Snoozorb: Difference between revisions

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[[Image:Snoozorb.jpg|thumb|right|A '''Snoozorb''', sleeping.]]
{{species infobox
|image=[[File:Snoozorbawake.png]]<br>Sprite of an awake Snoozorb from ''Mario & Luigi: Partners in Time''
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
}}


A '''Snoozorb''' is a large, presumably robotic being used by the [[Shroob]]s as guards in [[Shroob Castle]] during the events of ''[[Mario & Luigi: Partners in Time]]''. Usually, Snoozorbs are found lazing around instead of doing their job, but if the Bros. approach them, they will wake up and attack. Snoozorbs attack by either shooting a laser beam or changing into a ball shape and rolling into the Bros. Unlike other enemies, Snoozorbs give two hints on how they attack. First, they will blow some steam. If the steam comes out of the right side of the Snoozorb's head, it will attack [[Mario]] and if the steam comes out of the left side, it's targeting [[Luigi]].
'''Snoozorbs''' are large robots that appear as enemies in ''[[Mario & Luigi: Partners in Time]]''. Their name is a portmanteau of "snooze" and "orb". They appear in [[Shroob Castle]], and are usually found sleeping, but wake up and attack when the Mario Bros. approach. While curled up, they resemble [[metal ball]]s.


Now, if the Snoozorb does its rolling attack, it will roll toward the appropriate brother, who must [[Hammer]] the enemy away. But if the Snoozorb is planning on firing a laser, it will charge up, gathering energy into its mouth. If the energy goes straight in, Mario or Luigi must [[Jump]] to avoid the attack. If it spirals, however, the attack will pass harmlessly overhead.
==Battle==
Snoozorbs start the battle [[Sleep|asleep]], and thus do not attack until waken by the Bros. [[First Strike]]s will not wake them up. Once they have taken damage during the battle, they will wake up. Snoozorbs revived by [[Soul Bubble]]s are brought back in their sleeping state.


After Snoozorbs have taken enough damage, they will start attacking multiple times in a single turn.
Snoozorbs have two attacks they can perform. Both of them involve releasing steam to show who they will attack; if the steam travels to their right, [[Mario]] is the target. If it is to their left, they will attack [[Luigi]].


[[Category: Enemies]]
*Snoozorbs gather up energy before firing a laser at the Bros. If the energy gathers in a straight path, the laser will be fired directly at Mario or Luigi. If the energy is gathered in a spiral formation, the beam will travel over them instead. If the latter action is performed, the attacking Snoozorb will fire an additional laser directly at Mario or Luigi. Sometimes the laser will be aimed to the other character during the attack. This attack is dodged by [[jump|jumping]].
[[Category: Robots]]
*Snoozorbs roll at Mario or Luigi and must be countered by using the [[hammer]]. After repelling the Snoozorb, it may continue to charge at the same character. After enough hits, the Snoozorb will return to their normal position in the battle. Snoozorbs do not take damage from countering them during the attack. Additionally, if [[Baby Mario]] and [[Baby Luigi]] are not present, Snoozorbs will not perform this attack because of the inability to use hammers.
[[Category: Species]]
 
[[Category: Mario & Luigi Series Enemies]]
==Statistics==
===''Mario & Luigi: Partners in Time''===
{{:Mario & Luigi: Partners in Time bestiary|transcludesection=Snoozorb|align=horizontal|image=[[File:MLPiT Snoozorb.gif]] [[File:MLPiT Snoozorbawake.gif]]}}
 
