Adventure Mode: The Subspace Emissary: Difference between revisions

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m (→‎Major characters: Display Display)
(Enemies table. Also deflated the table of contents by incorporating the NioL tables into the enemy table.)
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![[File:SubspaceIntro-Dedede.png|200px]]<br>[[List of fighters debuting in Super Smash Bros. Brawl#King Dedede|King Dedede]]{{anchor|King Dedede}}
![[File:SubspaceIntro-Dedede.png|200px]]<br>[[List of fighters debuting in Super Smash Bros. Brawl#King Dedede|King Dedede]]{{anchor|King Dedede}}
|[[File:Kirby Emblem.png|120x120px]]<br>''Kirby''
|[[File:Kirby Emblem.png|120x120px]]<br>''Kirby''
|[[Kirby]]'s primary rival who appears to be a villain at first, taking the trophies of [[Luigi]], [[Ness]], and the princess Kirby did not save. However, near the end, it is revealed he has created medallions that can undo the effects of trophification in order to prevent it from happening to everyone.
|[[Kirby]]'s primary rival who appears to be a villain at first, taking the trophies of [[Luigi]], [[List of fighters debuting in Super Smash Bros.#Ness]], and the princess Kirby did not save. However, near the end, it is revealed he has created medallions that can undo the effects of trophification in order to prevent it from happening to everyone.
|[[#The Battlefield Fortress|The Battlefield Fortress]] (cutscene)<br>[[#Subspace (Part 1)|Subspace (Part 1)]] (playable)
|[[#The Battlefield Fortress|The Battlefield Fortress]] (cutscene)<br>[[#Subspace (Part 1)|Subspace (Part 1)]] (playable)
|-
|-
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===Enemies===
===Enemies===
{|class="wikitable sortable" style="width:100%"
{|class="wikitable" style="width:100%" style="text-align: center"
!class=unsortable|Screenshot
!Enemy
!Enemy
!Series
!Description
!class=unsortable|Description
!First appearance
|-style="font-size:125%"
!colspan=4|The Primids{{anchor|The Primids}}
|-
|-
|[[File:Armank.jpg|150px]]
![[File:Primid from Shadow Bugs in Brawl.jpg|200px]]<br>{{anchor|Primid}}{{iw|smashwiki|Primid}}
|{{anchor|Armank}}{{iw|smashwiki|Armank}}
|Robot-like creatures formed from {{iw|smashwiki|Shadow Bug}}s with red eyes that appear in a random style. They attack by punching.
|''Super Smash Bros.''
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Consists of a big green blob inside of a tank-like structure that moves on treads. It attacks with a very powerful arm, and damaging it enough exposes the green blob and leaves it vulnerable to attack.
{{foreign names
|Jap=プリム
|JapR=Purimu
|JapM=Prim; likely an abbreviation of English word "primitive"
|Spa=Prímido
|SpaM=Primid
|Ger=Primide
|GerM=Primid
|Chi=普利姆
|ChiR=Pǔ lì mǔ
|ChiM=Transliteration of the Japanese name
|Ita=Primide
|ItaM=Primid
}}
</div>
|[[#Midair Stadium|Midair Stadium]]
|-
|-
|[[File:Subspace Army Unknown3.jpg|150px]]
![[File:BoomPrimid.JPG|200px]]<br>{{anchor|Boom Primid}}{{iw|smashwiki|Boom Primid}}
|{{anchor|Armight}}{{iw|smashwiki|Armight}}
|Boom Primids are equipped with a yellow boomerang, which they attack the player with.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Armored floating cephalapod-like enemies that appear from the background and attack with the swords held in their long appendages.
{{foreign names
|Jap=ブーメランプリム
|JapR=Būmeran Purimu
|JapM=Boomerang Prim
|Spa=Prímido bumerán
|SpaM=Boomerang Primid
|Ger=Bumerang-Primide
|GerM=Boomerang Primid
|Ita=Primerang
|ItaM=Portmanteau of ''Primide'' ("Primid") and "boomerang"
}}
</div>
|[[#Midair Stadium|Midair Stadium]]
|-
|-
|[[File:BrawlAuroros.jpg|150px]]
![[File:SwordPrimid.JPG|200px]]<br>{{anchor|Sword Primid}}{{iw|smashwiki|Sword Primid}}
|{{anchor|Auroros}}{{iw|smashwiki|Auroros}}
|A Primid that wields a green {{iw|smashwiki|Beam Sword}}-like sword, which they can deflect projectiles with.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|A bird with long, pointed beak that dives downward at players. Auroros becomes stuck if it misses, in which case it can be plucked out of the ground and thrown at other enemies.
{{foreign names
|Jap=ソードプリム
|JapR=Sōdo Purimu
|JapM=Sword Prim
|Spa=Prímido espadachín
|SpaM=Swordsman Primid
|Ger=Schwert-Primide
|GerM=Sword Primid
|Ita=Primalama
|ItaM=Primid-blade
}}
</div>
|[[#Midair Stadium|Midair Stadium]]
|-
|-
|[[File:Autolance.jpg|150px]]
![[File:FirePrimid.JPG|200px]]<br>{{anchor|Fire Primid}}{{iw|smashwiki|Fire Primid}}
|{{anchor|Autolance}}{{iw|smashwiki|Autolance}}
|Fire Primids are red Primids that attack by spitting fire.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|A tank with a giant lance in front and caterpillar treads to move around on. Their vulnerable spot is the emergency light hidden within them.
{{foreign names
|Jap=ファイアプリム
|JapR=Faia Purimu
|JapM=Fire Prim
|Spa=Prímido ígneo
|SpaM=Igneous Primid
|Ger=Feuer-Primide
|GerM=Fire Primid
|Ita=Primidrago
|ItaM=Primid-dragon
}}
</div>
|[[#The Plain|The Plain]]
|-
|-
|[[File:Bombed.jpg|150px]]
![[File:Scope Primid.jpg|200px]]<br>{{anchor|Scope Primid}}{{iw|smashwiki|Scope Primid}}
|{{anchor|Bombed}}{{iw|smashwiki|Bombed}}
|A Primid with a [[Super Scope]]-like rifle that can shoot weak, three-shot attacks and powerful single-shot surge blasts.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|A small red-and-black humanoid creature that throws its explosive bomb head to attack.
{{foreign names
|Jap=バズーカプリム
|JapR=Bazūka Purimu
|JapM=Bazooka Prim
|Ita=Primizooka
|ItaM=Primid-bazooka
}}
</div>
|[[#The Battlefield Fortress|The Battlefield Fortress]]
|-
|-
|[[File:Borboras-SSE.png|150px]]
![[File:MetalPrimid.JPG|200px]]<br>{{anchor|Metal Primid}}{{iw|smashwiki|Metal Primid}}
|{{anchor|Borboras}}{{iw|smashwiki|Borboras}}
|Primids covered in metal as if they are under the effects of a {{iw|smashwiki|Metal Box}}. They are heavier and more durable, and flinch only from {{iw|smashwiki|grab}}s and {{iw|smashwiki|throw}}s.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Blows {{iw|smashwiki|wind}} towards the player with its wind instrument-like head.
{{foreign names
|Jap=メタルプリム
|JapR=Metaru Purimu
|JapM=Metal Prim
|Spa=Prímido metálico
|SpaM=Metallic Primid
|Ger=Metall-Primide
|GerM=Metal Primid
|Ita=Primacciaio
|ItaM=Steel-Primid
}}
</div>
|[[#The Research Facility (Part I)|The Research Facility (Part I)]]
|-
|-
|[[File:Bucculus2.jpg|150px]]
![[File:Bigprimidd.jpg|200px]]<br>{{anchor|Big Primid}}{{iw|smashwiki|Big Primid}}
|{{anchor|Bucculus}}{{iw|smashwiki|Bucculus}}
|Large Primids with stronger attacks and more health points.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Hiding in the ground at first, a Bucculus' lips is their only part visible at first. Their spiked lips attach to the player, damaging them and taking away their health. A Bucculus may drop food or a {{iw|smashwiki|Maxim Tomato}} when defeated.
{{foreign names
|-
|Jap=ビッグプリム
|[[File:Bullet Bill Brawl.png|150px]]
|JapR=Biggu Purimu
|{{iw|smashwiki|Bullet Bill}}
|JapM=Big Prim
|''{{iw|smashwiki|Mario (universe)|Super Mario}}''
|Spa=Prímido gigante
|Black Bullets that travel slowly in a single direction when fired.
|SpaM=Giant Primid
|-
|Ger=Riesen-Primide
|[[File:Buckot2.jpg|150px]]
|GerM=Giant Primid
|{{anchor|Buckot}}{{iw|smashwiki|Buckot}}
|Ita=Primide gigante
|''Super Smash Bros.''
|ItaM=Giant primid
|An enemy consisting of a head, a propeller, two robotic arms, and gloves on its hands. They dump hot pieces of red metal onto the player, but may sometimes drop Food instead.
}}
|-
</div>
|[[File:BrawlBytan.jpg|150px]]
|[[#The Wilds (Part I)|The Wilds (Part I)]]
|{{anchor|Bytan}}{{iw|smashwiki|Bytan}}
|-style="font-size:125%"
|''Super Smash Bros.''
!colspan=4|[[Bowser's Minions]]{{anchor|Bowser's Minions}}
|Ball-shaped creatures with a large eye and sharp teeth. They have the ability to produce more of their kind from their eyes. Larger Bytans are sometimes encountered.
|-
|[[File:Cymul2.jpg|150px]]
|{{anchor|Cymul}}{{iw|smashwiki|Cymul}}
|''Super Smash Bros.''
|Floating metallic creatures that can reflect projectiles. They have four blades that spin rapidly when the player is close, attacking them until they are launched away.
|-
|[[File:Feyesh.jpg|150px]]
|{{anchor|Feyesh}}{{iw|smashwiki|Feyesh}}
|''Super Smash Bros.''
|A floating enemy resembling a large goldfish, except with one large eye and five tentacles. Feyesh swims around in the air lazily and uses its tentacles to attack the player.
|-
|[[File:Floow - SSB Brawl Subspace Emissary.jpg|150px]]
|{{anchor|Floow}}{{iw|smashwiki|Floow}}
|''Super Smash Bros.''
|A paranormal creature with small red eyes that is formed out of strips of darkness. They float around, conjuring a highly damaging form of dark energy. Floows can regenerate health lost over time, but they can neither move nor attack while healing.
|-
|[[File:Gamyga.jpg|150px]]
|{{anchor|Gamyga}}{{iw|smashwiki|Gamyga}}
|''Super Smash Bros.''
|It is a colorful-art clown head atop four yellow bases, each having a pair of eyes and arms. Gamyga is tall enough to block the path, and it shoots lasers from its eyes to attack. Its bases can be attacked individually to lower the enemy, but destroying the head is the only means to defeat it.
|-
|[[File:Generator SSB4 3DS.jpg|150px]]
|{{anchor|Generator}}{{iw|smashwiki|Generator}}
|''Super Smash Bros.''
|Functioning more like general obstacles, Generators spawn several {{iw|smashwiki|Mite}}s to attack the player. It takes a number of hits to defeat a Generator, but it has no corresponding health bar, making it unclear how damaged a Generator is before being eventually destroyed.
|-
|-
|[[File:Glice.jpg|150px]]
![[File:Goomba-SSE.png|200px]]<br>{{iw|smashwiki|Goomba}}
|{{anchor|Glice}}{{iw|smashwiki|Glice}}
|''Super Smash Bros.''
|A wheel-like creature that moves around on surfaces that, when approached, emits an aura from which icicles protrude, capable of freezing nearby characters.
|-
|[[File:Glire.jpg|150px]]
|{{anchor|Glire}}{{iw|smashwiki|Glire}}
|''Super Smash Bros.''
|A relative of Glice that emits fire.
|-
|[[File:Glunder Brawl.png|150px]]
|{{anchor|Glunder}}{{iw|smashwiki|Glunder}}
|''Super Smash Bros.''
|A relative of Glice that emits electricity.
|-
|[[File:Goomba-SSE.png|150px]]
|{{iw|smashwiki|Goomba}}
|''Super Mario''
|[[Goomba]]s are short, mushroom-shaped creatures that walk slowly but dash when the player is near.
|[[Goomba]]s are short, mushroom-shaped creatures that walk slowly but dash when the player is near.
|[[#The Jungle|The Jungle]]
|-
|-
|[[File:GiantGoomba.png|150px]]
![[File:KoopaGreen-SSE.png|100px]] [[File:KoopaRed-SSE.png|100px]]<br>{{iw|smashwiki|Koopa Troopa}}
|{{iw|smashwiki|Big Goomba|Giant Goomba}}
|''Super Mario''
|[[Mega Goomba|Giant Goomba]]s require more stomps or hits to defeat because they are larger than regular Goombas.
|-
|[[File:Greap Brawl screenshot.png|150px]]
|{{anchor|Greap}}{{iw|smashwiki|Greap}}
|''Super Smash Bros.''
|A powerful, large enemy with two sickles for arms and a red area on its head, which is its weak point. It attacks either with a single swing or by jumping into the air and swinging its arms in a large circle.
|-
|[[File:Hammer Bro Brawl.png|150px]]
|{{iw|smashwiki|Hammer Bro}}
|''Super Mario''
|A [[Hammer Bro]] throws several hammers to attack.
|-
|[[File:ThunderJyk.jpg|100px]] [[File:FireJyk.jpg|100px]]
|{{anchor|Jyk}}{{iw|smashwiki|Jyk}}
|''Super Smash Bros.''
|Invincible spiked balls that move in predefined trajectories while emitting either fire, electricity, or water. Jyks are the only enemy that cannot be defeated at all.
|-
|[[File:KoopaGreen-SSE.png|100px]] [[File:KoopaRed-SSE.png|100px]]
|{{iw|smashwiki|Koopa Troopa}}
|''Super Mario''
|[[Koopa Troopa]]s have distinct behaviors depending on if their [[Koopa Shell|shell]] is colored green or red. A difference is that green Koopa Troopas walk off of ledges, but not their red equivalents.
|[[Koopa Troopa]]s have distinct behaviors depending on if their [[Koopa Shell|shell]] is colored green or red. A difference is that green Koopa Troopas walk off of ledges, but not their red equivalents.
|[[#The Jungle|The Jungle]]
|-
|-
|[[File:ParatroopaGreen-SSE.png|100px]] [[File:ParatroopaRed-SSE.png|100px]]
![[File:ParatroopaGreen-SSE.png|100px]] [[File:ParatroopaRed-SSE.png|100px]]<br>{{iw|smashwiki|Koopa Paratroopa}}
|{{iw|smashwiki|Koopa Paratroopa}}
|''Super Mario''
|[[Koopa Paratroopa]]s are winged enemies featured in green and red colors, much like Koopa Troopas. The green type either hops or flies in patterns, while the red type either follows players or flies vertically.
|[[Koopa Paratroopa]]s are winged enemies featured in green and red colors, much like Koopa Troopas. The green type either hops or flies in patterns, while the red type either follows players or flies vertically.
|[[#The Jungle|The Jungle]]
|-
|-
|[[File:BrawlMite.jpg|150px]]
![[File:Hammer Bro Brawl.png|200px]]<br>{{iw|smashwiki|Hammer Bro}}
|{{anchor|Mite}}{{iw|smashwiki|Mite}}
|A [[Hammer Bro]] throws several hammers to attack.
|''Super Smash Bros.''
|[[#The Jungle|The Jungle]]
|Stick figure-like creatures that appear mostly from Generators. They appear in red, green, and yellow colors, none of which differ from one another at all. Mites are generally weak, but they are powerful when in groups.
|-
|-
|[[File:Ssbb mizzo.JPG|150px]]
![[File:Bullet Bill Brawl.png|200px]]<br>{{iw|smashwiki|Bullet Bill}}
|{{anchor|Mizzo}}{{iw|smashwiki|Mizzo}}
|Black Bullets that travel slowly in a single direction when fired.
|''Super Smash Bros.''
|[[#The Jungle|The Jungle]]
|A creature with a round body sprouting arms and legs that is only ever encountered within the Halberd.
|-
|-
|[[File:Nagagog.jpg|150px]]
![[File:GiantGoomba.png|200px]]<br>{{iw|smashwiki|Big Goomba|Giant Goomba}}
|{{anchor|Nagagog}}{{iw|smashwiki|Nagagog}}
|[[Mega Goomba|Giant Goomba]]s require more stomps or hits to defeat because they are larger than regular Goombas.
|''Super Smash Bros.''
|[[#The Jungle|The Jungle]]
|A sumo wrestler-like enemy that jumps at the player and performs a body slam. A Nagagog starts off small and blue at first, but when damaged, Nagagog makes a laughing noise and grows larger, also turning yellow in the process. After some more damage, Nagagog becomes larger and red. Nagagog ironically becomes weaker as it becomes larger. The larger a Nagagog is, the more damage its body slam does
|-style="font-size:125%"
|-
!colspan=4|[[R.O.B.|The R.O.B. Squad]]{{anchor|The R.O.B. Squad}}
|[[File:Poppant Brawl screenshot.png|150px]]
|{{anchor|Poppant}}{{iw|smashwiki|Poppant}}
|''Super Smash Bros.''
|A cowardice creature that wears large pants. It runs from the player when approached, leaving a trail of [[Food]] and other items. Even more health-restoring items can be rewarded by defeating a Poppant.
|-
|[[File:Primid from Shadow Bugs in Brawl.jpg|150px]]
|{{anchor|Primid}}{{iw|smashwiki|Primid}}
|''Super Smash Bros.''
|Robot-like creatures formed from {{iw|smashwiki|Shadow Bug}}s with red eyes that appear in a random style. They attack by punching.
|-
|[[File:Bigprimidd.jpg|150px]]
|{{anchor|Big Primid}}{{iw|smashwiki|Big Primid}}
|''Super Smash Bros.''
|Large Primids with stronger attacks and more health points.
|-
|[[File:BoomPrimid.JPG|150px]]
|{{anchor|Boom Primid}}{{iw|smashwiki|Boom Primid}}
|''Super Smash Bros.''
|Boom Primids are equipped with a yellow boomerang, which they attack the player with.
|-
|[[File:FirePrimid.JPG|150px]]
|{{anchor|Fire Primid}}{{iw|smashwiki|Fire Primid}}
|''Super Smash Bros.''
|Fire Primids are red Primids that attack by spitting fire.
|-
|[[File:MetalPrimid.JPG|150px]]
|{{anchor|Metal Primid}}{{iw|smashwiki|Metal Primid}}
|''Super Smash Bros.''
|Primids covered in metal as if they are under the effects of a {{iw|smashwiki|Metal Box}}. They are heavier and more durable, and flinch only from {{iw|smashwiki|grab}}s and {{iw|smashwiki|throw}}s.
|-
|[[File:Scope Primid.jpg|150px]]
|{{anchor|Scope Primid}}{{iw|smashwiki|Scope Primid}}
|''Super Smash Bros.''
|A Primid with a [[Super Scope]]-like rifle that can shoot weak, three-shot attacks and powerful single-shot surge blasts.
|-
|[[File:SwordPrimid.JPG|150px]]
|{{anchor|Sword Primid}}{{iw|smashwiki|Sword Primid}}
|''Super Smash Bros.''
|A Primid that wields a green {{iw|smashwiki|Beam Sword}}-like sword, which they can deflect projectiles with.
|-
|[[File:Puppit.jpg|150px]]
|{{anchor|Puppit}}{{iw|smashwiki|Puppit}}
|''Super Smash Bros.''
|A living marionette that moves around in midair while suspended from above. It attacks with its long, sharp claws or by shooting a beam.
|-
|-
|[[File:Roader Brawl.png|150px]]
![[File:ROB Sentry Brawl screenshot.png|200px]]<br>{{anchor|R.O.B. Sentry}}{{iw|smashwiki|R.O.B. Sentry}}
|{{anchor|Roader}}{{iw|smashwiki|Roader}}
|''Super Smash Bros.''
|A powerful motorized enemy with only wheel that zooms at very high speeds. They can inflict a lot of {{iw|smashwiki|knockback}} damage. If a Roader speeds for a while, it may collapse on the ground.
|-
|[[File:ROB Sentry Brawl screenshot.png|150px]]
|{{anchor|R.O.B. Sentry}}{{iw|smashwiki|R.O.B. Sentry}}
|''Super Smash Bros.''
|These robots attack with a two-armed punch, and are seen activating {{iw|smashwiki|Subspace Bomb}}s during game cutscenes.
|These robots attack with a two-armed punch, and are seen activating {{iw|smashwiki|Subspace Bomb}}s during game cutscenes.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=ロボットアタッカー
|JapR=Robotto Atakkā
|JapM=Robot Attacker
|Ger=Wach-R.O.B.
|GerM=''wachen'' ("to keep watch") or ''wache'' ("sentry") + R.O.B.
|Ita=R.O.B. sentinella
|ItaM=Sentry R.O.B.
}}
</div>
|[[#The Research Facility (Part I)|The Research Facility (Part I)]]
|-
|-
|[[File:ROBBlaster-SSE.png|150px]]
![[File:ROBBlaster-SSE.png|200px]]<br>{{anchor|R.O.B. Blaster}}{{iw|smashwiki|R.O.B. Blaster}}
|{{anchor|R.O.B. Blaster}}{{iw|smashwiki|R.O.B. Blaster}}
|''Super Smash Bros.''
|A R.O.B. Sentry with beam-emitting eye lenses that either remains still or moves around a lot.
|A R.O.B. Sentry with beam-emitting eye lenses that either remains still or moves around a lot.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=ロボットブラスター
|JapR=Robotto Burasutā
|JapM=Robot Blaster
|Ger=Laser-R.O.B.
|GerM=Laser + R.O.B.
|Ita=R.O.B. laser
|ItaM=Laser R.O.B.
}}
</div>
|[[#The Research Facility (Part I)|The Research Facility (Part I)]]
|-
|-
|[[File:ROB Launcher2.jpg|150px]]
![[File:ROB Launcher2.jpg|200px]]<br>{{anchor|R.O.B. Launcher}}{{iw|smashwiki|R.O.B. Launcher}}
|{{anchor|R.O.B. Launcher}}{{iw|smashwiki|R.O.B. Launcher}}
|''Super Smash Bros.''
|A R.O.B. Sentry with a green and brown militaristic-like body color. It has the ability to shoot missiles from its head.
|A R.O.B. Sentry with a green and brown militaristic-like body color. It has the ability to shoot missiles from its head.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=ロボットランチャー
|JapR=Robotto Ranchā
|JapM=Robot Launcher
|Ger=Granat-R.O.B.
|GerM=''Granate'' ("Grenade") + R.O.B.
|Ita=R.O.B. lanciarazzi
|ItaM=Rocket launcher R.O.B.
}}
</div>
|[[#The Research Facility (Part I)|The Research Facility (Part I)]]
|-style="font-size:125%"
!colspan=4|Miscellaneous enemies{{anchor|Miscellaneous enemies}}
|-
|-
|[[File:Roturret Brawl.png|150px]]
![[File:BrawlSpaak.jpg|100px]] [[File:BrawlSpaakBlack.jpg|100px]]<br>{{anchor|Spaak}}{{iw|smashwiki|Spaak}}
|{{anchor|Roturret}}{{iw|smashwiki|Roturret}}
|''Super Smash Bros.''
|A mechanized skull with a giant arrow and two guns. It fires at nearby players. When hit, a Roturret spins around, but it quickly returns to face the player.
|-
|[[File:BrawlShaydas.jpg|150px]]
|{{anchor|Shaydas}}{{iw|smashwiki|Shaydas}}
|''Super Smash Bros.''
|A two-headed enemy comprised of {{iw|smashwiki|Shadow Bug}}s and a vulnerable red spot on its chest. Shaydas has long, sharp blades on its arms and shoulders and uses them to attack.
|-
|[[File:Shellpod1-SSE.png|100px]] [[File:Shellpod2-SSE.png|100px]]
|{{anchor|Shellpod}}{{iw|smashwiki|Shellpod}}
|''Super Smash Bros.''
|An enemy that wears a horned beetle-like shell and attacks with its front legs and horns. The shell breaks after enough damage, revealing Shellpod's true form and making it significantly more vulnerable to damage.
|-
|[[File:BrawlSpaak.jpg|100px]] [[File:BrawlSpaakBlack.jpg|100px]]
|{{anchor|Spaak}}{{iw|smashwiki|Spaak}}
|''Super Smash Bros.''
|A living cloud with a battery atop it, from which it shoots lightning. A Spaak turns black when hit and attacks faster with more lethal lightning strikes.
|A living cloud with a battery atop it, from which it shoots lightning. A Spaak turns black when hit and attacks faster with more lethal lightning strikes.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=スパー
|JapR=Supā
|JapM=Spar; from「スパーク」(''spāku'', spark)
|Ger=Funculus
|GerM=From "funken" (spark) and "cumulus" (a type of cloud)
|Ita=Cumulus
}}
</div>
|[[#Midair Stadium|Midair Stadium]]
|-
|-
|[[File:Ticken.jpg|150px]]
![[File:Cymul2.jpg|200px]]<br>{{anchor|Cymul}}{{iw|smashwiki|Cymul}}
|{{anchor|Ticken}}{{iw|smashwiki|Ticken}}
|Floating metallic creatures that can reflect projectiles. They have four blades that spin rapidly when the player is close, attacking them until they are launched away.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|A large, robotic chicken-like creature that attacks either by flying up into the air and then landing down with force, or ramming the player with its spikes. Defeating a Ticken breaks it open, revealing a chick.
{{foreign names
|Jap=サイマル
|JapR=Saimaru
|JapM=Cymal; possibly a portmanteau of「磨砕」(''masai'', "grinding") and「丸い」(''marui'', "round")
|Ger=Mekling
|GerM=Possibly from ''metall'' ("metal") or ''messing'' ("brass"), and ''klinge'' ("blade")
|Ita=Riflex
|ItaM=From ''riflesso'' ("reflection")
}}
</div>
|[[#Skyworld|Skyworld]]
|-
|-
|[[File:Towtow Brawl.png|150px]]
![[File:Greap Brawl screenshot.png|200px]]<br>{{anchor|Greap}}{{iw|smashwiki|Greap}}
|{{anchor|Towtow}}{{iw|smashwiki|Towtow}}
|A powerful, large enemy with two sickles for arms and a red area on its head, which is its weak point. It attacks either with a single swing or by jumping into the air and swinging its arms in a large circle.
|''Super Smash Bros.''
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Ram-like creatures always found asleep at first, but when attacked, a Towtow becomes enraged and charges at the player.
|-
|[[File:BrawlTrowlon.jpg|150px]]
|{{anchor|Trowlon}}{{iw|smashwiki|Trowlon}}
|''Super Smash Bros.''
|A flying platform-like enemy that tries to put a player on it before flying upward with them, attempting to take them beyond the {{iw|smashwiki|blast line}}.
|}
 
