Bonus game (Super Mario Land): Difference between revisions
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The ''' | [[File:BonusGameSML.png|thumb|The bonus game from ''[[Super Mario Land]]''. In the above situation, [[Mario]] would head straight to obtain three extra lives.]] | ||
The '''bonus game''' is a [[minigame]] in ''[[Super Mario Land]]'' in which the player can win [[extra life|extra lives]] or a [[Superball Flower]]. It consists of four floors, at the end of each of which is either a number of extra lives to win (from one to three) or a Superball Flower. If the player is already [[Superball Mario]] and gets the Superball Flower, it has an alarm sound indicating the player cannot accept the prize. At the left side of the screen, Mario quickly changes the floors automatically, while in the middle a [[ladder]] is doing the same. Pressing a button will stop both Mario and the ladder. Depending on their positions, Mario will head right and get the extra lives or the power-up at the end of the floor. The maximum number of extra lives is 3. If he passes the ladder on his way, he will take it up or down, respectively, and then continue on the new floor. | |||
At the end of each [[level]] of ''Super Mario Land'', except for [[List of bosses|boss]] levels, there | [[File:KCDeluxe-SMLBonusGame.png|thumb|left|Mario and a disguised [[Princess Peach]] discover the bonus game in [[KC Deluxe]]]] | ||
At the end of each [[level]] of ''Super Mario Land'', except for [[List of bosses|boss]] levels, there is a [[goal (Super Mario Land)|goal]] tower with two entrances. Mario is only able to play the bonus game when using the upper entrance, which is usually harder to reach than the lower one. The bonus game will also start after each boss level. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ボーナスゲーム<ref>{{cite|page=5|title=スーパーマリオランド (''Sūpā Mario Rando'') instruction booklet|date=1989|language=ja|publisher=Nintendo}}</ref> | |||
|JapR=Bōnasu gēmu | |||
|JapM=Bonus game | |||
|Spa=Zona de bonificación | |||
|Spa2=Bonus Stage<ref>{{cite|title=''Club Nintendo'' (Mexico) Año 1 No. 1|page=30-32}}</ref> | |||
|SpaM=Bonus zone | |||
|Ita=Bonus<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|page=7}}</ref> | |||
|Ita2=Gioco bonus<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=49}}</ref> | |||
|Ita2M=Bonus game | |||
|Fre=Primes | |||
|Fre2=Bonus Games (Prime)<ref>{{cite|title=''Super Mario Land'' French instruction booklet|url=i.imgur.com/J0aB7np.jpg|page=7}}</ref> | |||
|FreM=Bonus | |||
}} | |||
[[Category: | ==References== | ||
<references/> | |||
{{SML}} | |||
[[Category:Super Mario series minigames]] | |||
[[Category:Super Mario Land]] | [[Category:Super Mario Land]] |
Latest revision as of 17:26, August 5, 2024
The bonus game is a minigame in Super Mario Land in which the player can win extra lives or a Superball Flower. It consists of four floors, at the end of each of which is either a number of extra lives to win (from one to three) or a Superball Flower. If the player is already Superball Mario and gets the Superball Flower, it has an alarm sound indicating the player cannot accept the prize. At the left side of the screen, Mario quickly changes the floors automatically, while in the middle a ladder is doing the same. Pressing a button will stop both Mario and the ladder. Depending on their positions, Mario will head right and get the extra lives or the power-up at the end of the floor. The maximum number of extra lives is 3. If he passes the ladder on his way, he will take it up or down, respectively, and then continue on the new floor.
At the end of each level of Super Mario Land, except for boss levels, there is a goal tower with two entrances. Mario is only able to play the bonus game when using the upper entrance, which is usually harder to reach than the lower one. The bonus game will also start after each boss level.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボーナスゲーム[1] Bōnasu gēmu |
Bonus game | |
French | Primes[?] | Bonus | |
Bonus Games (Prime)[5] | - | ||
Italian | Bonus[3] | - | |
Gioco bonus[4] | Bonus game | ||
Spanish | Zona de bonificación[?] | Bonus zone | |
Bonus Stage[2] | - |
References[edit]
- ^ 1989. スーパーマリオランド (Sūpā Mario Rando) instruction booklet. Nintendo (Japanese). Page 5.
- ^ Club Nintendo (Mexico) Año 1 No. 1. Page 30-32.
- ^ Super Mario Land Italian manual. Page 7.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 49.
- ^ Super Mario Land French instruction booklet. Page 7.
Super Mario Land | |
---|---|
Protagonists | Mario • Princess Daisy |
Bosses | King Totomesu • Dragonzamasu (Tamao) • Hiyoihoi • Biokinton (Chicken) • Tatanga (Pagosu) |
Locations | Sarasaland (Birabuto Kingdom • Muda Kingdom • Easton Kingdom • Chai Kingdom) |
Levels | World 1-1 • World 1-2 • World 1-3 • World 2-1 • World 2-2 • World 2-3 • World 3-1 • World 3-2 • World 3-3 • World 4-1 • World 4-2 • World 4-3 • Expert Level |
Items & vehicles | Super Mushroom • Superball Flower • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block |
Enemies & obstacles | Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako • Dropping lift • Falling block • Falling spike • Fly • Ganchan • Gao • Gunion • Goombo • Honen • Kumo • Mekabon • Nyololin • Pionpi • Pipe Fist • Piranha Plant • Pompon Flower • Roketon • Roto Disc • Suu • Tokotoko • Torion • Yurarin • Yurarin Boo |
Other | Brick • Bonus game • Das Super Mario Spiel • Gallery • Glitches • Goal • Main Theme • Media • Mystery Block • Sub-area • Soundtrack |