Game & Wario: Difference between revisions

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{{italic title}}
{{italic title}}
{{redirect|GAME & WARIO|the ''[[WarioWare: D.I.Y. Showcase]]'' microgame with the same name|[[GAME & WARIO (microgame)]]}}
{{About|the Wii U game|the [[WarioWare: D.I.Y. Showcase]] microgame with the same name|[[GAME & WARIO (microgame)]]}}
{{game infobox
{{game infobox
|image=[[File:Box NA - Game & Wario.png|250px]]<br>North American box cover
|image=[[File:Box NA - Game & Wario.png|250px]]<br>North American box cover
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br>[[Intelligent Systems]]<ref name="GameWario">[http://e3.nintendo.com/games/#/wiiu/game-wario]</ref>  
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br>[[Intelligent Systems]]<ref name="GameWario">[http://e3.nintendo.com/games/#/wiiu/game-wario] (Dead link</ref>  
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{release|Japan|March 28, 2013<ref>[http://www.nintendo.co.jp/wiiu/software/game_and_wario.html]</ref>|USA|June 23, 2013<ref>[http://www.nintendo.com/games/detail/iKg5eR8WOqF1aGk4hOm6cJSbhwgppTi4 Game & Wario - Game Info - Nintendo.com]</ref><ref>[http://press.nintendo.com/articles.jsp?id=35124]</ref>|Europe|June 28, 2013<ref>[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html]</ref>|Australia|June 29, 2013<ref>[http://aussie-gamer.com/news/game-wario-gets-australian-wii-u-release-date/]</ref>|Brazil|November 26, 2013<ref>[http://jogos.uol.com.br/ultimas-noticias/2013/11/07/mais-caro-do-mundo-wii-u-sai-no-brasil-por-r-1899-em-2611.htm]</ref>}}
|release={{flag list|Japan|March 28, 2013<ref>[https://www.nintendo.co.jp/wiiu/asaj/index.html]</ref>|USA|June 23, 2013<ref>[http://www.nintendo.com/games/detail/iKg5eR8WOqF1aGk4hOm6cJSbhwgppTi4 Game & Wario - Game Info - Nintendo.com]</ref><ref>[http://press.nintendo.com/articles.jsp?id=35124]</ref>|Europe|June 28, 2013<ref>[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html]</ref>|Australia|June 29, 2013<ref><code>http://aussie-gamer.com/news/game-wario-gets-australian-wii-u-release-date/</code> (Dead link; Stolen by casino SEO spammers)</ref>|Brazil|November 26, 2013<ref>[https://www.uol.com.br/start/ultimas-noticias/2013/11/07/mais-caro-do-mundo-wii-u-sai-no-brasil-por-r-1899-em-2611.htm]</ref>}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|jp=y}}
|genre=Party
|genre=Party
|ratings={{ratings|cero=A|acb=G|esrb=E|pegi=7|usk=6|dejus=l}}
|ratings={{ratings|cero=A|acb=G|esrb=E|pegi=7|usk=6|classind=l|fpb=pg}}
|modes=Single player<br>Multiplayer
|modes=Single player<br>Multiplayer
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|media={{media|wiiu=1}}
|format={{format|wiiu=1}}
|input={{input|wiiu=1}}
|input={{input|wiiu=1}}
|serials={{flag list|Japan|WUP-ASAJ-JPN}}
}}
}}
'''''Game & Wario''''' is a party [[List of games|game]] for the [[Wii U]] console. This game is a spin-off from the [[WarioWare (series)|''WarioWare'' series]].<ref name="BitBlock">[https://www.youtube.com/watch?v=hXKbyI3aei0]</ref> The game stars [[Wario]] and, like ''WarioWare'', it takes place in [[Diamond City]]. The game can be played by between one to five people. The title and logo are a reference to the [[Game & Watch]] series.
'''''Game & Wario''''' is a [[Genre#Party games|party]] [[List of games|game]] for the [[Wii U]] console. It is part of the [[WarioWare (series)|''WarioWare'']] series<ref>[https://www.nintendo.com/jp/character/wario/en/history/index.html]</ref> (sometimes described as being a spin-off of the series).<ref name="BitBlock">[https://www.youtube.com/watch?v=hXKbyI3aei0]</ref> Like other ''WarioWare'' games, the game stars [[Wario]] and his employees at [[WarioWare, Inc.]] and is set in [[Diamond City]]. However, unlike other ''WarioWare'' games, which feature hundreds of brief [[microgame]]s, ''Game & Wario'' features sixteen larger [[minigame]]s. The game can be played by one to five people. The game's title and logo are a reference to the [[Game & Watch]] series.


==Story==
==Story==
Line 21: Line 23:


==Gameplay==
==Gameplay==
''Game & Wario'' is a spin-off of the ''[[WarioWare (series)|WarioWare]]'' series, The [[microgame]]s of the previous installments have been mostly replaced by lengthier [[minigame]]s. The game features sixteen minigames, twelve of which are single-player (two featuring a two-player mode) and four more multiplayer-only minigames, each of which is hosted by a ''WarioWare'' character. Along with the solo and multiplayer modes, there is a separate game mode named [[Miiverse Sketch]], which isn't hosted by any ''WarioWare'' character and is the only game played using [[Miiverse]].
''Game & Wario'' is a spin-off of the ''[[WarioWare (series)|WarioWare]]'' series. The [[microgame]]s of the previous installments are mostly replaced by lengthier [[minigame]]s. The game features sixteen minigames, twelve of which are single-player (two featuring a two-player mode) and four more being multiplayer-only minigames. Each minigame is hosted by a different character. Along with the solo and multiplayer modes, there is a separate game mode named [[Miiverse Sketch]], which is not hosted by any character and is the only game played using [[Miiverse]].


===Single-player===
===Single-player===
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|A puzzle minigame that involves placing patches onto a cloth to eventually create the shape of an object.
|A puzzle minigame that involves placing patches onto a cloth to eventually create the shape of an object.
|-
|-
|[[Young Cricket & Master Mantis]]
|[[Young Cricket]] & [[Master Mantis]]
|[[File:KungFuGameWariotitlescreen.png|170px|link=Kung Fu]]
|[[File:KungFuGameWariotitlescreen.png|170px|link=Kung Fu]]
|In this minigame, Young Cricket automatically jumps off each platform after he lands on one. The player must tilt the GamePad to move Young Cricket above platforms while he is in midair. The player can also press the {{button|wiiu|ZL}} or {{button|wiiu|ZR}} buttons to make him ground pound and quickly land on a platform. The player can also collect scrolls for extra time.
|In this minigame, Young Cricket automatically jumps off each platform after he lands on one. The player must tilt the GamePad to move Young Cricket above platforms while he is in midair. The player can also press the {{button|wiiu|ZL}} or {{button|wiiu|ZR}} buttons to make him ground pound and quickly land on a platform. The player can also collect scrolls for extra time.
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|[[9-Volt]] & [[18-Volt]]
|[[9-Volt]] & [[18-Volt]]
|[[File:Gamer.png|170px|link=Gamer]]  
|[[File:Gamer.png|170px|link=Gamer]]  
|A minigame with a similar gameplay to the ''[[WarioWare (series)|WarioWare]]'' games, playing [[microgame]]s in the GamePad. Gameplay consists of pausing the game with the {{button|wiiu|ZL}} and {{button|wiiu|ZR}} buttons whenever 9-Volt's [[5-Volt|mother]] is about to come into his room. If the player fails to do this, loses all their lives, or causes 9-Volt to fall asleep, it will result in a game over.
|A minigame with a similar gameplay to the ''[[WarioWare (series)|WarioWare]]'' games, playing [[microgame]]s in the GamePad. Gameplay consists of pausing the game with the {{button|wiiu|ZL}} and {{button|wiiu|ZR}} buttons whenever [[5-Volt]] is about to come into his room. If the player fails to do this, loses all their lives, or causes 9-Volt to fall asleep, it will result in a game over.
|-
|-
|[[Dr. Crygor]]
|[[Dr. Crygor]]
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|A minigame where the 1 or 2 players must memorize outlines and shapes to redraw them into specified lengths as accurately as possible to build a robot.
|A minigame where the 1 or 2 players must memorize outlines and shapes to redraw them into specified lengths as accurately as possible to build a robot.
|-
|-
|[[Ashley & Red]]
|[[Ashley]] & [[Red (WarioWare series)|Red]]
|[[File:GameWario AshleyTitleScreen.png|170px|link=Ashley (minigame)]]  
|[[File:GameWario AshleyTitleScreen.png|170px|link=Ashley (minigame)]]  
|This minigame involves Ashley & Red. Ashley flies around on Red (transformed into broom) collecting different sweets as well as shooting at some using the GamePad.
|This minigame involves Ashley & Red. Ashley flies around on Red (transformed into broom) collecting different sweets as well as shooting at some using the GamePad.
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|[[Orbulon]]
|[[Orbulon]]
|[[File:SketchGameWariotitlescreen.png|170px|link=Sketch]]
|[[File:SketchGameWariotitlescreen.png|170px|link=Sketch]]
|Similar to ''{{wp|Pictionary}}'', this minigame consists of one player using the GamePad to draw an object that the game has given the name of while the others guess what object they think it is but, this one has a few gimmicks that make it unique.
|Similar to ''{{wp|Pictionary}}'', this minigame consists of one player using the GamePad to draw an object that the game has given the name of while the others guess what object they think it is, but this one has a few gimmicks that make it unique.
|-
|-
|[[Penny]]
|[[Penny]]
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|Orbulon
|Orbulon
|[[File:MiiverseSketchGameWariotitlescreen.png|170px|link=Sketch]]
|[[File:MiiverseSketchGameWariotitlescreen.png|170px|link=Sketch]]
|Similar to Orbulon's [[Sketch]], but instead of being played with friends, this version uses [[Miiverse]] instead. The player is tasked with choosing among four words suggested by Miiverse users and then draw the subject within the allotted time.
|Similar to Orbulon's [[Sketch]], but instead of being played with friends, this version uses [[Miiverse]] instead. The player is tasked with choosing among four words suggested by Miiverse users and then drawing the subject within the allotted time.
|}
 
