World 3 (New Super Mario Bros.): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Undo revision 1378073 by 178.117.164.158 (talk))
(→‎Levels: Fixed)
 
(105 intermediate revisions by 55 users not shown)
Line 1: Line 1:
{{Italic title|World 3 (''New Super Mario Bros.'')}}
[[File:W3icon.png|left|frame]]
{{worldbox
{{italic title|id=yes}}
|title=World 3
{{world infobox
|image=[[Image:NSMB WorldThree.jpg|250px]]
|image=[[File:NSMB WorldThree.jpg|250px]]
|app=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|lev=9
|levels=9
|before=[[World 2 (New Super Mario Bros.)|<<]]
|before=[[World 2 (New Super Mario Bros.)|<<]]
|after=[[World 4 (New Super Mario Bros.)|>>]]
|after=[[World 5 (New Super Mario Bros.)|>>]]
|secret=[[World 6 (New Super Mario Bros.)|**]]
}}
}}
'''World 3''' is a world encountered by [[Mario]] and [[Luigi]] in the game ''[[New Super Mario Bros.]]''. This world features a large beach-covered island, with many ocean and beach themed levels. This world has many [[Cheep-Cheep]]s, and has the first [[Ghost House]] in the game. The boss of this world is [[Cheepskipper]].
{{quote|If you don't find the alternate exit in World 2, you'll find yourself in the tropical landscape of World 3. But don't expect to be lounging on the beach -- this world is far from paradise!|Official website}}
'''World 3''' is third main world in the game ''[[New Super Mario Bros.]]'' This world features a large beach-covered island, with many ocean- and beach-themed levels featuring [[Cheep Cheep|Cheep-Cheep]]s, as well as the first [[Ghost House]] in the game. World 3 has a total of eleven exits, and the boss of the world is the [[Cheepskipper]]. After the completion of this world, the player instantly gains access to [[World 5 (New Super Mario Bros.)|World 5]]. World 3 can be skipped if the player gains access to [[World 4 (New Super Mario Bros.)|World 4]] by defeating [[Mummipokey]], the boss of [[World 2 (New Super Mario Bros.)|World 2]], in [[Mini Mario (form)|mini form]].


It is not essential for the player to complete this world. The player can travel via [[World 4 (New Super Mario Bros.)|World 4]], using the method of beating [[Mummipokey]] from [[World 2 (New Super Mario Bros.)|World 2]] in Mini form.
The following enemies make their first appearance in World 3:


=={{world|3|1}}==
{{columns|count=2|
[[File:PalmTreeNSMB.png|frame|left|A palm tree from '''World 3''']]
[[Image:3-1 NSMB.jpg|thumb|'''World 3-1'''.]]
This level starts out with the [[player]] standing on a small section of land. Next to this land is a shallow pool of water &ndash; within which is a [[Warp Pipe]]. The player must go down this pipe in order to continue forth in the level. On the exiting end of the pipe, the player will be completely submerged in water. The first things the player will see are a [[Mega Cheep-Cheep]] and three [[Question Block|? Block]]s &ndash; each block contains one [[coin]]. Five [[Cheep-Cheep]]s will be encountered shortly thereafter, followed by two [[Brick Block]]s and a ? Block. After a [[Red Ring]] is found, several more schools of Cheep Cheeps will be encountered; these can make retrieving all eight [[Red Coin]]s difficult. Past an [[abyss]], several more coins and a random power-up block. A [[Cheep-Chomp]] can be encountered just past here. It will try to eat the player as he or she swims through a maze of pipes &ndash; a [[Star Coin]] can be found here too. An upside-down [[P-Switch]] can be found just past here; by pressing it, all nearby brick blocks will turn into coins, allowing access to another Star Coin. Up ahead, yet another Red Ring can be found. Past here, a warp pipe is found; it allows access to ground level, where the [[Flagpole]] is located.
 