==Names in other languages==
{{foreign names
|Jap=ゴロガン
|JapR=Gorogan
|JapM=Portmanteau of「ゴロゴロ」(''gorogoro'', onomatopoeia for rolling) and「岩」(''gan'', the on'yomi reading of "rock"), or possibly the voicing of「鼾」(''kan'', the on'yomi reading of "snoring")
|Spa=Dorbilón
|SpaM=Pun on "dormilón" (sleepy) and "bolón" (big ball)
|Fre=Dodorbe
|FreM=Pun on "dodo" (sleep) and "orbe" (orb)
|Ger=Schnarchorb
|GerM=Pun on "schnarchen" (to snore) and "orb"
|Ita=Ronfosfera
|ItaM=From "ronfo" (snore) and "sfera" (sphere)
|Kor=쿨쿨볼
|KorR=Kul-kul Bol
|KorM=Snoring Ball
}}
 
==Trivia==
*The Snoozorbs' long, segmented arms are likely inspired by the robots from the anime ''{{wp|Castle in the Sky}}''.
 
{{M&LPIT}}
[[Category:Robots]]
[[Category:Mario & Luigi: Partners in Time enemies]]
[[it:Ronfosfera]]

Latest revision as of 10:42, September 8, 2024

Snoozorb
An awake Snoozorb.
Sprite of an awake Snoozorb from Mario & Luigi: Partners in Time
First appearance Mario & Luigi: Partners in Time (2005)

Snoozorbs are large robots that appear as enemies in Mario & Luigi: Partners in Time. Their name is a portmanteau of "snooze" and "orb". They appear in Shroob Castle, and are usually found sleeping, but wake up and attack when the Mario Bros. approach. While curled up, they resemble metal balls.

Battle[edit]

Snoozorbs start the battle asleep, and thus do not attack until waken by the Bros. First Strikes will not wake them up. Once they have taken damage during the battle, they will wake up. Snoozorbs revived by Soul Bubbles are brought back in their sleeping state.

Snoozorbs have two attacks they can perform. Both of them involve releasing steam to show who they will attack; if the steam travels to their right, Mario is the target. If it is to their left, they will attack Luigi.

  • Snoozorbs gather up energy before firing a laser at the Bros. If the energy gathers in a straight path, the laser will be fired directly at Mario or Luigi. If the energy is gathered in a spiral formation, the beam will travel over them instead. If the latter action is performed, the attacking Snoozorb will fire an additional laser directly at Mario or Luigi. Sometimes the laser will be aimed to the other character during the attack. This attack is dodged by jumping.
  • Snoozorbs roll at Mario or Luigi and must be countered by using the hammer. After repelling the Snoozorb, it may continue to charge at the same character. After enough hits, the Snoozorb will return to their normal position in the battle. Snoozorbs do not take damage from countering them during the attack. Additionally, if Baby Mario and Baby Luigi are not present, Snoozorbs will not perform this attack because of the inability to use hammers.

Statistics[edit]

Mario & Luigi: Partners in Time[edit]

Mario & Luigi: Partners in Time enemy
Snoozorb
Animated idle of a Snoozorb Animated idle of an awake Snoozorb HP 150 POW 176 (160) Defense 156 (170)
Experience 170 Coins 15 Speed 98
Location(s) Shroob Castle Role Common Item drop Red Shell – 15%
None – 0%
Level 27 Battled by Anyone
Notice: Stats in parentheses are from the Japanese and European versions (if they differ from the original American release).

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴロガン[?]
Gorogan
Portmanteau of「ゴロゴロ」(gorogoro, onomatopoeia for rolling) and「岩」(gan, the on'yomi reading of "rock"), or possibly the voicing of「鼾」(kan, the on'yomi reading of "snoring")
French Dodorbe[?] Pun on "dodo" (sleep) and "orbe" (orb)
German Schnarchorb[?] Pun on "schnarchen" (to snore) and "orb"
Italian Ronfosfera[?] From "ronfo" (snore) and "sfera" (sphere)
Korean 쿨쿨볼[?]
Kul-kul Bol
Snoring Ball
Spanish Dorbilón[?] Pun on "dormilón" (sleepy) and "bolón" (big ball)

Trivia[edit]

  • The Snoozorbs' long, segmented arms are likely inspired by the robots from the anime Castle in the Sky.