Vanilla Secret 1: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:Vanilla Secret 1.png|256px]]<br>Mario climbing a Beanstalk | |||
|image=[[File:Vanilla Secret 1.png|256px]] | |||
|code=3-A | |code=3-A | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
|world=[[Vanilla Dome]] | |||
|limit=300 seconds | |||
|before=[[Vanilla Dome 1|<<]] | |before=[[Vanilla Dome 1|<<]] | ||
|after=[[Vanilla Secret 2|>>]] | |after=[[Vanilla Secret 2|>>]] | ||
|secret=[[Star World 2|**]] | |secret=[[Star World 2|**]] | ||
|track=[[Ground Theme (Super Mario World)#Super Mario World|Underground BGM]] | |||
|sample=[[File:Underground Theme Super Mario World.oga]] | |||
}} | }} | ||
'''Vanilla Secret 1''' is a secret level | '''Vanilla Secret 1''' is a secret [[level]] of the [[Vanilla Dome]] in ''[[Super Mario World]]''. It is when the player must [[jump]] up hills, in a cave, while avoiding [[Koopa Troopa]]s and [[Chargin' Chuck|Passin' Chucks]]. If the player makes their way up the hills to the exit, they unlock a [[Warp Pipe]] leading to [[Vanilla Secret 2]] (which is played outside the Vanilla Dome). | ||
==Layout== | |||
To start, [[Mario]] must first jump over the hills, avoiding the Koopas in the way, and jump to the right. Next, the player must jump on the [[spring platform (Super Mario World)|spring platforms]] to get to higher ground and to reach a nearby pipe, with three blocks above it. When Mario hits the middle block, a [[Beanstalk]] pops out, going up to a [[Dragon Coin]] and a block containing another Beanstalk. After Mario climbs that Beanstalk, he must time his jump on a [[Trampoline|Jumping Board]] to reach a platform, while avoiding a few [[Koopa Paratroopa]]s. After this, the player can use another Jumping Board to reach two more Dragon Coins. When the player jumps on more of the bouncy platforms to a [[Warp Pipe]], he reaches the Giant Gate, which opens up a Warp Pipe on the map, taking the player to [[Vanilla Secret 2]]. | |||
== | ===Secret exit=== | ||
Mario can reach the [[secret exit]] either by beating the [[Blue Switch Palace]] (in the [[Forest of Illusion]]), or by using a [[Cape Feather]]. When Mario is at the first Jumping Board, he must carry it and go to the left and place it on the blue [[! Block]]s, jumping on it to reach a Warp Pipe ([[Cape Mario|Caped Mario]] can run and jump to the Pipe). Past the pipe is the Gate, which lets Mario go to the [[Star Road (Super Mario World)|Star Road]]. | |||
=== | ==Enemies== | ||
{{number of enemies | |||
|image1=[[File:SMW KoopaParatroopa Green.png]] | |||
|name1=[[Koopa Paratroopa]] (green) | |||
|count1=1 | |||
|image2=[[File:SMW KoopaParatroopa Red.png]] | |||
|name2=Koopa Paratroopa (red) | |||
|count2=8 | |||
|image3=[[File:SMW KoopaTroopa Red.png]] | |||
|name3=[[Koopa Troopa]] (red) | |||
|count3=2 | |||
|image4=[[File:SMW KoopaTroopaNoShell Green.png]] | |||
|name4=[[Unshelled Koopa Troopa|Unshelled Koopa]] (green) | |||
|count4=(if stomped) | |||
|image5=[[File:SMW KoopaTroopaNoShell Red.png]] | |||
|name5=Unshelled Koopa (red) | |||
|count5=(if stomped) | |||
|image6=[[File:SMW Passin' Chuck.gif]] | |||
|name6=[[Chargin' Chuck|Passin' Chuck]] | |||
|count6=2 | |||
}} | |||
== | ==Items== | ||
===Dragon Coins=== | |||
#On top of a very tall hill to the left of a horizontal green pipe. | |||
#Above a Red Koopa Paratroopa next to a block containing a Beanstalk. | |||
#In an enclosed shaft to the left that also contains three bouncing boughs that can be used to exit afterwards. | |||
#Directly above a wide hill to the right, near the top of the level | |||
#To the left of the fourth Dragon Coin, slightly higher and above a floating piece of ground. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=バニラドーム ひみつのコース1 | ||
