Mount Must Dash: Difference between revisions

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{{Levelbox
{{level infobox
|title=Mount Must Dash
|title=Mount Must Dash
|image=[[File:Mount Must Dash.jpg|250px]]
|image=[[File:Mount Must Dash.jpg|250px]]<br>[[Mario]] and [[Cat Mario|Cat Luigi]] at the start of the level
|code=3-6
|code=3-6
|world=[[World 3 (Super Mario 3D World)|World 3]]
|world=[[World 3 (Super Mario 3D World)|World 3]]
|game=''[[Super Mario 3D World]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[Pipeline Lagoon|<<]]
|before=[[Pipeline Lagoon|<<]]
|after=[[Switchboard Falls|>>]]
|after=[[Switchboard Falls|>>]]
}}
}}


'''Mount Must Dash''', otherwise known as '''World 3-6''', is the sixth course of [[World 3 (Super Mario 3D World)|World 3]] in ''[[Super Mario 3D World]]''. It is unlocked from the start, but can only be accessed by completing [[Pipeline Lagoon]]. This course is heavily inspired and is a reference to ''[[Super Mario Kart]]'', particularly towards the [[Mario Circuit#Super Mario Kart|Mario Circuit]] tracks from said game, with a cover version of the tracks' music. The "Must Dash" is a pun on "mustache".
'''Mount Must Dash''', otherwise known as '''World 3-6''', is the sixth course of [[World 3 (Super Mario 3D World)|World 3]] in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked from the start, but can only be accessed by completing [[Pipeline Lagoon]]. This course references and is heavily inspired by ''[[Super Mario Kart]]'', particularly the [[Mario Circuit#Super Mario Kart|Mario Circuit]] tracks of the game, with an arrangement of their [[Mario Circuit (theme)|music]]. The "Must Dash" is a pun on "mustache".


==Layout==  
==Layout==  
{{rewrite-expand|section=yes|June 11, 2015}}
[[File:SM3DW Dash Panel.png|thumb|left|Toad, Mario, and Luigi running on [[Dash Panel]]s]]
[[File:Yellow Tile Sprint Screenshot - Super Mario 3D World.png|thumb|left|[[Dash Panel]]s]]
The level starts in an area resembling a racetrack, where the game's logo is written on the sign to indicate the start position. A tree containing a [[Super Bell]] can be found at the beginning of the area. The level continues with a path containing some [[Dash Panel]]s and [[Jump Panel]]s. Jump Panels are used to cross gaps containing [[Mushroom Trampoline]]s in them, and are followed by some [[Para-Biddybud]]s. The path then splits into two, with the top path containing [[Piranha Plant]]s and the bottom path containing [[Donut Block]]s, the first [[Green Star]], more Para-Biddybuds, and more [[Piranha Plant]]s. A [[Warp Box]] is found at the end of the section, taking the player to the next area. Some [[Brick Block]]s are found, one of which can become a [[Coin Box]], and a slope with Para-Biddybuds follows. The [[Checkpoint Flag]] is found at the end of the slope.
The level starts in a racetrack-like area with the game logo written on the sign signalizing the start position. After passing a few [[Dash Panel]]s, [[Para-Biddybud]]s, and [[Piranha Plant]]s, the player comes to a [[Warp Box]] which takes them to the next area. The first [[Green Star]] is in this section. Another section with Para-Biddybuds follows, as well as the second Green Star. Next, the player reaches the [[Checkpoint Flag]], followed by some more Dash Panels and another Warp Box which takes the player to the final area. Here, after avoiding some more hazards, and sliding down another multicolored slide which the player can use to reach to third and final Green Star. The player then reaches the [[Goal Pole]].
 
The level continues up another slope with Dash Panels, leading to another Jump Panel and some Dash Panels on platforms between pits. A slope with more Para-Biddybuds, a Jump Panel, and some Piranha Plants are found leading to a Warp Box. The player climbs another slope with more Dash Panels, leading to another slope that can be slid down. At the bottom is another Jump Panel that launches the player towards the [[Goal Pole]].
{{br|left}}
{{br|left}}


==[[Green Star]]s==
==Collectables==
*'''Green Star 1''': Near the beginning where the road splits, the player must take the lower path to collect the first green star.
===[[Green Star]]s===
*'''Green Star 2''': After an upward climb, there is a [[Mystery Box]] guarded by nine [[Para-Biddybud]]s. The box takes the player to a room with dash panels and a rabbit who has the green star.
*'''Green Star 1''': Near the beginning where the road splits, the player must take the lower path to collect the first Green Star.
*'''Green Star 3''': Near the last [[Warp Box]], shortly after the Stamp. It can be reached via [[Cat Mario|Cat form]], Tanooki Mario and with [[Princess Peach]]'s floating ability.
*'''Green Star 2''': After an upward climb, there is a [[Mystery Box]] guarded by nine [[Para-Biddybud]]s. The box takes the player to a room with Dash Panel and a [[rabbit]], which releases the second Green Star when touched.
*'''Green Star 3''': Near the last [[Warp Box]], shortly after the Stamp. It can be reached via [[Cat Mario|Cat form]], [[Tanooki Mario|Tanooki form]], or with [[Princess Peach]]'s floating ability.
 
