Gauntlet Pond: Difference between revisions
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{{ | {{level infobox | ||
|title=Gauntlet Pond | |title=Gauntlet Pond | ||
|image=[[File:GaunletPond.png|250px]] | |image=[[File:GaunletPond.png|250px]]<br>Mario on a platform above the pond | ||
|code=W3-9 | |code=W3-9 | ||
|world=[[World 3 (Paper Mario: Sticker Star)|World 3]] | |world=[[World 3 (Paper Mario: Sticker Star)|World 3]] | ||
|game=''[[Paper Mario: Sticker Star]]'' | |game=''[[Paper Mario: Sticker Star]]'' | ||
|boss= | |boss= | ||
| | |before_alt=[[Holey Thicket|<<]] | ||
|before=[[Wiggler's Tree House|<<]] | |before=[[Wiggler's Tree House|<<]] | ||
|after=[[Stump Glade|>>]] | |after=[[Stump Glade|>>]] | ||
Line 13: | Line 12: | ||
}} | }} | ||
'''Gauntlet Pond''' is the ninth level of [[World 3 (Paper Mario: Sticker Star)|World 3]] in ''[[Paper Mario: Sticker Star]]''. The level takes place in a poisonous pond with several platforms that swing back and forth, along with a few elevated plains. The [[Wiggler Segment]] of this area can be seen in the beginning of the level, isolated in a plain in the middle of the poison. | '''Gauntlet Pond''' is the ninth level of [[World 3 (Paper Mario: Sticker Star)|World 3]] in ''[[Paper Mario: Sticker Star]]''. The level takes place in a [[Poison (obstacle)|poisonous pond]] with several platforms that swing back and forth, along with a few elevated plains. The [[Wiggler Segment]] of this area can be seen in the beginning of the level, isolated in a plain in the middle of the poison. | ||
==Layout== | ==Layout== | ||
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Mario must then head right, until he is taken to an area with several swinging platforms above another poisonous pool. This time, a [[Heart Block]] can be found near the poison. Here, Mario needs to jump from platform to platform, eventually having to pull a Bowser Tape off of a swinging platform, to reach the segment, who once again runs away when Mario comes too close. | Mario must then head right, until he is taken to an area with several swinging platforms above another poisonous pool. This time, a [[Heart Block]] can be found near the poison. Here, Mario needs to jump from platform to platform, eventually having to pull a Bowser Tape off of a swinging platform, to reach the segment, who once again runs away when Mario comes too close. | ||
Mario eventually finds a [[Star]] on the poisonous pool, allowing him to become [[Invincible Mario|invincible]] and walk in the poison without taking damage. Mario can use this star to reach the next area, where he finds the Wiggler Segment stuck on a piece of a tree trunk, floating in the poison. Mario needs to jump on the tree trunk and pull the segment off, releasing it. After the Wiggler Segment joins Mario, he must collect the [[Comet Piece]], using the swinging platforms to reach it. | Mario eventually finds a [[Super Star]] on the poisonous pool, allowing him to become [[Invincible Mario|invincible]] and walk in the poison without taking damage. Mario can use this star to reach the next area, where he finds the Wiggler Segment stuck on a piece of a tree trunk, floating in the poison. Mario needs to jump on the tree trunk and pull the segment off, releasing it. After the Wiggler Segment joins Mario, he must collect the [[Comet Piece]], using the swinging platforms to reach it. | ||
==Secret Door== | ===Secret Door=== | ||
The location of the [[Secret Door]] lies in the second area. Mario must use the Star to become invincible and head to the wall near the Poison Bloopers. By using the [[Paperize]] abiity, Mario can place the door, which leads to a secret room containing two [[? | The location of the [[Secret Door]] lies in the second area. Mario must use the Star to become invincible and head to the wall near the Poison Bloopers. By using the [[Paperize]] abiity, Mario can place the door, which leads to a secret room containing two [[? Block]]s with several stickers. | ||
=== Sticker upgrade spot === | |||
In the third map, to the far right of the poison pond. Once the poison is cleared a hexagonal formation of flowers that can be bloomed by the hammer will be visible. | |||
==Area Tattle== | |||
* ''Time to show off your jumping skills! If you fall in, you're definitely getting an exfoliating poison bath.'' | |||
* ''This is how the forest SHOULD be: quiet, green, and fragrant.'' (after the purple [[Royal Sticker]] is obtained) | |||
==Enemies== | ==Enemies== | ||
