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{{Italic title|World 2 (''New Super Mario Bros. Wii'')}}
{{level infobox
{{worldbox
|image=[[File:Groovy Screenshot.png|200px]]<br>Screenshot from ''Super Mario World''
|title=World 2
|code=9-5
|image=[[File:NSMBWworld2.PNG|200px]]
|world=[[Special Zone]]
|app=''[[New Super Mario Bros. Wii]]''
|game=''[[Super Mario World]]''
|lev=8
|limit=300 seconds
|before=[[World 1 (New Super Mario Bros. Wii)|<<]]
|before=[[Awesome|<<]]
|after=[[World 3 (New Super Mario Bros. Wii)|>>]]
|after=[[Mondo|>>]]
|track=[[Ground Theme (Super Mario World)|Ground Theme]]
|sample=[[File:Overworld Theme Super Mario World.oga]]
}}
}}
'''World 2''' is the second world in ''[[New Super Mario Bros. Wii]]''. The levels are all desert themed. There are eight levels in this world, two of them being castle levels that are guarded by [[Roy Koopa]]. Various [[Mushroom House]]s are also found around here, giving the player items such as [[Super Star|Star]]s, [[Mushroom]]s, and [[Propeller Mushroom]]s. On the map, there is an area where [[Mario]] and the gang can get sucked into the sand and play in a level where they have to collect all the [[Toad Balloon]]s without dying known as the [[Enemy Course]].
'''Groovy''' is the fifth [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.
{{br}}
==Layout==
Groovy consists of one horizontal screen, which the player has 300 seconds on the [[Time Limit|timer]] to complete. This level contains five [[Dragon Coin]]s, and only one exit. Groovy is relatively short compared to other levels in the Special Zone. The player starts out next to a red [[Koopa Troopa]], whose shell can be used to hit the [[? Block]] close by, which contains a [[Yoshi (species)|Yoshi]]. After the first [[Volcano Lotus]], [[Mario]] or [[Luigi]] can get a [[Super Star]] from the [[Roulette Block]], which will help the player defeat numerous [[Pokey]]s, [[Jumping Piranha Plant]]s, and Volcano Lotuses. At the end, there are three [[Chargin' Chuck|Confused Chuck]]s guarding the [[Giant Gate]].


