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{{levelbox
{{level infobox
|title=Tubular
|title=Tubular
|image=[[File:Tubular SMW.png|256px]]
|image=[[File:Tubular SMW.png|200px]]<br>Screenshot from ''Super Mario World''
Mario under the effect of a Power Balloon
|code=9-2
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|world=[[Special Zone]]
|limit=300 seconds
|limit=300 seconds
|before=[[Gnarly|<<]]
|before=[[Gnarly|<<]]
|after=[[Way Cool|>>]]
|after=[[Way Cool|>>]]
|track=[[Ground Theme (Super Mario World)|Ground Theme]]
|sample=[[File:Overworld Theme Super Mario World.oga]]
}}
}}
'''Tubular''' is the second level in the [[Special Zone]] of ''[[Super Mario World]]''. Little to no ground is present in the level, so the whole level must be traversed with either a [[Power Balloon]] or a [[Cape Feather]].
'''Tubular''' is the second [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. Little to no ground is present in the level, so the whole level must be traversed with either a [[Power Balloon]] or a [[Cape Feather]].


==Layout==
==Layout==
Tubular consists of one long area, which the player has 300 seconds on the [[Time Limit|timer]] to complete. The level contains six [[Dragon Coin]]s and only one exit.
Tubular consists of one long area, which the player has 300 seconds on the [[Time Limit|timer]] to complete. The level contains six [[Dragon Coin]]s and only one exit.


[[File:TubularPBalloon.png|thumb|left|Beginning portion]]
[[File:TubularPBalloon.png|thumb|left|Screenshot of the beginning area from ''Super Mario World'']]
The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with three [[Power Balloon]]s in [[? Block]]s that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by [[Volcano Plant|Volcano Lotus]]es, [[Koopa Paratroopa]]s, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.
The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with three [[Power Balloon]]s in [[? Block]]s that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by [[Volcano Lotus]]es, [[Koopa Paratroopa]]s, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.


One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Yoshi (species)|Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the [[Giant Gate]] just in time. After the level is completed, the player is given the option to save.
One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Yoshi (species)|Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the [[Giant Gate]] just in time. After the level is completed, the player is given the option to save.


The level can also be done with purely the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform.
The level can also be cleared with just the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chucks' balls as it arcs downwards to get onto a higher platform.


If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a [[Super Mushroom]].
If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a [[Super Mushroom]].
{{br|left}}


== Level map ==
==Enemies==
[[File:TubularMap.png|thumb|600px|center|Tubular's level map]]
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
!class=unsortable|Image
!Name
!Count
|-
|[[File:SMW KoopaParatroopa Red.png]]
|[[Koopa Paratroopa]] (Red)
|5
|-
|[[File:SMWJumpingPiranhaPlant.png]]
|[[Jumping Piranha Plant]]
|2
|-
|[[File:Volcano Lotus SMW sprite.png]]
|[[Volcano Lotus]]
|4
|-
|[[File:PitchingChuckL.gif]]
|[[Chargin' Chuck|Confused Chuck]]
|2
|-
|[[File:SMW Passin' Chuck.gif]]
|[[Chargin' Chuck|Passin' Chuck]]
|2
|-
|[[File:SMW Clappin' Chuck.gif]]
|[[Chargin' Chuck|Clappin' Chuck]]
|2
|-
|[[File:SMWCharginChuck.png]]
|Lookout Chuck
|6 (if stomped)
|}


==Enemies==
==Map==
*[[Koopa Paratroopa]]s: 5 (red)
{{Wide image|TubularMap.png|1200|The level map of Tubular}}
*[[Jumping Piranha Plant]]s: 2
*[[Volcano Plant|Volcano Lotus]]: 4
*[[Chargin' Chuck]]s: 6 (2 Confused, 2 Passin', 2 Clappin')


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=おたのしみ コース
|Jpn=おたのしみ コース
|JapR=Otanoshimi Kōsu
|JpnN=SNES
|JapM=Fun Course
|JpnR=Otanoshimi Kōsu
|JpnM=Fun Course
|Jpn2=おたのしみ コース2
|Jpn2N=GBA
|Jpn2R=Otanoshimi Kōsu 2
|Jpn2M=Fun Course 2
|Ger=Exzeptionell
|Ger=Exzeptionell
|GerM=Exceptional
|GerM=Exceptional
|Fra=Tubulaire
|Fre=Tubulaire
|FraM=Tubular
|FreM=Tubular
|Ita=Tubolare<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=59}}</ref>
|ItaM=Tubular
|Spa=Tubiguay
|Spa=Tubiguay
|SpaM=Tube-cool
|SpaM=Tube-cool
|Ita=Tubulare<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 59</ref>
|ItaM=Tubular
}}
}}


==Trivia==
==Notes==
*In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds.
*In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds.
==Footnotes==
<references/>


{{SMW Levels}}
{{SMW levels}}
[[Category:Dinosaur Land]]
[[Category:Secret levels]]
[[Category:Secret Levels]]
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Super Mario World Levels]]
[[Category:Super Mario World levels]]
[[it:Tubolare]]

Revision as of 11:59, March 19, 2025

Level
Tubular
Tubular from Super Mario World
Screenshot from Super Mario World
World Special Zone
Game Super Mario World
Time limit 300 seconds
Music track Ground Theme
Music sample
<< Directory of levels >>

Tubular is the second level of the Special Zone in Super Mario World. Little to no ground is present in the level, so the whole level must be traversed with either a Power Balloon or a Cape Feather.

Layout

Tubular consists of one long area, which the player has 300 seconds on the timer to complete. The level contains six Dragon Coins and only one exit.

Mario using a P-Balloon in "Tubular"
Screenshot of the beginning area from Super Mario World

The first part of the level is a series of pipes of various lengths, with Jumping Piranha Plants and Chargin' Chucks trying to block Mario or Luigi's way. After this area, there is a long gap with three Power Balloons in ? Blocks that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by Volcano Lotuses, Koopa Paratroopas, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.

One alternative to this strategy is to start the level with a Cape Feather and Blue Yoshi. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the Giant Gate just in time. After the level is completed, the player is given the option to save.

The level can also be cleared with just the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chucks' balls as it arcs downwards to get onto a higher platform.

If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a Super Mushroom.

Enemies

Image Name Count
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (Red) 5
Jumping Piranha Plant from Super Mario World Jumping Piranha Plant 2
A Volcano Lotus in Super Mario World. Volcano Lotus 4
Confused Chuck Confused Chuck 2
Puntin' Chuck Passin' Chuck 2
Clappin' Chuck Clappin' Chuck 2
Chargin' Chuck from Super Mario World Lookout Chuck 6 (if stomped)

Map

The level map of Tubular
The level map of Tubular

Names in other languages

Language Name Meaning Notes
Japanese おたのしみ コース[?]
Otanoshimi Kōsu
Fun Course SNES
おたのしみ コース2[?]
Otanoshimi Kōsu 2
Fun Course 2 GBA
French Tubulaire[?] Tubular
German Exzeptionell[?] Exceptional
Italian Tubolare[1] Tubular
Spanish Tubiguay[?] Tube-cool

Notes

Footnotes

  1. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 59.