Commander Shroob: Difference between revisions
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{{ | {{character infobox | ||
| | |image=[[File:Commander Shroob Idle.gif]]<br>Battle sprite from ''Mario & Luigi: Partners in Time'' | ||
| | |species=[[Shroob]] | ||
| | |first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]]) | ||
}} | }} | ||
The | The '''Commander Shroob''' is a pink [[Shroob]] with a black mustache and a whistle encountered during the events of ''[[Mario & Luigi: Partners in Time]]''. He is the commander of the Shroob occupation forces during their invasion of the [[Mushroom Kingdom]], and acts as a boss in the game during his sole appearance on [[Star Hill]]. | ||
[[File:Shroobhalt.PNG|thumb|left|200px|Commander Shroob directing a Shroob-omb into battle.]] | [[File:Shroobhalt.PNG|thumb|left|200px|The Commander Shroob directing a Shroob-omb into battle.]] | ||
The battle between the four Mario Bros. and the Commander Shroob takes place on [[Star Hill]]. During the confrontation, the Commander Shroob commands his [[Support Shroob]]s from behind the scenes, allowing his soldiers to fight the heroes while avoiding personal injury; however, the Mario Bros. are able to send the [[Shroob-omb]] rolling backwards. The bomb then explodes, knocking the Commander Shroob into the battlefield. The Bros. have to kill both the back Support Shroob and the middle Support Shroob for this to happen; if they kill the front Support Shroob instead of the back Support Shroob, they will get hit by the bomb, whose explosion cannot be avoided. If the Bros. kill the back and forward Shroobs, either outcome can happen. If the Bros. kill all three Support Shroobs, Commander Shroob will just make three more of his minions bring a new bomb as a replacement. | |||
When forced into battle, the Commander Shroob's primary attack is calling his Support Shroobs into the battlefield and launching them at the Mario Bros. Some are sent twirling on the ground, while others are sent flying in the air. While in the air, if a Support Shroob is right-side up, it falls on top of the Marios. If it is upside-down, it falls on top of the Luigis. The Support Shroobs can be blocked with swings from the Mario Bros.' [[hammer]]s. Occasionally, the Commander Shroob approaches the Mario Bros. and shoots them with a ray gun, just like a normal Shroob soldier, but much faster. Like most other Shroobs, he is weak to the [[Ice Flower]]. | |||
==Names in | Eventually, the Commander Shroob directs three more Support Shroobs and a Shroob-omb into the battlefield to continue the fight while he goes back into hiding. As such, the Mario Bros. have to knock more Shroob-ombs backwards to send the Commander Shroob back into the fray until he is defeated. | ||
{{ | |||
In ''[[Mario & Luigi: Bowser's Inside Story]]'', six Commander Shroobs can be seen frozen inside blocks of ice while Mario and Luigi battle the Shroobs. | |||
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==Statistics== | |||
{{:Mario & Luigi: Partners in Time bestiary|transcludesection=Commander Shroob|align=horizontal|image=[[File:Commander Shroob Idle.gif]]}} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ゲドンコリーダー | |Jap=ゲドンコリーダー | ||
|JapR= | |JapR=Gedonko Rīdā | ||
|JapM=Shroob Leader | |JapM=Shroob Leader | ||
| | |Fre=Commandant Xhampi | ||
| | |FreM= | ||
|Spa= | "Xhampi" is the French name of Shroobs. "Commandant" is an active rank used within the French Army and Air Force. It is equivalent to the rank "Major" in the NATO rank code. | ||
|SpaM= | |Spa=General Shroob | ||
|SpaM=General Shroob | |||
= | |Ita=Com. shroob{{sic}} | ||
|ItaM=Commander shroob; short for ''comandante'' ("commander") | |||
|Ger=Commander Shroob | |||
|Kor=게돈코대장 | |||
|KorR=Gedonko Daejang | |||
|KorM=Shroob Leader | |||
}} | |||
{{Shroobs}} | |||
{{M&LPIT}} | |||
{{ | |||
[[Category:Shroobs]] | [[Category:Shroobs]] | ||
[[Category:Mario & Luigi: Partners in Time bosses]] | |||
[[Category:Mario & Luigi | [[de:Commander Shroob]] | ||
[[it:Comandante Shroob]] | |||
[[ | |||
[[ |
Latest revision as of 22:13, August 28, 2024
Commander Shroob | |
---|---|
Battle sprite from Mario & Luigi: Partners in Time | |
Species | Shroob |
First appearance | Mario & Luigi: Partners in Time (2005) |
The Commander Shroob is a pink Shroob with a black mustache and a whistle encountered during the events of Mario & Luigi: Partners in Time. He is the commander of the Shroob occupation forces during their invasion of the Mushroom Kingdom, and acts as a boss in the game during his sole appearance on Star Hill.