===Cluck-A-Pop===
The game features a mode where players can use tokens they find in the minigames to get prize capsules out of a machine resembling a chicken called the '''Cluck-A-Pop''' (known as '''Chick-N-Win''' in British English). Each token gives the player one chance to "pop" a prize out of the chicken machine. The color of the capsules determine the type of prize, Call Codes come from yellow capsules, Bugband performances come from green capsules, Balloon Fighter microgames come from orange capsules, Mona Superscoops and Orbulon's Prized Masterpieces come from purple capsules, Hint and Character cards come from blue capsules, and all other items come from red capsules. Additionally, The Game & Wario Epilogue and the Illustrated Schnozzipedia come from golden capsules and are only obtained by completing [[Pirates]] and [[Bowling]] respectively. After obtaining all prizes, the player obtains a Cluck-A-Pop machine replica from a white capsule before the machine itself transforms into a token machine. There are 240 collection prizes, each listed below:<ref>[https://www.youtube.com/watch?v=aWJx0agis3I]</ref>
{|border="1"style="text-align:center;"cellspacing=0 cellpadding=3
!#
!Collection
|-
|001
|Bubble Blower
|-
|002
|Dandelion Fluff
|-
|003
|Magical Hair
|-
|004
|Fireworks
|-
|005
|Eraser Dust
|-
|006
|Steel Wool
|-
|007
|Whipped Cream
|-
|008
|Pasta
|-
|009
|Forgetful King
|-
|010
|Forgetful Queen
|-
|011
|Forgetful Dog
|-
|012
|Forgetful Robot
|-
|013
|Hi-Pitch Mic
|-
|014
|Lo-Pitch Mic
|-
|015
|Alien Mic
|-
|016
|Rap Looper
|-
|017
|Rope
|-
|018
|Brush
|-
|019
|Mysterious Cookie
|-
|020
|Mediscope
|-
|021
|Neuroscope
|-
|022
|Vetrascope
|-
|023
|Beans
|-
|024
|Gnome's House
|-
|025
|Prize String
|-
|026
|Lucky String
|-
|027
|Illustration String
|-
|028
|Bugband: Strawbenemy
|-
|029
|Bugband: On Target
|-
|030
|Bugband: Jimmy Lovin'
|-
|031
|Bugband: Hydrangeaville
|-
|032
|Bugband: Masterpath
|-
|033
|Bugband: Retro4Life
|-
|034
|Bugband: ReDESIGN
|-
|035
|Bugband: Ashley's Star Revolution
|-
|036
|Bugband: Crazy Cabbie
|-
|037
|Bugband:  Dancin' Pirates
|-
|038
|Bugband: Strange
|-
|039
|Bugband: Hustlebustle Town
|-
|040
|Bugband: Adrift
|-
|041
|Mr. Tanaka's Sketchbook
|-
|042
|Panda Sketchbook
|-
|043
|Alien Sketchbook
|-
|044
|Shadow-Puppet Projector
|-
|045
|Beauty Magazine
|-
|046
|Hand Mirror
|-
|047
|Electric Fan
|-
|048
|Teacher
|-
|049
|Pink Crystal Ball
|-
|050
|Blue Crystal Ball
|-
|051
|Yellow Crystal Ball
|-
|052
|Cat Disguise
|-
|053
|Pig Disguise
|-
|054
|Duck Disguise
|-
|055
|Shy Dog
|-
|056
|Unique Hamster
|-
|057
|Hi-Tech Mirror
|-
|058
|Haunted Mirror
|-
|059
|[[Gamer#Microgames|BALLOON FIGHTER]]: [[Gold Digger]]
|-
|060
|BALLOON FIGHTER: [[Sole Man]]
|-
|061
|BALLOON FIGHTER: [[Mole (microgame)|Mole]]
|-
|062
|BALLOON FIGHTER: [[Break!]]
|-
|063
|BALLOON FIGHTER: [[Rollout]]
|-
|064
|BALLOON FIGHTER: [[Spotlight (Game & Wario)|Spotlight]]
|-
|065
|BALLOON FIGHTER: [[Super Fly Swatter]]
|-
|066
|BALLOON FIGHTER: [[Dinosaur (microgame)|Dinosaur]]
|-
|067
|BALLOON FIGHTER: [[Eye Exam (Game & Wario)|Eye Exam]]
|-
|068
|BALLOON FIGHTER: [[Ball (G&W)]]
|-
|069
|BALLOON FIGHTER: [[Samurai Slice]]
|-
|070
|BALLOON FIGHTER: [[Matryoshka]]
|-
|071
|BALLOON FIGHTER: [[Fake Out]]
|-
|072
|BALLOON FIGHTER: [[Dachshund]]
|-
|073
|BALLOON FIGHTER: [[Bananas (microgame)|Bananas]]
|-
|074
|BALLOON FIGHTER: [[Fish]]
|-
|075
|BALLOON FIGHTER: [[Loose Tooth]]
|-
|076
|BALLOON FIGHTER: [[Allergy Attack]]
|-
|077
|BALLOON FIGHTER: [[Transform!]]
|-
|078
|BALLOON FIGHTER: [[Homeward]]
|-
|079
|BALLOON FIGHTER: [[Record Guy]]
|-
|080
|BALLOON FIGHTER: [[Windbag (microgame)|Windbag]]
|-
|081
|Box o' Stink
|-
|082
|Box o' Danger
|-
|083
|Box o' Love
|-
|084
|Orbulon's Prized Masterpiece I
|-
|085
|Orbulon's Prized Masterpiece II
|-
|086
|Orbulon's Prized Masterpiece III
|-
|087
|Orbulon's Prized Masterpiece IV
|-
|088
|Orbulon's Prized Masterpiece V
|-
|089
|Mothership Catcher
|-
|090
|TAXI Toy
|-
|091
|Admiral Venture Clock
|-
|092
|Top Set
|-
|093
|Veggie Tops
|-
|094
|Townsfolk Tops
|-
|095
|Chinskina & Cheeky Tops
|-
|096
|Decision Boy
|-
|097
|Diver Warionette
|-
|098
|Bongo Warionette
|-
|099
|Disco Warionette
|-
|100
|Flyswatter Warionette
|-
|101
|Evil Call Code
|-
|102
|Unique Call Code
|-
|103
|Homey Call Code
|-
|104
|Burnt Call Code
|-
|105
|BFF Call Code
|-
|106
|Sappy Call Code
|-
|107
|Showy Call Code
|-
|108
|Energetic Call Code
|-
|109
|Undercover Call Code
|-
|110
|Smelly Call Code
|-
|111
|Frenemy Call Code
|-
|112
|Suspicious Call Code
|-
|113
|Support-Desk Call Code
|-
|114
|Old-Fashioned Call Code
|-
|115
|Wilderness Call Code
|-
|116
|Customer Call Code
|-
|117
|Woodsy Call Code
|-
|118
|Otherworldly Call Code
|-
|119
|Fresh Call Code
|-
|120
|Artsy Call Code
|-
|121
|Blue Scroll
|-
|122
|Green Scroll
|-
|123
|Red Scroll
|-
|124
|[[Mona Superscoop]] 1
|-
|125
|Mona Superscoop 2
|-
|126
|Mona Superscoop 3
|-
|127
|Mona Superscoop 4
|-
|128
|Mona Superscoop 5
|-
|129
|Mona Superscoop 6
|-
|130
|Mona Superscoop 7
|-
|131
|Mona Superscoop 8
|-
|132
|Mona Superscoop 9
|-
|133
|Mona Superscoop 10
|-
|134
|Mona Superscoop 11
|-
|135
|Mona Superscoop 12
|-
|136
|Mona Superscoop 13
|-
|137
|Mona Superscoop 14
|-
|138
|Mona Superscoop 15
|-
|139
|Mona Superscoop 16
|-
|140
|Mona Superscoop 17
|-
|141
|Mona Superscoop 18
|-
|142
|Mona Superscoop 19
|-
|143
|Mona Superscoop 20
|-
|144
|Mona Superscoop 21
|-
|145
|Mona Superscoop 22
|-
|146
|Mona Superscoop 23
|-
|147
|Mona Superscoop 24
|-
|148
|[[Hint Card]] 0: Game & Wario
|-
|149
|Hint Card 1: ARROW 1
|-
|150
|Hint Card 2: ARROW 2
|-
|151
|Hint Card 3: ARROW 3
|-
|152
|Hint Card 4: ARROW 4
|-
|153
|Hint Card 5: SHUTTER 1
|-
|154
|Hint Card 6: SHUTTER 2
|-
|155
|Hint Card 7: SHUTTER 3
|-
|156
|Hint Card 8: SHUTTER 4
|-
|157
|Hint Card 9: SKI 1
|-
|158
|Hint Card 10: SKI 2
|-
|159
|Hint Card 11: SKI 3
|-
|160
|Hint Card 12: SKI 4
|-
|161
|Hint Card 13: PATCHWORK 1
|-
|162
|Hint Card 14: PATCHWORK 2
|-
|163
|Hint Card 15: PATCHWORK 3
|-
|164
|Hint Card 16: PATCHWORK 4
|-
|165
|Hint Card 17: KUNG FU 1
|-
|166
|Hint Card 18: KUNG FU 2
|-
|167
|Hint Card 19: KUNG FU 3
|-
|168
|Hint Card 20: KUNG FU 4
|-
|169
|Hint Card 21: GAMER 1
|-
|170
|Hint Card 22: GAMER 2
|-
|171
|Hint Card 23: GAMER 3
|-
|172
|Hint Card 24: GAMER 4
|-
|173
|Hint Card 25: DESIGN 1
|-
|174
|Hint Card 26: DESIGN 2
|-
|175
|Hint Card 27: DESIGN 3
|-
|176
|Hint Card 28: DESIGN 4
|-
|177
|Hint Card 29: ASHLEY 1
|-
|178
|Hint Card 30: ASHLEY 2
|-
|179
|Hint Card 31: ASHLEY 3
|-
|180
|Hint Card 32: ASHLEY 4
|-
|181
|Hint Card 33: TAXI 1
|-
|182
|Hint Card 34: TAXI 2
|-
|183
|Hint Card 35: TAXI 3
|-
|184
|Hint Card 36: TAXI 4
|-
|185
|Hint Card 37: PIRATES 1
|-
|186
|Hint Card 38: PIRATES 2
|-
|187
|Hint Card 39: PIRATES 3
|-
|188
|Hint Card 40: PIRATES 4
|-
|189
|Hint Card 41: BOWLING 1
|-
|190
|Hint Card 42: BOWLING 2
|-
|191
|Hint Card 43: BOWLING 3
|-
|192
|Hint Card 44: BOWLING 4
|-
|193
|Hint Card 45: BIRD 1
|-
|194
|Hint Card 46: BIRD 2
|-
|195
|Hint Card 47: BIRD 3
|-
|196
|Hint Card 48: BIRD 4
|-
|197
|Hint Card 49: SKETCH 1
|-
|198
|Hint Card 50: SKETCH 2
|-
|199
|Hint Card 51: SKETCH 3
|-
|200
|Hint Card 52: SKETCH 4
|-
|201
|Hint Card 53: FRUIT 1
|-
|202
|Hint Card 54: FRUIT 2
|-
|203
|Hint Card 55: FRUIT 3
|-
|204
|Hint Card 56: FRUIT 4
|-
|205
|Hint Card 57: ISLANDS 1
|-
|206
|Hint Card 58: ISLANDS 2
|-
|207
|Hint Card 59: ISLANDS 3
|-
|208
|Hint Card 60: ISLANDS 4
|-
|209
|Hint Card 61: DISCO 1
|-
|210
|Hint Card 62: DISCO 2
|-
|211
|Hint Card 63: DISCO 3
|-
|212
|Hint Card 64: DISCO 4
|-
|213
|Hint Card 65: MIIVERSE SKETCH 1
|-
|214
|Hint Card 66: MIIVERSE SKETCH 2
|-
|215
|Hint Card 67: MIIVERSE SKETCH 3
|-
|216
|Hint Card 68: MIIVERSE SKETCH 4
|-
|217
|Wario Card
|-
|218
|Mona Card
|-
|219
|Editor Joe Card
|-
|220
|Jimmy T Card
|-
|221
|Kat Card
|-
|222
|Ana Card
|-
|223
|9-Volt Card
|-
|224
|18-Volt Card
|-
|225
|5-Volt Card
|-
|226
|Young Cricket Card
|-
|227
|Master Mantis Card
|-
|228
|Dr. Crygor Card
|-
|229
|Ashley Card
|-
|230
|Red Card
|-
|231
|Dribble Card
|-
|232
|Spitz Card
|-
|233
|Captain Wario Card
|-
|234
|Orbulon Card
|-
|235
|Penny Card
|-
|236
|Mike Card
|-
|237
|Fronk Card
|-
|238
|GAME & WARIO Epilogue
|-
|239
|Illustrated Schnozzipedia (Staff Credits)
|-
|240
|Capsule Machine Replica
|}
|}


