Jumpy Jungle (Mario vs. Donkey Kong: Tipping Stars): Difference between revisions
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{{italic title|id=yes}} | |||
{{italic title| | {{world infobox | ||
{{ | |image=[[File:JumpyJungleWiiU.jpg|250px]] | ||
|game=''[[Mario vs. Donkey Kong: Tipping Stars]]'' | |||
|image=[[File: | |||
| | |||
|before=[[Rolling Hills|<<]] | |before=[[Rolling Hills|<<]] | ||
|after=[[Runaway Warehouse|>>]] | |after=[[Runaway Warehouse|>>]] | ||
}} | }} | ||
'''Jumpy Jungle''' is the second world of ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is largely similar to its [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|namesake]] from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]'', both for being located in an area with dense vegetation and for | '''Jumpy Jungle''' is the second world of ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is largely similar to its [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|namesake]] from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]'', both for being located in an area with dense vegetation and for introducing [[Spring]]s to the game. Springs are also the main mechanic of Jumpy Jungle, and are divided into yellow springs, which launch the characters horizontally, and purple springs, which launch them vertically. They can be collected and moved in special slots throughout a level. [[Color Switch]]es form another mechanic introduced in Jumpy Jungle; they can be pressed to enable or disable blocks of corresponding colors. [[Level 2-6|One level]] in Jumpy Jungle also presents rotating [[Cannon#Mario vs. Donkey Kong: Tipping Stars|cannons]], which are used to blast characters over long distances. In addition, the world features [[Shy Guy]]s and [[Circus Kong]]s. | ||
The background in this world features a pond surrounded by trees, with a large inactive [[Thwomp]] and several outcrops in the middle. The soundtrack that plays in most of its levels is derived from ''[[Donkey Kong Country]]''{{'}}s "[[DK Island Swing]]". | |||
There are two [[Bonus Levels]] that are set in this world, [[Level B-3|B-3]] and [[Level B-4|B-4]]. | |||
==Levels== | ==Levels== | ||
{| style="text-align: center | {|style="text-align:center" class=wikitable | ||
!width="5%"|Level | !width="5%"|Level | ||
!width="1%"|Preview | !width="1%"|Preview | ||
Line 20: | Line 18: | ||
!width="10%"|Enemies and obstacles encountered | !width="10%"|Enemies and obstacles encountered | ||
|- | |- | ||
|[[Level 2-1]] | |[[Level 2-1 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-1]] | ||
|[[File:MvsDKTS2-1.jpg|250px]] | |[[File:MvsDKTS2-1.jpg|250px]] | ||
|The first level with Horizontal Springs. | |The first level with Horizontal Springs. | ||
|[[Spike (obstacle)|Spikes]] | |[[Spike (obstacle)|Spikes]] | ||
|- | |- | ||
|[[Level 2-2]] | |[[Level 2-2 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-2]] | ||
|[[File:MvsDKTS2-2.jpg|250px]] | |[[File:MvsDKTS2-2.jpg|250px]] | ||
|A puzzle with several blue switches and Horizontal Springs. | |A puzzle with several blue switches and Horizontal Springs. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Level 2-3]] | |[[Level 2-3 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-3]] | ||
|[[File:MvsDKTS2-3.jpg|250px]] | |[[File:MvsDKTS2-3.jpg|250px]] | ||
|A stage where, yet again, the characters have to use springs to reach higher spots. | |A stage where, yet again, the characters have to use springs to reach higher spots. | ||
|Spikes, [[Shy Guy | |Spikes, [[Shy Guy]]s | ||
|- | |- | ||
|[[Level 2-4]] | |[[Level 2-4 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-4]] | ||
|[[File:MvsDKTS2-4.jpg|250px]] | |[[File:MvsDKTS2-4.jpg|250px]] | ||
|A Multi-Door course, featuring [[Mini Mario (toy)|Mini Mario]] and [[Mini Peach]]. | |A Multi-Door course, featuring [[Mini Mario (toy)|Mini Mario]] and [[Mini Peach]]. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Level 2-5]] | |[[Level 2-5 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-5]] | ||
|[[File:MvsDKTS2-5.jpg|250px]] | |[[File:MvsDKTS2-5.jpg|250px]] | ||
|A course where Vertical Springs are used alongside Circus Kongs. | |A course where Vertical Springs are used alongside Circus Kongs. | ||
|Spikes, [[Circus Kong]]s | |Spikes, [[Circus Kong]]s | ||
|- | |- | ||
|[[Level 2-6]] | |[[Level 2-6 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-6]] | ||
|[[File:MvsDKTS2-6.jpg|250px]] | |[[File:MvsDKTS2-6.jpg|250px]] | ||
|The course that introduces cannons. Here, they are mainly used to travel horizontally. | |The course that introduces cannons. Here, they are mainly used to travel horizontally. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Level 2-7]] | |[[Level 2-7 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-7]] | ||
|[[File:MvsDKTS2-7.jpg|250px]] | |[[File:MvsDKTS2-7.jpg|250px]] | ||
