Wily Tiles: Difference between revisions

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[[Image:Wily_Tiles.png|thumb|'''Wily Tiles''']]
{{minigame infobox
'''Wily Tiles''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare: D.I.Y.]].''
|image = [[File:Wily_Tiles.png]]
|appears_in = ''[[WarioWare: D.I.Y.]]''
|info=''"Put the numbers in order!"'' (Unused)
|type = [[Orbulon]]
|controls ={{button|ds|Stylus}} – Move tiles
}}
'''Wily Tiles''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare: D.I.Y.]]''


==Gameplay==
==Gameplay==
The point of this game is to align the numbers 1 through 8 in order on a 9 square grid. To do this, the player must use the stylus to slide a number into the one open square on the board by tapping on it. The player will need to fill in the top row with the numbers 1, 2, and 3, the middle row with the numbers 4, 5, and 6 and the bottom row with the numbers 7 and 8. The tiles have to be aligned from left to right. The game takes some patience and planning. If the player manages to align the tiles before time runs up, the game is won. However, if time runs out and the player hasn't achieved this, the game ends in a loss.
The point of this game is to align the numbers one through eight in order on a nine square grid. To do this, the player must use the stylus to slide a number into the one open square on the board by tapping on it. The player needs to fill in the top row with the numbers 1, 2, and 3, the middle row with the numbers 4, 5, and 6 and the bottom row with the numbers 7 and 8. The tiles have to be aligned from left to right. The game takes some patience and planning. If the player manages to align the tiles before time runs up, the game is won. However, if time runs out and the player has not achieved this, the game ends in a loss.
 
==Names in other languages==
{{foreign names
|Jap=すうじならべ
|JapR=Sūji narabe
|JapM=Arranging the numbers
|Ita=Ordine
|ItaM=Order
}}


==Solutions==
==Solutions==
*If the puzzle is like this at first :
*If the puzzle is like this at first:
<blockquote>
{|style="text-align: center; width: 7%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
7 2 8 <br> 6 3 1 <br> 5 8 </blockquote> the player may touch successively the following digits in order to win : <blockquote>4 3 1 8 2 1 8 4 3 8 4 3 8 5 6 7 1 2 3 8 5 6 7 4 6 5 8 6 5 8</blockquote>
|-style:"background-color: light blue;"
|7 || 2 || 8
|-
|6 || 3 || 1
|-
|5 || 4 ||style="background-color:lightgray;" |
|}
{{br}}
The player may touch successively the following digits in order to win: <blockquote>4318 2184 3843 8567 1238 5674 6586 58</blockquote>


*If the puzzle is like this at first :
*If the puzzle is like this at first:
<blockquote>7 2 8 <br>    3 1 <br> 5 4 6 </blockquote> the player may touch successively the following digits in order to win : <blockquote>3 2 7 3 2 1 8 7 3 2 1 8 7 3 2 1 5 4 8 7 6 8 7 5 4 7 8</blockquote>
{|style="text-align: center; width: 7%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style:"background-color: light blue;"
|7 || 2 || 8
|-
|style="background-color:lightgray;" |  || 3 || 1
|-
|5 || 4 || 6
|}
{{br}}
The player may touch successively the following digits in order to win: <blockquote>3273 2187 3218 7321 5487 6875 478</blockquote>


{{BoxTop}}
{{Orbulon's microgames}}
{{WarioWare: D.I.Y. Microgames}}
{{WWDIY microgames}}
[[Category:Microgames]]
[[Category:WarioWare: D.I.Y. microgames]]
[[Category:WarioWare: D.I.Y.]]

Latest revision as of 12:14, August 23, 2024

Wily Tiles
Wily Tiles.png
Appears in WarioWare: D.I.Y.
Type Orbulon
Info "Put the numbers in order!" (Unused)
Controls Stylus – Move tiles

Wily Tiles is Orbulon's boss microgame in WarioWare: D.I.Y.

Gameplay[edit]

The point of this game is to align the numbers one through eight in order on a nine square grid. To do this, the player must use the stylus to slide a number into the one open square on the board by tapping on it. The player needs to fill in the top row with the numbers 1, 2, and 3, the middle row with the numbers 4, 5, and 6 and the bottom row with the numbers 7 and 8. The tiles have to be aligned from left to right. The game takes some patience and planning. If the player manages to align the tiles before time runs up, the game is won. However, if time runs out and the player has not achieved this, the game ends in a loss.

Names in other languages[edit]

Language Name Meaning Notes
Japanese すうじならべ[?]
Sūji narabe
Arranging the numbers
Italian Ordine[?] Order

Solutions[edit]

  • If the puzzle is like this at first:
7 2 8
6 3 1
5 4

The player may touch successively the following digits in order to win:

4318 2184 3843 8567 1238 5674 6586 58

  • If the puzzle is like this at first:
7 2 8
3 1
5 4 6

The player may touch successively the following digits in order to win:

3273 2187 3218 7321 5487 6875 478