==Characters==
==Characters==
[[File:Gameandwarios.png|right|thumb|250px|Artwork of some of the characters being featured in ''Game & Wario''.]]
===[[Minigame]] hosts===
===Minigame hosts===
<gallery>
{|
Wario Art (alt) - Game & Wario.png|[[Wario]] ([[Arrow]])
|-
MonaGameWario.png|[[Mona]] ([[Shutter]])
|
Jimmy T Artwork - Game & Wario.png|[[Jimmy T]] ([[Ski (minigame)|Ski]])
*[[Wario]] ([[Arrow]])
KatAnaGW.png|[[Kat & Ana]] ([[Patchwork]])
*[[Mona]] ([[Shutter]])
YoungMantisGW.png|[[Young Cricket]] & [[Master Mantis]] ([[Kung Fu]])
*[[Jimmy T]] ([[Ski (minigame)|Ski]])
G&W 9-Volt & 18-Volt.png|[[9-Volt]] & [[18-Volt]] ([[Gamer]])
*[[Kat & Ana]] ([[Patchwork]])
GameWario Crygor.png|[[Dr. Crygor]] ([[Design]])
*[[Young Cricket & Master Mantis]] ([[Kung Fu]])
AshleyRedGameWario.png|[[Ashley]] & [[Red (WarioWare series)|Red]] ([[Ashley (minigame)|Ashley]])
|
GameWario DribbleSpitz.png|[[Dribble & Spitz]] ([[Taxi (minigame)|Taxi]])
*[[9-Volt]] and [[18-Volt]] ([[Gamer]])
CaptainWarioGW.png|[[Captain Wario (Game & Wario)|Captain Wario]] ([[Pirates]])
*[[Dr. Crygor]] ([[Design]])
WiiU GameandWario Website Screens Bird 3.png|[[Pyoro]] ([[Bird (minigame)|Bird]])
*[[Ashley & Red]] ([[Ashley (minigame)|Ashley]])
OrbulonGameWario.png|[[Orbulon]] ([[Sketch]])
*[[Dribble & Spitz]] ([[Taxi (minigame)|Taxi]])
Penny - Game & Wario.png|[[Penny]] ([[Fruit (minigame)|Fruit]])
*[[Captain Wario (Game & Wario)|Captain Wario]] ([[Pirates]])
GameWario Fronk.png|[[Fronk (species)|Fronks]] ([[Islands]])
|
MikeGameWario.png|[[Mike]] ([[Disco]])
*[[Pyoro]] ([[Bird (minigame)|Bird]])
</gallery>
*[[Orbulon]] ([[Sketch]])
*[[Penny]] ([[Fruit (minigame)|Fruit]])
*[[Fronk]] ([[Islands]])
*[[Mike]] ([[Disco]])
|}