===Star Coins===
 
*'''Star Coin 1''' - After the checkpoint, there should be a green pipe between a red pipe and a green pipe spewing bubbles. Enter the green pipe and Mario or Luigi will be transported to a [[Coin Heaven]] filled with coin bubbles and [[Cheep-Cheep]]s. The Star Coin is at the end.
*'''Star Coin 2''' - Directly after Star Coin 1, this Star Coin is between two pipes that spew bubbles. Take caution of the [[Cheep-Chomp]].
*'''Star Coin 3''' - After hitting the [[P-Switch]], swim all the way to the right where the Star Coin is.
[[Image:NewSuperMarioBros-World3-1.png|200px|thumb|right|Map of World 3-1.]]
 
=={{world|3|A}}==
[[Image:3-A NSMB.jpg|thumb|'''World 3-A'''.]]
This level starts with Mario jumping onto the barrels, while jumping on the annoying [[Skeeter]]. After passing the Red Coin Ring, there are several moving platforms. Mario needs to jump on the last one while avoiding the Skeeter to jump onto the next platform. After that, Mario should hit the [[! Switch]] to activate the red blocks for him to continue. To get the first Star Coin, Mario needs to either let the Skeeter use a bomb to destroy the blocks that block the Star Coin, or, more simply, go into the water, and go low enough so that the player can go under the blocks (off-screen) but not low enough to lose a life. To get the second Star Coin nearby, Mario needs to jump off the Koopa Troopa below the coin. After going through the [[Warp Pipe]], Mario can get the third Star Coin by going into the next Warp Pipe and, as [[Mini Mario]] he should run on the water and jump to the Star Coin. After this, Mario should go past the moving platforms to the final Warp Pipe, reaching the [[Flagpole]].
 
===Star Coins===
*'''Star Coin 1''' - After the checkpoint, there should be a lone Skeeter. The Star Coin is protected by brown blocks and requires the Skeeter's bombs to penetrate it, or you can just swim directly under the blocks and then up to the coin.
*'''Star Coin 2''' - After the first Star Coin, the second Star Coin is in midair and requires Mario or Luigi to jump off a [[Koopa Troopa]] or [[Skeeter]] to get it. It can also be sometimes gotten by jumping from the barrels.
*'''Star Coin 3''' - After taking the Warp Pipe to the second area, become Min Mario or Luigi and take the big Warp Pipe, not the small one. Run across the water and jump to get the final Star Coin.
 
=={{world|3|2}}==
[[Image:NewSuperMarioBros-World3-2.png|200px|thumb|left|Map of World 3-2.]]
[[Image:3-2 NSMB.jpg|thumb|'''World 3-2'''.]]
This level is another level with many mushrooms, most of them tilting back and forth. About halfway in the level, going down the Golden [[Warp Pipe]], is a [[Star Coin]]. If the player stays on the pair of dropping platforms, then Mario can reach another Star Coin. After the Star Coin, there is a moving mushroom platform that can confuse the player by tilting back and forth a lot. Then, Mario must stay on more dropping platforms, where there is a [[Red Coin Ring]]. Lastly, there is another moving mushroom, where Mario can obtain another Star Coin, but he must avoid the [[Koopa Paratroopa|Paratroopa]] (If Mario stands perfectly still in the middle of the mushroom, then the Paratroopas can't damage him, and he won't fall off of the mushroom). After the moving mushroom is the [[Flagpole]].
 
===Secret Exit===
On the first moving mushroom, the player will notice three pipes colored red, yellow, and green. Jump into the green pipe, and press the [[P-Switch]]. jump on the spring to collect silver coins. Go through the [[Warp Pipe]], and navigate through a tricky course filled with tilting mushrooms. If the [[player]] survives, they'll find the Red flagpole that leads to 3-B.
 
===Star Coins===
*'''Star Coin 1''' - Right when Mario or Luigi pass the checkpoint, enter the yellow pipe nearby. Jump to the mushroom and avoud the red [[Koopa]] while getting the coin.
*'''Star Coin 2''' - Hop on the dropping after obtaining the first Star Coin platforms to reach the coin at the top.
*'''Star Coin 3''' - Hop on the tilting mushroom and avoid the [[Koopa Paratroopa|Paratroopa]] while obtaining the last Coin.
 