===Bosses===
{|class="wikitable" style="width:100%"
!Image
!Name
!Series
!Description
|-
|[[File:SSBB-Petey Piranha Art.png|140x140px]]
|{{iw|smashwiki|Petey Piranha}}
|''Super Mario''[[File:Mario Emblem.png|30px|class=invert-dark]]
|[[Petey Piranha]] traps Peach and Zelda in a cage each during the Subspace Army's attack on the {{iw|smashwiki|Midair Stadium}}. He is fought by Kirby and uses the cages to attack. Petey loses health from attacking the cages, which have health bars instead of Petey himself. The first cage to lose all of its health is the princess whom the player manages to rescue. Regardless of which cage is destroyed, Petey burns to the ground in defeat. In the second battle, neither cage has a princess in it.
|-
|[[File:SSBB-Rayquaza Art2.png|140x140px]]
|{{iw|smashwiki|Rayquaza}}
|''{{iw|bulbapedia|Pokémon}}''[[File:Pokemon Emblem.png|30px|class=invert-dark]]
|{{iw|bulbapedia|Rayquaza (Pokémon)|Rayquaza}} emerges from a lake nearby after Fox's Arwing crashes outside of the jungle. Diddy is captured by Rayquaza, but he is rescued by Fox. In its battle, Rayquaza uses attacks such as {{iw|bulbapedia|Hyper Beam (move)|Hyper Beam}}, commonly soars on and off the screen, and charges in and out of the ground.
|-
|[[File:SSBB-Porky Statue Art.png|140x140px]]
|{{iw|smashwiki|Porky Statue}}
|''{{iw|wikibound|EarthBound (series)|EarthBound}}''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|The {{iw|wikibound|Porky Statue}} cannot be defeated from attacks, forcing {{iw|smashwiki|Lucas (SSBB)|Lucas}} to run from him. The Porky Statue's blows can {{iw|smashwiki|KO}} {{iw|wikibound|Lucas}} immediately. A while later, Lucas is saved by {{iw|smashwiki|Ness (SSBB)|Ness}}, only to end up encountering {{iw|wikibound|Porky}} in his mech.
|-
|[[File:SSBB-Porky Art.png|140x140px]]
|{{iw|smashwiki|Porky}}
|''EarthBound''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|A boss fight with Porky comes right after the run from the Porky Statue. The robotic legs can damage Lucas or Ness. Porky also uses a highly accurate laser beam and several mechanical robots based on himself. The machine flips upside-down and squirms after Porky's life bar has been completely depleted.
|-
|[[File:SSBB-Galleom Art.png|140x140px]]
|{{iw|smashwiki|Galleon}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Galleom is a large mech of the Subspace Army who is first fought by {{iw|smashwiki|Marth (SSBB)|Marth}}, {{iw|smashwiki|Ike (SSBB)|Ike}}, and {{iw|smashwiki|Meta Knight (SSBB)|Meta Knight}}. After being defeated, Galleom collapses into the ruins, crashing through the floor to confront Lucas and the {{iw|smashwiki|Pokémon Trainer (SSBB)|Pokémon Trainer}} for a second battle. After being defeated, Galleom activates the Subspace Bomb within its head, attempting to take both Lucas and the Pokémon Trainer with it, but both of them are rescued by Meta Knight on time.
|-
|[[File:SSBB-Ridley Art.png|140x140px]]
|{{iw|smashwiki|Ridley}}
|''{{iw|metroidwiki|Metroid (series)|Metroid}}''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|{{iw|metroidwiki|Ridley}} is an aerial boss fought by Samus and Pikachu. He often flies on and off screen during the battle, similarly to Rayquaza. One of Ridley's attacks is scraping his tail on the ground, while several of his other attacks are similar to {{iw|smashwiki|Master Hand}}'s. After losing all health, Ridley falls off of the platform.
|-
|[[File:SSBB-Duon Art.png|140x140px]]
|{{iw|smashwiki|Duon}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A mech formed by {{iw|smashwiki|Shadow Bug}}s, which Mr. Game & Watches become after being thrown out of the control room of the [[smashwiki:Halberd|Battleship Halberd]]. These Shadow Bugs combine to form Duon, whom {{iw|smashwiki|Fox (SSBB)|Fox}}, [[Princess Peach|Peach]], {{iw|smashwiki|Zelda (SSBB)|Zelda}}/{{iw|smashwiki|Sheik (SSBB)|Sheik}}, {{iw|smashwiki|Lucario (SSBB)|Lucario}}, {{iw|smashwiki|Snake (SSBB)|Snake}}, and {{iw|smashwiki|Falco (SSBB)|Falco}} battle. After being defeated, Duon forms back into a single {{iw|smashwiki|Mr. Game & Watch (SSBB)|Mr. Game & Watch}}, who joins the team.
|-
|[[File:SSBB-Meta Ridley Art.png|140x140px]]
|{{iw|smashwiki|Meta Ridley}}
|''Metroid''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|{{iw|metroidwiki|Meta Ridley}} is the cybernetic form of Ridley, fought by Samus, Pikachu, Captain Falcon, Olimar, R.O.B., Diddy Kong, and Donkey Kong atop the {{iw|fzerowiki|Falcon Flyer}} during its escape from the {{iw|smashwiki|Isle of the Ancients}}. Meta Ridley's attacks include fireballs, rushing at the player, and affecting the ship in ways such as forcing it downward and making it rock back and forth.
|-
|[[File:SSBB-Tabuu Profile.png|140x140px]]
|{{iw|smashwiki|Tabuu}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Tabuu is the final boss, who had been controlling Master Hand and transforming all fighters into trophies. As Tabuu is confronted in {{iw|smashwiki|Subspace}}, {{iw|smashwiki|Sonic (SSBB)|Sonic}} arrives to weaken him, and the fighters unite to ultimately defeat Tabuu.
|}
 
