Seeker Bullet Bill: Difference between revisions

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{{new subject}}
{{species infobox
{{species infobox
|image=[[File:Smallseeker.jpg|150px]]
|image=[[File:Evade the Seeker Bullet Bills Thumbnail.png|250px]]
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|variant_of=[[Bullet Bill]]
|variant_of=[[Bullet Bill]]
|variants=[[Deka Chase Killer]]
}}
}}
{{quote|Hit it—and them—Seeker Bullet Bills!|Castle Bowser|Super Mario Bros. Wonder}}
{{quote|You won't want to miss this next performance... After all, these performers will be trying their hardest not to miss YOU! Hit it—and them—Seeker Bullet Bills!|Castle Bowser|Super Mario Bros. Wonder}}
 
'''Seeker Bullet Bills''' are variants of [[Bullet Bill]]s that appear in ''[[Super Mario Bros. Wonder]]''. Normally bobbing idly while stuck to flat surfaces (e.g. floors, walls, ceilings, or blocks) with a suction cup on their back end, once the player comes close to them, Seeker Bullet Bills would take aim, their faces flashing red as they rocket forward, their suction cups serving as their thrusters. They can only move in straight lines and cannot change course mid-flight. They are capable of breaking [[Brick Block]]s, defeating enemies in their path, and even activating [[? Block]]s. Regardless of whether they strike their target or not, upon hitting a flat surface that they cannot destroy, the Seeker Bullet Bill would stick to that surface, bobbing idly until the player comes within their range again. Seeker Bullet Bills, like normal Bullet Bills, can be defeated by any attack, but they can also take themselves out if they strike each other, or if they come in contact with [[Poison (obstacle)|poison]].
'''Seeker Bullet Bills''' are variants of [[Bullet Bill]]s who appear in ''[[Super Mario Bros. Wonder]]'' that aim towards the player and stick to the environment they come in contact with. The enemy is capable of breaking [[Brick Block]]s, defeating enemies in its path, and even activating [[? Block]]s. They only appear in a level using their own name, [[Evade the Seeker Bullet Bills!]], where they are the main enemy of the level.
 
Larger variants also appear; they function the same but break ? Blocks instead of activating them.


Seeker Bullet Bills and their [[Deka Chase Killer|large variants]] (which are capable of breaking through ? Blocks instead of merely activating them) only appear in their namesake level, [[Evade the Seeker Bullet Bills!]], serving as the main enemies.
==Gallery==
==Gallery==
<gallery>
<gallery>
Bigseeker.jpg|A larger Seeker Bullet Bill
SMBW Screenshot Seeker Bullet Bill.png|When idle
Bigseeker.jpg|A [[Deka Chase Killer]]
</gallery>
</gallery>


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|file1=<tt>G:/romfs/Model/EnemyMagChan.bfres.zs</tt>
|file1=<tt>G:/romfs/Model/EnemyMagChan.bfres.zs</tt>
|name1=MagChan
|name1=MagChan
|meaning1=  
|meaning1=Possibly based on「マグナムキラー」(''Magunamu Kirā'', "[[Bomber Bill#Names in other languages|Bomber Bill]]"), combined with Japanese diminutive honorific「~ちゃん」(''-chan'')
|game2=''[[Super Mario Bros. Wonder]]''
|game2=''[[Super Mario Bros. Wonder]]''
|file2=<tt>G:/romfs/Pack/Actor/EnemyMagChan.pack.zs</tt>
|file2=<tt>G:/romfs/Pack/Actor/EnemyMagChan.pack.zs</tt>
|name2=MagChan
|name2=MagChan
|meaning2=  
|meaning2=Possibly based on「マグナムキラー」(''Magunamu Kirā'', "Bomber Bill"), combined with Japanese diminutive honorific「~ちゃん」(''-chan'')
}}
}}


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|Jap=チェイスキラー
|Jap=チェイスキラー
|JapR=Cheisu Kirā
|JapR=Cheisu Kirā
|JapM=Chase Bullet Bill
|JapM=Chase [[Bullet Bill#Names in other languages|Bullet Bill]]
|Chi=追击炮弹刺客
|Chi=追击炮弹刺客
|ChiR=Zhuījī Pàodàncìkè
|ChiR=Zhuījī Pàodàncìkè
|ChiM=Chasing Bullet Bill
|ChiM=Chasing Bullet Bill
|Fra=Bill Balle guidé
|Fre=Bill Balle guidé
|FraM=Guided Bullet Bill
|FreM=Guided Bullet Bill
|Ger=Zielsuch-Kugelwilli
|Ger=Zielsuch-Kugelwilli
|GerM=Homing Bullet Bill
|GerM=Homing Bullet Bill
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|KorR=Yudo Killeo
|KorR=Yudo Killeo
|KorM=From the Korean reading of「誘導」(''yūdō'', "guidance" in Japanese) and the Bullet Bill's Korean name
|KorM=From the Korean reading of「誘導」(''yūdō'', "guidance" in Japanese) and the Bullet Bill's Korean name
|Rus=Наводящиеся Билл-пуля
|Rus=Наводящийся Билл-пуля
|RusR=Navodyashchiyesya Bill-pulya
|RusR=Navodyashchiyesya Bill-pulya
|RusM=Homing Bullet Bill
|RusM=Homing Bullet Bill
}}
}}
{{Bullet Bills}}
{{Bullet Bills}}
{{SMBW}}
{{SMBW}}

Latest revision as of 17:34, November 10, 2024

Seeker Bullet Bill
Evade the Seeker Bullet Bills! level thumbnail
First appearance Super Mario Bros. Wonder (2023)
Variant of Bullet Bill
Variants
“You won't want to miss this next performance... After all, these performers will be trying their hardest not to miss YOU! Hit it—and them—Seeker Bullet Bills!”
Castle Bowser, Super Mario Bros. Wonder

Seeker Bullet Bills are variants of Bullet Bills that appear in Super Mario Bros. Wonder. Normally bobbing idly while stuck to flat surfaces (e.g. floors, walls, ceilings, or blocks) with a suction cup on their back end, once the player comes close to them, Seeker Bullet Bills would take aim, their faces flashing red as they rocket forward, their suction cups serving as their thrusters. They can only move in straight lines and cannot change course mid-flight. They are capable of breaking Brick Blocks, defeating enemies in their path, and even activating ? Blocks. Regardless of whether they strike their target or not, upon hitting a flat surface that they cannot destroy, the Seeker Bullet Bill would stick to that surface, bobbing idly until the player comes within their range again. Seeker Bullet Bills, like normal Bullet Bills, can be defeated by any attack, but they can also take themselves out if they strike each other, or if they come in contact with poison.

Seeker Bullet Bills and their large variants (which are capable of breaking through ? Blocks instead of merely activating them) only appear in their namesake level, Evade the Seeker Bullet Bills!, serving as the main enemies.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyMagChan.bfres.zs MagChan Possibly based on「マグナムキラー」(Magunamu Kirā, "Bomber Bill"), combined with Japanese diminutive honorific「~ちゃん」(-chan)
Super Mario Bros. Wonder G:/romfs/Pack/Actor/EnemyMagChan.pack.zs MagChan Possibly based on「マグナムキラー」(Magunamu Kirā, "Bomber Bill"), combined with Japanese diminutive honorific「~ちゃん」(-chan)

Names in other languages[edit]

Language Name Meaning Notes
Japanese チェイスキラー[?]
Cheisu Kirā
Chase Bullet Bill
Chinese 追击炮弹刺客[?]
Zhuījī Pàodàncìkè
Chasing Bullet Bill
French Bill Balle guidé[?] Guided Bullet Bill
German Zielsuch-Kugelwilli[?] Homing Bullet Bill
Italian Pallottolo Bill a ricerca
Pallottolo a ricerca
[?]
Seeking Bullet Bill
Seeking Bullet
Korean 유도킬러[?]
Yudo Killeo
From the Korean reading of「誘導」(yūdō, "guidance" in Japanese) and the Bullet Bill's Korean name
Portuguese Bill Bala Buscador[?] Seeker Bullet Bill
Russian Наводящийся Билл-пуля[?]
Navodyashchiyesya Bill-pulya
Homing Bullet Bill
Spanish Bill Bala Rastreador[?] Tracker Bullet Bill