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| [[Image:SSBB Battlefield Stage.png|right|thumb|200px|'''Battlefield''' as seen ''Super Smash Bros. Brawl''.]] | | #REDIRECT [[List of stages debuting in Super Smash Bros.#Battlefield]] |
| [[File:BigBattlefieldWiiU.png|thumb|right|'''Big Battlefield''' in ''Super Smash Bros. for Wii U''.]] | | [[Category:Sky areas]] |
| '''Battlefield''' (戦場, ''Senjō'') is a recurring stage within the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], appearing in every installment to date. The stage has been designed specially for the ''Super Smash Bros.'' series and does not originate from any other [[Nintendo]] franchise. Battlefield is a floating stage consisting of a large floor platform and three smaller platforms hovering above it. The stage does not have any hazards, like [[Final Destination]], which allows players to solely concentrate on the fight.
| | [[Category:Cosmic areas]] |
| | | [[Category:Super Smash Bros. stages]] |
| In ''[[Super Smash Bros.]]'', Battlefield is the stage where the [[Fighting Polygons]] are battled. However, the stage cannot be played in VS Mode.
| | [[Category:Super Smash Bros. Brawl stages]] |
| | | [[Category:Super Smash Bros. for Nintendo 3DS stages]] |
| ''[[Super Smash Bros. Melee]]'' is the first stage to feature Battlefield as a selectable stage. It can be unlocked by completing All-Star mode on any difficulty. In addition, the [[Fighting Wire Frames]] as well as the [[Metal Box|metal enemies]] are battled on it.
| | [[Category:Super Smash Bros. for Wii U stages]] |
| | | [[Category:Super Smash Bros. Melee stages]] |
| In ''[[Super Smash Bros. Brawl]]'', Battlefield returns as a default stage. The stage now takes a natural green landscape as opposed to space in the previous games. It also features a day and night system that changes the time of day as the battle goes on. The stage is once again the location where the [[Fighting Alloy Team]] is battled.
| | [[Category:Super Smash Bros. Melee trophies]] |
| | | [[Category:Super Smash Bros. Ultimate stages]] |
| The ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' variations of this stage take a lot from the design of the ''Super Smash Bros. Brawl'' version, as it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly. The 3DS version's background consists of several jagged, slanted mountains jutting out from the clouds, while the Wii U version features several floating islands of old, broken architecture covered in small plant life, with a visible moon the center. Additionally, the Wii U version has a larger variant named '''Big Battlefield''' for 5-8 Player matches. The platforms are arranged similarly to a pyramid and there are three additional platforms. The Final Destination variant of these stages consists of just the base platform.
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| ==Songs==
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| ===''Super Smash Bros. Brawl''===
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| ====My Music====
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| {| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
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| ! width=25% | Name
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| !Source
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| !Credits
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| !Requirements
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| |-
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| | align=center | Battlefield
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| |''Super Smash Bros. Brawl''
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| |-
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| | align=center | Menu<br> (Super Smash Bros. Melee)
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| |''Super Smash Bros. Melee''
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| |Arrangement: Motoi Sakuraba
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| |-
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| | align=center | Battlefield Ver. 2
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| |''Super Smash Bros. Brawl''
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| | align=center | Battlefield (Melee)
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| | ''Super Smash Bros. Melee''
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| | Original
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| | align=center | Multi-Man Melee 1 (Melee)
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| |''Super Smash Bros. Melee''
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| |Original
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| |Clear 100-Man Brawl in under 4 minutes.
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| |-
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| |}
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| ====Not in My Music====
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| {| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
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| ! width=25% | Name
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| !Source
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| !Credits
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| !Plays In
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| | align=center | Credits (Super Smash Bros.)
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| |''Super Smash Bros.''
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| |Arrangement Supervisor: Yusuke Takahama
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| |10-Man Brawl
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| | align=center | Cruel Brawl
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| |''Super Smash Bros. Brawl''
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| |Cruel Brawl
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| | align=center | Menu 1
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| |''Super Smash Bros. Brawl''
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| |Co-op Event No. 21 ("The True All-Star Battle")
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| |}
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| ===''Super Smash Bros. for Nintendo 3DS''===
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| {| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
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| ! width=25% | Name
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| !Source
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| !Credits
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| |align=center|Battlefield
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| |align=center|Original
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| |Composition Supervisor: Keiki Kobayashi<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
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| |-
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| |align=center|Menu (Melee)
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| |align=center|''Super Smash Bros. Melee''
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| |Arrangement: Motoi Sakuraba<br>Composition: HAL Laboratory, Inc.