==Names in other languages==
===Adventure Mode: The Subspace Emissary===
{{foreign names
{{foreign names
|Jap=アドベンチャーモード ~亜空の使者~
|Jap=ギラーン
|JapR=Adobenchā mōdo ~Akū no shisha~
|JapR=Girān
|JapM=Adventure Mode ~The Messenger from the Subspace~
|JapM=Gyraan; possibly from the voiced version of "killer"
|FreE=Mode Aventure: l'Émissaire Subspatial
|SpaE=Guadolla
|FreEM=Adventure Mode: The Subspace Emissary
|SpaEM=From ''guadaña'' ("scythe") and ''olla'' ("pot")
|Ger=Abenteuer-Modus: Der Subraum-Emissär
|Ger=Schnätzel
|GerM=Adventure Mode: The Subspace Emissary
|GerM=From ''schnetzeln'' ("to slice")
|Ita=Modalità Avventura: l'Emissario del Subspazio
|Ita=Greap
|ItaM=Adventure Mode: The Subspace Emissary
|Kor=어드벤처 모드:아공의 사자
|KorR=Eodeubencheo Modeu: Agong-ui Saja
|KorM=Adventure Mode: The Subspace's Messenger
|SpaA=Modo Aventura: el Misionero del Subespacio
|SpaAM=Adventure Mode: The Subspace's Missionary
|SpaAN=(Name appeared in the instruction booklet's Spanish section during its prime editions. American version only.)
|SpaE=Modo Aventura: el Emisario Subespacial
|SpaEM=Adventure Mode: The Subspace Emissary
}}
}}
 
</div>
===Armank===
|[[#Skyworld|Skyworld]]
|-
![[File:Glunder Brawl.png|200px]]<br>{{anchor|Glunder}}{{iw|smashwiki|Glunder}}
|A wheel-like enemy that emits electricity. A relative of [[#Glice|Glice]] and [[#Glire|Glire]].
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=アーマン
|Jap=ガルサンダー
|JapR=Āman
|JapR=Garu Sandā
|JapM=Arman; portmanteau of「アーマー」(''āmā'', armor) and possibly「タンク」(''tanku'', "tank"); may involve「アーム」(''āmu'', "arm")
|JapM=Gal Thunder
|Ger=Drakogger
|Ger=Glonner
|GerM=Possibly from ''drache'' ("dragon")
|GerM="Gl-" + ''donner'' ("thunder")
|Ita=Cyngulus
|Ita=Elettrorot
|ItaM=From ''cingolo'' ("caterpillar track") and ''-ulus'' (Latin diminutive/adjective-forming suffix)
|ItaM=Electro-wheel
}}
}}
 
</div>
===Armight===
|[[#Skyworld|Skyworld]]
|-
![[File:ThunderJyk.jpg|100px]] [[File:FireJyk.jpg|100px]]<br>{{anchor|Jyk}}{{iw|smashwiki|Jyk}}
|Invincible spiked balls that move in predefined trajectories while emitting either fire, electricity, or water. Jyks are the only enemy that cannot be defeated at all.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=アラモス{{ruby|卿|きょう}}
|Jap=ジャキール
|JapR=Aramosu Kyō
|JapR=Jakīru
|JapM=Sir Alamos
|JapM=Jackeel, likely from "jack" in reference to their shape
|Ger=Armritt
|Ger=Spyz
|GerM=From "armor" and ''ritter'' ("knight")
|GerM=From "spice"
|Ita=Centuria
|Ita=Jyx
|ItaM="{{wp|Centuria}}", in Ancient Rome times, meant "a group of one hundred soldiers"
}}
}}
 
</div>
===Auroros===
|[[#Skyworld|Skyworld]] (electric)<br>[[#The Jungle|The Jungle]] (watery)<br>[[#The Plain|The Plain]] (fiery)
|-
![[File:Roturret Brawl.png|200px]]<br>{{anchor|Roturret}}{{iw|smashwiki|Roturret}}
|A mechanized skull with a giant arrow and two guns. It fires at nearby players. When hit, a Roturret spins around, but it quickly returns to face the player.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=アロアロス
|Jap=デスポッド
|JapR=Aroarosu
|JapR=Desupoddo
|JapM=Aroaros
|JapM=Deathpod
|Ger=Auroros
|Ger=Wutan
|GerM=From "aurora"
|GerM=From ''wut'' ("rage")
|Ita=Auroros
|Chi=死亡轉砲
|ChiR=Sǐwáng zhuǎn pào
|ChiM=Death Cannon
|Ita=Rotofreccia
|ItaM=Rotable-arrow
}}
}}
 
</div>
===Autolance===
|[[#Skyworld|Skyworld]]
|-
![[File:Poppant Brawl screenshot.png|200px]]<br>{{anchor|Poppant}}{{iw|smashwiki|Poppant}}
|A cowardice creature that wears large pants. It runs from the player when approached, leaving a trail of [[Food]] and other items. Even more health-restoring items can be rewarded by defeating a Poppant.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=キャタガード
|Jap=ポッパラム
|JapR=Kyatagādo
|JapR=Popparamu
|JapM=Cataguard
|JapM=Popperam
|Ger=Kettich
|Ger=Scheuschenk
|GerM=From ''kette'' ("chain")
|GerM=From ''scheu'' ("shy") and ''schenken'' ("to bestow")
|Ita=Autolancia
|Ita=Poppont
|ItaM=Spear/Lance-car
}}
}}
 
</div>
===Big Primid===
|[[#Sea of Clouds|Sea of Clouds]]
|-
![[File:Feyesh.jpg|200px]]<br>{{anchor|Feyesh}}{{iw|smashwiki|Feyesh}}
|A floating enemy resembling a large goldfish, except with one large eye and five tentacles. Feyesh swims around in the air lazily and uses its tentacles to attack the player.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ビッグプリム
|Jap=パッチ
|JapR=Biggu Purimu
|JapR=Patchi
|JapM=Big Prim
|JapM=Pacci; an abbreviation of「ぱっちり」(''patchiri'', "eyes wide open")
|Spa=Prímido gigante
|Ger=Blicksch
|SpaM=Giant Primid
|GerM=From ''blick'' ("gaze") and ''glubsch'', a synonym of ''auge'' ("eye")
|Ger=Riesen-Primide
|Ita=Pescerocchio
|GerM=Giant Primid
|ItaM=Portmanteau of ''pesce rosso'' (goldfish; lit. "Red fish") and ''occhio'' ("eye")
|Ita=Primide gigante
|ItaM=Giant primid
}}
}}
 
</div>
===Boom Primid===
|[[#Sea of Clouds|Sea of Clouds]]
|-
![[File:Towtow Brawl.png|200px]]<br>{{anchor|Towtow}}{{iw|smashwiki|Towtow}}
|Ram-like creatures always found asleep at first, but when attacked, a Towtow becomes enraged and charges at the player.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ブーメランプリム
|Jap=タウタウ
|JapR=Būmeran Purimu
|JapR=Tautau
|JapM=Boomerang Prim
|JapM=Tautau; possibly a partial repetition of "Taurus" (Latin word for "bull")
|Spa=Prímido bumerán
|Ger=Agrock
|SpaM=Boomerang Primid
|GerM=Possibly from ''agressiv'' ("aggressive") and ''bock'' ("ram")
|Ger=Bumerang-Primide
|Ita=Ronfaringhio
|GerM=Boomerang Primid
|ItaM=Snore-growl
|Ita=Primerang
|ItaM=Portmanteau of ''Primide'' ("Primid") and "boomerang"
}}
}}
 
</div>
===Bombed===
|[[#Sea of Clouds|Sea of Clouds]]
|-
![[File:BrawlMite.jpg|200px]]<br>{{anchor|Mite}}{{iw|smashwiki|Mite}}
|Stick figure-like creatures that appear mostly from Generators. They appear in red, green, and yellow colors, none of which differ from one another at all. Mites are generally weak, but they are powerful when in groups.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ボンヘッド
|Jap=マイト
|JapR=Bonheddo
|JapR=Maito
|JapM=Bombhead;「ボン」is a Japanese onomatopoeia for an explosion
|JapM=Mite
|Ger=Bompf
|Chi=微多
|GerM=From ''bombe'' ("bomb") and ''kopf'' ("head")
|ChiR=Wēi duō
|Ita=Buumbo
|ChiM=Mite
|ItaM=Portmanteau of the onomatopoeia "boom" and "Bombo", a common name similar to ''bomba'' ("bomb")
|Ger=Minsels
|Ita=Microde
|ItaM=Microid
}}
}}
 
</div>
===Borboras===
|[[#Sea of Clouds|Sea of Clouds]]
|-
![[File:Borboras-SSE.png|200px]]<br>{{anchor|Borboras}}{{iw|smashwiki|Borboras}}
|Blows {{iw|smashwiki|wind}} towards the player with its wind instrument-like head.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ブーバス
|Jap=ブーバス
Line 788: Line 741:
|ItaM=Latin form of ''alito'' ("breath")
|ItaM=Latin form of ''alito'' ("breath")
}}
}}
 
</div>
===Bucculus===
|[[#The Plain|The Plain]]
|-
![[File:Ticken.jpg|200px]]<br>{{anchor|Ticken}}{{iw|smashwiki|Ticken}}
|A large, robotic chicken-like creature that attacks either by flying up into the air and then landing down with force, or ramming the player with its spikes. Defeating a Ticken breaks it open, revealing a chick.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=テキン
|JapR=Tekin
|JapM=Teckin; corruption of「チキン」(''chikin'', "chicken"); may involve「敵」(''teki'', the on'yomi reading of "enemy")
|Ger=Puhn
|GerM=From ''huhn'' ("chicken")
|Ita=Pollobot
|ItaM=Chicken-bot
}}
</div>
|[[#The Plain|The Plain]]
|-
![[File:BrawlAuroros.jpg|200px]]<br>{{anchor|Auroros}}{{iw|smashwiki|Auroros}}
|A bird with long, pointed beak that dives downward at players. Auroros becomes stuck if it misses, in which case it can be plucked out of the ground and thrown at other enemies.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=アロアロス
|JapR=Aroarosu
|JapM=Aroaros
|Ger=Auroros
|GerM=From "aurora"
|Ita=Auroros
}}
</div>
|[[#The Lake|The Lake]]
|-
![[File:Bucculus2.jpg|200px]]<br>{{anchor|Bucculus}}{{iw|smashwiki|Bucculus}}
|Hiding in the ground at first, a Bucculus' lips is their only part visible at first. Their spiked lips attach to the player, damaging them and taking away their health. A Bucculus may drop food or a {{iw|smashwiki|Maxim Tomato}} when defeated.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ブチュルス
|Jap=ブチュルス
|JapR=Buchurusu
|JapR=Buchurusu
|JapM=Bucyulus; from「ブチュッ」(''buchu'', onomatopoeia for kissing) and "-ulus" (Latin diminutive/adjective-forming suffix)
|JapM=Bucyulus; from「ブチュッ」(''buchu'', onomatopoeia for kissing) and "-ulus" (Latin diminutive/adjective-forming suffix); may be derived from "{{wp|succubus}}," a type of parasitic demon.
|Ger=Schnuckulus
|Ger=Schnuckulus
|GerM=From "schnuckel" (a synonym for "sweetheart") and "-ulus" (Latin diminutive/adjective-forming suffix)
|GerM=From "schnuckel" (a synonym for "sweetheart") and "-ulus" (Latin diminutive/adjective-forming suffix)
Line 799: Line 785:
|ItaM=From ''bocca'' ("mouth") or possibly ''bocciolo'' ("bud"), and ''-ulus'' (Latin diminutive/adjective-forming suffix)
|ItaM=From ''bocca'' ("mouth") or possibly ''bocciolo'' ("bud"), and ''-ulus'' (Latin diminutive/adjective-forming suffix)
}}
}}
 