=={{world|3|B}}==
[[Image:NewSuperMarioBros-World3-B.png|200px|thumb|left|Map of World 3-B.]]
[[Image:3-B NSMB.jpg|thumb|'''World 3-B'''.]]
This level is made entirely made up of pipes. Many of them are inhabited by [[Piranha Plant]]s and [[Venus Fire Trap]]s. To begin, Mario just needs to go and jump over the pipes, while avoiding the Piranha Plant's fireballs. The first Star Coin is obtained by going into a Red Pipe about halfway through the level, then going through another Red Pipe. Mario then must keep jumping onto more pipes, avoiding all the Piranha Plants. To get the second Star Coin, Mario should [[Wall Jump]] between the Red and Green Pipe near the Star coin, going over the Red Pipe. The last Star Coin is obtained easily, just by going past a Piranha Plant. After the Star Coin is the [[Flagpole]].
 
===Star Coins===
*'''Star Coin 1''' - After venturing through some of the level, there should be a lone red pipe. Enter it and then go all the way to the left. Enter the red pipe in the far left and the plumber will be taken to the Star Coin.
*'''Star Coin 2''' - Wall Jump next to the star to go over the red pipe. Get the coin and fall through the small opening in the right side.
*'''Star Coin 3''' - Just run past or kill the Piranha Plant the way of the Star Coin.
<br clear=all>
 
=={{world|3|C}}==
[[Image:NewSuperMarioBros-World3-C.png|200px|left|right|Map of World 3-C.]]
[[Image:3-C NSMB.jpg|thumb|'''World 3-C'''.]]
In this level, the [[Spike Bass]] returns. Mario must jump onto the wooden logs (some of the logs fall when stepped on) while avoiding the Spike Bass and the flying [[Cheep-Cheep]]s. They will all jump into the air. The first Star Coin is found by going under the logs into the water, then jumping onto the coin. This is also how the second Star Coin is obtained. Mario can get the last Star Coin by going through a Red Pipe (the player must run and jump to reach it) near the end of the level. After the coin is the [[Flagpole]].
 
===Star Coins===
*'''Star Coin 1''' - Use the falling platforms to reach this Star Coin. Be careful with the Spike Bass.
*'''Star Coin 2''' - After the checkpoint, the Star Coin is below a rock formation. Mario or Luigi will need to go underwater and under the formation while avoiding the Spike Bass. Killing the Spike Bass will make this coin a lot easier to get.
*'''Star Coin 3''' - After hitting the [[P-Switch]], run all the way to the right of the level and jump into the red pipe. Mario or Luigi will fall on the Star Coin and appear next to the flagpole.
<br clear=all>
 
=={{world|3|tower}}==
[[Image:NewSuperMarioBros-World3-Tower.png|200px|thumb|left|Map of World 3-Tower.]]
[[Image:3-Tower NSMB.jpg|thumb|'''3-Tower'''.]]
To begin this level, Mario should jump into the middle Pipe, which will blast him into the air. Mario needs to grab onto the Metal [[Fence]] (the lowest one) and go to the left. Jump onto the next fence, avoid the Koopas, and jump to get the first Star Coin. Then, using the Pipe again, Mario should grab the highest metal fence. Mario should flip the fence (press X in the middle) and jump onto the next floor of the tower. The second Star Coin is obtained by going to the far left of the tower and jumping onto the metal fence above. The player can go two ways: the left door, or the right door. The right door leads to the third Star Coin, and the left has another door that leads to coins, but both doors end up in the same place. Past the double doors is [[Bowser Jr.]]. All the player has to do is jump on him three times, while avoiding his spiky shell, to defeat him.
 
===Star Coins===
*'''Star Coin 1''' - Grab on the lower fence and make your way to the left. Keep climbing upwards and the first coin is yours.
*'''Star Coin 2''' - When Mario or Luigi reach the area with the Amps, flip the gate. Before going onwards, make your way around the Amps and back to the left. Hit the gate again and continue upwards. In the upper left corner is the second Star Coin.
*'''Star Coin 3''' - Take the door to the upper right and hit the red switch. Make your way up the fences and the last Star Coin is next to the exit.
 