===Supporting===
===Supporting===
{|
<gallery>
|-
Manager Joe Art - Game & Wario.png|[[Joe|Editor Joe]] (appears in Shutter)
|
5Volt.png|[[5-Volt]] (appears in Gamer)
*[[5-Volt]] (appears in Gamer)
ArrowScreenshot.png|Robotic [[Tiny Wario]]s (appear in Arrow)
*[[Joe]] (appears in Shutter)
</gallery>
*Robotic [[Tiny Wario]]s (appear in Arrow)
 
|}
==Cluck-A-Pop==
{{main|Cluck-A-Pop}}
 
[[File:G&W Cluck-A-Pop.png|thumb|right|Cluck-A-Pop]]
 
{{quote|{{color|green|CAPSULE MACHINE}} Spend tokens to win {{color-link|green|Cluck-A-Pop|CLUCK-A-POP}} capsules. Each one contains a unique surprise!|[[Cluck-A-Pop]] description}}
 
The game features a mode where players can use tokens they find in the minigames to get prize capsules out of a machine resembling a chicken called the Cluck-A-Pop (known as Chick-N-Win in British English). Each token gives the player one chance to "pop" a prize out of the chicken machine. The color of the capsules determine the type of prize, Call Codes come from yellow capsules, Bugband performances come from green capsules, Balloon Fighter microgames come from orange capsules, Mona Superscoops and Orbulon's Prized Masterpieces come from purple capsules, Hint and Character cards come from blue capsules, and all other items come from red capsules. Additionally, The Game & Wario Epilogue and the Illustrated Schnozzipedia come from golden capsules and are only obtained by completing [[Pirates]] and [[Bowling]] respectively. After obtaining all prizes, the player obtains a Cluck-A-Pop machine replica from a white capsule before the machine itself transforms into a token machine. There are 240 collection prizes.


==Pre-release and unused content==
==Pre-release and unused content==
Line 878: Line 155:
==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
The character design went through a style shift, with the ''[[WarioWare (series)|WarioWare]]'' developers now being drawn with thicker outlines and (except for [[Wario]]) solid black eyes. This makes the art style more similar to the ''{{wp|Rhythm Heaven}}'' series, which ''WarioWare''<nowiki>'</nowiki>s character designer [[Ko Takeuchi]] also works on.
The character design went through a style shift, with the ''[[WarioWare (series)|WarioWare]]'' developers now being drawn with thicker outlines and (except for [[Wario]]) solid black eyes. This makes the art style more similar to the ''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series, which ''WarioWare''<nowiki>'</nowiki>s character designer [[Ko Takeuchi]] also works on.
<gallery>
<gallery>
WarioGameWario.png|[[Wario]]
WarioGameWario.png|[[Wario]]
Line 889: Line 166:


==Media==
==Media==
{{more media|section=yes|Samples from the other minigames}}
{{media missing|more=yes|section=yes|Samples from the other minigames}}
{{media table
{{media table
|file6=G&W Ashley's Revolution 1.oga
|file1=G&W Ashley's Revolution 1.oga
|title6=Ashley's Revolution
|title1=Ashley's Revolution
|description6=Ashley's Star Revolution
|description1=Ashley's Star Revolution
|length6=0:30
|length1=0:30
|file7=Ashleys Revolution 2 Game Wario.oga
|file2=Ashleys Revolution 2 Game Wario.oga
|title7=Ashley's Revolution 2
|title2=Ashley's Revolution 2
|description7=Ashley's Star Revolution #2
|description2=Ashley's Star Revolution #2
|length7=0:30
|length2=0:30
|file8=G&W Ashley's Revolution 3.oga
|file3=G&W Ashley's Revolution 3.oga
|title8=Ashley's Revolution 3
|title3=Ashley's Revolution 3
|description8=Ashley's Star Revolution #3
|description3=Ashley's Star Revolution #3
|length8=0:30
|length3=0:30
|file4=G&W WarioLoserRingtone.oga
|title4=WarioLoserRingtone.mp3
|description4=<tt>WarioLoserRingtone.mp3</tt> Crowdfarter downloadable ringtone
|length4=0:07
|file5=G&W WarioSongRingtone.oga
|title5=WarioSongRingtone.mp3
|description5=<tt>WarioSongRingtone.mp3</tt> Crowdfarter downloadable ringtone
|length5=0:04
}}
}}
==Technical aspects==
The sound is in stereo, with no support for 5.1 surround.
The main font used in the game is [[List of fonts#ITC Kabel|ITC Kabel]].


==Regional differences==
==Regional differences==
Line 914: Line 204:


==Development==
==Development==
In 2011, ''WarioWare'' director [[Goro Abe]] was tasked to create pre-installed software for [[Wii U]], and he, in turn, asked [[Intelligent Systems]] for assistance. As the development team knew the demo would be played by a wider audience than their usual titles, they deliberately restrained their usual "wacky" aesthetics. This changed when producer [[Yoshio Sakamoto]] played the prototype and asked the team to "shake things up".<ref name="Iwata Asks">Iwata, Satoru. et al. ''[https://iwataasks.nintendo.com/interviews/#/wiiu/gameandwario/0/2 Iwata Asks: Games & Wario]. (Retrieved 17 July, 2015)</ref>
In 2011, ''WarioWare'' director [[Goro Abe]] was tasked to create pre-installed software for [[Wii U]], and he, in turn, asked [[Intelligent Systems]] for assistance. As the development team knew the demo would be played by a wider audience than their usual titles, they deliberately restrained their usual "wacky" aesthetics. This changed when producer [[Yoshio Sakamoto]] played the prototype and asked the team to "shake things up".<ref name="Iwata Asks">Iwata, Satoru. et al. ''[https://iwataasks.nintendo.com/interviews/wiiu/gameandwario/0/2/ Iwata Asks: Games & Wario]. (Retrieved 17 July, 2015)</ref>


In the summer of 2011, the developers felt the project had enough content to justify being sold as a retail game and decided to make the title an original license. Due to difficulties creating a storyline that would coherently tie the minigames together, it was suggested to make the game part of the ''WarioWare'' series as it would provide a convenient framing device. Several of the [[Cluck-A-Pop]] capsules are leftovers from the original concept.<ref name="Iwata Asks"></ref>
In the summer of 2011, the developers felt the project had enough content to justify being sold as a retail game and decided to make the title an original license. Due to difficulties creating a storyline that would coherently tie the minigames together, it was suggested to make the game part of the ''WarioWare'' series as it would provide a convenient framing device. Several of the [[Cluck-A-Pop]] capsules are leftovers from the original concept.<ref name="Iwata Asks"></ref>
Line 922: Line 212:
==Reception==
==Reception==
The game has received mixed reviews. IGN gave the game a 5.1 stating that the game only had three games worth playing. GameXplain gave the game's single-player 2 1/2 out of 5 stars and its multiplayer 3 1/2 stars out of 5. Joystiq gave the game a 2/5. Meanwhile, Destructoid gave the game a fair score of 7/10 which is followed by Famitsu, which scored the game as 31/40.
The game has received mixed reviews. IGN gave the game a 5.1 stating that the game only had three games worth playing. GameXplain gave the game's single-player 2 1/2 out of 5 stars and its multiplayer 3 1/2 stars out of 5. Joystiq gave the game a 2/5. Meanwhile, Destructoid gave the game a fair score of 7/10 which is followed by Famitsu, which scored the game as 31/40.
{|class="wikitable review_template"cellpadding="4"style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
Line 959: Line 249:


===Drawing contest===
===Drawing contest===
For the European launch, a "[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html?deeplink=terms ''Game & Wario'' Drawing Contest]" ran from June 28 to July 12 where participants drew a scene of everyday life in the company [[WarioWare, Inc.]], and sent it to the respective [[Miiverse]] community with their [[Nintendo Network]] ID. The designs were evaluated by experts, who chose the top ten based on criteria such as creativity and artistic endeavor. Residents that were at least 12 years old could participate in the following countries: Belgium, France, Germany, Netherlands, Portugal, Russia, Spain, Switzerland, and the UK. The first five earned funds to spend in the [[Nintendo eShop]] for 100€, and the last five placed raised funds for the eShop worth 50 euros.
For the European launch, a "[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html?deeplink=terms ''Game & Wario'' Drawing Contest]" ran from June 28 to July 12 where participants drew a scene of everyday life in the company [[WarioWare, Inc.]], and sent it to the respective [[Miiverse]] community with their [[Nintendo Network]] ID. The designs were evaluated by experts, who chose the top ten based on criteria such as creativity and artistic endeavor. Residents that were at least 12 years old could participate in the following countries: Belgium, France, Germany, Netherlands, Portugal, Russia, Spain, Switzerland, and the UK. The first five earned funds to spend in the [[Nintendo eShop]] for €100, and the last five placed raised funds for the eShop worth €50.


