Cartwheel Attack: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (1 revision(s)) |
Son of Suns (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
Diddy can also use his cartwheel in ''[[Donkey Kong 64]]''. | Diddy can also use his cartwheel in ''[[Donkey Kong 64]]''. | ||
[[Category: Special Moves]] | [[Category: Donkey Kong Special Moves]] |
Revision as of 18:05, January 24, 2007
File:Cartwheel.jpg
Diddy in the midst of a cartwheel.
Cartwheel is the name of Diddy Kong's frontal attack and it is, as the name would inply a cartwheel.
The move is first utilized in Donkey Kong Country and Donkey Kong Land. The attack lets Diddy take an enemy by cartwheeling into them, if used on a row of enemies the attack may take the entire row out. A cartwheel is ineffective against bulky enemies (such as Krushas), spiked enemies such as Zingers or bosses. Also if Diddy cartwheels off a ledge he will be able to jump in midair, thus extending his jumping radius.
Diddy's cartwheel attack returns in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. The cartwheel remains relatively unchanged in this game.
Diddy can also use his cartwheel in Donkey Kong 64.