmaargh]]- minimizes
*[[Magmaw]], [[Magmaargh]] - Minimizes
*[[Paragoomba]], [[Koopa Paratroopa]]- loses its wings
*[[Paragoomba]], [[Koopa Paratroopa|Paratroopa]] - Loses its wings
''If a Boo is touched from [[Circling Boo Buddies]], it'll pause for a second and will quickly float back to its position.''
*[[Cog (obstacle)|Cog]] or moving wall - Moves in the other direction for a brief moment
*If a Boo from [[Boo Buddies|Circling Boo Buddies]] is touched, it pauses for a brief moment and quickly floats back to its original position.
 
==Profiles==
===''New Super Mario Bros. U''===
*'''Instruction manual description:''' "''Use {{button|wiiu|GamePad}} to help out your friends in a variety of different ways.''"


==Gallery==
==Gallery==
<gallery>
<gallery>
File:WiiU NewMarioU 2 imge01 E3.png|Boost Mode in action.
NSMBU Boost Mode Game Pad Demonstration.png|Boost Mode in action
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Fra=Mode Coup de Pouce
|Jap=バディプレイ
|FraM=Helping Hand mode
|JapR=Badi Purei
|JapM=Buddy Play
|Dut=Booststand
|DutM=Boost Mode
|Fre=Mode Coup de Pouce
|FreM=Helping Hand mode
|Ger=Boost-Modus
|Ger=Boost-Modus
|Dut=Boost-Stand
|GerM=Boost Mode
|Ita=Gioco assistito
|Ita=Gioco assistito
|SpaE=Partida Turbo
|ItaM=Assisted play
|SpaEM=Turbocharger game
|Por=Modo Assistido
|Por=Modo Assistido
|PorM=Assisted Mode
|PorM=Assisted Mode
Line 61: Line 70:
|RusR=Rezhim Podderzhki
|RusR=Rezhim Podderzhki
|RusM=Support Mode
|RusM=Support Mode
|Jap=ブーストモード
|SpaE=Partida Turbo
|JapR=Būsuto Mōdo
|SpaEM=Turbocharger game
|JapM=Boost Mode
}}
}}
==Trivia==
*The icons on the blocks spawned via Boost Mode are the same as the four symbols used to sync the [[Wii U]] console and GamePad during the system setup.
{{BoxTop}}
{{NSMBU}}
{{NSMBU}}
[[Category:Game Mechanics]]
[[Category:Game mechanics]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. U]]
[[it:Gioco assistito]]

Latest revision as of 14:03, August 30, 2024

New Super Mario Bros. U complete game play perspective.
Four players playing the game with one player operating Boost Mode

Boost Mode is a feature introduced in New Super Mario Bros. U, where the player with the Wii U GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.

Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the touch screen, and the platforms come in a variety of colors and depict playing card suits. They include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. Only four platforms may be on screen at one time, and placing another results in the first platform placed disappearing.

If another player steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. Standing on ten platforms will fill the meter entirely, and as a result a Boost Star appears; by tapping the Boost Star on the GamePad, the player enters Super Boost Mode, allowing them to instantly defeat enemies and hit blocks by tapping them for a limited time, similar to a Starman.

Boost Mode is not limited to platforms, however, as the player using Boost Mode can also stun/damage enemies by tapping them, which can be done repeatedly to keep them from attacking. Additionally, 3-Up Moon Blocks (which will release a 3-Up Moon after being hit and then remain solid) can only be seen on the GamePad player's screen, and become usable for the other players only after being tapped; the block will revert after about 5 seconds, after which it can be hit again.

Nothing happens if the player taps Mario or any other character. Boost Mode also cannot be used in Toad Houses.

If the player manages to collect ninety-nine extra lives, the Boost Blocks become Mini-Boost Blocks.

Boost Mode is not available in New Super Mario Bros. U Deluxe due to being unable to access the Nintendo Switch's touch screen easily during docked play or multiplayer.

Effects when touching enemies[edit]

The following is a list of the effects on enemies that occur when touching them in Boost Mode:

Profiles[edit]

New Super Mario Bros. U[edit]

  • Instruction manual description: "Use GamePad to help out your friends in a variety of different ways."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バディプレイ[?]
Badi Purei
Buddy Play
Dutch Booststand[?] Boost Mode
French Mode Coup de Pouce[?] Helping Hand mode
German Boost-Modus[?] Boost Mode
Italian Gioco assistito[?] Assisted play
Portuguese Modo Assistido[?] Assisted Mode
Russian Режим Поддержки[?]
Rezhim Podderzhki
Support Mode
Spanish (NOE) Partida Turbo[?] Turbocharger game