Squawks: Difference between revisions
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'''Squawks the Parrot''' is an [[Animal Buddy]] that first appeared in the game ''[[Donkey Kong Country]]''. Along with [[Enguarde]], Squawks has the most non-cameo appearances of all the animal buddies in the Donkey Kong series (however, Enguarde has the most playable appearances). Squawks is the only Animal Buddy who fulfills multiple tasks throughout the series. | '''Squawks the Parrot''' is an [[Animal Buddy]] that first appeared in the game ''[[Donkey Kong Country]]''. Along with [[Enguarde]], Squawks has the most non-cameo appearances of all the animal buddies in the Donkey Kong series (however, Enguarde has the most playable appearances). Squawks is the only Animal Buddy who fulfills multiple tasks throughout the series. | ||
==History== | |||
===''Donkey Kong Country'' / ''Donkey Kong Land'' series=== | |||
====''Donkey Kong Country''==== | |||
In the original ''[[Donkey Kong Country]]'', Squawks only appears in one level, "[[Torchlight Trouble]]". Once released from his crate, Squawks would follow [[Donkey Kong]] and [[Diddy Kong]] through the pitch-black cavern. Armed with a bright lantern, Squawks lit up the surrounding area, allowing the Kongs to see ahead and complete the dark level. | In the original ''[[Donkey Kong Country]]'', Squawks only appears in one level, "[[Torchlight Trouble]]". Once released from his crate, Squawks would follow [[Donkey Kong]] and [[Diddy Kong]] through the pitch-black cavern. Armed with a bright lantern, Squawks lit up the surrounding area, allowing the Kongs to see ahead and complete the dark level. | ||
====''Donkey Kong Country 2'' / ''Donkey Kong Land 2''==== | |||
[[Image:DKCsquawks.jpg|thumb|150px|left|Squawks, holding a lantern to help the [[Kong]]s.]] | [[Image:DKCsquawks.jpg|thumb|150px|left|Squawks, holding a lantern to help the [[Kong]]s.]] | ||
During the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', Squawks (somehow) greatly increased in size and mass. In this game, Squawks could be directly controlled (unlike his previous appearance). He could fly in the air by flapping his wings and attack enemies by shooting eggs from his beak. In some levels Squawks would be released from a [[Animal Crate|crate]]. Squawks would then carry his Kong allies through the level, until reaching a [[No Animal Sign]]. In other levels, the Kongs would directly transform into Squawks. Additionally, it is interesting to note that Squawks will not run away when hit by an enemy. Instead, one of the Kongs will drop from his claws. Squawks remains playable (as long as a second Kong remains). As such, Squawks acts the same if he is released from a crate or if he is transformed into from a barrel. However, when carrying the Kongs, Squawks flies much slower than when the Kongs transform into Squawks, as Squawks is slowed down by the Kongs' weight | During the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', Squawks (somehow) greatly increased in size and mass. In this game, Squawks could be directly controlled (unlike his previous appearance). He could fly in the air by flapping his wings and attack enemies by shooting eggs from his beak. In some levels Squawks would be released from a [[Animal Crate|crate]]. Squawks would then carry his Kong allies through the level, until reaching a [[No Animal Sign]]. In other levels, the Kongs would directly transform into Squawks. Additionally, it is interesting to note that Squawks will not run away when hit by an enemy. Instead, one of the Kongs will drop from his claws. Squawks remains playable (as long as a second Kong remains). As such, Squawks acts the same if he is released from a crate or if he is transformed into from a barrel. However, when carrying the Kongs, Squawks flies much slower than when the Kongs transform into Squawks, as Squawks is slowed down by the Kongs' weight. | ||
Squawks is also the first Animal Buddy to fight a boss. In ''Donkey Kong Country 2'', Squawks has to fight the leader of the [[Zinger]]s himself, [[King Zing]]. Interestingly, [[Rambi]] is actually the first Animal Buddy to encounter the Zinger boss. However, Rambi simply runs away from the boss as King Zing chases the rhinoceros through a normal honey-filled level ([[Rambi Rumble]]). In the boss's lair (the level [[King Zing Sting]]), Squawks actually battles the massive Zinger king. | Squawks is also the first Animal Buddy to fight a boss. In ''Donkey Kong Country 2'', Squawks has to fight the leader of the [[Zinger]]s himself, [[King Zing]]. Interestingly, [[Rambi]] is actually the first Animal Buddy to encounter the Zinger boss. However, Rambi simply runs away from the boss as King Zing chases the rhinoceros through a normal honey-filled level ([[Rambi Rumble]]). In the boss's lair (the level [[King Zing Sting]]), Squawks actually battles the massive Zinger king. | ||
;Levels | |||
Levels containing Squawks in both ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', unless otherwise stated. | |||
Squawks | |||
'''Donkey Kong Land 2'' | |||
*[[Squawks's Shaft]] | *[[Squawks's Shaft]] | ||