=={{world|3|3}}==
[[Image:NewSuperMarioBros-World3-3.png|200px|thumb|left|Map of World 3-3.]]
[[Image:3-3 NSMB.jpg|thumb|'''World 3-3'''.]]
This level is difficult without a [[Fire Flower]], because of all the [[Cheep-Cheep]]s and [[Blooper]]s. Mario must go into the [[Warp Pipe]], which takes him underwater. Mario needs to keep swimming, while avoiding all of the Cheep-Cheeps and Bloopers. Almost halfway into the level, go down to find the first [[Star Coin]]. The player will also find a [[? Switch]]. Press it to temperarily stop the strong bubble currents. Go right, then down (past the Yellow Pipe), then continue right. The player will see a set of ascending pipes. The player should go to the third pipe they see to enter a room filled with Bloopers. This room contains the second Star Coin. Continue through the main part of the stage to find the Exit Pipe. Instead of going through it, go down to find the third Star Coin. As soon as the player grabs it, swim up to the Exit Pipe rapidly to avoid the Bloopers that appear out of nowhere.
Past the Exit Pipe is the [[Flagpole]].
 
===Star Coins===
*'''Star Coin 1''' - Before hitting the orange switch to stop the bubbles, look to the left to see the first Sar Coin guarded by a roaming Blooper.
*'''Star Coin 2''' - After passing the [[Red Ring]], head into the third pipe from the left. Avoid the Bloopers and [[Blooper Nanny|Blooper Nannies]] and go to the lower right corner. Grab the Star Coin and head to the upper right corner to leave.
*'''Star Coin 3''' - Before leaving through the Warp Pipe to the flagpole, head to the bottom of the level. Get the Star Coin and quickly head back to the surface as four Bloopers will appear.
[[Image:NewSuperMarioBros-World3-3.png|200px|thumb|right|Map of World 3-3.]]
 
=={{world|3|ghost}}==
[[Image:NewSuperMarioBros-World3-GhostHouse.png|200px|thumb|left|Map of World 3-Ghost House.]]
[[Image:NSMB 3-GhostHouse.jpg|frame|'''World 3-Ghost House''']]
This level is the first [[Ghost House]] in the game. The gimmick of the whole level is that there are several Orange [[? Switch]]es placed in the different areas of the level. The player is required to use them to reveal certain staircases and certain [[door]]s to finish the level. However, when activated, a time limit starts as the player has to move quickly to reach into other areas of the level. If the time limit is up, and the player doesn't reach to a certain area, the player will have to repeat it again.
 
===Secret Exit===
After pressing the orange switch to reveal the regular exit door, Mario must instead pass by that door and go back down the large staircase to find a newly-created door. This exit leads to a [[Warp Cannon]] leading to [[World 6 (New Super Mario Bros.)|World 6]].
 
===Star Coins===
*'''Star Coin 1''' - Before hitting the first [[? Switch]], enter the door next to it. Bounce off a [[Splunkin]] and get the first Star Coin.
*'''Star Coin 2''' - After hitting the third ? Switch, make your way to the top until you see a set of stairs from the left side. Climb up the stais before time runs out and the second Star Coin is yours.
*'''Star Coin 3''' - Mario or Luigi will need to have a [[Shell Mario|shell]] on to get this Star Coin. Before exiting the level, dash and hit the [[Brick Block]] as Shell Mario/Luigi. Enter the newly formed hole and nab the last coin.
 
==Warp Cannon==
The [[Warp Cannon|cannon]] for this level goes to [[World 6 (New Super Mario Bros.)|World 6]]. If you go to the right of the pipe, there is a power up. It is randomly chosen.
 