===Miiverse Sketch Masterpiece Collection===
===''Miiverse Sketch Masterpiece Collection''===
Starting on June 25, 2013, [[Nintendo]]'s Japanese YouTube account had begun uploading a series of videos named ''Miiverse Sketch Masterpiece Collection'', which showcased drawings made in the game's Miiverse Sketch mode. Each video is themed around a specific word and features commentary by a ''WarioWare'' character. The series concluded on November 12, 2013.
Starting on June 25, 2013, [[Nintendo]]'s Japanese YouTube account had begun uploading a series of videos named ''Miiverse Sketch Masterpiece Collection'', which showcased drawings made in the game's Miiverse Sketch mode. Each video is themed around a specific word and features commentary by a ''WarioWare'' character. The series concluded on November 12, 2013.
{|class="wikitable"
{|class="wikitable"
Line 970: Line 260:
|2||[https://www.youtube.com/watch?v=FQq4VuR6cyY Peacock]||[[Kat & Ana|Ana]]||July 2, 2013
|2||[https://www.youtube.com/watch?v=FQq4VuR6cyY Peacock]||[[Kat & Ana|Ana]]||July 2, 2013
|-
|-
|3||[https://www.youtube.com/watch?v=Okjmak4waTw Ashley]||[[Ashley & Red|Red]]||July 9, 2013
|3||[https://www.youtube.com/watch?v=Okjmak4waTw Ashley]||[[Red (WarioWare series)|Red]]||July 9, 2013
|-
|-
|4||[https://www.youtube.com/watch?v=vN_OX3dnDhs Dolphin]||[[Fronk]]||July 16, 2013
|4||[https://www.youtube.com/watch?v=vN_OX3dnDhs Dolphin]||[[Fronk]]||July 16, 2013
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|5||[https://www.youtube.com/watch?v=V-oP4cVMm5Q Prince Shōtoku]||[[Penny]]||July 23, 2013
|5||[https://www.youtube.com/watch?v=V-oP4cVMm5Q Prince Shōtoku]||[[Penny]]||July 23, 2013
|-
|-
|6||[https://www.youtube.com/watch?v=9VujEysZCq0 Bee]||[[Young Cricket & Master Mantis|Young Cricket]]||July 30, 2013
|6||[https://www.youtube.com/watch?v=9VujEysZCq0 Bee]||[[Young Cricket]]||July 30, 2013
|-
|-
|7||[https://www.youtube.com/watch?v=MlpHw6poPi0 Mona Lisa]||[[Orbulon]]||August 6, 2013
|7||[https://www.youtube.com/watch?v=MlpHw6poPi0 ''Mona Lisa'']||[[Orbulon]]||August 6, 2013
|-
|-
|8||[https://www.youtube.com/watch?v=okdRml-8x8s Hippo]||[[Dribble & Spitz|Dribble]]||August 20, 2013
|8||[https://www.youtube.com/watch?v=okdRml-8x8s Hippo]||[[Dribble & Spitz|Dribble]]||August 20, 2013
Line 984: Line 274:
|9||[https://www.youtube.com/watch?v=-zizTZe5yU4 Sumo Wrestler]||[[Jimmy T]]||August 27, 2013
|9||[https://www.youtube.com/watch?v=-zizTZe5yU4 Sumo Wrestler]||[[Jimmy T]]||August 27, 2013
|-
|-
|10||[https://www.youtube.com/watch?v=b29KMqmBRt4 Skeleton]||[[Ashley & Red|Ashley]]||September 3, 2013
|10||[https://www.youtube.com/watch?v=b29KMqmBRt4 Skeleton]||[[Ashley]]||September 3, 2013
|-
|-
|11||[https://www.youtube.com/watch?v=j-JE_gEWzes Frog]||[[Dr. Crygor]]||September 10, 2013
|11||[https://www.youtube.com/watch?v=j-JE_gEWzes Frog]||[[Dr. Crygor]]||September 10, 2013
Line 1,000: Line 290:
|17||[https://www.youtube.com/watch?v=T0HyazVsKNw Cow]||[[18-Volt]]||October 22, 2013
|17||[https://www.youtube.com/watch?v=T0HyazVsKNw Cow]||[[18-Volt]]||October 22, 2013
|-
|-
|18||[https://www.youtube.com/watch?v=qwZqzRTgTYk Stag Beetle]||[[Young Cricket & Master Mantis|Master Mantis]]||October 29, 2013
|18||[https://www.youtube.com/watch?v=qwZqzRTgTYk Stag Beetle]||[[Master Mantis]]||October 29, 2013
|-
|-
|19||[https://www.youtube.com/watch?v=Mnm2YvMNYbk Hyottoko]||[[5-Volt]]||November 5, 2013
|19||[https://www.youtube.com/watch?v=Mnm2YvMNYbk Hyottoko]||[[5-Volt]]||November 5, 2013
Line 1,014: Line 304:
*''[[Super Mario Bros.]]'': The third stage of the [[Sole Man]]-esque microgame in Gamer features a ''Super Mario Bros.'' background, with its [[Brick Block]]s, "[[? Block|!? Blocks]]", bushes and clouds, while a boy in a [[Goomba]] costume must try to be stepped on by [[Mario]]'s feet. A puzzle in Patchwork also features this game's [[Super Star|Star]].
*''[[Super Mario Bros.]]'': The third stage of the [[Sole Man]]-esque microgame in Gamer features a ''Super Mario Bros.'' background, with its [[Brick Block]]s, "[[? Block|!? Blocks]]", bushes and clouds, while a boy in a [[Goomba]] costume must try to be stepped on by [[Mario]]'s feet. A puzzle in Patchwork also features this game's [[Super Star|Star]].
*''[[Super Mario Bros. 3]]'': One of the puzzles in Patchwork depicts Mario's head and a [[Super Mushroom]] from this game.
*''[[Super Mario Bros. 3]]'': One of the puzzles in Patchwork depicts Mario's head and a [[Super Mushroom]] from this game.
*''[[Mario Paint]]'': A microgame in Gamer takes the style of Fly Swatter.
*''[[Mario Paint]]'': The [[Super Fly Swatter]] microgame in Gamer is based on the [[Gnat Attack]] minigame from this game. The [[Baby Face]], which originates from this game, can appear in two microgames in Gamer.
*''[[rhythmheaven:Rhythm Tengoku|Rhythm Tengoku]]'': The [[Samurai Slice]] microgame features the [[rhythmheaven:The Wandering Samurai|Wandering Samurai]] from ''Rhythm Heaven'', who first appeared in ''Rhythm Tengoku'', and appears in the "Samurai Slice" rhythm games throughout the series.
*''[[WarioWare, Inc.: Mega Microgame$!]]'': [[Gold Digger]] and [[Sole Man]] are remade for the Gamer minigame. Another microgame makes full reference to [[Nighttime Allergies]], with a similar background, and the same woman with a running nose. The game [[Pyoro (minigame)|Pyoro]] is also remade as [[Bird (minigame)|Bird]].
*''[[WarioWare, Inc.: Mega Microgame$!]]'': [[Gold Digger]] and [[Sole Man]] are remade for the Gamer minigame. Another microgame makes full reference to [[Nighttime Allergies]], with a similar background, and the same woman with a running nose. The game [[Pyoro (minigame)|Pyoro]] is also remade as [[Bird (minigame)|Bird]].
*''[[WarioWare: Twisted!]]'': [[Sal Out]] from Mona's stage in ''[[WarioWare: Twisted!]]'' makes a brief appearance in the opening cinematic of ''Game & Wario''.  In the Cluck-A-Pop game, Mothership Catcher, [[Mona Pizza]]'s theme song plays when moving the claw.
*''[[WarioWare: Twisted!]]'': [[Sal Out]] from Mona's stage in ''[[WarioWare: Twisted!]]'' makes a brief appearance in the opening cinematic of ''Game & Wario''.  In the Cluck-A-Pop game, Mothership Catcher, [[Mona Pizza]]'s theme song plays when moving the claw.
*''[[WarioWare: Touched!]]'': The minigame Ashley features a remix of Ashley's original theme song. The boy and the girl from [[Hookin' Up]] occasionally appear after clearing a [[Patchwork]] puzzle.
*''[[WarioWare: Touched!]]'': The minigame Ashley features a remix of Ashley's original theme song. The boy and the girl from [[Hookin' Up]] occasionally appear after clearing a [[Patchwork]] puzzle.
*''{{wp|Rhythm Tengoku}}'': The monkey appears in the news report in the opening cutscene. Additionally, the onion from Rhythm Tweezers, named "Harry Onion" in ''Game & Wario'', appears briefly in the [[Ashley (minigame)|Ashley]] minigame's opening cutscene.
*''[[rhythmheaven:Rhythm Tengoku|Rhythm Tengoku]]'': The [[rhythmheaven:Monkey|monkey]] appears in the news report in the opening cutscene. Additionally, the onion from [[rhythmheaven:Rhythm Tweezers 2|Rhythm Tweezers]], named "[[rhythmheaven:Harry Onion|Harry Onion]]" in ''Game & Wario'', appears briefly in the [[Ashley (minigame)|Ashley]] minigame's opening cutscene.
*''[[WarioWare: Smooth Moves]]'': Two of the [[Legendary Cat Dancers]] appear alongside Jimmy in the introduction of the game. The song used in the minigame Ski is a remix of Jimmy T's theme song from this game. One of the [[Call Code]]s features the player talking to a group of people jealous of the player's Wii U, in which they mention playing ''WarioWare: Smooth Moves'' on their [[Wii]].
*''[[WarioWare: Smooth Moves]]'': Two of the [[Legendary Cat Dancers]] appear alongside Jimmy in the introduction of the game. The song used in the minigame Ski is a remix of Jimmy T's theme song from this game. One of the [[Call Code]]s features the player talking to a group of people jealous of the player's Wii U, in which they mention playing ''WarioWare: Smooth Moves'' on their [[Wii]]. All characters' voice clips were reused from this game.
*''{{wp|Rhythm Heaven}}'': The Chorus Kids are seen performing with [[Sal Out]] on the television that Wario is watching in the opening cutscene.
*''[[rhythmheaven:Rhythm Heaven|Rhythm Heaven]]'': The [[rhythmheaven:Chorus Kids|Chorus Kids]] are seen performing with [[Sal Out]] on the television that Wario is watching in the opening cutscene.
*''[[WarioWare: D.I.Y.]]'': The "Sumo Wrestler" and the "Baby-face", who make regular appearances in ''WarioWare: D.I.Y.'', return in a few minigames from Gamer.
*''[[WarioWare: D.I.Y.]]'': The [[Dude in Undies]] and the Baby Face, who make regular appearances in ''WarioWare: D.I.Y.'', return in a few minigames from Gamer.
*''{{wp|Rhythm Heaven Fever}}'': The reporter and wrestler characters can be briefly seen in the opening cutscene for the [[Pirates]] minigame.
*''[[Rhythm Heaven Fever]]'': The [[rhythmheaven:Reporter & Wrestler|Reporter and Wrestler]] characters can be briefly seen in the opening cutscene for the [[Pirates]] minigame.


