Tubular: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Added an image.)
No edit summary
 
(82 intermediate revisions by 48 users not shown)
Line 1: Line 1:
{{level
{{level infobox
|title=Tubular
|title=Tubular
|image=[[File:Tubular_SMW.png]]
|image=[[File:Tubular SMW.png|200px]]<br>Screenshot from ''Super Mario World''
|code=9-2
|code=9-2
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Hard.
|world=[[Special Zone]]
|limit=300 seconds
|before=[[Gnarly|<<]]
|before=[[Gnarly|<<]]
|after=[[Way Cool|>>]]
|after=[[Way Cool|>>]]
|track=[[Ground Theme (Super Mario World)|Ground Theme]]
|sample=[[File:Overworld Theme Super Mario World.oga]]
}}
}}
'''Tubular''' is the second level in the [[Special World]] of ''[[Super Mario World]]''. It is considered one of the hardest levels in the game because of the lack of ground to stand on and the large amount of [[enemies]].  
'''Tubular''' is the second [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. Little to no ground is present in the level, so the whole level must be traversed with either a [[Power Balloon]] or a [[Cape Feather]].


==Overview==
==Layout==
Tubular consists of one long area, which the [[Player|player]] has 300 seconds on the [[Time Limit|timer]] to complete. The level contains 5 [[Dragon Coin|Dragon Coins]] and only one exit.
Tubular consists of one long area, which the player has 300 seconds on the [[Time Limit|timer]] to complete. The level contains six [[Dragon Coin]]s and only one exit.


===Normal Exit===
[[File:TubularPBalloon.png|thumb|left|Screenshot of the beginning area from ''Super Mario World'']]
The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with three [[P-Balloon]]s in [[? Block]]s that the player must get in order to cross a very wide pit. This is very hard to do, as the player must dodge a multitude of enemies, including countless fire balls spat by [[Volcano Lotus]]es, [[Koopa Paratroopa]]s, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.
The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with three [[Power Balloon]]s in [[? Block]]s that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by [[Volcano Lotus]]es, [[Koopa Paratroopa]]s, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.


One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Paratroopas will allow the player to fly through the rest of the level, reaching the [[Giant Gate]] just in time. After the level is completed, the player is given the option to save.
One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Yoshi (species)|Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the [[Giant Gate]] just in time. After the level is completed, the player is given the option to save.


The level can also be done with purely the [[Cape Feather]]; however, this requires absolute precision as to exactly where Mario jump and glide, including requiring Mario himself to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform.
The level can also be done with purely the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform.


== Pictures ==
If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a [[Super Mushroom]].
[[Image:TubularMap.png|thumb|600px|center|Tubular<nowiki>'</nowiki>s level map.]]


==Trivia==
==Enemies==
*In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds.
{{number of enemies
*There's a alternative way to beat Tubular. The player should get a [[P-Balloon]], move to the left until he go up a little. Then he should move straight to left to the Giant Gate. If the P-Balloon's effect end while moving to the Giant Gate, Mario will land on a series of pipes, making so he can beat Tublar easily, although Mario can't be seen in-screen.
|image1=[[File:SMW KoopaParatroopa Red.png]]
|name1=[[Koopa Paratroopa]] (red)
|count1=5
|image2=[[File:SMWJumpingPiranhaPlant.png]]
|name2=[[Jumping Piranha Plant]]
|count2=2
|image3=[[File:Volcano Lotus SMW sprite.png]]
|name3=[[Volcano Lotus]]
|count3=4
|image4=[[File:PitchingChuckL.gif]]
|name4=[[Chargin' Chuck|Confused Chuck]]
|count4=2
|image5=[[File:SMW Passin' Chuck.gif]]
|name5=[[Chargin' Chuck|Passin' Chuck]]
|count5=2
|image6=[[File:SMW Clappin' Chuck.gif]]
|name6=[[Chargin' Chuck|Clappin' Chuck]]
|count6=2
|image7=[[File:SMWCharginChuck.png]]
|name7=Lookout Chuck
|count7=6 (if stomped)
}}
 
==Map==
{{Wide image|TubularMap.png|1200|The level map of Tubular}}


==Names in Other Languages (GBA-Localizations)==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=おたのしみ コース
|JapN=SNES
|JapR=Otanoshimi Kōsu
|JapM=Fun Course
|Jap2=おたのしみ コース2
|Jap2N=GBA
|Jap2R=Otanoshimi Kōsu 2
|Jap2M=Fun Course 2
|Ger=Exzeptionell
|Ger=Exzeptionell
|GerM=Exceptional
|GerM=Exceptional
|Fra=Plomberie
|Fre=Tubulaire
|FraM=Plumbing
|FreM=Tubular
|Ita=Tubolare<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=59}}</ref>
|ItaM=Tubular
|Spa=Tubiguay
|SpaM=Tube-cool
}}
}}


{{BoxTop}}
==Trivia==
{{SMW Levels}}
*In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds.
[[Category:Levels]]
==Notes==
[[Category:Places]]
<references/>
[[Category:Dinosaur Land]]
 
[[Category:Secret Levels]]
{{SMW levels}}
[[Category:Sky Locations]]
[[Category:Secret levels]]
[[Category:Sky areas]]
[[Category:Super Mario World levels]]
[[it:Tubolare]]

Latest revision as of 14:33, October 29, 2024

Level
Tubular
Tubular SMW.png
Screenshot from Super Mario World
Level code 9-2
World Special Zone
Game Super Mario World
Time limit 300 seconds
Music track Ground Theme
Music sample
<< Directory of levels >>

Tubular is the second level of the Special Zone in Super Mario World. Little to no ground is present in the level, so the whole level must be traversed with either a Power Balloon or a Cape Feather.

Layout[edit]

Tubular consists of one long area, which the player has 300 seconds on the timer to complete. The level contains six Dragon Coins and only one exit.

Mario using a P-Balloon in "Tubular"
Screenshot of the beginning area from Super Mario World

The first part of the level is a series of pipes of various lengths, with Jumping Piranha Plants and Chargin' Chucks trying to block Mario or Luigi's way. After this area, there is a long gap with three Power Balloons in ? Blocks that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by Volcano Lotuses, Koopa Paratroopas, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.

One alternative to this strategy is to start the level with a Cape Feather and Blue Yoshi. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the Giant Gate just in time. After the level is completed, the player is given the option to save.

The level can also be done with purely the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform.

If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a Super Mushroom.

Enemies[edit]

Image Name Count
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 5
Jumping Piranha Plant from Super Mario World Jumping Piranha Plant 2
A Volcano Lotus in Super Mario World. Volcano Lotus 4
Confused Chuck Confused Chuck 2
Puntin' Chuck Passin' Chuck 2
Clappin' Chuck Clappin' Chuck 2
Chargin' Chuck from Super Mario World Lookout Chuck 6 (if stomped)

Map[edit]

The level map of Tubular
The level map of Tubular

Names in other languages[edit]

Language Name Meaning Notes
Japanese おたのしみ コース[?]
Otanoshimi Kōsu
Fun Course SNES
おたのしみ コース2[?]
Otanoshimi Kōsu 2
Fun Course 2 GBA
French Tubulaire[?] Tubular
German Exzeptionell[?] Exceptional
Italian Tubolare[1] Tubular
Spanish Tubiguay[?] Tube-cool

Trivia[edit]

Notes[edit]

  1. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 59.