</div>
===Buckot===
|[[#The Lake|The Lake]]
|-
![[File:Buckot2.jpg|200px]]<br>{{anchor|Buckot}}{{iw|smashwiki|Buckot}}
|An enemy consisting of a head, a propeller, two robotic arms, and gloves on its hands. They dump hot pieces of red metal onto the player, but may sometimes drop Food instead.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ボトロン
|Jap=ボトロン
Line 810: Line 800:
|ItaM=Portmanteau of ''elicottero'' ("helicopter") and ''lingotto'' ("gold bar")
|ItaM=Portmanteau of ''elicottero'' ("helicopter") and ''lingotto'' ("gold bar")
}}
}}
 
</div>
===Bytan===
|[[#The Ruined Zoo|The Ruined Zoo]]
|-
![[File:Floow - SSB Brawl Subspace Emissary.jpg|200px]]<br>{{anchor|Floow}}{{iw|smashwiki|Floow}}
|A paranormal creature with small red eyes that is formed out of strips of darkness. They float around, conjuring a highly damaging form of dark energy. Floows can regenerate health lost over time, but they can neither move nor attack while healing.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=フロウス
|JapR=Furōsu
|JapM=Flows; from "flows" and possibly「ゴースト」(''gōsuto'', "ghost")
|Ger=Fluuh
|GerM=Maybe from ''fliegen'' ("to fly") and ''buh!'' ("boo!")
|Ita=Fantow
|ItaM=From ''fantasma'' ("phantom")
}}
</div>
|[[#The Ruined Zoo|The Ruined Zoo]]
|-
![[File:BrawlBytan.jpg|200px]]<br>{{anchor|Bytan}}{{iw|smashwiki|Bytan}}
|Ball-shaped creatures with a large eye and sharp teeth. They have the ability to produce more of their kind from their eyes. Larger Bytans are sometimes encountered.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=バイタン
|Jap=バイタン
Line 824: Line 833:
|ItaM=From ''globo'' ("orb")
|ItaM=From ''globo'' ("orb")
}}
}}
 
</div>
===Cymul===
|[[#The Ruined Zoo|The Ruined Zoo]] (normal)<br>[[#The Research Facility (Part I)|The Research Facility (Part I)]]<br>(giant)
|-
![[File:Subspace Army Unknown3.jpg|200px]]<br>{{anchor|Armight}}{{iw|smashwiki|Armight}}
|Armored floating cephalapod-like enemies that appear from the background and attack with the swords held in their long appendages.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=サイマル
|Jap=アラモス{{ruby|卿|きょう}}
|JapR=Saimaru
|JapR=Aramosu Kyō
|JapM=Cymal; possibly a portmanteau of「磨砕」(''masai'', "grinding") and「丸い」(''marui'', "round")
|JapM=Sir Alamos
|Ger=Mekling
|Ger=Armritt
|GerM=Possibly from ''metall'' ("metal") or ''messing'' ("brass"), and ''klinge'' ("blade")
|GerM=From "armor" and ''ritter'' ("knight")
|Ita=Riflex
|Ita=Centuria
|ItaM=From ''riflesso'' ("reflection")
|ItaM="{{wp|Centuria}}", in Ancient Rome times, meant "a group of one hundred soldiers"
}}
}}
 
</div>
===Feyesh===
|[[#The Battlefield Fortress|The Battlefield Fortress]]
|-
![[File:Roader Brawl.png|200px]]<br>{{anchor|Roader}}{{iw|smashwiki|Roader}}
|A powerful motorized enemy with only wheel that zooms at very high speeds. They can inflict a lot of {{iw|smashwiki|knockback}} damage. If a Roader speeds for a while, it may collapse on the ground.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=パッチ
|Jap=ローダ
|JapR=Patchi
|JapR=Rōda
|JapM=Pacci; an abbreviation of「ぱっちり」(''patchiri'', "eyes wide open")
|JapM=Roda; likely from the English word "road" or the Portuguese word ''roda'' ("wheel")
|Ger=Blicksch
|Ger=Rerr
|GerM=From ''blick'' ("gaze") and ''glubsch'', a synonym of ''auge'' ("eye")
|GerM=maybe from the sound a motorcycle makes
|Ita=Pescerocchio
|Ita=Rider
|ItaM=Portmanteau of ''pesce rosso'' (goldfish; lit. "Red fish") and ''occhio'' ("eye")
}}
}}
 
</div>
===Fire Primid===
|[[#The Battlefield Fortress|The Battlefield Fortress]]
|-
![[File:Autolance.jpg|200px]]<br>{{anchor|Autolance}}{{iw|smashwiki|Autolance}}
|A tank with a giant lance in front and caterpillar treads to move around on. Their vulnerable spot is the emergency light hidden within them.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ファイアプリム
|Jap=キャタガード
|JapR=Faia Purimu
|JapR=Kyatagādo
|JapM=Fire Prim
|JapM=Cataguard
|Spa=Prímido ígneo
|Ger=Kettich
|SpaM=Igneous Primid
|GerM=From ''kette'' ("chain")
|Ger=Feuer-Primide
|Ita=Autolancia
|GerM=Fire Primid
|ItaM=Spear/Lance-car
|Ita=Primidrago
|ItaM=Primid-dragon
}}
}}
 
</div>
===Floow===
|[[#The Battlefield Fortress|The Battlefield Fortress]]
{{foreign names
|-
|Jap=フロウス
![[File:Nagagog.jpg|200px]]<br>{{anchor|Nagagog}}{{iw|smashwiki|Nagagog}}
|JapR=Furōsu
|A sumo wrestler-like enemy that jumps at the player and performs a body slam. A Nagagog starts off small and blue at first, but when damaged, Nagagog makes a laughing noise and grows larger, also turning yellow in the process. After some more damage, Nagagog becomes larger and red. Nagagog ironically becomes weaker as it becomes larger. The larger a Nagagog is, the more damage its body slam does.
|JapM=Flows; from "flows" and possibly「ゴースト」(''gōsuto'', "ghost")
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Ger=Fluuh
|GerM=Maybe from ''fliegen'' ("to fly") and ''buh!'' ("boo!")
|Ita=Fantow
|ItaM=From ''fantasma'' ("phantom")
}}
 
===Gamyga===
{{foreign names
|Jap=ギャムギャ
|JapR=Gyamugya
|JapM=Ghamgha; a partial repetition of「ギャム」(''gyamu''), a possible corruption between「ギャマ」(''gyama'', "color gamut") and「トーテム」(''tōtemu'', "totem")
|Ger=Gamyga
|Ita=Gamyga
}}
 
===Generator===
{{foreign names
|Jap=ジェネレーター
|JapR=Jenerētā
|JapM=Generator
}}
 
===Glice===
{{foreign names
|Jap=ガルアイス
|JapR=Garu Aisu
|JapM=Gal Ice
|Ger=Glost
|GerM="Gl-" + "frost"
|Ita=Gelorot
|ItaM=Freeze-wheel
}}
 
===Glire===
{{foreign names
|Jap=ガルファイア
|JapR=Garu Faia
|JapM=Gal Fire
|Ger=Gleuer
|GerM="Gl-" + ''feuer'' ("fire")
|Ita=Fuocorot
|ItaM=Fire-wheel
}}
 
===Glunder===
{{foreign names
|Jap=ガルサンダー
|JapR=Garu Sandā
|JapM=Gal Thunder
|Ger=Glonner
|GerM="Gl-" + ''donner'' ("thunder")
|Ita=Elettrorot
|ItaM=Electro-wheel
}}
 
===Greap===
{{foreign names
|Jap=ギラーン
|JapR=Girān
|JapM=Gyraan; possibly from the voiced version of "killer"
|SpaE=Guadolla
|SpaEM=From ''guadaña'' ("scythe") and ''olla'' ("pot")
|Ger=Schnätzel
|GerM=From ''schnetzeln'' ("to slice")
|Ita=Greap
}}
 
===Jyk===
{{foreign names
|Jap=ジャキール
|JapR=Jakīru
|JapM=Jyakeel
|Ger=Spyz
|GerM=From "spice"
|Ita=Jyx
}}
 
===Metal Primid===
{{foreign names
|Jap=メタルプリム
|JapR=Metaru Purimu
|JapM=Metal Prim
|Spa=Prímido metálico
|SpaM=Metallic Primid
|Ger=Metall-Primide
|GerM=Metal Primid
|Ita=Primacciaio
|ItaM=Steel-Primid
}}
 
===Mite===
{{foreign names
|Jap=マイト
|JapR=Maito
|JapM=Mite
|Chi=微多
|ChiR=Wēi duō
|ChiM=Mite
|Ger=Minsels
|Ita=Microde
|ItaM=Microid
}}
 
===Mizzo===
{{foreign names
|Jap=ミズオ
|JapR=Mizuo
|JapM=Mizuo; from「水」(''mizu'', "water") and「~お」(''-o'', a male name ending)
|Ger=Mizzo
|Ita=Mizo
}}
 
===Nagagog===
{{foreign names
{{foreign names
|Jap=ンガゴグ
|Jap=ンガゴグ
Line 986: Line 891:
|ItaM=From "Sumo"
|ItaM=From "Sumo"
}}
}}
 
</div>
===Poppant===
|[[#The Battlefield Fortress|The Battlefield Fortress]]
{{foreign names
|-
|Jap=ポッパラム
![[File:Puppit.jpg|200px]]<br>{{anchor|Puppit}}{{iw|smashwiki|Puppit}}
|JapR=Popparamu
|A living marionette that moves around in midair while suspended from above. It attacks with its long, sharp claws or by shooting a beam.
|JapM=Popperam
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Ger=Scheuschenk
|GerM=From ''scheu'' ("shy") and ''schenken'' ("to bestow")
|Ita=Poppont
}}
 
===Primid===
{{foreign names
|Jap=プリム
|JapR=Purimu
|JapM=Prim; likely an abbreviation of English word "primitive"
|Spa=Prímido
|SpaM=Primid
|Ger=Primide
|GerM=Primid
|Chi=普利姆
|ChiR=Pǔ lì mǔ
|ChiM=Transliteration of the Japanese name
|Ita=Primide
|ItaM=Primid
}}
 
===Puppit===
{{foreign names
{{foreign names
|Jap=コッコン
|Jap=コッコン
Line 1,025: Line 908:
|ItaM=From ''marionetta'' ("marionette")
|ItaM=From ''marionetta'' ("marionette")
}}
}}
 
</div>
===Roader===
|[[#The Forest|The Forest]]
|-
![[File:BrawlTrowlon.jpg|200px]]<br>{{anchor|Trowlon}}{{iw|smashwiki|Trowlon}}
|A flying platform-like enemy that tries to put a player on it before flying upward with them, attempting to take them beyond the {{iw|smashwiki|blast line}}.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ローダ
|Jap=ファウロン
|JapR=Rōda
|JapR=Fauron
|JapM=Roda; likely from the English word "road" or the Portuguese word ''roda'' ("wheel")
|JapM=Faulong
|Ger=Rerr
|Ger=Flander
|GerM=maybe from the sound a motorcycle makes
|GerM=Possibly from ''flunder'' ("flounder")
|Ita=Rider
|Ita=Traspond
|ItaM=Possibly from ''trasporto'' ("transport")
}}
}}
 
</div>
===R.O.B. Blaster===
|[[#The Forest|The Forest]]
|-
![[File:Shellpod1-SSE.png|100px]] [[File:Shellpod2-SSE.png|100px]]<br>{{anchor|Shellpod}}{{iw|smashwiki|Shellpod}}
|An enemy that wears a horned beetle-like shell and attacks with its front legs and horns. The shell breaks after enough damage, revealing Shellpod's true form and making it significantly more vulnerable to damage.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ロボットブラスター
|Jap=シェリー
|JapR=Robotto Burasutā
|JapR=Sherī
|JapM=Robot Blaster
|JapM=Shelly
|Ger=Laser-R.O.B.
|Ger=Pantsorn (ohne Panzer)
|GerM=Laser + R.O.B.
|GerM=From ''panzer'' ("shell") and "horn" (without shell)
|Ita=R.O.B. laser
|Ita=Scarapod
|ItaM=Laser R.O.B.
|ItaM=From ''scarabeo'' ("beetle") with suffix "-pod"
}}
}}
 
</div>
===R.O.B. Launcher===
|[[#The Forest|The Forest]]
|-
![[File:Bombed.jpg|200px]]<br>{{anchor|Bombed}}{{iw|smashwiki|Bombed}}
|A small red-and-black humanoid creature that throws its explosive bomb head to attack.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ロボットランチャー
|Jap=ボンヘッド
|JapR=Robotto Ranchā
|JapR=Bonheddo
|JapM=Robot Launcher
|JapM=Bombhead;「ボン」is a Japanese onomatopoeia for an explosion
|Ger=Granat-R.O.B.
|Ger=Bompf
|GerM=''Granate'' ("Grenade") + R.O.B.
|GerM=From ''bombe'' ("bomb") and ''kopf'' ("head")  
|Ita=R.O.B. lanciarazzi
|Ita=Buumbo
|ItaM=Rocket launcher R.O.B.
|ItaM=Portmanteau of the onomatopoeia "boom" and "Bombo", a common name similar to ''bomba'' ("bomb")
}}
}}
 
</div>
===R.O.B. Sentry===
|[[#The Lake Shore|The Lake Shore]]
{{foreign names
|-
|Jap=ロボットアタッカー
![[File:BrawlShaydas.jpg|200px]]<br>{{anchor|Shaydas}}{{iw|smashwiki|Shaydas}}
|JapR=Robotto Atakkā
|A two-headed enemy comprised of {{iw|smashwiki|Shadow Bug}}s and a vulnerable red spot on its chest. Shaydas has long, sharp blades on its arms and shoulders and uses them to attack.
|JapM=Robot Attacker
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
|Ger=Wach-R.O.B.
|GerM=''wachen'' ("to keep watch") or ''wache'' ("sentry") + R.O.B.
|Ita=R.O.B. sentinella
|ItaM=Sentry R.O.B.
}}
 
