Hideout Helm: Difference between revisions
Mercury Mech (talk | contribs) (Listed all the Bonus Barrels.) |
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===Chunky Kong's=== | ===Chunky Kong's=== | ||
* '''Left Barrel''': As Hunky Chunky, break open the large crates with the Primape Punch until | * '''Left Barrel''': As Hunky Chunky, break open the large crates with the Primape Punch until finding a lone Kritter, then defeat him. | ||
* '''Right Barrel''': From the podium, use the sniper scope and shoot the 5 Kritters at the far end of the room. This challenge is easier if | * '''Right Barrel''': From the podium, use the sniper scope and shoot the 5 Kritters at the far end of the room. This challenge is easier if having some homing ammo since the Kritters are somewhat fast and tend to change direction suddenly. | ||
===Tiny Kong's=== | ===Tiny Kong's=== | ||
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===Lanky Kong's=== | ===Lanky Kong's=== | ||
* '''Left Barrel''': Using the Orang-Sprint, step on the switch hidden in the maze, then cross the finish line. Avoid the enemies as they'll slow | * '''Left Barrel''': Using the Orang-Sprint, step on the switch hidden in the maze, then cross the finish line. Avoid the enemies as they'll slow Lanky down. | ||
* '''Right Barrel''': Shoot down 3 [[Mecha-Zinger]]s; each one requires 3 hits to defeat. This challenge is easier if | * '''Right Barrel''': Shoot down 3 [[Mecha-Zinger]]s; each one requires 3 hits to defeat. This challenge is easier if having some homing ammo since the Zingers move fast. | ||
===Diddy Kong's=== | ===Diddy Kong's=== | ||
* '''Left Barrel''': Defeat the Kritters until | * '''Left Barrel''': Defeat the Kritters until defeating the one that actives the switch in the center of the room (a chime will be hear when doing so), then press the switch. | ||
* '''Right Barrel''': Using the Rocketbarrel Boost, shoot each of the four switches along the walls to lift the cage blocking the switch, then press the swtich. There are also four Koshas in the room, but they have nothing to do with the objective, so ignore them. | * '''Right Barrel''': Using the Rocketbarrel Boost, shoot each of the four switches along the walls to lift the cage blocking the switch, then press the swtich. There are also four Koshas in the room, but they have nothing to do with the objective, so ignore them. | ||
==Enemies in Hideout Helm== | ==Enemies in Hideout Helm== |
Revision as of 03:16, October 10, 2010
Hideout Helm is the eighth and final world in Donkey Kong 64. The goal is to shut down K. Rool's Blast-o-Matic before it destroys Donkey Kong Island. The amount of time players have to complete the stage depends on how many blueprints Snide receives from the Kongs; ten minutes automatically, plus one minute for each blueprint retrieved, for a total of up to fifty minutes.
If the player fails to complete the stage before time is up, Donkey Kong Island would be blown up by the Blast-o-Matic, causing Game Over. After completing the several Kong-based challenges, the timer will end with the Blast-o-Matic turned off. The player will then need to have collected 4 Battle Crowns, finished Cranky's Jetpac, and Frantic Factory's Donkey Kong arcade minigames in order to reach the room with the final K. Lumsy key.
Bonus Barrels
Donkey Kong's
- Left Barrel: Jump into the Barrel Cannon and shoot Donkey Kong into three of the four targets.
Chunky Kong's
- Left Barrel: As Hunky Chunky, break open the large crates with the Primape Punch until finding a lone Kritter, then defeat him.
- Right Barrel: From the podium, use the sniper scope and shoot the 5 Kritters at the far end of the room. This challenge is easier if having some homing ammo since the Kritters are somewhat fast and tend to change direction suddenly.
Tiny Kong's
- Left Barrel: Fly through all three DK stars using the Ponytail Twirl without touching the floor and step on the grey switch at the end.
- Right Barrel: Bounce off the mushrooms and Ponytail Twirl through all three DK stars.
Lanky Kong's
- Left Barrel: Using the Orang-Sprint, step on the switch hidden in the maze, then cross the finish line. Avoid the enemies as they'll slow Lanky down.
- Right Barrel: Shoot down 3 Mecha-Zingers; each one requires 3 hits to defeat. This challenge is easier if having some homing ammo since the Zingers move fast.
Diddy Kong's
- Left Barrel: Defeat the Kritters until defeating the one that actives the switch in the center of the room (a chime will be hear when doing so), then press the switch.
- Right Barrel: Using the Rocketbarrel Boost, shoot each of the four switches along the walls to lift the cage blocking the switch, then press the swtich. There are also four Koshas in the room, but they have nothing to do with the objective, so ignore them.
Enemies in Hideout Helm
- Kritter
- Klaptrap
- Klump
- Mecha-Zinger (Bonus Level only)
- Kosha (Bonus Level only)
- Kasplat (Battle Arena only)
Trivia
- This is the only stage in Donkey Kong 64 where a Kasplat doesn't appear (excluding its minor appearance in the Battle Arena).
- This is also the only stage where there is no, Wrinkly Doors, Cranky's Lab, Funky's Armory, Candy's Music Shop, and Snide's HQ.
- There are no Golden Bananas in this world.
- This is the only world where the Kongs can get a Banana Medal without collecting any Bananas.
- This article is a stub. You can help the Super Mario Wiki by expanding it.