==References in later games==
==References in later games==
*''[[Super Smash Bros. for Wii U]]'': This game features a stage based on the minigame, Gamer.
*''[[Super Smash Bros. for Wii U]]'': This game features a stage based on the minigame, Gamer.
*''[[Rhythm Heaven Megamix]]'': Penny and Dr. Crygor's artworks are used in the Fillbots portion of Wario... Where?.  
*''[[Rhythm Heaven Megamix]]'': Penny and Dr. Crygor's artwork from this game is used in the [[rhythmheaven:Fillbots 2|Fillbots 2]] portion of [[rhythmheaven:Wario...Where?|Wario...Where?]].  
*''[[Super Mario Maker]]'': When playing as the Ashley [[Costume Mario|costume]], the death and stage clear cues are taken from the [[Ashley (minigame)|Ashley]] minigame.
*''[[Super Mario Maker]]'': When playing as the Ashley [[Costume Mario|costume]], the death and stage clear cues are taken from the [[Ashley (minigame)|Ashley]] minigame.
*''[[WarioWare Gold]]'': [[Gamer]] and some of its microgames return in this game, where the mode is named "Sneaky Gamer." The microgame Mole from Gamer returns as one of Mona's microgames. Penny's minigame [[Fruit (minigame)|Fruit]] appears as Orbulon's boss microgame under the name ''Sneaky Snatcher''. The game is directly mentioned in the Souvenir for the [[Wii U]].
*''[[WarioWare Gold]]'': [[Gamer]] and some of its microgames return in this game, where the mode is named "Sneaky Gamer." The microgame Mole from Gamer returns as one of Mona's microgames. Penny's minigame [[Fruit (minigame)|Fruit]] appears as Orbulon's boss microgame under the name ''Sneaky Snatcher''. The game is directly mentioned in the Souvenir for the [[Wii U]]. The voice engine developed for some of the souvenirs was used for [[Tomodachi Life]] (whose source game was also what the voice engine was developed for) and [[Nail Call]].
*''[[Super Smash Bros. Ultimate]]'': The Gamer stage from ''Super Smash Bros. for Wii U'' returns.
*''[[Super Smash Bros. Ultimate]]'': The Gamer stage from ''Super Smash Bros. for Wii U'' returns.
*''[[WarioWare: Get It Together!]]'': Mona's hat and camera from this game appears in the intro of her story.
*''[[WarioWare: Get It Together!]]'': Mona's hat and camera from this game appear in the intro of her story.
 
==Names in other languages==
{{foreign names
|Jap=ゲーム アンド ワリオ
|JapR=Gēmu ando Wario
|JapM=Game & Wario
}}
 
==References==
<references/>


==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/wiiu/asaj/index.html Japanese website]
*[https://www.nintendo.co.jp/wiiu/asaj/index.html Japanese website]
*[https://web.archive.org/web/20160322035934/http://gameandwario.nintendo.com/ North American website (Web Archive)]
*[https://web.archive.org/web/20160322035934/http://gameandwario.nintendo.com/ North American website (Web Archive)]
*[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html?deeplink=terms European website]
*[https://www.nintendo.co.uk/Games/Wii-U/Game-Wario-592763.html?deeplink=terms European website]
*[https://web.archive.org/web/20150314020310/http://gameandwario.nintendo.com/crowdfarter/ Crowdfarter website (Web Archive)]
*[https://web.archive.org/web/20150314020310/http://gameandwario.nintendo.com/crowdfarter/ Crowdfarter website (Web Archive)]
==References==
<references/>


{{Game & Wario}}
{{Game & Wario}}

Latest revision as of 18:29, November 16, 2024

This article is about the Wii U game. For the WarioWare: D.I.Y. Showcase microgame with the same name, see GAME & WARIO (microgame).
Game & Wario
North American box cover for Game & Wario
North American box cover
For alternate box art, see the game's gallery.
Developer Nintendo SPD Group No.1
Intelligent Systems[1]
Publisher Nintendo
Platform(s) Wii U
Release date Japan March 28, 2013[2]
USA June 23, 2013[3][4]
Europe June 28, 2013[5]
Australia June 29, 2013[6]
Brazil November 26, 2013[7]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Japanese
Genre Party
Rating(s)
ESRB:E - Everyone
PEGI:7 - Seven years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
ClassInd:L - General audience
FPB:PG - Parental guidance
Mode(s) Single player
Multiplayer
Format
Wii U:
Optical disc
Input
Wii U:
Serial code(s) Japan WUP-ASAJ-JPN

Game & Wario is a party game for the Wii U console. It is part of the WarioWare series[8] (sometimes described as being a spin-off of the series).[9] Like other WarioWare games, the game stars Wario and his employees at WarioWare, Inc. and is set in Diamond City. However, unlike other WarioWare games, which feature hundreds of brief microgames, Game & Wario features sixteen larger minigames. The game can be played by one to five people. The game's title and logo are a reference to the Game & Watch series.

Story[edit]

Wario is watching television at his house. He changes channels, until noticing a report about a newly released console, featuring a controller with a screen (similarly to the Wii U GamePad). He figures he can make a fortune by making games, so Wario feverishly starts working on his computer. His friends in Diamond City also hear news about the console, and have shown interest in creating games for it as well.

Wario's Pirates game proves to be a success in the toy shop Toy Express, with Wario (in his pirate costume) stating that the game's success is due to him designing it. After hearing Wario say this, the game's fans, mistaking him for the villain, create a large energy ball that blows Wario away. Wario crash lands into Club Sugar, where the rest of Wario's employees are dancing. In response, Jimmy T smugly remarks, "Crashin' the party? That's our Wario." He then proposes to go bowling, which the other WarioWare employees enthusiastically accept.