===[[List of Super Mario 3D World stamps|Stamp]]===
{{Multiple image
|align=right
|direction=horizontal
|width=70
|image1=SM3DW-RabbitStamp.png
|alt1=Wii U version
|image2=SM3DW_BF_RabbitStamp.png
|alt2=Switch version
}}
 
{| class="wikitable" style="text-align: center"
!Image
!Location
|-
|[[File:SM3DW Mount Must Dash stamp.jpg|150px]]
|After the second Green Star are trampolines that lead to the course's stamp. The stamp is a [[Rabbit]].
|}


==[[Stamp (Super Mario 3D World)|Stamp]]==
==[[List of Luigi sightings in Super Mario 3D World|Luigi sighting]]==
[[File:SM3DW-RabbitStamp.png|right]]
If the player gets to the Goal Pole area before the timer hits 323, an 8-bit Luigi can be seen running for the finish line on the ground, and sliding into it.
*After the second Green Star are trampolines that lead to the course's Stamp.


==Enemies==
==Enemies==
*[[Piranha Plant]]s
<gallery>
*[[Para-Biddybud]]s
Piranha Plant SM3DW Prima.jpg|[[Piranha Plant]] (5)
Para-Biddybuds Artwork - Super Mario 3D World.png|[[Para-Biddybud]] (28)
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ダッシュレーシング
|Jap=ダッシュレーシング
|JapR=Dasshurēshingu
|JapR=Dasshu Rēshingu
|JapM=Dash Racing
|JapM=Dash Racing
|Spa=A mil por hora
|SpaA=A mil por hora
|SpaM=One thousand per hour
|SpaAM=One thousand per hour
|Fra=Montagne On-se-magne
|SpaE=A toda pastilla por la pista
|FraM=Mount Must-speed-up
|SpaEM=Full Speed on the Track
|Fre=Montagne On-se-magne
|FreM=Mount Must-speed-up
|Dut=Volgasvallei
|Dut=Volgasvallei
|DutM=Full-speed valley
|DutM=Full-speed valley
Line 52: Line 76:
|RusR=Gornoye uskoreniye
|RusR=Gornoye uskoreniye
|RusM=Mountain Boost
|RusM=Mountain Boost
|Chi=衝刺競賽
|ChiR=Chōngcì Jìngsài
|ChiM=Dash Racing
|Kor=대시 레이싱
|KorR=Daesi Reising
|KorM=Dash Racing
}}
}}


{{SM3DW}}
{{SM3DW levels}}
{{SM3DW Levels}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Super Mario 3D World Levels]]
[[Category:Super Mario 3D World levels]]
[[de:Bergpass-Sprint]]
[[de:Bergpass-Sprint]]

Latest revision as of 19:11, November 22, 2024

Level
Mount Must Dash
Mount Must Dash
Mario and Cat Luigi at the start of the level
Level code 3-6
World World 3
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Time limit 400 seconds
<< Directory of levels >>

Mount Must Dash, otherwise known as World 3-6, is the sixth course of World 3 in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury. It is unlocked from the start, but can only be accessed by completing Pipeline Lagoon. This course references and is heavily inspired by Super Mario Kart, particularly the Mario Circuit tracks of the game, with an arrangement of their music. The "Must Dash" is a pun on "mustache".

Layout[edit]

Screenshot of Super Mario 3D World.
Toad, Mario, and Luigi running on Dash Panels

The level starts in an area resembling a racetrack, where the game's logo is written on the sign to indicate the start position. A tree containing a Super Bell can be found at the beginning of the area. The level continues with a path containing some Dash Panels and Jump Panels. Jump Panels are used to cross gaps containing Mushroom Trampolines in them, and are followed by some Para-Biddybuds. The path then splits into two, with the top path containing Piranha Plants and the bottom path containing Donut Blocks, the first Green Star, more Para-Biddybuds, and more Piranha Plants. A Warp Box is found at the end of the section, taking the player to the next area. Some Brick Blocks are found, one of which can become a Coin Box, and a slope with Para-Biddybuds follows. The Checkpoint Flag is found at the end of the slope.

The level continues up another slope with Dash Panels, leading to another Jump Panel and some Dash Panels on platforms between pits. A slope with more Para-Biddybuds, a Jump Panel, and some Piranha Plants are found leading to a Warp Box. The player climbs another slope with more Dash Panels, leading to another slope that can be slid down. At the bottom is another Jump Panel that launches the player towards the Goal Pole.

Collectables[edit]

Green Stars[edit]

  • Green Star 1: Near the beginning where the road splits, the player must take the lower path to collect the first Green Star.
  • Green Star 2: After an upward climb, there is a Mystery Box guarded by nine Para-Biddybuds. The box takes the player to a room with Dash Panel and a rabbit, which releases the second Green Star when touched.
  • Green Star 3: Near the last Warp Box, shortly after the Stamp. It can be reached via Cat form, Tanooki form, or with Princess Peach's floating ability.

Stamp[edit]

Wii U version
Switch version
Image Location
Where to find a stamp After the second Green Star are trampolines that lead to the course's stamp. The stamp is a Rabbit.

Luigi sighting[edit]

If the player gets to the Goal Pole area before the timer hits 323, an 8-bit Luigi can be seen running for the finish line on the ground, and sliding into it.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダッシュレーシング[?]
Dasshu Rēshingu
Dash Racing
Chinese 衝刺競賽[?]
Chōngcì Jìngsài
Dash Racing
Dutch Volgasvallei[?] Full-speed valley
French Montagne On-se-magne[?] Mount Must-speed-up
German Bergpass-Sprint[?] Mountain pass sprint
Italian Percorso a perdifiato[?] Breathless path
Korean 대시 레이싱[?]
Daesi Reising
Dash Racing
Portuguese Pista prego a fundo[?] "Pista" means track; "prego a fundo" is a local expression meaning a fast run, usually referring to cars.
Russian Горное ускорение[?]
Gornoye uskoreniye
Mountain Boost
Spanish (NOA) A mil por hora[?] One thousand per hour
Spanish (NOE) A toda pastilla por la pista[?] Full Speed on the Track