*[[Bramble Blast]] (Bonus Round) | *[[Bramble Blast]] (Bonus Round only in ''Donkey Kong Land 2'') | ||
*[[Bramble Scramble]] | *[[Bramble Scramble]] | ||
*[[Target Terror]] (''Donkey Kong Country 2'' only; Bonus Round only) | |||
*[[King Zing|King Zing Sting]] (Boss) | *[[King Zing|King Zing Sting]] (Boss) | ||
*[[Parrot Chute Panic]] | *[[Parrot Chute Panic]] (Bonus Round only in ''Donkey Kong Country 2'') | ||
*[[Castle Crush]] (''Donkey Kong Country 2'' only) | |||
*[[Toxic Tower]] | *[[Toxic Tower]] | ||
*[[Screech's Sprint]] | *[[Screech's Sprint]] | ||
*[[Animal Antics]] (''Donkey Kong Country 2'' only) | |||
'''Donkey Kong Country 3: Dixie Kong's Double Trouble''' | ====''Donkey Kong Country 3'' / ''Donkey Kong Land 3''==== | ||
Squawks remains unchanged from his ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'' depiction in the next pair of games in the series, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' and ''[[Donkey Kong Land 3]]''. | |||
;Levels | |||
Levels containing Squawks. | |||
*''Donkey Kong Country 3: Dixie Kong's Double Trouble'' | |||
**[[Springin' Spiders]] | |||
**[[Low-G Labyrinth]] (Bonus Round) | |||
**[[Pot Hole Panic]] | |||
**[[Stampede Sprint]] (Bonus Round) | |||
**[[Swoopy Salvo]] | |||
*[[Minky Mischief]] | *''Donkey Kong Land III'' | ||
*[[Miller Instinct]] | **[[Minky Mischief]] | ||
*[[Redwood Rampage]] | **[[Miller Instinct]] | ||
*[[Ugly Ducting]] | **[[Redwood Rampage]] | ||
*[[Kuchuka Karnage]] (Bonus Round) | **[[Ugly Ducting]] | ||
*[[Rainforest Rumble]] | **[[Kuchuka Karnage]] (Bonus Round) | ||
*[[Ghoulish Grotto]] | **[[Rainforest Rumble]] | ||
**[[Ghoulish Grotto]] | |||
===Club Nintendo=== | |||
====''Donkey Kong Country''==== | |||
[[Image:DKC_CN2.jpg|thumb|150px|right|Squawks meets the Kongs in "Donkey Kong Country".]] | [[Image:DKC_CN2.jpg|thumb|150px|right|Squawks meets the Kongs in "Donkey Kong Country".]] | ||
Squawks appears in the second part of the [[Club Nintendo]] comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]" as an ally of Donkey and Diddy Kong. He is given to them by [[Candy Kong]] at her [[Candy's Save Point|Save Point]], and he brings them to a cave. Inside, the Kongs get attacked by a [[Kritter]]. With the help of Squawks, who uses his torch to project Donkey's shadow onto the wall, the Kongs scare the enemy away. After this event, Diddy and Donkey leave Squawks and proceed. | Squawks appears in the second part of the [[Club Nintendo]] comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]" as an ally of Donkey and Diddy Kong. He is given to them by [[Candy Kong]] at her [[Candy's Save Point|Save Point]], and he brings them to a cave. Inside, the Kongs get attacked by a [[Kritter]]. With the help of Squawks, who uses his torch to project Donkey's shadow onto the wall, the Kongs scare the enemy away. After this event, Diddy and Donkey leave Squawks and proceed. | ||
====''Donkey Kong in: Banana Day 24''==== | |||
In "[[Donkey Kong in: Banana Day 24]]", a comic published in the same magazine, Squawks is seen conducting an "automatic parrot wake-up service" to get the Kongs off their palms in the morning. He uses a microphone and speakers to tell a joke. Diddy calls Squawks a "dumb parrot" and claims that he is telling the same joke every morning. | In "[[Donkey Kong in: Banana Day 24]]", a comic published in the same magazine, Squawks is seen conducting an "automatic parrot wake-up service" to get the Kongs off their palms in the morning. He uses a microphone and speakers to tell a joke. Diddy calls Squawks a "dumb parrot" and claims that he is telling the same joke every morning. | ||
===''Donkey Kong 64''=== | |||
Strangely, Squawks returns to his original size in ''[[Donkey Kong 64]]''. It is Squawks who first informs [[Donkey Kong]] that his [[Golden Banana]]s were stolen by the vile [[King K. Rool]]. In this adventure, Squawks fulfills a variety of roles. Squawks would act as a guide and provide information to the Kongs, he would carry Tiny Kong in his claws if the young Kong shrunk herself, and he would carry a lantern in dark caves (just like in the original ''Donkey Kong Country''). | |||
===''Donkey Kong Barrel Blast''=== | |||
Squawks is an item in the racing game ''[[Donkey Kong Barrel Blast]]''. | |||
<br clear=all> | <br clear=all> | ||
{{Donkey Kong Country}} | {{Donkey Kong Country}} | ||
{{Donkey Kong Country 2}} | {{Donkey Kong Country 2}} | ||
{{Donkey Kong Country 3}} | {{Donkey Kong Country 3}} | ||
[[Category:Birds]] | |||
[[Category:Animal Buddies]] | [[Category:Animal Buddies]] | ||
[[Category:Donkey Kong Characters]] | [[Category:Donkey Kong Characters]] | ||
[[Category:Donkey Kong Allies]] | [[Category:Donkey Kong Allies]] | ||
[[Category:Playable Characters]] | [[Category:Playable Characters]] |
Revision as of 20:41, October 24, 2009
Squawks the Parrot is an Animal Buddy that first appeared in the game Donkey Kong Country. Along with Enguarde, Squawks has the most non-cameo appearances of all the animal buddies in the Donkey Kong series (however, Enguarde has the most playable appearances). Squawks is the only Animal Buddy who fulfills multiple tasks throughout the series.