==Level Information==
==Enemies==
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
|-style="background: #ABC;"
!class=unsortable|Image
!width="5%"|Level
!Name
!width="1%"|Preview
!Count
!width="20%"|Description
|-
|-
|[[World 2-1 (New Super Mario Bros. Wii)|World 2-1]]
|[[File:SMW KoopaTroopa Green.png]]
|[[File:2-1nsmbw.PNG|250px]]
|[[Koopa Troopa]] (Green)
|This level takes place in the desert and is the first level with [[Sand Geyser|sand geyser]]s. ''[[World 2-1 (New Super Mario Bros. Wii)|Read more...]]''
|1
|-
|-
|[[World 2-2 (New Super Mario Bros. Wii)|World 2-2]]
|[[File:SMW KoopaTroopa Red.png]]
|[[File:2-2nsmbw.PNG|250px]]
|Koopa Troopa (Red)
|This level is filled with barrels and [[Spike]]s. There are areas with platforms infested with Koopas and Spikes. ''[[World 2-2 (New Super Mario Bros. Wii)|Read more...]]''
|2
|-
|-
|[[World 2-3 (New Super Mario Bros. Wii)|World 2-3]]
|[[File:SMW KoopaTroopa Blue.png]]
|[[File:2-3nsmbw.PNG|250px]]
|Koopa Troopa (Blue)
|This level is a pitch dark cave, which is dimly lit by lanterns, [[Fire Bros.]] [[Fire Snake]]s, [[Venus Fire Trap]]s and [[Spike Top]]s are common enemies in this level. ''[[World 2-3 (New Super Mario Bros. Wii)|Read more...]]''
|1
|-
|-
|{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}
|[[File:SMW KoopaTroopa Yellow.png]]
|[[File:2-Fortressnsmbw.PNG|250px]]
|Koopa Troopa (Yellow)
|This tower features metallic fences that the player can cling on. ''[[World 2-Tower (New Super Mario Bros. Wii)|Read more...]]''
|1
|-
|-
|[[World 2-4 (New Super Mario Bros. Wii)|World 2-4]]
|[[File:SMW KoopaTroopaNoShell Green.png]]
|[[File:2-4nsmbw.PNG|250px]]
|[[Unshelled Koopa]] (green)
|Every few seconds, [[Wind]] blows in the level, forcing the player to the right. ''[[World 2-4 (New Super Mario Bros. Wii)|Read more...]]''
|1 (if stomped)
|-
|-
|[[World 2-5 (New Super Mario Bros. Wii)|World 2-5]]
|[[File:SMW KoopaTroopaNoShell Red.png]]
|[[File:2-5nsmbw.PNG|250px]]
|Unshelled Koopa (red)
|This level has many [[Pokey]]s, and there's also a [[Yoshi]] in this level. ''[[World 2-5 (New Super Mario Bros. Wii)|Read more...]]''
|2 (if stomped)
|-
|-
|[[World 2-6 (New Super Mario Bros. Wii)|World 2-6]]
|[[File:SMW KoopaTroopaNoShell Blue.png]]
|[[File:2-6nsmbw.PNG|250px]]
|Unshelled Koopa (blue)
|This is a mushroom level that mostly has moving coins and blocks. ''[[World 2-6 (New Super Mario Bros. Wii)|Read more...]]''
|1 (regular)<br>1 (if stomped)
|-
|-
|{{world|2|cannon}}
|[[File:SMW KoopaTroopaNoShell Yellow.png]]
|N/A
|Unshelled Koopa (yellow)
|The Warp Cannon level of World 2. It shoots the player straight into [[World 5 (New Super Mario Bros. Wii)|World 5]].
|count8=1 (if stomped)
|-
|-
|{{world-link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}
|[[File:Rainbowshell.gif]]
|[[File:2-Castlensmbw.PNG|250px]]
|[[Shell (flashing)|Flashing Shell]]
|This castle is filled with lava pits, and three way corridors, of which only one is the correct path. The boss is [[Roy Koopa]]. ''[[World 2-Castle (New Super Mario Bros. Wii)|Read more...]]''
|1 (nearby)
|-
|[[File:SMWJumpingPiranhaPlant.png]]
|[[Jumping Piranha Plant]]
|3
|-
|[[File:SMW-JumpingPiranhaFire.png]]
|[[Jumping Fire Piranha Plant]]
|1
|-
|[[File:Volcano Lotus SMW sprite.png]]
|[[Volcano Lotus]]  
|5
|-
|[[File:SMW Pokey.png]]
|[[Pokey]]
|15
|-
|[[File:PitchingChuckL.gif]]
|[[Chargin' Chuck|Confused Chuck]]
|3
|-
|[[File:SMWCharginChuck.png]]
|Lookout Chuck
|3 (if stomped)
|}
|}


==Level Previews==
==Map==
<gallery>
{{Wide image|Groovy.png|2560|The level map of Groovy}}
File:NSMBW W2-1.png|2-1
 
File:NSMBW W2-2.png|2-2
==Names in other languages==
File:NSMBW W2-3.png|2-3
{{foreign names
File:NSMBW W2-Fort.png|{{world|2|Tower}}
|Jpn=スペシャリストのためのコース
File:NSMBW W2-4.png|2-4
|JpnN=SNES
File:NSMBW W2-5.png|2-5
|JpnR=Supesharisuto no Tame no Kōsu
File:NSMBW W2-6.png|2-6
|JpnM=Specialists Only Course
File:NSMBW W2-Castle.png|{{world|2|castle}}
|Jpn2=スペシャリストのためのコース1
</gallery>
|Jpn2N=GBA
|Jpn2R=Supesharisuto no Tame no Kōsu 1
|Jpn2M=Specialists Only Course 1
|Fre=Groovy
|FreM=From the English name
|Ger=Exzellent
|GerM=Excellent
|Ita=Ingarbugliato<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=59}}</ref>
|ItaM=Tangled
|Spa=Enrevesado
|SpaM=Confusing
}}