===Roturret===
{{foreign names
|Jap=デスポッド
|JapR=Desupoddo
|JapM=Deathpod
|Ger=Wutan
|GerM=From ''wut'' ("rage")
|Chi=死亡轉砲
|ChiR=Sǐwáng zhuǎn pào
|ChiM=Death Cannon
|Ita=Rotofreccia
|ItaM=Rotable-arrow
}}
 
===Scope Primid===
{{foreign names
|Jap=バズーカプリム
|JapR=Bazūka Purimu
|JapM=Bazooka Prim
|Ita=Primizooka
|ItaM=Primid-bazooka
}}
 
===Shaydas===
{{foreign names
{{foreign names
|Jap=ジェイダス
|Jap=ジェイダス
Line 1,101: Line 967:
|ItaM=Shadow-mus
|ItaM=Shadow-mus
}}
}}
 
</div>
===Shellpod===
|[[#The Lake Shore|The Lake Shore]]
|-
![[File:Gamyga.jpg|200px]]<br>{{anchor|Gamyga}}{{iw|smashwiki|Gamyga}}
|It is a colorful-art clown head atop four yellow bases, each having a pair of eyes and arms. Gamyga is tall enough to block the path, and it shoots lasers from its eyes to attack. Its bases can be attacked individually to lower the enemy, but destroying the head is the only means to defeat it.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
|Jap=ギャムギャ
|JapR=Gyamugya
|JapM=Ghamgha; a partial repetition of「ギャム」(''gyamu''), a possible corruption between「ギャマ」(''gyama'', "color gamut") and「トーテム」(''tōtemu'', "totem")
|Ger=Gamyga
|Ita=Gamyga
}}
</div>
|[[#The Path to the Ruins|The Path to the Ruins]]
|-
![[File:Glire.jpg|200px]]<br>{{anchor|Glire}}{{iw|smashwiki|Glire}}
|A wheel-like enemy that emits fire, and a relative of [[#Glice|Glice]] and [[#Glunder|Glunder]].
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=シェリー
|Jap=ガルファイア
|JapR=Sherī
|JapR=Garu Faia
|JapM=Shelly
|JapM=Gal Fire
|Ger=Pantsorn (ohne Panzer)
|Ger=Gleuer
|GerM=From ''panzer'' ("shell") and "horn" (without shell)
|GerM="Gl-" + ''feuer'' ("fire")
|Ita=Scarapod
|Ita=Fuocorot
|ItaM=From ''scarabeo'' ("beetle") with suffix "-pod"
|ItaM=Fire-wheel
}}
}}
 
</div>
===Spaak===
|[[#The Path to the Ruins|The Path to the Ruins]]
|-
![[File:Armank.jpg|200px]]<br>{{anchor|Armank}}{{iw|smashwiki|Armank}}
|Consists of a big green blob inside of a tank-like structure that moves on treads. It attacks with a very powerful arm and can only be damaged in very small amounts at a time. Attacking the claw destroys it temporarily and causes the tank to open, allowing it to be attacked for much greater damage while it is helpless.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=スパー
|Jap=アーマン
|JapR=Supā
|JapR=Āman
|JapM=Spar; from「スパーク」(''spāku'', spark)
|JapM=Arman; portmanteau of「アーマー」(''āmā'', armor) and possibly「タンク」(''tanku'', "tank"); may involve「アーム」(''āmu'', "arm")
|Ger=Funculus
|Ger=Drakogger
|GerM=From "funken" (spark) and "cumulus" (a type of cloud)
|GerM=Possibly from ''drache'' ("dragon")
|Ita=Cumulus
|Ita=Cyngulus
|ItaM=From ''cingolo'' ("caterpillar track") and ''-ulus'' (Latin diminutive/adjective-forming suffix)
}}
}}
 
</div>
===Sword Primid===
|[[#The Wilds (Part I)|The Wilds (Part I)]]
|-
![[File:Glice.jpg|200px]]<br>{{anchor|Glice}}{{iw|smashwiki|Glice}}
|A wheel-like creature that moves around on surfaces that, when approached, emits an aura from which icicles protrude, capable of freezing nearby characters. It is related to [[#Glire|Glire]] and [[#Glunder|Glunder]].
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=ソードプリム
|Jap=ガルアイス
|JapR=Sōdo Purimu
|JapR=Garu Aisu
|JapM=Sword Prim
|JapM=Gal Ice
|Spa=Prímido espadachín
|Ger=Glost
|SpaM=Swordsman Primid
|GerM="Gl-" + "frost"
|Ger=Schwert-Primide
|Ita=Gelorot
|GerM=Sword Primid
|ItaM=Freeze-wheel
|Ita=Primalama
|ItaM=Primid-blade
}}
}}
 
</div>
===Ticken===
|[[#The Research Facility (Part II)|The Research Facility (Part II)]]
|-
![[File:Ssbb mizzo.JPG|200px]]<br>{{anchor|Mizzo}}{{iw|smashwiki|Mizzo}}
|A mysterious swimming creature with a round body sprouting arms and legs that is only ever seen in a capsule near other similarly displayed enemies within the Halberd.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=テキン
|Jap=ミズオ
|JapR=Tekin
|JapR=Mizuo
|JapM=Teckin; corruption of「チキン」(''chikin'', "chicken"); may involve「敵」(''teki'', the on'yomi reading of "enemy")
|JapM=Mizuo; from「水」(''mizu'', "water") and「~お」(''-o'', a male name ending)
|Ger=Puhn
|Ger=Mizzo
|GerM=From ''huhn'' ("chicken")
|Ita=Mizo
|Ita=Pollobot
|ItaM=Chicken-bot
}}
}}
</div>
|[[#Battleship Halberd Exterior|Battleship Halberd Exterior]]
|}
===Bosses===
{|class="wikitable" style="width:100%"
!Image
!Name
!Series
!Description
|-
|[[File:SSBB-Petey Piranha Art.png|140x140px]]
|{{iw|smashwiki|Petey Piranha}}
|''Super Mario''[[File:Mario Emblem.png|30px|class=invert-dark]]
|[[Petey Piranha]] traps Peach and Zelda in a cage each during the Subspace Army's attack on the {{iw|smashwiki|Midair Stadium}}. He is fought by Kirby and uses the cages to attack. Petey loses health from attacking the cages, which have health bars instead of Petey himself. The first cage to lose all of its health is the princess whom the player manages to rescue. Regardless of which cage is destroyed, Petey burns to the ground in defeat. In the second battle, neither cage has a princess in it.
|-
|[[File:SSBB-Rayquaza Art2.png|140x140px]]
|{{iw|smashwiki|Rayquaza}}
|''{{iw|bulbapedia|Pokémon}}''[[File:Pokemon Emblem.png|30px|class=invert-dark]]
|{{iw|bulbapedia|Rayquaza (Pokémon)|Rayquaza}} emerges from a lake nearby after Fox's Arwing crashes outside of the jungle. Diddy is captured by Rayquaza, but he is rescued by Fox. In its battle, Rayquaza uses attacks such as {{iw|bulbapedia|Hyper Beam (move)|Hyper Beam}}, commonly soars on and off the screen, and charges in and out of the ground.
|-
|[[File:SSBB-Porky Statue Art.png|140x140px]]
|{{iw|smashwiki|Porky Statue}}
|''{{iw|wikibound|EarthBound (series)|EarthBound}}''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|The {{iw|wikibound|Porky Statue}} cannot be defeated from attacks, forcing {{iw|smashwiki|Lucas (SSBB)|Lucas}} to run from him. The Porky Statue's blows can {{iw|smashwiki|KO}} {{iw|wikibound|Lucas}} immediately. A while later, Lucas is saved by {{iw|smashwiki|Ness (SSBB)|Ness}}, only to end up encountering {{iw|wikibound|Porky}} in his mech.
|-
|[[File:SSBB-Porky Art.png|140x140px]]
|{{iw|smashwiki|Porky}}
|''EarthBound''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|A boss fight with Porky comes right after the run from the Porky Statue. The robotic legs can damage Lucas or Ness. Porky also uses a highly accurate laser beam and several mechanical robots based on himself. The machine flips upside-down and squirms after Porky's life bar has been completely depleted.
|-
|[[File:SSBB-Galleom Art.png|140x140px]]
|{{iw|smashwiki|Galleon}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Galleom is a large mech of the Subspace Army who is first fought by {{iw|smashwiki|Marth (SSBB)|Marth}}, {{iw|smashwiki|Ike (SSBB)|Ike}}, and {{iw|smashwiki|Meta Knight (SSBB)|Meta Knight}}. After being defeated, Galleom collapses into the ruins, crashing through the floor to confront Lucas and the {{iw|smashwiki|Pokémon Trainer (SSBB)|Pokémon Trainer}} for a second battle. After being defeated, Galleom activates the Subspace Bomb within its head, attempting to take both Lucas and the Pokémon Trainer with it, but both of them are rescued by Meta Knight on time.
|-
|[[File:SSBB-Ridley Art.png|140x140px]]
|{{iw|smashwiki|Ridley}}
|''{{iw|metroidwiki|Metroid (series)|Metroid}}''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|{{iw|metroidwiki|Ridley}} is an aerial boss fought by Samus and Pikachu. He often flies on and off screen during the battle, similarly to Rayquaza. One of Ridley's attacks is scraping his tail on the ground, while several of his other attacks are similar to {{iw|smashwiki|Master Hand}}'s. After losing all health, Ridley falls off of the platform.
|-
|[[File:SSBB-Duon Art.png|140x140px]]
|{{iw|smashwiki|Duon}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A mech formed by {{iw|smashwiki|Shadow Bug}}s, which Mr. Game & Watches become after being thrown out of the control room of the [[smashwiki:Halberd|Battleship Halberd]]. These Shadow Bugs combine to form Duon, whom {{iw|smashwiki|Fox (SSBB)|Fox}}, [[Princess Peach|Peach]], {{iw|smashwiki|Zelda (SSBB)|Zelda}}/{{iw|smashwiki|Sheik (SSBB)|Sheik}}, {{iw|smashwiki|Lucario (SSBB)|Lucario}}, {{iw|smashwiki|Snake (SSBB)|Snake}}, and {{iw|smashwiki|Falco (SSBB)|Falco}} battle. After being defeated, Duon forms back into a single {{iw|smashwiki|Mr. Game & Watch (SSBB)|Mr. Game & Watch}}, who joins the team.
|-
|[[File:SSBB-Meta Ridley Art.png|140x140px]]
|{{iw|smashwiki|Meta Ridley}}
|''Metroid''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|{{iw|metroidwiki|Meta Ridley}} is the cybernetic form of Ridley, fought by Samus, Pikachu, Captain Falcon, Olimar, R.O.B., Diddy Kong, and Donkey Kong atop the {{iw|fzerowiki|Falcon Flyer}} during its escape from the {{iw|smashwiki|Isle of the Ancients}}. Meta Ridley's attacks include fireballs, rushing at the player, and affecting the ship in ways such as forcing it downward and making it rock back and forth.
|-
|[[File:SSBB-Tabuu Profile.png|140x140px]]
|{{iw|smashwiki|Tabuu}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Tabuu is the final boss, who had been controlling Master Hand and transforming all fighters into trophies. As Tabuu is confronted in {{iw|smashwiki|Subspace}}, {{iw|smashwiki|Sonic (SSBB)|Sonic}} arrives to weaken him, and the fighters unite to ultimately defeat Tabuu.
|}


===Towtow===
==Obstacles==
 
{|class="wikitable" style="width:100%" style="text-align: center"
!Obstacle
!Description
|-
!{{anchor|Bramble}}[[Bramble]]
|Twisting spiked vines that rapidly twirl upwards from the water to hit the player.
|-
!{{anchor|Fireball}}[[Fireball (obstacle)|Fireball]]
|Flames that leap out of lava similar to [[Lava Bubble]]s.
|-
![[File:Generator SSB4 3DS.jpg|200px]]<br>{{anchor|Generator}}{{iw|smashwiki|Generator}}
|Functioning more like general obstacles, Generators spawn several {{iw|smashwiki|Mite}}s to attack the player. It takes a number of hits to defeat a Generator, but it has no corresponding health bar, making it unclear how damaged a Generator is before being eventually destroyed.
<br><div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show names in other languages"data-collapsetext="Hide names in other languages">
{{foreign names
{{foreign names
|Jap=タウタウ
|Jap=ジェネレーター
|JapR=Tautau
|JapR=Jenerētā
|JapM=Tautau; possibly a partial repetition of "Taurus" (Latin word for "bull")
|JapM=Generator
|Ger=Agrock
|GerM=Possibly from ''agressiv'' ("aggressive") and ''bock'' ("ram")
|Ita=Ronfaringhio
|ItaM=Snore-growl
}}
}}
</div>
|-
!{{anchor|Mine}}[[Mine]]
|Floating high-tech explosives that create a field of electricity upon blowing up.
|-
![[File:ToxicCloudSSBB.jpg|200px]]<br>{{anchor|Poison cloud}}[[Smoke|Poison cloud]]
|Toxic purple gas that slowly damages anyone who stands in it.
|}


===Trowlon===
==Names in other languages==
===Adventure Mode: The Subspace Emissary===
{{foreign names
{{foreign names
|Jap=ファウロン
|Jap=アドベンチャーモード ~亜空の使者~
|JapR=Fauron
|JapR=Adobenchā mōdo ~Akū no shisha~
|JapM=Faulong
|JapM=Adventure Mode ~The Messenger from the Subspace~
|Ger=Flander
|FreE=Mode Aventure: l'Émissaire Subspatial
|GerM=Possibly from ''flunder'' ("flounder")
|FreEM=Adventure Mode: The Subspace Emissary
|Ita=Traspond
|Ger=Abenteuer-Modus: Der Subraum-Emissär
|ItaM=Possibly from ''trasporto'' ("transport")
|GerM=Adventure Mode: The Subspace Emissary
|Ita=Modalità Avventura: l'Emissario del Subspazio
|ItaM=Adventure Mode: The Subspace Emissary
|Kor=어드벤처 모드:아공의 사자
|KorR=Eodeubencheo Modeu: Agong-ui Saja
|KorM=Adventure Mode: The Subspace's Messenger
|SpaA=Modo Aventura: el Misionero del Subespacio
|SpaAM=Adventure Mode: The Subspace's Missionary
|SpaAN=(Name appeared in the instruction booklet's Spanish section during its prime editions. American version only.)
|SpaE=Modo Aventura: el Emisario Subespacial
|SpaEM=Adventure Mode: The Subspace Emissary
}}
}}


{{SSBB}}
{{SSBB}}
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl]]

Revision as of 15:23, October 25, 2024

"The Subspace Emissary" redirects here. For the titular character, see R.O.B.
World map of The Subspace Emissary in Super Smash Bros. Brawl
The map of the Subspace Emissary

The Subspace Emissary is the adventure mode campaign of Super Smash Bros. Brawl. Taking place in the World of Trophies, The Subspace Emissary has a full-length plot and several stages, being more advanced than its equivalent from Super Smash Bros. Melee. It has five difficulty settings: Easy, Medium, Hard, Very Hard, and Intense. The main map shows the world map and which places can be entered, and when the player selects a stage, they can choose which characters in their team to use, with the number of options increasing as the storyline progresses. The player can use stickers, each granting a certain effect such as resistance or an increases statistic. When the player loses every stock, they can be asked to continue, although any Sticker and trophies of enemies collected are reduced in half. If the player quits, they receive a Game Over, resulting in the loss of half of their stickers, but not of the collected trophies. A method for unlocking each of the unlockable fighters is through The Subspace Emissary, but three of them can be unlocked only after completing the mode and defeating them in a battle.