Gameplay[edit]

Game & Wario is a spin-off of the WarioWare series. The microgames of the previous installments are mostly replaced by lengthier minigames. The game features sixteen minigames, twelve of which are single-player (two featuring a two-player mode) and four more being multiplayer-only minigames. Each minigame is hosted by a different character. Along with the solo and multiplayer modes, there is a separate game mode named Miiverse Sketch, which is not hosted by any character and is the only game played using Miiverse.

Single-player[edit]

Host Minigame Description
Wario Arrow A shooting minigame that requires players to use a bow and arrow to shoot the on-screen MechaWario minions. The minigame is played by holding the GamePad vertically, aiming at the television screen, and using the touch screen to draw and fire the arrow at the enemies. If the MechaWario minions reach the television screen, they will appear on the GamePad's touch screen, where the player must tap them on the touch screen to make them disappear. A MechaWario boss also appears in the minigame as a boss. The player can also use pepper shakers by tapping the nose on the arrow which can have a bigger impact than the regular arrow.
Mona Shutter In this minigame, players must search a variety of places (depending on the level) to look for hidden people. It is played by holding the GamePad in front of the television like a camera. Once players take a picture of one of the hidden people, they must tilt the GamePad down to send it to the newspaper editor. The newspaper editor will then give the player feedback on the picture and tell the player if they need to improve on the picture they took. The player can take multiple pictures for a better score but they have a limit on how many they can take. They can also take pictures of a "rare creature" (a Fronk) to get bonus points.
Jimmy T Ski (minigame) A skiing game in which Jimmy T must ski down the mountain to reach the finish line. Players control Jimmy by holding the GamePad vertically and tilting it left and right.
Kat & Ana Patchwork A puzzle minigame that involves placing patches onto a cloth to eventually create the shape of an object.
Young Cricket & Master Mantis Kung Fu In this minigame, Young Cricket automatically jumps off each platform after he lands on one. The player must tilt the GamePad to move Young Cricket above platforms while he is in midair. The player can also press the ZL Button or ZR Button buttons to make him ground pound and quickly land on a platform. The player can also collect scrolls for extra time.
9-Volt & 18-Volt Gamer A minigame with a similar gameplay to the WarioWare games, playing microgames in the GamePad. Gameplay consists of pausing the game with the ZL Button and ZR Button buttons whenever 5-Volt is about to come into his room. If the player fails to do this, loses all their lives, or causes 9-Volt to fall asleep, it will result in a game over.
Dr. Crygor Design A minigame where the 1 or 2 players must memorize outlines and shapes to redraw them into specified lengths as accurately as possible to build a robot.
Ashley & Red Ashley (minigame) This minigame involves Ashley & Red. Ashley flies around on Red (transformed into broom) collecting different sweets as well as shooting at some using the GamePad.
Dribble & Spitz Taxi (minigame) The minigame objective is to load a customer in the taxi and take them to their destination route, while shooting the UFOs, which are trying to kidnap them, with a bazooka. The TV displays an overall map, while the GamePad is used to aim and shoot.
Captain Wario Pirates A minigame involving the player avoiding Captain Wario's attacks, with a pirate theme. The gameplay consists of Captain Wario giving commands to pirates on his ship and other ships to shoot arrows at the player. These commands can vary between him saying left, right, center or over. The player must move their GamePad in the corresponding directions in rhythm with the music to dodge the attacks.
All Bowling In this minigame, the player must bowl using the GamePad, turning the GamePad to manipulate the bowling ball's direction.
Pyoro Bird (minigame) This minigame is based on the original Pyoro game where the player must act as Pyoro and catch falling beans. If Pyoro is hit by a bean, the game ends in a loss. This game features a Game and Watch-inspired art style on the GamePad, and a clay-like art style on the TV.

Multiplayer[edit]

Host Minigame Description
Orbulon Sketch Similar to Pictionary, this minigame consists of one player using the GamePad to draw an object that the game has given the name of while the others guess what object they think it is, but this one has a few gimmicks that make it unique.
Penny Fruit (minigame) This minigame requires 2-5 players to play. In the minigame that takes place in a small town filled with lots of people, one player must use the Wii U GamePad to control a character on-screen and steal fruit that are found all over town without the other players knowing. Afterwards, the other players must take the Wii U GamePad and try to identify the thief.
Fronk Islands This minigame requires 2-5 players. The objective is to catapult a certain amount of Fronks onto an island divided into different sections which display how many is required. The GamePad is used to aim and catapult the Fronks onto the island. In multiplayer, players must knock their opponents' Fronk off to lower their score and increase their own.
Mike Disco This minigame requires 2 players to play. Gameplay consists of each player taking turns making a rhythm with three beats available while the other player tries to repeat that rhythm.

Miiverse[edit]

Host Minigame Description
Orbulon Sketch Similar to Orbulon's Sketch, but instead of being played with friends, this version uses Miiverse instead. The player is tasked with choosing among four words suggested by Miiverse users and then drawing the subject within the allotted time.

Characters[edit]

Minigame hosts[edit]

Supporting[edit]

Cluck-A-Pop[edit]

Main article: Cluck-A-Pop
Cluck-A-Pop in Game & Wario
Cluck-A-Pop
CAPSULE MACHINE Spend tokens to win CLUCK-A-POP capsules. Each one contains a unique surprise!”
Cluck-A-Pop description

The game features a mode where players can use tokens they find in the minigames to get prize capsules out of a machine resembling a chicken called the Cluck-A-Pop (known as Chick-N-Win in British English). Each token gives the player one chance to "pop" a prize out of the chicken machine. The color of the capsules determine the type of prize, Call Codes come from yellow capsules, Bugband performances come from green capsules, Balloon Fighter microgames come from orange capsules, Mona Superscoops and Orbulon's Prized Masterpieces come from purple capsules, Hint and Character cards come from blue capsules, and all other items come from red capsules. Additionally, The Game & Wario Epilogue and the Illustrated Schnozzipedia come from golden capsules and are only obtained by completing Pirates and Bowling respectively. After obtaining all prizes, the player obtains a Cluck-A-Pop machine replica from a white capsule before the machine itself transforms into a token machine. There are 240 collection prizes.

Pre-release and unused content[edit]

Main article: List of Game & Wario pre-release and unused content

Gallery[edit]

For this subject's image gallery, see Gallery:Game & Wario.

The character design went through a style shift, with the WarioWare developers now being drawn with thicker outlines and (except for Wario) solid black eyes. This makes the art style more similar to the Rhythm Heaven series, which WarioWare's character designer Ko Takeuchi also works on.

Media[edit]

Soundx.png It has been requested that more audio and/or video files related to this section be uploaded. Specific(s): Samples from the other minigames
Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.
Audio.svg Ashley's Revolution - Ashley's Star Revolution
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Audio.svg Ashley's Revolution 2 - Ashley's Star Revolution #2
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Audio.svg Ashley's Revolution 3 - Ashley's Star Revolution #3
File infoMedia:G&W Ashley's Revolution 3.oga
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Audio.svg WarioLoserRingtone.mp3 - WarioLoserRingtone.mp3 Crowdfarter downloadable ringtone
File infoMedia:G&W WarioLoserRingtone.oga
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Audio.svg WarioSongRingtone.mp3 - WarioSongRingtone.mp3 Crowdfarter downloadable ringtone
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Help:MediaHaving trouble playing?

Technical aspects[edit]

The sound is in stereo, with no support for 5.1 surround.

The main font used in the game is ITC Kabel.

Regional differences[edit]

  • The Japanese logos of the minigames each had a Japanese subtitle. This subtitle was removed in the international versions.
  • At the end of the film shown in "Beans", in the Japanese version, the ending text says "Fin." International versions have the text all in lowercase.
  • In the explanation in "Shutter" showing how to hold the GamePad towards the TV, the picture depicting the wrong way to hold it is captioned "NG" in the Japanese version. This was changed to an X in the international versions.
  • All but two of Decision Boy's voice lines were cut in the English version, with the uncut lines being "Yes!" and "No!". The cut lines were 「ボクケツダンくん!」, 「どうぞ!」, and 「OK!」 meaning "I'm Decision Boy!", "Go ahead!", and "OK!" respectively.
    • The other foreign language versions piggybacked off of the English version, only dubbing "Yes!" and "No!"
  • The exclamation points in the "! WARNING !" text that appears before the boss in stages of Arrow are more rounded in the Japanese version.

