Geno Boost: Difference between revisions
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'''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[attack]] but [[defence]] as well! To time it you must press "y" as the final arrow disappears. It uses four | '''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[attack]] but [[defence]] as well! To time it you must press "y" as the final arrow disappears. It uses four [[Flower Point]]s. | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Revision as of 16:46, December 16, 2006
Geno Boost is a Special Move Geno learns at level eight in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount. If timed right it will not only increase attack but defence as well! To time it you must press "y" as the final arrow disappears. It uses four Flower Points.