The Subspace Emissary can be played in single-player or with two players. The camera always follows the first player, so if the other player goes offscreen, they warp to the first player automatically. Even if only the first player is defeated, this still takes them to the continue screen. The Start Button or Plus Button button can warp the second player to the first player, although this does not work during boss battles.

Plot

Super Smash Bros. Brawl
SmashWiki article: Plot summary of The Subspace Emissary

The story begins with the Subspace Army arriving on the Halberd and interrupting a fight between Mario and Kirby. The Ancient Minister deploys a Subspace Bomb controlled by two R.O.B.s, and while Mario tries to intercept it, he is knocked away by Petey Piranha, who has both Peach and Zelda each trapped in a cage. Kirby does manage to defeat Petey Piranha, rescuing only either Peach or Zelda, while Wario arrives to steal the other. The Subspace Bomb eventually detonates, consuming the arena into Subspace.

Zelda, Peach, Mario and Kirby standing in the Midair Stadium.
Mario, Kirby, Peach, and Zelda prepare to fight off the Subspace Army.
Peach turned into a trophy by Wario

Meanwhile, in the jungle, Diddy is separated from Donkey Kong by Bowser, though Diddy would soon team up with Fox, who had been struck down into the jungle with his Arwing. The characters are joined by Falco, as well as Captain Falcon and Olimar, all of whom manage to rescue Donkey Kong from the Subspace Army. Fox and Falco leave the group to continue battling the Halberd, now with assistance from the Great Fox.

Elsewhere, King Dedede turns Luigi into a trophy then uses him to distract Wario as King Dedede steals his cargo and its contained trophies. Lucas and Pokémon Trainer later defeat Wario in retaliation for capturing Ness earlier. After Pokémon Trainer catches Charizard, he and Lucas meet up with Marth, Meta Knight and Ike. The fighters watch as the Halberd battles the Great Fox, prompting Meta Knight to scale the cliffs to try and reclaim the Halberd. On the way up, Meta Knight is joined by the Ice Climbers, then later Lucario after battling him on the summit. After the Ice Climbers fall as a result of the Halberd smashing the tethered Great Fox against the mountain, Meta Knight and Lucario take the opportunity to board the ship.

A cutscene screenshot from Adventure Mode: The Subspace Emissary
Mario, Yoshi, Kirby, Link, and Pit escape from a Subspace Bomb.

Mario is later revived by Pit, while Link and Yoshi team up in the forest. When Kirby leaves, Bowser makes an evil clone of the captured princess: If the clone is of Peach, it attacks and is defeated by Link, who is met with retaliation from Mario; if the clone is of Zelda, it is defeated by Mario, who is met with resistance from Link instead. Either way, the conflict between Mario and Link ends when King Dedede arrives with the other princess statue, and both Mario and Link team up against him. The characters follow King Dedede back to his castle, though they are not able to prevent Bowser from crashing in and taking the princess, leaving behind a badge that King Dedede had put on his three stolen statues. The heroes soon team up with the Ice Climbers, Lucas, Pokémon Trainer, Marth, and Ike.

A cutscene screenshot from Adventure Mode: The Subspace Emissary
The Ancient Minister reflects on his actions.

Meanwhile, Zero Suit Samus infiltrates the Subspace Army's base on the Isle of the Ancients, rescues Pikachu, recovers her Power Suit, and battles Ridley. She and Pikachu head over to the Subspace Bomb depot. Diddy, Donkey Kong, Captain Falcon, and Olimar all arrive too, having ridden an enemy barge to the island. The Ancient Minister confronts the fighters at first, but loses morale after so many R.O.B.s had been sacrificed to detonate Subspace Bombs. The Ancient Minister's robes are burned away by the R.O.B.s, whom Ganondorf has taken control of, revealing the Ancient Minister to be the main R.O.B. As more Subspace Bombs are being activated, the protagonists leave on the Falcon Flyer, being unable to stop them.

Back on the Halberd, Meta Knight and Lucario team up with Snake, free the captured princesses and kick a crew of Mr. Game & Watch clones out of the cockpit. Peach and Sheik (Zelda's disguised form) make their way onto the deck as Fox and Falco attack in their Arwings. Snake, Lucario, and Falco defeat Duon, who had formed from the Mr. Game & Watch clones, freeing the real Mr. Game & Watch. Meta Knight takes the helm of the Halberd and flies it to shore right as the Falcon Flyer lands, uniting all three groups of fighters.

Bowser and Ganondorf attack the heroes before going into Subspace.

From the massive sphere of Subspace that had engulfed the Isle of the Ancients, Bowser and Ganondorf emerge with the Subspace Gunship and use it to fire larger Subspace blasts. Though the Halberd is destroyed from the attack, this was a diversion allowing the fighters to enter Subspace using smaller aircraft. The gunship is destroyed when Kirby uses the Dragoon to drive into its cannon. During the two villains' retreat, Bowser is betrayed by Ganondorf, who trasforms him into a trophy as he visits Master Hand before realizing Tabuu had been cotnrolling Master Hand all along. Master Hand is defeated by Tabuu, who then transforms every protagonist into a trophy, Ganondorf included. The only exceptions are Ness, Luigi, and Kirby, since each of them had been revived by King Dedede's badges. Throughout Subspace, the three characters rescue every ally and former enemy alike. All of the fighters finally enter The Great Maze and defeat every boss and their false counterparts. When the fighters make it over to Tabuu, Sonic arrives unexpectedly and destroys Tabuu's wings, saing the fighters from transforming back into trophies. The story concludes with the fighters defeating Tabuu and finally restoring the World of Trophies.

Major characters

Major characters
Character Series Role Level debut
Fighters: Heroes
Mario in the Subspace Emissary.
Mario
The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Mario
Mario is one of the main fighters in the mode, first appearing battling Kirby. After being launched away by Petey Piranha, he is joined by Pit and later joins up with Link and Yoshi on their mission to rescue the princesses, later joining up with the other fighters. Midair Stadium
Kirby in the Subspace Emissary.
Kirby
The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Kirby
Kirby is the other of the main fighters in the mode, first appearing battling Mario. Later he saves one of the princesses from Petey Piranha and goes off to rescue the other with her. He ends separated from the first in the process, but joins up with Mario and Link's teams. He is one of the ones to be revived by King Dedede's medallions due to inhaling one. Midair Stadium
Zelda and Peach in the Subspace Emissary.
Zelda and Peach
The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The Legend of Zelda and Super Mario
The two princesses who spectate the match between Mario and Kirby, they are later taken hostage by Petey Piranha. Kirby is only able to save one, and the other is trophified by Wario and taken away, later being taken by King Dedede and then Bowser. Kirby and the saved princess travel together, but the latter gets trophified by Bowser. Later, both are found together and restored by Snake. Peach later manages to befriend both Fox and Mr. Game & Watch. Midair Stadium
Pit in the Subspace Emissary.
Pit
The Kid Icarus series emblem, from Super Smash Bros. Brawl.
Kid Icarus
A youthful angel who spectates Mario and Kirby's match from his home in Skyworld. Later, at the blessing of Palutena, he assists Mario in his quest to rescue the princesses and stays as his companion throughout the story. Midair Stadium (cutscene)
Skyworld (playable)
Donkey Kong in the Subspace Emissary.
Donkey Kong
The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
Donkey Kong
A large gorilla who first appears when his banana hoard is stolen by Bowser's Minions. After getting them back, he is promptly trophified by Bowser. He is only rescued at the ancient ruins much later in the game. The Jungle
Diddy Kong in the Subspace Emissary.
Diddy Kong
The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
Donkey Kong
Donkey Kong's little buddy who helps him get his bananas back. After Donkey Kong is turned into a trophy, Diddy Kong seeks help from Fox and later Falco to save him. The Jungle
Fox McCloud in the Subspace Emissary.
Fox
The Star Fox series emblem, from Super Smash Bros. Brawl.
Star Fox
A vulpine starfighter who gets shot down by the Halberd, then is made to join Diddy Kong after saving him from Rayquaza. He later returns to fight the Halberd and gets into a duel with Sheik, only for the battle to be called off by Peach. The Lake
Lucas in the Subspace Emissary.
Lucas
The EarthBound / Mother series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
EarthBound
A timid psychic boy who goes on a quest to rescue Ness from Wario, joining up with the Pokémon Trainer. The Ruined Zoo
Ness in the Subspace Emissary.
Ness
The EarthBound / Mother series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
EarthBound
A more seasoned psychic boy who saves Lucas from the Porky Statue, but then gets trophified by Wario and taken by King Dedede. He is revived by one of King Dedede's medallions near the end of the game. The Ruined Zoo
A character intro from Adventure Mode: The Subspace Emissary
Pokémon Trainer
The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Pokémon
A collector of Pokémon who joins up with Lucas while on his own quest to catch more Pokémon. He starts out with Squirtle, then later obtains Ivysaur and Charizard. The Ruined Zoo
Marth in the Subspace Emissary.
Marth
The Fire Emblem series emblem, from Super Smash Bros. for Nintendo 3DS.
Fire Emblem
Marth is a swordsman who battles against the invading Subspace Army, joining up with Meta Knight and Ike. The Battlefield Fortress
Meta Knight in the Subspace Emissary.
Meta Knight
The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Kirby
A swordfighter of the same species as Kirby, he joins with Marth and Ike to take back his battleship, Halberd, which has been commandeered by the Subspace Army. The Battlefield Fortress
A character intro from Adventure Mode: The Subspace Emissary
Ike
The Fire Emblem series emblem, from Super Smash Bros. for Nintendo 3DS.
Fire Emblem
Another swordsman who joins Marth and Meta Knight to battle the Subspace Army. The Battlefield Fortress
Luigi in the Super Smash Bros. Brawl opening cutscene.
Luigi
The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Mario
Mario's more timid brother, first seen being frightened of King Dedede's Waddle Dee minions before King Dedede trophifies him. He is later revived by one of King Dedede's medallions. The Battlefield Fortress (cutscene)
Subspace (Part 1) (playable)
A character intro from Adventure Mode: The Subspace Emissary
King Dedede
The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Kirby
Kirby's primary rival who appears to be a villain at first, taking the trophies of Luigi, List of fighters debuting in Super Smash Bros.#Ness, and the princess Kirby did not save. However, near the end, it is revealed he has created medallions that can undo the effects of trophification in order to prevent it from happening to everyone. The Battlefield Fortress (cutscene)
Subspace (Part 1) (playable)
Link in the Subspace Emissary.
Link
The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The Legend of Zelda
A swordsman who is joined by Yoshi before running afoul of the Subspace Army. Later he joins Mario and Pit on their journey to save the princesses. The Forest
Yoshi in the Subspace Emissary
Yoshi
The Yoshi series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Yoshi
A dinosaur who accompanies Link after meeting him in the forest. The Forest
Zero Suit Samus in the Subspace Emissary.
Zero Suit Samus
The Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Metroid
A bounty hunter who is missing her usual armor, she infiltrates the Subspace Army's lab and joins up with Pikachu before she finds her Power Suit. The Research Facility (Part I)
Pikachu in the Subspace Emissary.
Pikachu
The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Pokémon
A mouse-like Pokémon with electrical abilities, it is saved by Samus from being used as a battery for the Subspace Army, and then joins her. The Research Facility (Part I)
Falco Lombardi in the Subspace Emissary.
Falco
The Star Fox series emblem, from Super Smash Bros. Brawl.
Star Fox
A hotshot teammate of Fox who destroys Bowser's Dark Cannon and helps defeat the giant evil Diddy Kong copy Bowser created with it. He then is made to join Diddy Kong in the same manner Fox was, later leaving to fight the Halberd with Fox. The Swamp
Samus in the Subspace Emissary.
Samus
The Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Metroid
Samus after recovering her Power Suit from the Subspace Army. She battles her nemesis Ridley and infiltrates the Subspace Bomb factory. The Research Facility (Part II)
Captain Olimar in the Subspace Emissary.
Olimar
The Pikmin series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Pikmin
A space freighter and biologist who is accompanied by Pikmin, he attempts to take down the R.O.B.s at the ruins only to be interrupted and joined by Captain Falcon. Outside the Ancient Ruins
Captain Falcon in the Subspace Emissary.
Captain Falcon
The F-Zero series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
F-Zero
A racing superhero who fights the Subspace Army, joining up with Olimar at the ancient ruins after accidentally killing a platoon of his Pikmin. Outside the Ancient Ruins
The Ice Climbers in the Subspace Emissary.
Ice Climbers
The Ice Climbers' emblem, from Super Smash Bros. Brawl.
Ice Climber
Twin mountaineers who take Meta Knight's swift ascent up the mountain to reach the Halberd as a challenge. The Glacial Peak
A character intro from Adventure Mode: The Subspace Emissary
Lucario
The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Pokémon
A mysterious warrior Pokémon who challenges Meta Knight and the Ice Climbers at the top of the mountain, then joins them in retaking the Halberd. The Glacial Peak
A character intro from Adventure Mode: The Subspace Emissary
Snake
The Metal Gear series emblem, from Super Smash Bros. Brawl.
Metal Gear
A special forces agent who stowed away on the Halberd, eventually emerging to battle the Subspace Army. He saves the princesses and joins up with Meta Knight to retake the ship. Battleship Halberd Interior
Sheik in the Subspace Emissary.
Sheik
The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The Legend of Zelda
A ninja alter-ego of Zelda, she takes Peach to battle the Subspace Army on the Halberd after they are rescued by Snake, then ends up in a short fight with Fox. Midair Stadium (playable via transform ability)
Battleship Halberd Exterior (cutscene/playable via selection)
A character intro from Adventure Mode: The Subspace Emissary
Sonic
The Sonic series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Sonic the Hedgehog
A speedy blue hedgehog who appears just in time for the final battle, crippling Tabuu's Omega Wave attack to give the heroes a fighting chance. The Great Maze
Fighters: The Subspace Army
Wario in the Subspace Emissary.
Wario
The Wario series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Wario
Wario is a recurring antagonist throughout the game. With his Dark Cannon, he trophifies the princess Kirby fails to rescue as well as Ness. After his cargo is stolen by King Dedede, he is quickly defeated by Lucas, only reviving near the end of the game to join with the heroes in Subspace. Midair Stadium (cutscene)
The Great Maze (playable)
Bowser in the Subspace Emissary.
Bowser
The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Mario
A monstrous king who appears as a high-ranking member of the Subspace Army, commanding his own minions. He trophifies Donkey Kong and whichever princess Kirby previously rescued, as well as takes the non-rescued one's trophy from King Dedede after storming his fortress. He is later betrayed and trophified by Ganondorf, but restored with the others at the end. The Jungle (cutscene)
The Great Maze (playable)
Ganondorf in the Subspace Emissary.
Ganondorf
The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The Legend of Zelda
A treacherous king of evil who holds a high rank in the Subspace Army. He briefs Bowser and the Ancient Minister at different points in the game, later betraying both and seemingly planning on betraying Master Hand as well. However, he is defeated and trophified by Tabuu. He is revived by Link and Zelda The Lake Shore (cutscene)
The Great Maze (playable)
A character intro from Adventure Mode: The Subspace Emissary
Mr. Game & Watch
The Game & Watch series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Game & Watch
A primitive being resembling an LCD graphic, he is used by the Subspace Army to produce Shadow Bugs to create their minions. However, he is not malevolent whatsoever. Battleship Halberd Bridge
A character intro from Adventure Mode: The Subspace Emissary
R.O.B.
The R.O.B. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Robotic Operating Buddy
The leader of the R.O.B. series who is forced to work for the Subspace Army as the Ancient Minister. When he finally refuses, Ganondorf takes control of them to make them turn on him. The Subspace Bomb Factory (Part II)
Miscellaneous: The Subspace Army
A character intro from Adventure Mode: The Subspace Emissary
Ancient Minister
The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros.
The Ancient Minister is a major antagonist throughout the game and the titular Subspace Emissary, responsible for the deployment of the various Subspace Bombs that consume the World of Trophies, as well as the R.O.B. series robots that activate them. It is eventually revealed that he is being forced to work for the Subspace Army against his will, and Ganondorf takes control of the R.O.B. units from him. After he is attacked, it is revealed he is the main R.O.B. himself. Midair Stadium (cutscene)
A character intro from Adventure Mode: The Subspace Emissary
Master Hand
The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros.
The seeming leader of the Subspace Army who briefs Ganondorf, he is actually under the control of Tabuu. The strings binding him are broken by the defeated Ganondorf crashing into him, but his own attempt at defeating Tabuu fails. The Lake Shore (cutscene)
A character intro from Adventure Mode: The Subspace Emissary
Tabuu
The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros.
The true mastermind of the Subspace Army, Tabuu plans on making the entire world be consumed by the Subspace dimension. He uses his Omega Wave attack to turn anyone who opposes him into a trophy instantly. Entrance to Subspace (cutscene)
Fighters: Post-game
A character intro from Adventure Mode: The Subspace Emissary
Jigglypuff
The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Pokémon
A playful balloon Pokémon who is found rolling around on Pokémon Stadium 2. The Swamp
A character intro from Adventure Mode: The Subspace Emissary
Toon Link
The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The Legend of Zelda
A stylized, pint-sized version of Link who is found sailing on the Pirate Ship. The Forest
A character intro from Adventure Mode: The Subspace Emissary
Wolf
The Star Fox series emblem, from Super Smash Bros. Brawl.
Star Fox
The ruthless rival of Fox who is found piloting his Wolfen on the Lylat Cruise. The Ruins

