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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|MvsDKMLM.jpg|150px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|Yniboxart.jpg|120px}}
'''''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''''' is an action [[Genre#Puzzle|puzzle]] game for the [[Nintendo DS]]. It is the fourth game in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series and a follow-up to ''[[Mario vs. Donkey Kong: Minis March Again!]]'' Notably, it is also the final ''[[Super Mario (franchise)|Super Mario]]'' game released for the console, being released in North America on November 14, 2010, Japan and Taiwan on December 2, 2010, Australia on February 3, 2011, and Europe on February 4, 2011. The base gameplay and objectives of this game are mostly the same as in the previous titles, being centered on bringing all the [[Mini]] toys safely to the goal in each level. However, the gameplay is now focused on tracing paths and bridges for the Minis to use, more so than simply toggling blocks and buttons to determine their path as in the previous games. [[Mini Pauline]] toys make their debut with this game, joining the cast of Minis as the highlight of Mario's new theme park despite appearing late in the game as playable characters. Alongside the main game, a level editor is also present in a mode called the [[Construction Zone]], where players can design their own levels.
'''''[[Yoshi's New Island]]''''' is a 2.5D platform game developed by [[Arzest]] for the [[Nintendo 3DS]], released in North America and Europe on March 14, 2014, Australia on March 15, 2014, in Japan, Taiwan, and Hong Kong on July 24, 2014, and South Korea on December 4, 2014. As the third and most recent installment in the [[Yoshi's Island (series)|''Yoshi's Island'' series]], it is the second chronologically. The game continues the story told from ''[[Super Mario World 2: Yoshi's Island]]'' prior to ''[[Yoshi's Island DS]]'', in which the [[stork]] attempts to find [[Baby Mario]] and [[Baby Luigi]]'s real parents after he learns they were delivered to the wrong couple. Mid-flight, the stork is attacked by [[Kamek]], who captures him and Baby Luigi while Baby Mario is dropped on [[Egg Island]], a location similar to [[Yoshi's Island (location)|Yoshi's Island]]. There, a group of [[Yoshi (species)|Yoshis]] discover the baby and set out to carry him back to the stork.

Revision as of 07:37, April 2, 2025

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

North American box cover of Yoshi's New Island.

Yoshi's New Island is a 2.5D platform game developed by Arzest for the Nintendo 3DS, released in North America and Europe on March 14, 2014, Australia on March 15, 2014, in Japan, Taiwan, and Hong Kong on July 24, 2014, and South Korea on December 4, 2014. As the third and most recent installment in the Yoshi's Island series, it is the second chronologically. The game continues the story told from Super Mario World 2: Yoshi's Island prior to Yoshi's Island DS, in which the stork attempts to find Baby Mario and Baby Luigi's real parents after he learns they were delivered to the wrong couple. Mid-flight, the stork is attacked by Kamek, who captures him and Baby Luigi while Baby Mario is dropped on Egg Island, a location similar to Yoshi's Island. There, a group of Yoshis discover the baby and set out to carry him back to the stork.