Mini-Game Coaster: Difference between revisions

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[[Image:Mini-Game_Coaster.jpg|thumb|Mario and Luigi getting on The '''Mini-Game Coaster'''.]]
[[File:MP2 Mini-Game Coaster.png|thumb|The Mini-Game Coaster]]
The '''Mini-Game Coaster''' is a feature in the [[Mini-game Land]] of ''[[Mario Party 2]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player has to pick his or her own character, and the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three), as well as the difficulty setting. At first, the player can only play the Easy course. In order to play the Normal course, the player has to beat the Easy course.  Likewise, the Normal course has to be cleared before the Hard course can be played.
The '''Mini-Game Coaster''' is a feature in the [[Mini-Game Land]] of ''[[Mario Party 2]]''. Although the setting is different with some additional features, the concept is identical to [[Mini-Game Island]] from ''[[Mario Party]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three).


The objective is to reach the Goal. The player has three lives. If he or she loses a minigame, that player will lose one life. At 100 [[coin]]s, they get an extra life. By clearing minigames in a row without losing, the player will get bonus coins for consecutive clears. All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run (minigame)|Rainbow Run]] and [[Dungeon Dash]]), divided into nine worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives the player the ability to buy Item and Battle Mini Games off Woody, respectively.  
[[File:MP2 Mini-Game Coaster intro.png|thumb|Mario and Luigi getting on the Mini-Game Coaster]]
The objective is to reach the goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. If the player misses and loses their last life, they are given a Game Over and must restart at the beginning of the world. After obtaining 100 [[coin]]s, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10).


Unlike [[Mini-Game Island]] from the first ''[[Mario Party]]'', the player can only go forward after clearing each Minigame.
All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run (minigame)|Rainbow Run]] and [[Dungeon Dash]]) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) and coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, as well as unlocking the Hard course; and beating the Hard course lets the player buy Battle minigames.