The battle between the four Mario Bros. and the Commander Shroob takes place on Star Hill. During the confrontation, the Commander Shroob commands his Support Shroobs from behind the scenes, allowing his soldiers to fight the heroes while avoiding personal injury; however, the Mario Bros. are able to send the Shroob-omb rolling backwards. The bomb then explodes, knocking the Commander Shroob into the battlefield. The Bros. have to kill both the back Support Shroob and the middle Support Shroob for this to happen; if they kill the front Support Shroob instead of the back Support Shroob, they will get hit by the bomb, whose explosion cannot be avoided. If the Bros. kill the back and forward Shroobs, either outcome can happen. If the Bros. kill all three Support Shroobs, Commander Shroob will just make three more of his minions bring a new bomb as a replacement.
When forced into battle, the Commander Shroob's primary attack is calling his Support Shroobs into the battlefield and launching them at the Mario Bros. Some are sent twirling on the ground, while others are sent flying in the air. While in the air, if a Support Shroob is right-side up, it falls on top of the Marios. If it is upside-down, it falls on top of the Luigis. The Support Shroobs can be blocked with swings from the Mario Bros.' hammers. Occasionally, the Commander Shroob approaches the Mario Bros. and shoots them with a ray gun, just like a normal Shroob soldier, but much faster. Like most other Shroobs, he is weak to the Ice Flower.
Eventually, the Commander Shroob directs three more Support Shroobs and a Shroob-omb into the battlefield to continue the fight while he goes back into hiding. As such, the Mario Bros. have to knock more Shroob-ombs backwards to send the Commander Shroob back into the fray until he is defeated.
In Mario & Luigi: Bowser's Inside Story, six Commander Shroobs can be seen frozen inside blocks of ice while Mario and Luigi battle the Shroobs.
Statistics[edit]
Mario & Luigi: Partners in Time enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Commander Shroob | ||||||||
HP | 1600 (900) | POW | 143 (160) | Defense | 114 (100) | |||
Experience | 750 | Coins | 150 | Speed | 70 (80) | |||
Location(s) | Star Hill | Role | Boss | Item drop | 1-Up Super – 42.5% Dynamic Badge A – 7.5% | |||
Level | 23 | Battled by | Everyone | |||||
Notice: Stats in parentheses are from the Japanese and European versions (if they differ from the original American release). |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゲドンコリーダー[?] Gedonko Rīdā |
Shroob Leader | |
French | Commandant Xhampi[?] | "Xhampi" is the French name of Shroobs. "Commandant" is an active rank used within the French Army and Air Force. It is equivalent to the rank "Major" in the NATO rank code. | |
German | Commander Shroob[?] | - | |
Italian | Com. shroob[sic][?] | Commander shroob; short for comandante ("commander") | |
Korean | 게돈코대장[?] Gedonko Daejang |
Shroob Leader | |
Spanish | General Shroob[?] | General Shroob |
Shroobs | |
---|---|
Characters | Commander Shroob • Elder Princess Shroob • Elder Shrooboid • Junior Shrooboid • Princess Shroob • Shrooboid Brat • Shrowser • Sunnycide |
Species | Blazing Shroob • Dr. Shroob • Guardian Shroob • Intern Shroob • RC Shroober • Shroid • Shroob • Shrooba Diver • Shroob saucer • Shrooblet • Shroobsworth • Support Shroob |
Relatives | Egg (Mario & Luigi: Partners in Time) • Kyankyan • Shroob mushroom • Shroob Rex • Shroob-omb • Spiny Shroopa • Swiggler • Tashrooba • Yoob |