Stages

# Stage Characters
1 Midair Stadium Mario, Kirby, Peach, Zelda/Sheik (characters who join: Kirby, Peach/Zelda)
2 Skyworld Mario, Pit (characters who join: Mario, Pit)
3 Sea of Clouds Kirby and Peach/Zelda
4 The Jungle Diddy Kong, Donkey Kong (characters who join: Diddy Kong)
5 The Plain Mario, Pit
6 The Lake Diddy Kong, Fox (characters who join: Fox)
7 The Ruined Zoo Lucas, Ness, Pokémon Trainer (characters who join: Lucas, Pokémon Trainer)
8 The Battlefield Fortress Marth, Meta Knight, Ike (characters who join: Marth, Meta Knight, Ike)
9 The Forest Link, Yoshi (characters who join: Link, Yoshi)
10 The Research Facility (Part I) Zero Suit Samus, Pikachu (characters who join: Zero Suit Samus, Pikachu)
11 The Lake Shore Mario, Pit, Link, Yoshi, Kirby (Peach/Zelda Leaves)
12 The Path to the Ruins Lucas, Pokémon Trainer
13 The Cave Mario, Pit, Link, Yoshi, Kirby
14 The Ruins Lucas, Pokémon Trainer
15 The Wilds (Part I) Marth, Meta Knight, Ike
16 The Ruined Hall Lucas, Pokémon Trainer
17 The Wilds (Part II) Mario, Pit, Link, Yoshi, Kirby
18 The Swamp Diddy Kong, Fox, Falco (characters who join: Falco)
19 The Research Facility (Part II) Zero Suit Samus, Samus, Pikachu (characters who join: Samus) (Zero Suit Samus remains selectable by choosing Samus and pressing the switch form button)
20 Outside the Ancient Ruins Donkey Kong, Diddy Kong, Olimar, Captain Falcon (characters who join: Donkey Kong, Olimar, Captain Falcon) (Fox and Falco Leave)
21 The Glacial Peak Meta Knight, Ice Climbers, Lucario (characters who join: Ice Climbers, Lucario)
22 The Canyon Mario, Pit, Link, Yoshi, Kirby
23 Battleship Halberd Interior Snake, Meta Knight, Lucario (characters who join: Snake)
24 Battleship Halberd Exterior Peach, Zelda/Sheik (characters who join: Peach, Zelda/Sheik, Fox) (Zelda only available via Transform)
25 Battleship Halberd Bridge Fox, Falco, Lucario, Peach, Zelda/Sheik, Snake (characters who join: Falco, Mr. Game & Watch)
26 The Subspace Bomb Factory (Part I) Samus, Pikachu
27 The Subspace Bomb Factory (Part II) Donkey Kong, Diddy Kong, Captain Falcon, Olimar, R.O.B., Samus, Pikachu, Zero Suit Samus (Meta Ridley battle only) (characters who join: R.O.B.)
28 Entrance to Subspace All previously used (Except Ness), Mr. Game & Watch (Everyone Leaves)
29 Subspace (Part I) Luigi, Ness, King Dedede (characters who join: Anyone saved from Subspace, Luigi, Ness, Bowser, King Dedede)
30 Subspace (Part II) Kirby (characters who join: Anyone saved from Subspace, Ganondorf if Link and Zelda are Saved, Wario if trophy is saved)
31 The Great Maze Any characters rescued from Subspace, Luigi, Ness, Bowser, King Dedede, Kirby, Sonic (characters who join: Sonic)

Subspace Army

Subspace Army
A small fraction of the Subspace Army

The Subspace Army is a group of formless beings led by Tabuu, though with a lower hierarchy of other rulers such as the Master Hand and Ancient Minister. Their goal is to pull the entire World of Trophies into Subspace and destroy it, something that they had hoped to accomplish by using the powerful and deadly Subspace Bombs. Some Super Mario enemies are part of the organization, and both Bowser and Wario are commanders, along with fellow The Legend of Zelda villain Ganondorf. The army has several weapons and doomsday devices such as the Subspace Gunship, a flying fortress that can trap entire areas in subspace without the use of the Subspace Bomb, and the Dark Cannon, which both Bowser and Wario have used to turn characters into trophies. The creatures in the Subspace Army were created from Shadow Bugs, which originated from Mr. Game & Watch.