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| |}
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| ===''Super Smash Bros. for Wii U''===
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| {| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=70%
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| ! width=25% | Name
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| !Source
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| !Credits
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| ! width=20% | Requirements
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| |align=center|Battlefield
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| |align=center|Original
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| |Composition Supervisor: Keiki Kobayashi<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
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| |align=center|Multi-Man Smash
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| |align=center|Original
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| |Arrangement Supervisor: Yoshihito Yano<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
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| |-
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| |align=center|Trophy Rush
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| |align=center|Original
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| |Arrangement Supervisor: Katsuro Tajima<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
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| |align=center|Credits (Super Smash Bros.): Ver. 2
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| |align=center|''Super Smash Bros.''
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| |Arrangement Supervisor: [[Ryo Nagamatsu]]<br>Composition: HAL Laboratory, Inc.<br>Arrangement: Nintendo
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| |Collect CD
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| |align=center|Menu (Melee)
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| |align=center|''Super Smash Bros. Melee''
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| |Arrangement: Motoi Sakuraba<br>Composition: HAL Laboratory, Inc.
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| |align=center|Boss Battle (Melee)
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| |align=center|''Super Smash Bros. Melee''
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| |Arrangement Supervisor: Shogo Sakai<br>Composition: HAL Laboratory, Inc.<br>Arrangement: HAL Laboratory, Inc.
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| |align=center|Multi-Man Melee 2
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| |align=center|''Super Smash Bros. Melee''
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| |Original
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| |Clear Solo 100-Man Smash within 3 minutes while playing as Mii Swordfighter
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| |align=center|Cruel Smash (Brawl)
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| |align=center|''Super Smash Bros. Brawl''
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| |Original
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| |Collect CD
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| |align=center|Battlefield (Brawl)
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| |align=center|''Super Smash Bros. Brawl''
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| |Original
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| |align=center|Battlefield Ver. 2 (Brawl)
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| |align=center|''Super Smash Bros. Brawl''
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| |Original
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| |Collect CD
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| |align=center|Boss Battle Song 1 (Brawl)
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| |align=center|''Super Smash Bros. Brawl
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| |Original
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| |align=center|Menu
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| |align=center|Original
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| |Arrangement Supervisor: Junichi Nakatsuru<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
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| |}
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| ==Events==
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| *No 1: Trouble King (Melee)
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| *No 36: Space Travelers (second half) (Melee)
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| *No 37: Legendary Pokémon (Melee)
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| *No 44: Mewtwo Strikes! (Melee)
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| *No 20: All-Star Battle x 1 (Brawl)
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| *Co-op No 21: The True All-Star Battle (Brawl)
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| ==Trophy Information from ''Super Smash Bros. Melee''==
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| {|border=1 cellpadding=1 cellspacing=0 width=100%
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| |-
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| !width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
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| ! Battlefield
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| |[[File:Trophy191.PNG|100px]]
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| | align=center | ''Super Smash Bros. Melee''<br>12/01
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| | ''Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames.''
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| |}
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| ==Gallery==
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| ''<center><gallery>
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| Image:SSB Battlefield.png|Super Smash Bros.
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| File:Battlefield-Melee.png|Super Smash Bros. Melee
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| File:SSBB_Battlefield_Stage.png|Super Smash Bros. Brawl
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| 3DS SmashBros scrnS01 08 E3.png|Super Smash Bros. for Nintendo 3DS
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| WiiU SmashBros scrnS01 16 E3.png|Super Smash Bros. for Wii U
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| </gallery></center>
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| == Names in other languages ==
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| {{foreignname
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| |Jap=デュエルゾーン (''Super Smash Bros'')<br>''Dyueru Zōn''<br>戦場<br>''Senjō''<br>大戦場<br>''Daisenjō''
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| |JapM=Duel Zone<br>Battlefield<br>Large Battlefield
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| |Fra=Champ de bataille
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| |FraM=Battlefield
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| |Ita=Le rovine<br/>Le rovine XL
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| |ItaM=The ruins<br/>The XL ruins
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| |Spa=Campo de batalla
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| |SpaM=Battlefield
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| |Kor=전장
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| |KorR=Jeonjang
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| |KorM=Battlefield
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| }}
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| ==Trivia==
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| *In ''Super Smash Bros.'', its theme song seems to be a remix of that of [[Mario's castle]] in ''[[Super Mario Land 2: 6 Golden Coins]]''.
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| {{BoxTop}}
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| {{NIWA|SmashWiki=1}}
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| {{SSB}}
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| {{SSBM}}
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| {{SSBB}}
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| {{SSB4}}
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| [[Category:Super Smash Bros. Trophies]] | |
| [[Category:Crossover Areas]]
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| [[Category:Stages]]
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| [[Category:Super Smash Bros. Brawl]]
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| [[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
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| [[Category:Super Smash Bros. Melee]] | |
| [[Category:Super Smash Bros.]] | |