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==Things== | ==Things== | ||
*[[ | *[[Sponge (Thing)|Sponge]] | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=アスレチ湖 | |||
|JapR=Asurechi-ko | |||
|JapM=Pun on「アスレチック」(''asurechikku'', athletic) and「湖」(''ko'', lake) | |||
|Ger=Verschaukelpfad | |Ger=Verschaukelpfad | ||
|GerM="Take for a ride" Path | |GerM="Take for a ride" Path | ||
|Ita=Ostacolago | |||
|ItaM=From ''ostacolo'' (obstacle) and ''lago'' (lake) | |||
|SpaA=Estanque del Lance | |SpaA=Estanque del Lance | ||
|SpaAM= | |SpaAM=Challenge Pond | ||
|SpaE=Estanque Tropiezo | |SpaE=Estanque Tropiezo | ||
|SpaEM= Stumble Pond | |SpaEM=Stumble Pond | ||
| | |FreE=Mares aux défis | ||
| | |FreEM=Ponds of challenges | ||
|FreA=Lac aux défis | |||
|FreAM=Lake of challenges | |||
|ChiS=勇敢者之湖 | |||
|ChiSR=Yǒnggǎnzhě zhī Hú | |||
|ChiSM=Lake of Brave People | |||
|ChiT=山訓湖 | |||
|ChiTR=Shānxùn Hú | |||
|ChiTM=Mountain Athletic Lake | |||
}} | }} | ||
{{PMSS}} | {{PMSS}} | ||
[[Category:Forests | [[Category:Forests]] | ||
[[Category:Paper Mario: Sticker Star | [[Category:Paper Mario: Sticker Star locations]] | ||
[[it:Ostacolago]] |
Latest revision as of 07:24, January 8, 2024
Level | |
---|---|
Gauntlet Pond | |
Mario on a platform above the pond | |
Level code | W3-9 |
World | World 3 |
Game | Paper Mario: Sticker Star |
<< << Directory of levels >> |
Gauntlet Pond is the ninth level of World 3 in Paper Mario: Sticker Star. The level takes place in a poisonous pond with several platforms that swing back and forth, along with a few elevated plains. The Wiggler Segment of this area can be seen in the beginning of the level, isolated in a plain in the middle of the poison.
Layout[edit]
At the start of the level, Mario can see the Wiggler Segment in a platform in the middle of the poison, surrounded by Poison Bloopers. Mario must use the various swinging platforms to cross the poisonous pond, where some Snifits can be found. After making it to the other side of the pool, Mario must pull off a Bowser Tape, releasing a log that can be used to safely cross the poisonous pond. Using this log, Mario can reach the platform where the segment is located, but when Mario approaches, the Wiggler Segment runs away.
Mario must then head right, until he is taken to an area with several swinging platforms above another poisonous pool. This time, a Heart Block can be found near the poison. Here, Mario needs to jump from platform to platform, eventually having to pull a Bowser Tape off of a swinging platform, to reach the segment, who once again runs away when Mario comes too close.
Mario eventually finds a Super Star on the poisonous pool, allowing him to become invincible and walk in the poison without taking damage. Mario can use this star to reach the next area, where he finds the Wiggler Segment stuck on a piece of a tree trunk, floating in the poison. Mario needs to jump on the tree trunk and pull the segment off, releasing it. After the Wiggler Segment joins Mario, he must collect the Comet Piece, using the swinging platforms to reach it.
Secret Door[edit]
The location of the Secret Door lies in the second area. Mario must use the Star to become invincible and head to the wall near the Poison Bloopers. By using the Paperize abiity, Mario can place the door, which leads to a secret room containing two ? Blocks with several stickers.
Sticker upgrade spot[edit]
In the third map, to the far right of the poison pond. Once the poison is cleared a hexagonal formation of flowers that can be bloomed by the hammer will be visible.
Area Tattle[edit]
- Time to show off your jumping skills! If you fall in, you're definitely getting an exfoliating poison bath.
- This is how the forest SHOULD be: quiet, green, and fragrant. (after the purple Royal Sticker is obtained)
Enemies[edit]
Things[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アスレチ湖[?] Asurechi-ko |
Pun on「アスレチック」(asurechikku, athletic) and「湖」(ko, lake) | |
Chinese (simplified) | 勇敢者之湖[?] Yǒnggǎnzhě zhī Hú |
Lake of Brave People | |
Chinese (traditional) | 山訓湖[?] Shānxùn Hú |
Mountain Athletic Lake | |
French (NOA) | Lac aux défis[?] | Lake of challenges | |
French (NOE) | Mares aux défis[?] | Ponds of challenges | |
German | Verschaukelpfad[?] | "Take for a ride" Path | |
Italian | Ostacolago[?] | From ostacolo (obstacle) and lago (lake) | |
Spanish (NOA) | Estanque del Lance[?] | Challenge Pond | |
Spanish (NOE) | Estanque Tropiezo[?] | Stumble Pond |