Development[edit]

In 2011, WarioWare director Goro Abe was tasked to create pre-installed software for Wii U, and he, in turn, asked Intelligent Systems for assistance. As the development team knew the demo would be played by a wider audience than their usual titles, they deliberately restrained their usual "wacky" aesthetics. This changed when producer Yoshio Sakamoto played the prototype and asked the team to "shake things up".[10]

In the summer of 2011, the developers felt the project had enough content to justify being sold as a retail game and decided to make the title an original license. Due to difficulties creating a storyline that would coherently tie the minigames together, it was suggested to make the game part of the WarioWare series as it would provide a convenient framing device. Several of the Cluck-A-Pop capsules are leftovers from the original concept.[10]

Near the end of development, personnel from other divisions of Nintendo SPD were brought in to assist in finishing the game on time. It was the first time the entire SPD department collaborated on a single project.[10]

Reception[edit]

The game has received mixed reviews. IGN gave the game a 5.1 stating that the game only had three games worth playing. GameXplain gave the game's single-player 2 1/2 out of 5 stars and its multiplayer 3 1/2 stars out of 5. Joystiq gave the game a 2/5. Meanwhile, Destructoid gave the game a fair score of 7/10 which is followed by Famitsu, which scored the game as 31/40.

Reviews
Reviewer, Publication Score Comment
Jonathan Holmes, Destructoid 7.5/10 "Game & Wario is the most "normal" game in the WarioWare series (assuming it's officially a part of the series) which is part of what makes it so weird. As a whole, it's all over the place, sometimes original, sometimes derivative, sometimes dry, sometimes funny, sometimes simple, sometimes complicated. It's clear that Nintendo just wasn't sure what to do with some of these games, so they threw them in the Game & Wario package whether they fit there or not. Regardless of originality, all these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse. Just don't go into it expect Nintendo Land-sized production values or that frantic WarioWare feeling."
Christian Donlan, Eurogamer 6/10 "There's fun to be had, but this isn't the reliable source of brilliant design that it should be. If you expected breezy old Wario to make sense of the Wii U in some fundamental manner, you're going to be disappointed by a game that occasionally seems quietly defeated by its host platform. You'll hope for an epiphany, but in Game & Wario's least inspired moments, what you'll get can feel uncomfortably close to an inquest."
Keza MacDonald, IGN 5.1/10 "Wario Ware was once bristling with creativity and energy, fizzing and sputtering with mad, short-form ideas, but Game & Wario is just a bit boring. The selection of games is sparse, and a couple of excellent ones don't make up for the rest. The Wii U is still waiting for its Wii Sports moment."
Aggregators
Compiler Platform / Score
Metacritic 61
GameRankings 61.30%

Marketing[edit]

Crowdfarter[edit]

As part of the game's marketing campaign, Nintendo of America opened a "Crowdfarter" (a play on "crowdfunding" and "Kickstarter") website. Instead of people donating actual money, visitors "donated" via tweeting and Facebook likes. The more publicity Game & Wario received, the more coins it gained. When a certain amount of coins was achieved, a small digital present was unlocked. When 5 bajillion coins were gained, a digital badge was allowed to be downloaded. When 25 bajillion coins were gathered, a wallpaper for the game was released. With 50 bajillion coins, ringtones of Wario were released. Finally, with 100 bajillion coins, a trailer was released.

Drawing contest[edit]

For the European launch, a "Game & Wario Drawing Contest" ran from June 28 to July 12 where participants drew a scene of everyday life in the company WarioWare, Inc., and sent it to the respective Miiverse community with their Nintendo Network ID. The designs were evaluated by experts, who chose the top ten based on criteria such as creativity and artistic endeavor. Residents that were at least 12 years old could participate in the following countries: Belgium, France, Germany, Netherlands, Portugal, Russia, Spain, Switzerland, and the UK. The first five earned funds to spend in the Nintendo eShop for €100, and the last five placed raised funds for the eShop worth €50.

Miiverse Sketch Masterpiece Collection[edit]

Starting on June 25, 2013, Nintendo's Japanese YouTube account had begun uploading a series of videos named Miiverse Sketch Masterpiece Collection, which showcased drawings made in the game's Miiverse Sketch mode. Each video is themed around a specific word and features commentary by a WarioWare character. The series concluded on November 12, 2013.

# Theme Character Upload date
1 Praying Mantis Wario June 25, 2013
2 Peacock Ana July 2, 2013
3 Ashley Red July 9, 2013
4 Dolphin Fronk July 16, 2013
5 Prince Shōtoku Penny July 23, 2013
6 Bee Young Cricket July 30, 2013
7 Mona Lisa Orbulon August 6, 2013
8 Hippo Dribble August 20, 2013
9 Sumo Wrestler Jimmy T August 27, 2013
10 Skeleton Ashley September 3, 2013
11 Frog Dr. Crygor September 10, 2013
12 King Tut Mona September 17, 2013
13 Zebra Mike September 24, 2013
14 Samus Aran 9-Volt October 1, 2013
15 Turtle Kat October 8, 2013
16 Shrimp Spitz October 15, 2013
17 Cow 18-Volt October 22, 2013
18 Stag Beetle Master Mantis October 29, 2013
19 Hyottoko 5-Volt November 5, 2013
20 Wario Captain Wario November 12, 2013

Staff[edit]

Main article: List of Game & Wario staff

References to other games[edit]

  • Game & Watch series: As aforementioned, the title and the logo are references to this series. Additionally, Game & Wario features minigames with simple titles (e.g. Arrow, Kung Fu) and so does the Game & Watch series. A microgame based on Ball appears in Gamer. All of the small icons used to represent the minigames are in black and white and feature simplistic designs that resemble characters or elements from the original Game & Watch games. Also, in the "Bird" minigame, the gamepad features Game & Watch-like gameplay.
  • Super Mario Bros.: The third stage of the Sole Man-esque microgame in Gamer features a Super Mario Bros. background, with its Brick Blocks, "!? Blocks", bushes and clouds, while a boy in a Goomba costume must try to be stepped on by Mario's feet. A puzzle in Patchwork also features this game's Star.
  • Super Mario Bros. 3: One of the puzzles in Patchwork depicts Mario's head and a Super Mushroom from this game.
  • Mario Paint: The Super Fly Swatter microgame in Gamer is based on the Gnat Attack minigame from this game. The Baby Face, which originates from this game, can appear in two microgames in Gamer.
  • Rhythm Tengoku: The Samurai Slice microgame features the Wandering Samurai from Rhythm Heaven, who first appeared in Rhythm Tengoku, and appears in the "Samurai Slice" rhythm games throughout the series.
  • WarioWare, Inc.: Mega Microgame$!: Gold Digger and Sole Man are remade for the Gamer minigame. Another microgame makes full reference to Nighttime Allergies, with a similar background, and the same woman with a running nose. The game Pyoro is also remade as Bird.
  • WarioWare: Twisted!: Sal Out from Mona's stage in WarioWare: Twisted! makes a brief appearance in the opening cinematic of Game & Wario. In the Cluck-A-Pop game, Mothership Catcher, Mona Pizza's theme song plays when moving the claw.
  • WarioWare: Touched!: The minigame Ashley features a remix of Ashley's original theme song. The boy and the girl from Hookin' Up occasionally appear after clearing a Patchwork puzzle.
  • Rhythm Tengoku: The monkey appears in the news report in the opening cutscene. Additionally, the onion from Rhythm Tweezers, named "Harry Onion" in Game & Wario, appears briefly in the Ashley minigame's opening cutscene.
  • WarioWare: Smooth Moves: Two of the Legendary Cat Dancers appear alongside Jimmy in the introduction of the game. The song used in the minigame Ski is a remix of Jimmy T's theme song from this game. One of the Call Codes features the player talking to a group of people jealous of the player's Wii U, in which they mention playing WarioWare: Smooth Moves on their Wii. All characters' voice clips were reused from this game.
  • Rhythm Heaven: The Chorus Kids are seen performing with Sal Out on the television that Wario is watching in the opening cutscene.
  • WarioWare: D.I.Y.: The Dude in Undies and the Baby Face, who make regular appearances in WarioWare: D.I.Y., return in a few minigames from Gamer.
  • Rhythm Heaven Fever: The Reporter and Wrestler characters can be briefly seen in the opening cutscene for the Pirates minigame.

References in later games[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゲーム アンド ワリオ[?]
Gēmu ando Wario
Game & Wario

References[edit]

  1. ^ [1] (Dead link
  2. ^ [2]
  3. ^ Game & Wario - Game Info - Nintendo.com
  4. ^ [3]
  5. ^ [4]
  6. ^ http://aussie-gamer.com/news/game-wario-gets-australian-wii-u-release-date/ (Dead link; Stolen by casino SEO spammers)
  7. ^ [5]
  8. ^ [6]
  9. ^ [7]
  10. ^ a b c Iwata, Satoru. et al. Iwata Asks: Games & Wario. (Retrieved 17 July, 2015)

External links[edit]