=={{world|3|castle}}==
[[Image:NewSuperMarioBros-World3-Castle.png|200px|thumb|left|Map of World 3-Castle.]]
[[Image:Cheepskipper.jpg|thumb|'''Cheepskipper''', the Boss of [[World 3 (New Super Mario Bros.)|World 3]].]]
The beginning of this level is filled with bars of spikes that damage Mario if touched. On the fifth spiked bar, Mario can get a [[Star Coin]]. After the spiked bars is are a few [[Whomp]] that Mario can get rid of by using the [[Ground Pound]] on them when they fall down. To get the second Star coin, Mario must continue to the [[Donut Lift]]. There, he must use the rope to get enough momentum and swing to the platform on the left. Jump over the ceiling, wait for the Whomp to fall over, and grab the Star Coin and land on him. Go back to the donut holes, grab the rope, and jump over a Giant Whomp once he falls down. Here, Mario is faced with more spiked bars. When the player reaches the double doors, go past them to reach the third Star Coin. While the spiked bar is going up, quickly go into the water and jump to the left, then to the right before the bar goes back down (It helps to be [[Super Mario]]). Enter the double doors to face [[Cheepskipper]] and three normal [[Cheep-Cheep]]. To beat Cheepskipper, Mario needs to wait until he jumps over the bridge. Then he needs to stomp the huge Cheep-Cheep three times. After defeating Cheepskipper, Mario goes to [[World 5 (New Super Mario Bros.)|World 5]].
 
===Star Coins===
*'''Star Coin 1''' - The first Star Coin is located in a crevice. Jump down and get it, but be careful with the spiked bars.
*'''Star Coin 2''' - Do not destroy the Whomp on the spikes. When Mario or Luigi reach the area with the rope, swing to the left side and jump over the left wall. Get the Star Coin and the Whomp will serve as a platform.
*'''Star Coin 3''' - At the end of the level, as [[Mini Mario]] or Mini Luigi, quickly wall jump off the wall and get the Star Coin while avoid the spikes and spiked bar.
 
==Enemies Introduced==
*[[Amp]]
*[[Amp]]
*[[Baby Blooper]]
*[[Big Cheep Cheep|Mega Cheep-Cheep]]
*[[Blooper]]
*[[Blooper]]
*[[Blooper Baby]]
*[[Blooper Nanny]]
*[[Boo]]
*[[Boo]]
*[[Cheep-Chomp]]
*[[Cheep Chomp|Cheep-Chomp]]
*[[Mega Cheep-Cheep]]
*[[Climbing Koopa]]
*[[Skeeter]]
*[[Mini Goomba]]
*[[Skeeter (New Super Mario Bros.)|Skeeter]]
*[[Skewer]]
*[[Splunkin]]
*[[Splunkin]]
*[[Whomp|Super-Whomp]]
*[[Big Whomp]]
*[[Whomp]]
*[[Whomp]]
<br clear=all>
}}
 
==Levels==
{{content description
|name1=[[World 3-1 (New Super Mario Bros.)|World 3-1]]
|image1=[[File:3-1 NSMB.png|200px]]
|description1=The first level in World 3 takes place underwater. [[Cheep Chomp|Cheep-Chomp]]s appear here for the first time in the series and make their only appearance in this game.
|name2=[[World 3-A (New Super Mario Bros.)|World 3-A]]
|image2=[[File:3-A NSMB.png|200px]]
|description2=This level is the first secret level in World 3. It introduces [[Skeeter (New Super Mario Bros.)|Skeeter]]s.
|name3=[[World 3-2 (New Super Mario Bros.)|World 3-2]]
|image3=[[File:3-2 NSMB.png|200px]]
|description3=This is the second level in the world, and mostly takes place on tilting mushrooms. It has a [[Goal Pole (secret)|red-flag exit]] which unlocks a different path that leads to [[World 3-B (New Super Mario Bros.)|World 3-B]].
|name4=[[World 3-B (New Super Mario Bros.)|World 3-B]]
|image4=[[File:3-B NSMB.png|200px]]
|description4=This is the second secret level in the world. A level high in the sky, it is made entirely out of pipes.
|name5=[[World 3-C]]
|image5=[[File:3-C NSMB.png|200px]]
|description5=This is the third and final secret level in the world. Completing it leads directly to the world's castle.
|name6={{world-link|3|towern|World 3-Tower (New Super Mario Bros.)}}
|image6=[[File:3-Tower NSMB.png|200px]]
|description6=This is the third tower in the game. Most of this tower is spent climbing on [[Chain-Link|fence]]s.
|name7=[[World 3-3 (New Super Mario Bros.)|World 3-3]]
|image7=[[File:3-3 NSMB.png|200px]]
|description7=This level takes place underwater. It is the only appearance of [[Blooper]]s.
|name8={{world-link|3|ghostn|World 3-Ghost House (New Super Mario Bros.)}}
|image8=[[File:NSMB 3-GhostHouse.png|200px]]
|description8=This level is the first [[Ghost House]] in the game.
|name9={{world|3|cannonn}}
|image9=[[File:NSMB 3-Cannon.png|200px]]
|description9=This island and mountain-themed area can be unlocked by using the red-flag exit in {{world|3|ghostn}}. If the player enters the [[Warp Cannon]], they will be taken to [[World 6 (New Super Mario Bros.)|World 6]]. To the right of the Warp Cannon is a [[Roulette Block]].
|name10={{world-link|3|castlen|World 3-Castle (New Super Mario Bros.)}}
|image10=[[File:NSMBDS Cheepskipper Screenshot.png|200px]]
|description10=This level is the third castle level in the game, and the last level in World 3. Much of the level consists of avoiding [[Skewer]]s. At the end, Mario must fight a [[Cheepskipper|giant fish]].
}}{{NSMB World 3 map}}
 
