First-Person View: Difference between revisions
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[[File:AirshipFortressMK7RaceStart.jpg|thumb|A | [[File:AirshipFortressMK7RaceStart.jpg|thumb|A First-Person View of [[DS Airship Fortress|Airship Fortress]] at the start of the race]] | ||
'''First-Person View''' is | '''First-Person View''' is a feature that is exclusive to ''[[Mario Kart 7]]''. When using this view, the player can tilt the [[Nintendo 3DS]] to steer the [[kart]], an action that can be enabled or disabled through the options menu. By pressing {{button|3ds|Padup}}, the camera shifts from the back of the kart to the front with an [[emblem]] of the character who is currently racing on the steering wheel. If the player uses tilt controls 80 or more times for their last 100 races, the steering wheel will become golden. However, if the player stops using tilt controls, the wheel will eventually revert to normal. Motion controls can be disabled if the player chooses, similar to how motion controls are optional if the player uses a Classic Controller or GameCube Controller in ''[[Mario Kart Wii]]''. | ||
If the player gets hit by an item, the angle will instantly switch back to regular third-person view, and then resume first-person view when the player character has regained control of their kart. | |||
==Gallery== | |||
<gallery widths=165> | |||
MK7 DK Pass first-person view Toad Birthday Girl.jpg|Toad in [[DS DK Pass]]. The image supports 3D if its filetype is changed to .mpo, and following the normal procedures for adding images to Nintendo 3DS Camera. | |||
B Dasher front (Mario Kart 7).jpg|The [[B Dasher]] on the start line in a Grand Prix | |||
Daisy Hills Planks.png|Daisy on the bridge after turn 1 on [[Daisy Hills]] | |||
MarioCircuit7Castle2.jpg|In the entrance of the spiral turn of [[3DS Mario Circuit]] | |||
MK7 snapshot10.png|Mario during the long flight of [[3DS Rock Rock Mountain]] | |||
RockRockMountainFinishLineGlideMK7.jpg|On the home stretch flight of 3DS Rock Rock Mountain | |||
MakaWuhuFinishLine.jpg|Approaching landing on the final stretch of [[Maka Wuhu]] | |||
DKJungleWaterfalls.jpg|[[Donkey Kong]] heading into turn 4 of [[3DS DK Jungle]] | |||
BowserCastleMK7GlidingRamp.jpg|Approaching the home stretch flight ramp of [[3DS Bowser's Castle]] | |||
LuigiRacewayMK7Tunnel.jpg|Heading into the tunnel on [[N64 Luigi Raceway]] | |||
WaluigiPinballMK7Bumpers.jpg|[[Wario]] in the [[Egg 1]] in the bumper section of [[DS Waluigi Pinball]] | |||
CoconutMallGlidingMK7.jpg|[[Bowser]] in the [[Bruiser]] on the flight out of the mall at [[Wii Coconut Mall]] | |||
MK7MapleTreewayFinalStraight.jpg|On the home stretch of [[Wii Maple Treeway]] | |||
DaisyCruiserMK7SwimmingPool.jpg|Driving through the swimming pool on [[GCN Daisy Cruiser]] | |||
MK7KoopaCapeUnderwaterTunnel.jpg|In the pipe tunnel on [[Wii Koopa Cape]] | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=ドライバー視点モード | ||
| | |JpnR=Doraibā shiten mōdo | ||
| | |JpnM=Driver's perspective mode | ||
| | |ChiT=駕駛視點模式 | ||
| | |ChiTR=Jiàshǐ shìdiǎn móshì | ||
|ChiTM=Driving viewpoint mode | |||
|Ger=Ego-Perspektive | |Ger=Ego-Perspektive | ||
|GerM=First-Person View | |GerM=First-Person View | ||
}} | }} | ||
{{MK7}} | {{MK7}} | ||
[[Category:Game mechanics]] | |||
[[Category:Mario Kart 7]] | [[Category:Mario Kart 7]] |
Latest revision as of 12:53, March 16, 2025

First-Person View is a feature that is exclusive to Mario Kart 7. When using this view, the player can tilt the Nintendo 3DS to steer the kart, an action that can be enabled or disabled through the options menu. By pressing , the camera shifts from the back of the kart to the front with an emblem of the character who is currently racing on the steering wheel. If the player uses tilt controls 80 or more times for their last 100 races, the steering wheel will become golden. However, if the player stops using tilt controls, the wheel will eventually revert to normal. Motion controls can be disabled if the player chooses, similar to how motion controls are optional if the player uses a Classic Controller or GameCube Controller in Mario Kart Wii.
If the player gets hit by an item, the angle will instantly switch back to regular third-person view, and then resume first-person view when the player character has regained control of their kart.
Gallery
Toad in DS DK Pass. The image supports 3D if its filetype is changed to .mpo, and following the normal procedures for adding images to Nintendo 3DS Camera.
The B Dasher on the start line in a Grand Prix
Daisy on the bridge after turn 1 on Daisy Hills
In the entrance of the spiral turn of 3DS Mario Circuit
Mario during the long flight of 3DS Rock Rock Mountain
Approaching landing on the final stretch of Maka Wuhu
Donkey Kong heading into turn 4 of 3DS DK Jungle
Approaching the home stretch flight ramp of 3DS Bowser's Castle
Heading into the tunnel on N64 Luigi Raceway
Wario in the Egg 1 in the bumper section of DS Waluigi Pinball
Bowser in the Bruiser on the flight out of the mall at Wii Coconut Mall
On the home stretch of Wii Maple Treeway
Driving through the swimming pool on GCN Daisy Cruiser
In the pipe tunnel on Wii Koopa Cape
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドライバー視点モード[?] Doraibā shiten mōdo |
Driver's perspective mode | |
Chinese (traditional) | 駕駛視點模式[?] Jiàshǐ shìdiǎn móshì |
Driving viewpoint mode | |
German | Ego-Perspektive[?] | First-Person View |