History
Donkey Kong Country / Donkey Kong Land series
Donkey Kong Country
In the original Donkey Kong Country, Squawks only appears in one level, "Torchlight Trouble". Once released from his crate, Squawks would follow Donkey Kong and Diddy Kong through the pitch-black cavern. Armed with a bright lantern, Squawks lit up the surrounding area, allowing the Kongs to see ahead and complete the dark level.
Donkey Kong Country 2 / Donkey Kong Land 2
During the events of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, Squawks (somehow) greatly increased in size and mass. In this game, Squawks could be directly controlled (unlike his previous appearance). He could fly in the air by flapping his wings and attack enemies by shooting eggs from his beak. In some levels Squawks would be released from a crate. Squawks would then carry his Kong allies through the level, until reaching a No Animal Sign. In other levels, the Kongs would directly transform into Squawks. Additionally, it is interesting to note that Squawks will not run away when hit by an enemy. Instead, one of the Kongs will drop from his claws. Squawks remains playable (as long as a second Kong remains). As such, Squawks acts the same if he is released from a crate or if he is transformed into from a barrel. However, when carrying the Kongs, Squawks flies much slower than when the Kongs transform into Squawks, as Squawks is slowed down by the Kongs' weight.
Squawks is also the first Animal Buddy to fight a boss. In Donkey Kong Country 2, Squawks has to fight the leader of the Zingers himself, King Zing. Interestingly, Rambi is actually the first Animal Buddy to encounter the Zinger boss. However, Rambi simply runs away from the boss as King Zing chases the rhinoceros through a normal honey-filled level (Rambi Rumble). In the boss's lair (the level King Zing Sting), Squawks actually battles the massive Zinger king.
- Levels
Levels containing Squawks in both Donkey Kong Country 2 and Donkey Kong Land 2, unless otherwise stated.
- Squawks's Shaft
- Bramble Blast (Bonus Round only in Donkey Kong Land 2)
- Bramble Scramble
- Target Terror (Donkey Kong Country 2 only; Bonus Round only)
- King Zing Sting (Boss)
- Parrot Chute Panic (Bonus Round only in Donkey Kong Country 2)
- Castle Crush (Donkey Kong Country 2 only)
- Toxic Tower
- Screech's Sprint
- Animal Antics (Donkey Kong Country 2 only)
Donkey Kong Country 3 / Donkey Kong Land 3
Squawks remains unchanged from his Donkey Kong Country 2 and Donkey Kong Land 2 depiction in the next pair of games in the series, Donkey Kong Country 3: Dixie Kong's Double Trouble and Donkey Kong Land 3.
- Levels
Levels containing Squawks.
- Donkey Kong Country 3: Dixie Kong's Double Trouble
- Springin' Spiders
- Low-G Labyrinth (Bonus Round)
- Pot Hole Panic
- Stampede Sprint (Bonus Round)
- Swoopy Salvo
- Donkey Kong Land III
Club Nintendo
Donkey Kong Country
Squawks appears in the second part of the Club Nintendo comic "Donkey Kong Country" as an ally of Donkey and Diddy Kong. He is given to them by Candy Kong at her Save Point, and he brings them to a cave. Inside, the Kongs get attacked by a Kritter. With the help of Squawks, who uses his torch to project Donkey's shadow onto the wall, the Kongs scare the enemy away. After this event, Diddy and Donkey leave Squawks and proceed.
Donkey Kong in: Banana Day 24
In "Donkey Kong in: Banana Day 24", a comic published in the same magazine, Squawks is seen conducting an "automatic parrot wake-up service" to get the Kongs off their palms in the morning. He uses a microphone and speakers to tell a joke. Diddy calls Squawks a "dumb parrot" and claims that he is telling the same joke every morning.
Donkey Kong 64
Strangely, Squawks returns to his original size in Donkey Kong 64. It is Squawks who first informs Donkey Kong that his Golden Bananas were stolen by the vile King K. Rool. In this adventure, Squawks fulfills a variety of roles. Squawks would act as a guide and provide information to the Kongs, he would carry Tiny Kong in his claws if the young Kong shrunk herself, and he would carry a lantern in dark caves (just like in the original Donkey Kong Country).
Donkey Kong Barrel Blast
Squawks is an item in the racing game Donkey Kong Barrel Blast.
Template:Donkey Kong Country
Template:Donkey Kong Country 2
Template:Donkey Kong Country 3