Enemies

Enemy Description First appearance
The Primids
Primid
Primid
Robot-like creatures formed from Shadow Bugs with red eyes that appear in a random style. They attack by punching.
Language Name Meaning Notes
Chinese 普利姆[?]
Pǔ lì mǔ
Transliteration of the Japanese name
German Primide[?] Primid
Italian Primide[?] Primid
Spanish Prímido[?] Primid
Midair Stadium
Boom Primid
Boom Primid
Boom Primids are equipped with a yellow boomerang, which they attack the player with.
Language Name Meaning Notes
German Bumerang-Primide[?] Boomerang Primid
Italian Primerang[?] Portmanteau of Primide ("Primid") and "boomerang"
Spanish Prímido bumerán[?] Boomerang Primid
Midair Stadium
Sword Primid
Sword Primid
A Primid that wields a green Beam Sword-like sword, which they can deflect projectiles with.
Language Name Meaning Notes
German Schwert-Primide[?] Sword Primid
Italian Primalama[?] Primid-blade
Spanish Prímido espadachín[?] Swordsman Primid
Midair Stadium
Fire Primid
Fire Primid
Fire Primids are red Primids that attack by spitting fire.
Language Name Meaning Notes
German Feuer-Primide[?] Fire Primid
Italian Primidrago[?] Primid-dragon
Spanish Prímido ígneo[?] Igneous Primid
The Plain
Scope Primid
Scope Primid
A Primid with a Super Scope-like rifle that can shoot weak, three-shot attacks and powerful single-shot surge blasts.
Language Name Meaning Notes
Italian Primizooka[?] Primid-bazooka
The Battlefield Fortress
Metal Primid
Metal Primid
Primids covered in metal as if they are under the effects of a Metal Box. They are heavier and more durable, and flinch only from grabs and throws.
Language Name Meaning Notes
German Metall-Primide[?] Metal Primid
Italian Primacciaio[?] Steel-Primid
Spanish Prímido metálico[?] Metallic Primid
The Research Facility (Part I)
Big Primid.
Big Primid
Large Primids with stronger attacks and more health points.
Language Name Meaning Notes
German Riesen-Primide[?] Giant Primid
Italian Primide gigante[?] Giant primid
Spanish Prímido gigante[?] Giant Primid
The Wilds (Part I)
Bowser's Minions
Goomba
Goomba
Goombas are short, mushroom-shaped creatures that walk slowly but dash when the player is near. The Jungle
Koopa Troopa Koopa Troopa
Koopa Troopa
Koopa Troopas have distinct behaviors depending on if their shell is colored green or red. A difference is that green Koopa Troopas walk off of ledges, but not their red equivalents. The Jungle
Koopa Paratroopa Koopa Paratroopa
Koopa Paratroopa
Koopa Paratroopas are winged enemies featured in green and red colors, much like Koopa Troopas. The green type either hops or flies in patterns, while the red type either follows players or flies vertically. The Jungle
Hammer Bro. in Super Smash Bros. Brawl.
Hammer Bro
A Hammer Bro throws several hammers to attack. The Jungle
Pit encounters three Bullet Bills in Super Smash Bros. Brawl.
Bullet Bill
Black Bullets that travel slowly in a single direction when fired. The Jungle
GiantGoomba.png
Giant Goomba
Giant Goombas require more stomps or hits to defeat because they are larger than regular Goombas. The Jungle
The R.O.B. Squad
Three R.O.B. Sentries as they appear in Super Smash Bros. Brawl
R.O.B. Sentry
These robots attack with a two-armed punch, and are seen activating Subspace Bombs during game cutscenes.
Language Name Meaning Notes
German Wach-R.O.B.[?] wachen ("to keep watch") or wache ("sentry") + R.O.B.
Italian R.O.B. sentinella[?] Sentry R.O.B.
The Research Facility (Part I)
R.O.B. Blaster
R.O.B. Blaster
A R.O.B. Sentry with beam-emitting eye lenses that either remains still or moves around a lot.
Language Name Meaning Notes
German Laser-R.O.B.[?] Laser + R.O.B.
Italian R.O.B. laser[?] Laser R.O.B.
The Research Facility (Part I)
R.O.B. Launcher
R.O.B. Launcher
A R.O.B. Sentry with a green and brown militaristic-like body color. It has the ability to shoot missiles from its head.
Language Name Meaning Notes
German Granat-R.O.B.[?] Granate ("Grenade") + R.O.B.
Italian R.O.B. lanciarazzi[?] Rocket launcher R.O.B.
The Research Facility (Part I)
Miscellaneous enemies
Spaak Black Spaak
Spaak
A living cloud with a battery atop it, from which it shoots lightning. A Spaak turns black when hit and attacks faster with more lethal lightning strikes.
Language Name Meaning Notes
German Funculus[?] From "funken" (spark) and "cumulus" (a type of cloud)
Italian Cumulus[?] -
Midair Stadium
A Cymul.
Cymul
Floating metallic creatures that can reflect projectiles. They have four blades that spin rapidly when the player is close, attacking them until they are launched away.
Language Name Meaning Notes
German Mekling[?] Possibly from metall ("metal") or messing ("brass"), and klinge ("blade")
Italian Riflex[?] From riflesso ("reflection")
Skyworld
A Greap as it appears in Super Smash Bros. Brawl
Greap
A powerful, large enemy with two sickles for arms and a red area on its head, which is its weak point. It attacks either with a single swing or by jumping into the air and swinging its arms in a large circle.
Language Name Meaning Notes
German Schnätzel[?] From schnetzeln ("to slice")
Italian Greap[?] -
Spanish (NOE) Guadolla[?] From guadaña ("scythe") and olla ("pot")
Skyworld
Pit flies toward two Glunders in Super Smash Bros. Brawl.
Glunder
A wheel-like enemy that emits electricity. A relative of Glice and Glire.
Language Name Meaning Notes
German Glonner[?] "Gl-" + donner ("thunder")
Italian Elettrorot[?] Electro-wheel
Skyworld
Thunder Jyk Fire Jyk
Jyk
Invincible spiked balls that move in predefined trajectories while emitting either fire, electricity, or water. Jyks are the only enemy that cannot be defeated at all.
Language Name Meaning Notes
German Spyz[?] From "spice"
Italian Jyx[?] -
Skyworld (electric)
The Jungle (watery)
The Plain (fiery)
A Roturret in Super Smash Bros. Brawl.
Roturret
A mechanized skull with a giant arrow and two guns. It fires at nearby players. When hit, a Roturret spins around, but it quickly returns to face the player.
Language Name Meaning Notes
Chinese 死亡轉砲[?]
Sǐwáng zhuǎn pào
Death Cannon
German Wutan[?] From wut ("rage")
Italian Rotofreccia[?] Rotable-arrow
Skyworld
A Poppant as it appears in Super Smash Bros. Brawl
Poppant
A cowardice creature that wears large pants. It runs from the player when approached, leaving a trail of Food and other items. Even more health-restoring items can be rewarded by defeating a Poppant.
Language Name Meaning Notes
German Scheuschenk[?] From scheu ("shy") and schenken ("to bestow")
Italian Poppont[?] -
Sea of Clouds
A Feyesh
Feyesh
A floating enemy resembling a large goldfish, except with one large eye and five tentacles. Feyesh swims around in the air lazily and uses its tentacles to attack the player.
Language Name Meaning Notes
German Blicksch[?] From blick ("gaze") and glubsch, a synonym of auge ("eye")
Italian Pescerocchio[?] Portmanteau of pesce rosso (goldfish; lit. "Red fish") and occhio ("eye")
Sea of Clouds
A Towtow in Super Smash Bros. Brawl.
Towtow
Ram-like creatures always found asleep at first, but when attacked, a Towtow becomes enraged and charges at the player.
Language Name Meaning Notes
German Agrock[?] Possibly from agressiv ("aggressive") and bock ("ram")
Italian Ronfaringhio[?] Snore-growl
Sea of Clouds
Mite
Mite
Stick figure-like creatures that appear mostly from Generators. They appear in red, green, and yellow colors, none of which differ from one another at all. Mites are generally weak, but they are powerful when in groups.
Language Name Meaning Notes
Chinese 微多[?]
Wēi duō
Mite
German Minsels[?] -
Italian Microde[?] Microid
Sea of Clouds
Borboras
Borboras
Blows wind towards the player with its wind instrument-like head.
Language Name Meaning Notes
German Borboras[?] -
Italian Alius[?] Latin form of alito ("breath")
The Plain
Ticken
Ticken
A large, robotic chicken-like creature that attacks either by flying up into the air and then landing down with force, or ramming the player with its spikes. Defeating a Ticken breaks it open, revealing a chick.
Language Name Meaning Notes
German Puhn[?] From huhn ("chicken")
Italian Pollobot[?] Chicken-bot
The Plain
Auroros
Auroros
A bird with long, pointed beak that dives downward at players. Auroros becomes stuck if it misses, in which case it can be plucked out of the ground and thrown at other enemies.
Language Name Meaning Notes
German Auroros[?] From "aurora"
Italian Auroros[?] -
The Lake
Bucculus.
Bucculus
Hiding in the ground at first, a Bucculus' lips is their only part visible at first. Their spiked lips attach to the player, damaging them and taking away their health. A Bucculus may drop food or a Maxim Tomato when defeated.
Language Name Meaning Notes
German Schnuckulus[?] From "schnuckel" (a synonym for "sweetheart") and "-ulus" (Latin diminutive/adjective-forming suffix)
Italian Bocculus[?] From bocca ("mouth") or possibly bocciolo ("bud"), and -ulus (Latin diminutive/adjective-forming suffix)
The Lake
A Buckot in Super Smash Bros. Brawl
Buckot
An enemy consisting of a head, a propeller, two robotic arms, and gloves on its hands. They dump hot pieces of red metal onto the player, but may sometimes drop Food instead.
Language Name Meaning Notes
German Rotollo[?] Portmanteau of "rotor" and masculine of metall ("metal")
Italian Elingotto[?] Portmanteau of elicottero ("helicopter") and lingotto ("gold bar")
The Ruined Zoo
Floow
Floow
A paranormal creature with small red eyes that is formed out of strips of darkness. They float around, conjuring a highly damaging form of dark energy. Floows can regenerate health lost over time, but they can neither move nor attack while healing.
Language Name Meaning Notes
German Fluuh[?] Maybe from fliegen ("to fly") and buh! ("boo!")
Italian Fantow[?] From fantasma ("phantom")
The Ruined Zoo
Bytan
Bytan
Ball-shaped creatures with a large eye and sharp teeth. They have the ability to produce more of their kind from their eyes. Larger Bytans are sometimes encountered.
Language Name Meaning Notes
Chinese 倍彈[?]
Bèi dàn
Bytan
German Ballau[?] From ball and auge ("eye")
Italian Globis[?] From globo ("orb")
The Ruined Zoo (normal)
The Research Facility (Part I)
(giant)
Armight
Armight
Armored floating cephalapod-like enemies that appear from the background and attack with the swords held in their long appendages.
Language Name Meaning Notes
German Armritt[?] From "armor" and ritter ("knight")
Italian Centuria[?] "Centuria", in Ancient Rome times, meant "a group of one hundred soldiers"
The Battlefield Fortress
A Roader as it appears in Super Smash Bros. Brawl
Roader
A powerful motorized enemy with only wheel that zooms at very high speeds. They can inflict a lot of knockback damage. If a Roader speeds for a while, it may collapse on the ground.
Language Name Meaning Notes
German Rerr[?] maybe from the sound a motorcycle makes
Italian Rider[?] -
The Battlefield Fortress
Autolance
Autolance
A tank with a giant lance in front and caterpillar treads to move around on. Their vulnerable spot is the emergency light hidden within them.
Language Name Meaning Notes
German Kettich[?] From kette ("chain")
Italian Autolancia[?] Spear/Lance-car
The Battlefield Fortress
Nagagog
Nagagog
A sumo wrestler-like enemy that jumps at the player and performs a body slam. A Nagagog starts off small and blue at first, but when damaged, Nagagog makes a laughing noise and grows larger, also turning yellow in the process. After some more damage, Nagagog becomes larger and red. Nagagog ironically becomes weaker as it becomes larger. The larger a Nagagog is, the more damage its body slam does.
Language Name Meaning Notes
German Nagagog[?] -
Italian Sumigog[?] From "Sumo"
The Battlefield Fortress
Puppit
Puppit
A living marionette that moves around in midair while suspended from above. It attacks with its long, sharp claws or by shooting a beam.
Language Name Meaning Notes
German Kranett[?] Possibly from kran ("crane") and "marionette"
Italian Arthionet[?] From marionetta ("marionette")
Spanish (NOE) Zarpo[?] Masculine form of zarpa ("claw")
The Forest
Trowlon
Trowlon
A flying platform-like enemy that tries to put a player on it before flying upward with them, attempting to take them beyond the blast line.
Language Name Meaning Notes
German Flander[?] Possibly from flunder ("flounder")
Italian Traspond[?] Possibly from trasporto ("transport")
The Forest
Shellpod Shellpod
Shellpod
An enemy that wears a horned beetle-like shell and attacks with its front legs and horns. The shell breaks after enough damage, revealing Shellpod's true form and making it significantly more vulnerable to damage.
Language Name Meaning Notes
German Pantsorn (ohne Panzer)[?] From panzer ("shell") and "horn" (without shell)
Italian Scarapod[?] From scarabeo ("beetle") with suffix "-pod"
The Forest
Bombed
Bombed
A small red-and-black humanoid creature that throws its explosive bomb head to attack.
Language Name Meaning Notes
German Bompf[?] From bombe ("bomb") and kopf ("head")
Italian Buumbo[?] Portmanteau of the onomatopoeia "boom" and "Bombo", a common name similar to bomba ("bomb")
The Lake Shore
Shaydas
Shaydas
A two-headed enemy comprised of Shadow Bugs and a vulnerable red spot on its chest. Shaydas has long, sharp blades on its arms and shoulders and uses them to attack.
Language Name Meaning Notes
German Shaydas[?] -
Italian Ombromus[?] Shadow-mus
The Lake Shore
Gamyga
Gamyga
It is a colorful-art clown head atop four yellow bases, each having a pair of eyes and arms. Gamyga is tall enough to block the path, and it shoots lasers from its eyes to attack. Its bases can be attacked individually to lower the enemy, but destroying the head is the only means to defeat it.
Language Name Meaning Notes
German Gamyga[?] -
Italian Gamyga[?] -
The Path to the Ruins
Glire
Glire
A wheel-like enemy that emits fire, and a relative of Glice and Glunder.
Language Name Meaning Notes
German Gleuer[?] "Gl-" + feuer ("fire")
Italian Fuocorot[?] Fire-wheel
The Path to the Ruins
Armank
Armank
Consists of a big green blob inside of a tank-like structure that moves on treads. It attacks with a very powerful arm and can only be damaged in very small amounts at a time. Attacking the claw destroys it temporarily and causes the tank to open, allowing it to be attacked for much greater damage while it is helpless.
Language Name Meaning Notes
German Drakogger[?] Possibly from drache ("dragon")
Italian Cyngulus[?] From cingolo ("caterpillar track") and -ulus (Latin diminutive/adjective-forming suffix)
The Wilds (Part I)
Glice
Glice
A wheel-like creature that moves around on surfaces that, when approached, emits an aura from which icicles protrude, capable of freezing nearby characters. It is related to Glire and Glunder.
Language Name Meaning Notes
German Glost[?] "Gl-" + "frost"
Italian Gelorot[?] Freeze-wheel
The Research Facility (Part II)
The Mizzo enemy
Mizzo
A mysterious swimming creature with a round body sprouting arms and legs that is only ever seen in a capsule near other similarly displayed enemies within the Halberd.
Language Name Meaning Notes
German Mizzo[?] -
Italian Mizo[?] -
Battleship Halberd Exterior

Bosses

Image Name Series Description
Artwork of Petey Piranha from Super Smash Bros. Brawl Petey Piranha Super MarioThe Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. Petey Piranha traps Peach and Zelda in a cage each during the Subspace Army's attack on the Midair Stadium. He is fought by Kirby and uses the cages to attack. Petey loses health from attacking the cages, which have health bars instead of Petey himself. The first cage to lose all of its health is the princess whom the player manages to rescue. Regardless of which cage is destroyed, Petey burns to the ground in defeat. In the second battle, neither cage has a princess in it.
Rayquaza artwork in Super Smash Bros. Brawl Rayquaza PokémonThe Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Rayquaza emerges from a lake nearby after Fox's Arwing crashes outside of the jungle. Diddy is captured by Rayquaza, but he is rescued by Fox. In its battle, Rayquaza uses attacks such as Hyper Beam, commonly soars on and off the screen, and charges in and out of the ground.
Porky Statue artwork in Super Smash Bros. Brawl Porky Statue EarthBoundThe EarthBound / Mother series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. The Porky Statue cannot be defeated from attacks, forcing Lucas to run from him. The Porky Statue's blows can KO Lucas immediately. A while later, Lucas is saved by Ness, only to end up encountering Porky in his mech.
Porky art in Super Smash Bros. Brawl Porky EarthBoundThe EarthBound / Mother series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. A boss fight with Porky comes right after the run from the Porky Statue. The robotic legs can damage Lucas or Ness. Porky also uses a highly accurate laser beam and several mechanical robots based on himself. The machine flips upside-down and squirms after Porky's life bar has been completely depleted.
Galleom art in Super Smash Bros. Brawl Galleon Super Smash Bros.The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. Galleom is a large mech of the Subspace Army who is first fought by Marth, Ike, and Meta Knight. After being defeated, Galleom collapses into the ruins, crashing through the floor to confront Lucas and the Pokémon Trainer for a second battle. After being defeated, Galleom activates the Subspace Bomb within its head, attempting to take both Lucas and the Pokémon Trainer with it, but both of them are rescued by Meta Knight on time.
Ridley art in Super Smash Bros. Brawl Ridley MetroidThe Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. Ridley is an aerial boss fought by Samus and Pikachu. He often flies on and off screen during the battle, similarly to Rayquaza. One of Ridley's attacks is scraping his tail on the ground, while several of his other attacks are similar to Master Hand's. After losing all health, Ridley falls off of the platform.
Duon art in Super Smash Bros. Brawl Duon Super Smash Bros.The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. A mech formed by Shadow Bugs, which Mr. Game & Watches become after being thrown out of the control room of the Battleship Halberd. These Shadow Bugs combine to form Duon, whom Fox, Peach, Zelda/Sheik, Lucario, Snake, and Falco battle. After being defeated, Duon forms back into a single Mr. Game & Watch, who joins the team.
Meta Ridley art in Super Smash Bros. Brawl Meta Ridley MetroidThe Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. Meta Ridley is the cybernetic form of Ridley, fought by Samus, Pikachu, Captain Falcon, Olimar, R.O.B., Diddy Kong, and Donkey Kong atop the Falcon Flyer during its escape from the Isle of the Ancients. Meta Ridley's attacks include fireballs, rushing at the player, and affecting the ship in ways such as forcing it downward and making it rock back and forth.
Screenshot of Tabuu in Super Smash Bros. Brawl Tabuu Super Smash Bros.The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U. Tabuu is the final boss, who had been controlling Master Hand and transforming all fighters into trophies. As Tabuu is confronted in Subspace, Sonic arrives to weaken him, and the fighters unite to ultimately defeat Tabuu.

Obstacles

Obstacle Description
Bramble Twisting spiked vines that rapidly twirl upwards from the water to hit the player.
Fireball Flames that leap out of lava similar to Lava Bubbles.
A Generator in Super Smash Bros. for Nintendo 3DS
Generator
Functioning more like general obstacles, Generators spawn several Mites to attack the player. It takes a number of hits to defeat a Generator, but it has no corresponding health bar, making it unclear how damaged a Generator is before being eventually destroyed.
Language Name Meaning Notes
Mine Floating high-tech explosives that create a field of electricity upon blowing up.
Luigi entering smoke in Super Smash Bros. Brawl.
Poison cloud
Toxic purple gas that slowly damages anyone who stands in it.

Names in other languages

Adventure Mode: The Subspace Emissary

Language Name Meaning Notes
French (NOE) Mode Aventure: l'Émissaire Subspatial[?] Adventure Mode: The Subspace Emissary
German Abenteuer-Modus: Der Subraum-Emissär[?] Adventure Mode: The Subspace Emissary
Italian Modalità Avventura: l'Emissario del Subspazio[?] Adventure Mode: The Subspace Emissary
Korean 어드벤처 모드:아공의 사자[?]
Eodeubencheo Modeu: Agong-ui Saja
Adventure Mode: The Subspace's Messenger
Spanish (NOA) Modo Aventura: el Misionero del Subespacio[?] Adventure Mode: The Subspace's Missionary (Name appeared in the instruction booklet's Spanish section during its prime editions. American version only.)
Spanish (NOE) Modo Aventura: el Emisario Subespacial[?] Adventure Mode: The Subspace Emissary