==Spaces==
==Spaces==
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==Levels==
==Levels==
{| class="wikitable"
{|class="wikitable"
!Level
!Level
!Mini-game
!Mini-game
!Type
!Type
!Image
|-
|-
!colspan="3"| World 1
!colspan="4"|World 1
|-
|-
!1-1
!1-1
|[[Bumper Balls]]
|[[Bumper Balls]]
|4-player
|rowspan=4|4-player
|rowspan=4|[[File:MP2 Mini-Game Coaster W1.png|250px]]
|-
|-
!1-2
!1-2
|[[Roll Call]]
|[[Roll Call (minigame)|Roll Call]]
|4-player
|-
|-
!1-3
!1-3
|[[Tile Driver]]
|[[Tile Driver]]
|4-player
|-
|-
!1-4
!1-4
|[[Slot Car Derby]]
|[[Slot-Car Derby|Slot Car Derby]]
|4-player
|-
|-
!colspan="3"| World 2
!colspan="4"|World 2
|-
|-
!2-1
!2-1
|[[Cake Factory]]
|[[Cake Factory]]
|2 vs. 2
|rowspan=5|2 vs. 2
|rowspan=5|[[File:MP2 Mini-Game Coaster W2.png|250px]]
|-
|-
!2-2
!2-2
|[[Destruction Duet]]
|[[Destruction Duet]]
|2 vs. 2
|-
|-
!2-3
!2-3
|[[Balloon Burst]]
|[[Balloon Burst (2 vs. 2)|Balloon Burst]]
|2 vs. 2
|-
|-
!2-4
!2-4
|[[Looney Lumberjacks]]
|[[Looney Lumberjacks]]
|2 vs. 2
|-
|-
!2-5
!2-5
|[[Speed Hockey]]
|[[Speed Hockey]]
|2 vs. 2
|-
|-
!colspan="3"| World 3
!colspan="4"|World 3
|-
|-
!3-1
!3-1
|[[Crane Game]]
|[[Crane Game (minigame)|Crane Game]]
|1 vs. 3
|rowspan=4|1 vs. 3
|rowspan=4|[[File:MP2 Mini-Game Coaster W3.png|250px]]
|-
|-
!3-2
!3-2
|[[Look Away]]
|[[Look Away]]
|1 vs. 3
|-
|-
!3-3
!3-3
|[[Archer-ival]]
|[[Archer-ival]]
|1 vs. 3
|-
|-
!3-4
!3-4
|[[Bowl Over]]
|[[Bowl Over]]
|1 vs. 3
|-
|-
!colspan="3"| World 4
!colspan="4"|World 4
|-
|-
!4-1
!4-1
|[[TOAD in the Box]]
|[[Toad in the Box]]
|4-player
|rowspan=5|4-player
|rowspan=5|[[File:MP2 Mini-Game Coaster W4.png|250px]]
|-
|-
!4-2
!4-2
|[[Tipsy Tourney]]
|[[Tipsy Tourney]]
|4-player
|-
|-
!4-3
!4-3
|[[Totem Pole Pound]]
|[[Totem Pole Pound]]
|4-player
|-
|-
!4-4
!4-4
|[[Dizzy Dancing]]
|[[Dizzy Dancing]]
|4-player
|-
|-
!4-5
!4-5
|[[Shell Shocked]]
|[[Shell Shocked]]
|4-player
|-
|-
!colspan="3"| World 5
!colspan="4"|World 5
|-
|-
!5-1
!5-1
|{{color-link|Magnet Carta|gold}}
|{{color-link|gold|Magnet Carta}}
|2 vs. 2
|rowspan=6|2 vs. 2
|rowspan=6|[[File:MP2 Mini-Game Coaster W5.png|250px]]
|-
|-
!5-2
!5-2
|[[Bobsled Run]]
|[[Bobsled Run]]
|2 vs. 2
|-
|-
!5-3
!5-3
|[[Handcar Havoc]]
|[[Handcar Havoc]]
|2 vs. 2
|-
|-
!5-4
!5-4
|[[Sky Pilots]]
|[[Sky Pilots]]
|2 vs. 2
|-
|-
!5-5
!5-5
|[[Torpedo Targets]]
|[[Torpedo Targets]]
|2 vs. 2
|-
|-
!5-6
!5-6
|[[TOAD Bandstand]]
|[[Toad Bandstand]]
|2 vs. 2
|-
|-
!colspan="3"| World 6
!colspan="4"|World 6
|-
|-
!6-1
!6-1
|{{color-link|Quicksand Cache|gold}}
|{{color-link|gold|Quicksand Cache}}
|1 vs. 3
|rowspan=6|1 vs. 3
|rowspan=6|[[File:MP2 Mini-Game Coaster W6.png|250px]]
|-
|-
!6-2
!6-2
|[[Lights Out]]
|[[Lights Out]]
|1 vs. 3
|-
|-
!6-3
!6-3
|[[Shock, Drop or Roll]]
|[[Shock, Drop or Roll]]
|1 vs. 3
|-
|-
!6-4
!6-4
|[[Move to the Music]]
|[[Move to the Music]]
|1 vs. 3
|-
|-
!6-5
!6-5
|[[Filet Relay]]
|[[Filet Relay]]
|1 vs. 3
|-
|-
!6-6
!6-6
|[[BOB-OMB Barrage]]
|[[Bob-omb Barrage]]
|1 vs. 3
|-
|-
!colspan="3"| World 7
!colspan="4"|World 7
|-
|-
!7-1
!7-1
|[[Honeycomb Havoc]]
|[[Honeycomb Havoc]]
|4-player
|rowspan=6|4-player
|rowspan=6|[[File:MP2 Mini-Game Coaster W7.png|250px]]
|-
|-
!7-2
!7-2
|[[Mecha-Marathon]]
|[[Mecha Marathon|Mecha-Marathon]]
|4-player
|-
|-
!7-3
!7-3
|[[Abandon Ship]]
|[[Abandon Ship (minigame)|Abandon Ship]]
|4-player
|-
|-
!7-4
!7-4
|[[Hot Rope Jump]]
|[[Hot Rope Jump]]
|4-player
|-
|-
!7-5
!7-5
|[[Skateboard Scamper]]
|[[Skateboard Scamper]]
|4-player
|-
|-
!7-6
!7-6
|[[Platform Peril]]
|[[Platform Peril]]
|4-player
|-
|-
!colspan="3"| World 8
!colspan="4"|World 8
|-
|-
!8-1
!8-1
|{{color-link|Deep Sea Salvage|gold}}
|{{color-link|gold|Deep Sea Salvage}}
|4-player
|rowspan=6|4-player
|rowspan=6|[[File:MP2 Mini-Game Coaster W8.png|250px]]
|-
|-
!8-2
!8-2
|[[Shy Guy Says]]
|[[Shy Guy Says]]
|4-player
|-
|-
!8-3
!8-3
|[[Sneak 'n' Snore]]
|[[Sneak 'n' Snore]]
|4-player
|-
|-
!8-4
!8-4
|[[Hexagon Heat]]
|[[Hexagon Heat]]
|4-player
|-
|-
!8-5
!8-5
|[[Lava Tile Isle]]
|[[Lava Tile Isle]]
|4-player
|-
|-
!8-6
!8-6
|[[Bombs Away (minigame)|Bombs Away]]
|[[Bombs Away (minigame)|Bombs Away]]
|4-player
|-
|-
!colspan="3"| World 9
!colspan="4"|World 9
|-
|-
!GOAL
!GOAL
|[[Shell Shocked|Baby Bowser's Shell Shocked]]
|[[Shell Shocked|Baby Bowser's Shell Shocked]]
|1 vs. 3
|1 vs. 3
|[[File:MP2 Mini-Game Coaster W9.png|250px]]
|}
|}
After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three [[Koopa Kid|Baby Bowser]]s. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.