{{NSMB}}
{{NSMB}}
[[Category:Places]]
{{NSMB levels}}
[[Category:Beaches]]
[[Category:Islands]]
[[Category:Islands]]
[[Category:Worlds]]
[[Category:New Super Mario Bros. worlds]]
[[de:Welt 3 (New Super Mario Bros.)]]
[[it:Mondo 3 (New Super Mario Bros.)]]

Latest revision as of 19:29, July 8, 2024

W3icon.png
World 3
World 3 (NSMB)
Game New Super Mario Bros.
Level(s) 9
<< List of worlds >> **
“If you don't find the alternate exit in World 2, you'll find yourself in the tropical landscape of World 3. But don't expect to be lounging on the beach -- this world is far from paradise!”
Official website

World 3 is third main world in the game New Super Mario Bros. This world features a large beach-covered island, with many ocean- and beach-themed levels featuring Cheep-Cheeps, as well as the first Ghost House in the game. World 3 has a total of eleven exits, and the boss of the world is the Cheepskipper. After the completion of this world, the player instantly gains access to World 5. World 3 can be skipped if the player gains access to World 4 by defeating Mummipokey, the boss of World 2, in mini form.

The following enemies make their first appearance in World 3:

Levels[edit]

Image Name Description

World 3-1 World 3-1 The first level in World 3 takes place underwater. Cheep-Chomps appear here for the first time in the series and make their only appearance in this game.
World 3-A World 3-A This level is the first secret level in World 3. It introduces Skeeters.
World 3-2 World 3-2 This is the second level in the world, and mostly takes place on tilting mushrooms. It has a red-flag exit which unlocks a different path that leads to World 3-B.
World 3-B World 3-B This is the second secret level in the world. A level high in the sky, it is made entirely out of pipes.
World 3-C World 3-C This is the third and final secret level in the world. Completing it leads directly to the world's castle.
World 3-Tower World 3-Tower This is the third tower in the game. Most of this tower is spent climbing on fences.
World 3-3 World 3-3 This level takes place underwater. It is the only appearance of Bloopers.
The level 3-Ghost House World 3-Ghost House This level is the first Ghost House in the game.
World 3-Cannon World 3-Warp Cannon This island and mountain-themed area can be unlocked by using the red-flag exit in World 3-Ghost House. If the player enters the Warp Cannon, they will be taken to World 6. To the right of the Warp Cannon is a Roulette Block.
NSMBDS Cheepskipper Screenshot.png World 3-Castle This level is the third castle level in the game, and the last level in World 3. Much of the level consists of avoiding Skewers. At the end, Mario must fight a giant fish.
World 3-1 (New Super Mario Bros.)World 3-A (New Super Mario Bros.)Red Toad HouseWorld 3-2 (New Super Mario Bros.)World 3-Tower (New Super Mario Bros.)Orange Toad HouseWorld 3-B (New Super Mario Bros.)World 3-3 (New Super Mario Bros.)Green Toad HouseWorld 3-CWorld 3-Ghost House (New Super Mario Bros.)#World 3-CannonWorld 3-Castle (New Super Mario Bros.)World 3 (NSMB)
Click a level icon to open the relevant article.