| | |JpnR=Banira Dōmu Himitsu no Kōsu 1 | ||
| | |JpnM=Vanilla Dome Secret Course 1 | ||
|Spa=Secreto Vainilla 1 | |Spa=Secreto Vainilla 1 | ||
|SpaM=Vanilla Secret 1 | |SpaM=Vanilla Secret 1 | ||
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|Ger=Vanille-Rätsel 1 | |Ger=Vanille-Rätsel 1 | ||
|GerM=Vanilla Riddle 1 | |GerM=Vanilla Riddle 1 | ||
|Ita=Cupola Vaniglia segreto 1<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=58}}</ref> | |||
|ItaM=Vanilla Dome secret 1 | |||
}} | }} | ||
{{SMW | |||
[[Category: | ==References== | ||
[[Category:Super Mario World Levels]] | <references/> | ||
{{SMW levels}} | |||
[[Category:Underground areas]] | |||
[[Category:Super Mario World levels]] | |||
[[Category:Levels with a secret exit]] |
Latest revision as of 12:54, February 21, 2025
Level | |||
---|---|---|---|
Vanilla Secret 1 | |||
![]() Mario climbing a Beanstalk | |||
Level code | 3-A | ||
World | Vanilla Dome | ||
Game | Super Mario World | ||
Time limit | 300 seconds | ||
Music track | Underground BGM | ||
| |||
<< Directory of levels >> ** |
Vanilla Secret 1 is a secret level of the Vanilla Dome in Super Mario World. It is when the player must jump up hills, in a cave, while avoiding Koopa Troopas and Passin' Chucks. If the player makes their way up the hills to the exit, they unlock a Warp Pipe leading to Vanilla Secret 2 (which is played outside the Vanilla Dome).
Layout[edit]
To start, Mario must first jump over the hills, avoiding the Koopas in the way, and jump to the right. Next, the player must jump on the spring platforms to get to higher ground and to reach a nearby pipe, with three blocks above it. When Mario hits the middle block, a Beanstalk pops out, going up to a Dragon Coin and a block containing another Beanstalk. After Mario climbs that Beanstalk, he must time his jump on a Jumping Board to reach a platform, while avoiding a few Koopa Paratroopas. After this, the player can use another Jumping Board to reach two more Dragon Coins. When the player jumps on more of the bouncy platforms to a Warp Pipe, he reaches the Giant Gate, which opens up a Warp Pipe on the map, taking the player to Vanilla Secret 2.
Secret exit[edit]
Mario can reach the secret exit either by beating the Blue Switch Palace (in the Forest of Illusion), or by using a Cape Feather. When Mario is at the first Jumping Board, he must carry it and go to the left and place it on the blue ! Blocks, jumping on it to reach a Warp Pipe (Caped Mario can run and jump to the Pipe). Past the pipe is the Gate, which lets Mario go to the Star Road.
Enemies[edit]
Image | Name | Count |
---|---|---|
![]() |
Koopa Paratroopa (green) | 1 |
![]() |
Koopa Paratroopa (red) | 8 |
![]() |
Koopa Troopa (red) | 2 |
![]() |
Unshelled Koopa (green) | (if stomped) |
![]() |
Unshelled Koopa (red) | (if stomped) |
![]() |
Passin' Chuck | 2 |
Items[edit]
Dragon Coins[edit]
- On top of a very tall hill to the left of a horizontal green pipe.
- Above a Red Koopa Paratroopa next to a block containing a Beanstalk.
- In an enclosed shaft to the left that also contains three bouncing boughs that can be used to exit afterwards.
- Directly above a wide hill to the right, near the top of the level
- To the left of the fourth Dragon Coin, slightly higher and above a floating piece of ground.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バニラドーム ひみつのコース1[?] Banira Dōmu Himitsu no Kōsu 1 |
Vanilla Dome Secret Course 1 | |
French | Secret Vanille 1[?] | Vanilla Secret 1 | |
German | Vanille-Rätsel 1[?] | Vanilla Riddle 1 | |
Italian | Cupola Vaniglia segreto 1[1] | Vanilla Dome secret 1 | |
Spanish | Secreto Vainilla 1[?] | Vanilla Secret 1 |
References[edit]
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 58.