==New Enemies==
==Notes==
*[[Boomerang Bro.|Boomerang Bros.]]
*The background of this stage is used for the ground theme of the ''Super Mario World'' game style in ''[[Super Mario Maker]]'' and its [[Super Mario Maker 2|sequel]].
*[[Pokey]]s
*[[Lakitu]]s
*[[Spinies]]
*[[Super Piranha Plant]]s
*[[Super Venus Fire Trap]]s
*[[Fire Chomp]]s
*[[Spike Top]]s
*[[Fire Snake]]s
*[[Fire Bro.|Fire Bros.]]
*[[Spike]]s
*[[Podoboo]]s
*[[Roy Koopa]] (Boss)


==Trivia==
==References==
*This is the only even-numbered world in New Super Mario Bros. Wii not to have an [[Airship]] level.
<references/>


{{BoxTop}}
{{SMW levels}}
{{NSMBW Levels}}
[[Category:Secret levels]]
{{NSMBW}}
[[Category:Grasslands]]
[[Category:Deserts]]
[[Category:Super Mario World levels]]
[[Category:New Super Mario Bros. Wii Worlds]]
[[Category:New Super Mario Bros. Wii Trading Cards]]

Latest revision as of 13:10, March 1, 2025

Level
Groovy
Groovy
Screenshot from Super Mario World
Level code 9-5
World Special Zone
Game Super Mario World
Time limit 300 seconds
Music track Ground Theme
Music sample
<< Directory of levels >>

Groovy is the fifth level of the Special Zone in Super Mario World. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.

Layout[edit]

Groovy consists of one horizontal screen, which the player has 300 seconds on the timer to complete. This level contains five Dragon Coins, and only one exit. Groovy is relatively short compared to other levels in the Special Zone. The player starts out next to a red Koopa Troopa, whose shell can be used to hit the ? Block close by, which contains a Yoshi. After the first Volcano Lotus, Mario or Luigi can get a Super Star from the Roulette Block, which will help the player defeat numerous Pokeys, Jumping Piranha Plants, and Volcano Lotuses. At the end, there are three Confused Chucks guarding the Giant Gate.

Enemies[edit]

Image Name Count
Sprite of a Green Koopa Troopa from Super Mario World Koopa Troopa (Green) 1
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (Red) 2
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (Blue) 1
Sprite of a Yellow Koopa Troopa from Super Mario World Koopa Troopa (Yellow) 1
Sprite of a green unshelled Koopa from Super Mario World Unshelled Koopa (green) 1 (if stomped)
Sprite of a red unshelled Koopa from Super Mario World Unshelled Koopa (red) 2 (if stomped)
Sprite of a blue unshelled Koopa from Super Mario World Unshelled Koopa (blue) 1 (regular)
1 (if stomped)
Sprite of a yellow unshelled Koopa from Super Mario World Unshelled Koopa (yellow) count8=1 (if stomped)
Flashing Shell Flashing Shell 1 (nearby)
Jumping Piranha Plant from Super Mario World Jumping Piranha Plant 3
A Jumping Fire Piranha Plant from Super Mario World. Jumping Fire Piranha Plant 1
A Volcano Lotus in Super Mario World. Volcano Lotus 5
Sprite of a Pokey from Super Mario World Pokey 15
Confused Chuck Confused Chuck 3
Chargin' Chuck from Super Mario World Lookout Chuck 3 (if stomped)

Map[edit]

The level map of Groovy
The level map of Groovy

Names in other languages[edit]

Language Name Meaning Notes
Japanese スペシャリストのためのコース[?]
Supesharisuto no Tame no Kōsu
Specialists Only Course SNES
スペシャリストのためのコース1[?]
Supesharisuto no Tame no Kōsu 1
Specialists Only Course 1 GBA
French Groovy[?] From the English name
German Exzellent[?] Excellent
Italian Ingarbugliato[1] Tangled
Spanish Enrevesado[?] Confusing

Notes[edit]

  • The background of this stage is used for the ground theme of the Super Mario World game style in Super Mario Maker and its sequel.

References[edit]

  1. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 59.