|The second key-based stage in the game, where the key-wielding Mini Mario has to navigate several Girders and Horizontal Springs. | |The second key-based stage in the game, where the key-wielding Mini Mario has to navigate several Girders and Horizontal Springs. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Level 2-8]] | |[[Level 2-8 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-8]] | ||
|[[File:MvsDKTS2-8.jpg|250px]] | |[[File:MvsDKTS2-8.jpg|250px]] | ||
|The second level in the game with Cursed Mini Mario. | |The second level in the game with Cursed Mini Mario. | ||
Line 61: | Line 59: | ||
|} | |} | ||
== Names in other languages == | ==Gallery== | ||
{{ | <gallery> | ||
| | Jumpyjungle.jpg|Level menu in the Nintendo 3DS version | ||
| | </gallery> | ||
===Level maps=== | |||
<gallery> | |||
MvDKTS2-1mapWiiU.jpg|Level 2-1 | |||
MvDKTS2-2mapWiiU.jpg|Level 2-2 | |||
MvDKTS2-3mapWiiU.jpg|Level 2-3 | |||
MvDKTS2-4mapWiiU.jpg|Level 2-4 | |||
MvDKTS2-5mapWiiU.jpg|Level 2-5 | |||
MvDKTS2-6mapWiiU.jpg|Level 2-6 | |||
MvDKTS2-7mapWiiU.jpg|Level 2-7 | |||
MvDKTS2-8mapWiiU.jpg|Level 2-8 | |||
</gallery> | |||
==Media== | |||
{{media table | |||
|file1=MvDKTS JumpyJungleA.oga | |||
|title1=First music | |||
|file2=MvDKTS JumpyJungleB.oga | |||
|title2=Second music | |||
|file3=MvDKTS JumpyJungleC.oga | |||
|title3=Third music | |||
|file4=MvDKTS JumpyJungleIntro.oga | |||
|title4=Preview | |||
|file5=MvDKTS JumpyJungleLose.oga | |||
|title5=Losing | |||
|file6=MvDKTS JumpyJungleWin.oga | |||
|title6=Winning | |||
}} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jpn=ジャングルジャンプ | |||
|JpnR=Janguru Janpu | |||
|JpnM=Jungle Jump | |||
|Fre=Jungle des jongleurs | |||
|FreM=Jungle of jugglers | |||
|Ita=Giungla salterina | |||
|ItaM=Jumpy jungle | |||
|SpaA=Jungla Movida | |||
|SpaAM=Moved Jungle | |||
|SpaE=Jungla Trompicón | |||
|SpaEM=Stumble Jungle | |||
}} | }} | ||
{{MVDKTS}} | {{MVDKTS}} | ||
{{MVDKTS | {{MVDKTS levels}} | ||
[[Category: | [[Category:Jungles]] | ||
[[Category:Mario vs. Donkey Kong: Tipping Stars | [[Category:Mario vs. Donkey Kong: Tipping Stars worlds]] |
Latest revision as of 11:58, January 7, 2025
Jumpy Jungle | |
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Game | Mario vs. Donkey Kong: Tipping Stars |
<< List of worlds >> |
Jumpy Jungle is the second world of Mario vs. Donkey Kong: Tipping Stars. It is largely similar to its namesake from Mario vs. Donkey Kong: Mini-Land Mayhem, both for being located in an area with dense vegetation and for introducing Springs to the game. Springs are also the main mechanic of Jumpy Jungle, and are divided into yellow springs, which launch the characters horizontally, and purple springs, which launch them vertically. They can be collected and moved in special slots throughout a level. Color Switches form another mechanic introduced in Jumpy Jungle; they can be pressed to enable or disable blocks of corresponding colors. One level in Jumpy Jungle also presents rotating cannons, which are used to blast characters over long distances. In addition, the world features Shy Guys and Circus Kongs.
The background in this world features a pond surrounded by trees, with a large inactive Thwomp and several outcrops in the middle. The soundtrack that plays in most of its levels is derived from Donkey Kong Country's "DK Island Swing".
There are two Bonus Levels that are set in this world, B-3 and B-4.
Levels[edit]
Level | Preview | Description | Enemies and obstacles encountered |
---|---|---|---|
Level 2-1 | ![]() |
The first level with Horizontal Springs. | Spikes |
Level 2-2 | ![]() |
A puzzle with several blue switches and Horizontal Springs. | Spikes |
Level 2-3 | ![]() |
A stage where, yet again, the characters have to use springs to reach higher spots. | Spikes, Shy Guys |
Level 2-4 | ![]() |
A Multi-Door course, featuring Mini Mario and Mini Peach. | Spikes |
Level 2-5 | ![]() |
A course where Vertical Springs are used alongside Circus Kongs. | Spikes, Circus Kongs |
Level 2-6 | ![]() |
The course that introduces cannons. Here, they are mainly used to travel horizontally. | Spikes |
Level 2-7 | ![]() |
The second key-based stage in the game, where the key-wielding Mini Mario has to navigate several Girders and Horizontal Springs. | Spikes |
Level 2-8 | ![]() |
The second level in the game with Cursed Mini Mario. | Spikes, Cursed Mini Mario |
Gallery[edit]
Level maps[edit]
Media[edit]
File info |
File info |
File info |
File info |
File info |
File info |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジャングルジャンプ[?] Janguru Janpu |
Jungle Jump | |
French | Jungle des jongleurs[?] | Jungle of jugglers | |
Italian | Giungla salterina[?] | Jumpy jungle | |
Spanish (NOA) | Jungla Movida[?] | Moved Jungle | |
Spanish (NOE) | Jungla Trompicón[?] | Stumble Jungle |
Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |