Gridiron Gauntlet: Difference between revisions

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The minigame is set in a grid-like area. Players must pay attention to the areas that several Chargin' Chucks charge at. Players can also push others and interfere with the dodging. Each player can take three hits before being eliminated. The last player standing wins. However, if 30 seconds have passed, every player still standing wins, regardless of the number of their lives remaining.
The minigame is set in a grid-like area. Players must pay attention to the areas that several Chargin' Chucks charge at. Players can also push others and interfere with the dodging. Each player can take three hits before being eliminated. The last player standing wins. However, if 30 seconds have passed, every player still standing wins, regardless of the number of their lives remaining.


On the Challenge Road, this is the 10th challenge of [[Mushroom Beach]] and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.
On Challenge Road, this is the 10th challenge of [[Mushroom Beach]] and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.


Additionally, this is one of the 10 minigames in Online Mariothon. In this mode, the minigame is extended to up to 90 seconds, with a short break after 60 seconds. The minigame ends when all players have been eliminated or after 90 seconds have passed. Players' scores are based on how long they have survived, and they can earn a maximum of 1,000 points if they have survived for the whole 90 seconds.
Additionally, this is one of the 10 minigames in Mariothon. In this mode, the minigame is extended to up to 90 seconds, with a short break after 60 seconds. The minigame ends when all players have been eliminated or after 90 seconds have passed. Players' scores are based on how long they have survived, and they can earn a maximum of 1,000 points if they have survived for the whole 90 seconds.


==Controls==
==Controls==
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==Trivia==
==Trivia==
*This minigame along with [[Snack Attack]] are the only two minigames where [[Bowser]] is smaller than normal.
*This minigame along with [[Snack Attack]] and [[Bumper Brawl]] are the only three minigames where [[Bowser]] is smaller than normal.


{{SMP minigames}}
{{SMP minigames}}

Latest revision as of 10:04, October 26, 2024

Not to be confused with Grabby Gridiron.
Gridiron Gauntlet
Gridiron Gauntlet from Super Mario Party
Appears in Super Mario Party
Type 4-Player minigame
Time limit 30 seconds (90 seconds in Mariothon)
Music track Serious Showdown

Gridiron Gauntlet is a 4-Player minigame appearing in Super Mario Party.

Introduction[edit]

Inside a stadium, the players are right in the middle of the field. Chargin' Chucks charge at the players, startling them, but they move out to avoid them. After the Chargin' Chucks pass, the players move to their starting positions, and the minigame starts.

Gameplay[edit]

The minigame is set in a grid-like area. Players must pay attention to the areas that several Chargin' Chucks charge at. Players can also push others and interfere with the dodging. Each player can take three hits before being eliminated. The last player standing wins. However, if 30 seconds have passed, every player still standing wins, regardless of the number of their lives remaining.

On Challenge Road, this is the 10th challenge of Mushroom Beach and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.

Additionally, this is one of the 10 minigames in Mariothon. In this mode, the minigame is extended to up to 90 seconds, with a short break after 60 seconds. The minigame ends when all players have been eliminated or after 90 seconds have passed. Players' scores are based on how long they have survived, and they can earn a maximum of 1,000 points if they have survived for the whole 90 seconds.

Controls[edit]

  • Control Stick – Move

In-game text[edit]

  • "Stay in it to the end!"
  • "Get tackled three times and you're out!"
  • Tip: "Learn to see at a glance which spaces aren't in the path of any Chargin' Chucks."

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ブルスクランブル[?]
Buru sukuranburu
Chargin' Chuck Scramble
Chinese (simplified) 布鲁的冲撞[?]
Bùlǔ dè Chōngzhuàng
Chargin' Chuck's Rampage
Chinese (traditional) 布魯的衝撞[?]
Bùlǔ dè Chōngzhuàng
Chargin' Chuck's Rampage
Dutch Kwaaie quarterbacks[?] Angry Quarterbacks
French Mêlées croisées[?] Crossing Scrums (Might be a pun with "Mots Croisés", the French name of "crossword")
German Tackling-Trauma[?] Tackling Trauma
Italian La carica dei Plakkoopa[?] Chargin' Chucks' Charge
Korean 불 스크램블[?]
Bul Seukeuraembeul
Chargin' Chuck Scramble
Spanish (NOA) Placapums al ataque[?] Chargin' Chucks' Attack
Spanish (NOE) Placajes salvajes[?] Wild Tackles

Trivia[edit]