Heads-Up: Difference between revisions

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{{italic title}}
{{italic title}}
{{distinguish|Heads Up}}
{{distinguish|Heads Up}}
{{infobox
{{game infobox
|title=Heads-Up
|title=Heads-Up
|image=[[File:Headsup1.jpg|250px]]<br>Title screen, with instructions
|image=[[File:Headsup1.jpg|250px]]<br>Title screen, with instructions
|developer=Unknown
|developer=
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=2005<ref>http://www.mobygames.com/game/super-mario-strikers-heads-up</ref>
|release=2005<ref>{{cite|author=KinopioKing|date=August 21, 2016|url=www.mobygames.com/game/super-mario-strikers-heads-up|title=Super Mario Strikers: Heads-Up|publisher=MobyGames|accessdate=December 19, 2017}}</ref>{{better source}}
|genre=Action
|genre=Action
|modes=Single player
|modes=Single player
|ratings=N/A
|ratings=N/A
|platforms={{wp|Adobe Flash}}
|platforms={{wp|Adobe Flash}}
|media=HTML
|format=HTML
|input=Keyboard
|input=Keyboard
}}
}}
[[File:Headsupicon.jpg|frame|left|Icon]]'''''Super Mario Strikers -- Heads Up''''', parsed in-game as '''''Heads-Up''''', was a promotional online {{wp|Adobe Flash|Flash}} game published by [[Nintendo]] around the release of ''[[Super Mario Strikers]]'' for the [[Nintendo GameCube]]. It was listed in the [[Nintendo Arcade]], a now defunct section with web games on Nintendo's website.<ref>[https://web.archive.org/web/20070911004647/http://www.nintendo.com/arcade Nintendo Arcade, archived via Wayback Machine]</ref>
[[File:Headsupicon.jpg|frame|left|Icon]]'''''Super Mario Strikers -- Heads Up''''', formatted in-game as '''''Heads-Up''''', was an online {{wp|Adobe Flash|Flash}} advergame published by [[Nintendo]] around the release of ''[[Super Mario Strikers]]'' for the [[Nintendo GameCube]]. It was listed in the [[Nintendo Arcade]], a now defunct section with web games on Nintendo's website.<ref>{{cite|archive=web.archive.org/web/20070911004647/http://www.nintendo.com/arcade|title=Nintendo Arcade|publisher=nintendo.com|accessdate=December 19, 2017|deadlink=y}}</ref>


==Gameplay==
==Gameplay==
The aim of the game is to collect as many points as possible while repeatedly {{wp|Header (association football)|heading}} a [[Soccer Ball|soccer ball]] as [[Mario]], who can be moved across the screen with the left and right arrow keys. [[Mushroom]]s and [[Blue Shell]]s often spawn at regular intervals on the screen and can be collected by running into them, granting Mario different effects. Mushrooms speed him up and make him glow red, while Blue Shells cause Mario to slow down and glow blue. The item that is currently taking effect is displayed on the top-left corner of the screen.
The object is to bounce a [[Soccer Ball|soccer ball]] on [[Mario]]'s head for as long as possible. He can be moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. [[Mushroom]]s and [[Blue Shell]]s also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.


Occasionally, character icons appear at random positions on the screen; at the same time, a voice clip of that character is heard. They can be collected for points by bouncing the ball into them. Each character icon is worth a certain number of points, depending on the character depicted on it. In order from least to most valuable, these are:
When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:
*{{color-link|Donkey Kong|brown}} – worth 2 points.
*[[Donkey Kong]] – worth 2 points.
*{{color-link|Yoshi|limegreen}} – worth 4 points.
*[[Yoshi]] – worth 4 points.
*{{color-link-piped|Princess Daisy|orange|Daisy}} – worth 5 points.
*[[Princess Daisy|Daisy]] – worth 5 points.
*{{color-link|Luigi|green}}, {{color-link|Wario|#DAA520}} and {{color-link-piped|Princess Peach|hotpink|Peach}} – worth 8 points.
*[[Luigi]], [[Wario]] and [[Princess Peach|Peach]] – worth 8 points.
*{{color-link|Mario|red}} – worth 10 points.
*[[Mario]] – worth 10 points.
*{{color-link|Waluigi|purple}} the most valuable; worth 15 points.
*[[Waluigi]] – worth 15 points.


The current score and the high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.
The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.


[[The Palace]] arena is always seen in the background during the game.
[[The Palace]] arena is always seen in the background during the game.
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==References==
==References==
<references/>
<references/>
{{Super Mario Strikers}}
{{Super Mario Strikers}}
{{CompGames}}
{{Computer}}
[[Category:Heads-Up|*]]
[[Category:Heads-Up|*]]
[[Category:Browser Games]]
[[Category:Browser games]]
[[Category:Games]]
[[Category:2005 games]]

Latest revision as of 14:14, November 25, 2024

Not to be confused with Heads Up.
Heads-Up
Title screen
Title screen, with instructions
Publisher Nintendo
Platform(s) Adobe Flash
Release date 2005[1][better source needed]
Genre Action
Rating(s) N/A
Mode(s) Single player
Format HTML
Input Keyboard
Icon of Heads-Up
Icon

Super Mario Strikers -- Heads Up, formatted in-game as Heads-Up, was an online Flash advergame published by Nintendo around the release of Super Mario Strikers for the Nintendo GameCube. It was listed in the Nintendo Arcade, a now defunct section with web games on Nintendo's website.[2]

Gameplay[edit]

The object is to bounce a soccer ball on Mario's head for as long as possible. He can be moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. Mushrooms and Blue Shells also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.

When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for Super Mario Strikers.

The Palace arena is always seen in the background during the game.

Gallery[edit]

References[edit]

  1. ^ KinopioKing (August 21, 2016). Super Mario Strikers: Heads-Up. MobyGames. Retrieved December 19, 2017.
  2. ^ Nintendo Arcade. nintendo.com. Archived September 11, 2007, 00:46:47 UTC from the original via Wayback Machine. Retrieved December 19, 2017.