After saving, the Toad in the Goal Star will ask the player to start from World 1. No matter which answer is given, another Toad tells them it is a fake and it will transform into three [[Koopa Kid|Baby Bowsers]]. They will challenge the player to a Shell Shocked game where it's all three of them against him or her. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.
==Names in other languages==
{{foreign names
|Spa=Montaña Minijuego
|SpaM=Minigame Mountain
|Ger=Minispiel-Bahn
|GerM=Minigame Track
|Jap=ミニゲームコースター
|JapR=Minigēmu Kōsutā
|JapM=Minigame Coaster
|Fre=Montagne Mini-Jeux
|FreM=Minigame Mountain
|Ita=Minigioco Ottovolante
|ItaM=Rollercoaster minigames
}}


[[Category:Places]]
[[Category:Locations]]
[[Category:Unlockables]]
[[Category:Mario Party 2 minigames]]
[[Category:Mario Party 2 Minigames]]
[[Category:Mario Party 2]]

Latest revision as of 09:00, December 2, 2024

The Mini-Game Coaster in the game Mario Party 2.
The Mini-Game Coaster

The Mini-Game Coaster is a feature in the Mini-Game Land of Mario Party 2. Although the setting is different with some additional features, the concept is identical to Mini-Game Island from Mario Party. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from Woody. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three).

Mario and Luigi in the Mini-Game Coaster in the game Mario Party 2.
Mario and Luigi getting on the Mini-Game Coaster

The objective is to reach the goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. If the player misses and loses their last life, they are given a Game Over and must restart at the beginning of the world. After obtaining 100 coins, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10).

All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for Rainbow Run and Dungeon Dash) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) and coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, as well as unlocking the Hard course; and beating the Hard course lets the player buy Battle minigames.

Spaces[edit]

  • Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
  • Toad Save Space - Appears at the beginning of every world. Here players save their progress.

Levels[edit]

Level Mini-game Type Image
World 1
1-1 Bumper Balls 4-player World 1 in the Mini-Game Coaster in the game Mario Party 2.
1-2 Roll Call
1-3 Tile Driver
1-4 Slot Car Derby
World 2
2-1 Cake Factory 2 vs. 2 World 2 in the Mini-Game Coaster in the game Mario Party 2.
2-2 Destruction Duet
2-3 Balloon Burst
2-4 Looney Lumberjacks
2-5 Speed Hockey
World 3
3-1 Crane Game 1 vs. 3 World 3 in the Mini-Game Coaster in the game Mario Party 2.
3-2 Look Away
3-3 Archer-ival
3-4 Bowl Over
World 4
4-1 Toad in the Box 4-player World 4 in the Mini-Game Coaster in the game Mario Party 2.
4-2 Tipsy Tourney
4-3 Totem Pole Pound
4-4 Dizzy Dancing
4-5 Shell Shocked
World 5
5-1 Magnet Carta 2 vs. 2 World 5 in the Mini-Game Coaster in the game Mario Party 2.
5-2 Bobsled Run
5-3 Handcar Havoc
5-4 Sky Pilots
5-5 Torpedo Targets
5-6 Toad Bandstand
World 6
6-1 Quicksand Cache 1 vs. 3 World 6 in the Mini-Game Coaster in the game Mario Party 2.
6-2 Lights Out
6-3 Shock, Drop or Roll
6-4 Move to the Music
6-5 Filet Relay
6-6 Bob-omb Barrage
World 7
7-1 Honeycomb Havoc 4-player World 7 in the Mini-Game Coaster in the game Mario Party 2.
7-2 Mecha-Marathon
7-3 Abandon Ship
7-4 Hot Rope Jump
7-5 Skateboard Scamper
7-6 Platform Peril
World 8
8-1 Deep Sea Salvage 4-player World 8 in the Mini-Game Coaster in the game Mario Party 2.
8-2 Shy Guy Says
8-3 Sneak 'n' Snore
8-4 Hexagon Heat
8-5 Lava Tile Isle
8-6 Bombs Away
World 9
GOAL Baby Bowser's Shell Shocked 1 vs. 3 World 9 in the Mini-Game Coaster in the game Mario Party 2.

After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three Baby Bowsers. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ミニゲームコースター[?]
Minigēmu Kōsutā
Minigame Coaster
French Montagne Mini-Jeux[?] Minigame Mountain
German Minispiel-Bahn[?] Minigame Track
Italian Minigioco Ottovolante[?] Rollercoaster minigames
Spanish Montaña Minijuego[?] Minigame Mountain