Super Duel Mode: Difference between revisions
Tag: Mobile edit |
m (→Tires) Tag: Manual revert |
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Playable characters do not have any noticeable differences except for the color on their steering wheel. | Playable characters do not have any noticeable differences except for the color on their steering wheel. | ||
<gallery perrow=6> | <gallery perrow=6> | ||
Mario Mugshot Party 5.png|{{color-link|Mario | Mario Mugshot Party 5.png|{{color-link|red|Mario}} | ||
MP5Luigi.png|{{color-link|Luigi | MP5Luigi.png|{{color-link|blue|Luigi}} | ||
Peachishots Party 5.png|{{color-link|Princess Peach | Peachishots Party 5.png|{{color-link|hotpink|Princess Peach}} | ||
Daisy mugshots Party 5.png|{{color-link|Princess Daisy | Daisy mugshots Party 5.png|{{color-link|orange|Princess Daisy}} | ||
MP5Yoshi.png|{{color-link|Yoshi | MP5Yoshi.png|{{color-link|limegreen|Yoshi}} | ||
MP5Wario.png|{{color-link|Wario | MP5Wario.png|{{color-link|purple|Wario}} | ||
MP5 Waluigi Unbordered Mugshot Sprite.png|{{color-link|Waluigi | MP5 Waluigi Unbordered Mugshot Sprite.png|{{color-link|black|Waluigi}} | ||
MP5Toad.png|{{color-link|Toad | MP5Toad.png|{{color-link|lightblue|Toad}}* | ||
BOO Shot Party 5.png|{{color-link|Boo | BOO Shot Party 5.png|{{color-link|gray|Boo}}* | ||
Koopa Kidshot Party 5.png|{{color-link|Koopa Kid | Koopa Kidshot Party 5.png|{{color-link|orange|Koopa Kid}}*/** | ||
Donkey Shot Party 5.png|{{color-link|Donkey Kong | Donkey Shot Party 5.png|{{color-link|#964B00|Donkey Kong}}*<br>(unlockable) | ||
</gallery> | </gallery> | ||
<sub>*Unavailable to players in trial battles.<br>**Always controlled by the CPU player in trial battles.</sub> | <sub>*Unavailable to players in trial battles.<br>**Always controlled by the CPU player in trial battles.</sub> | ||
===CPU-controlled only=== | ===CPU-controlled only=== | ||
<gallery> | <gallery> | ||
Bowser Shot Party 5.png|{{color-link|Bowser | Bowser Shot Party 5.png|{{color-link|green|Bowser}} | ||
</gallery> | </gallery> | ||
Line 56: | Line 56: | ||
|} | |} | ||
==Machine parts== | ==Machine parts and statistics== | ||
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. | Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. They have five statistics which are as follow: | ||
*'''Health''': The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP). | *'''Health''': The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP). | ||
*'''Power''': The amount of damage the machine's weapon deals, in HP. | *'''Power''': The amount of damage the machine's weapon deals, in HP. | ||
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*'''Acceleration''': The rate at which speed increases when accelerating. | *'''Acceleration''': The rate at which speed increases when accelerating. | ||
*'''Handling''': How tight the machine turns. | *'''Handling''': How tight the machine turns. | ||
Some parts | To rate a machine's statistics, the game uses a base rating and applies the statistic modifiers of the machine parts that compose it. The base ratings are as follow: | ||
*'''Health''': 5/9 | |||
*'''Power''': 4/12 | |||
*'''Speed''': 16/31 | |||
*'''Acceleration''': 5/13 | |||
*'''Handling''': 10/18 | |||
When previewing a machine, the raw numbers of its statistics are not shown and are instead hinted at via a [[wikipedia:Radar chart|radar chart]]. | |||
Some machine parts possess an ability, granting a certain advantage during battles, at the cost of hindering a statistic to compensate. To buy all of the parts, the player must have at least 458 Points in total or more in all Minigame categories. | |||
===Body Types=== | ===Body Types=== | ||
Bodies | Bodies affect the health statistic, and are the only kind of machine part to do so. They can also impact power and speed. To buy all of the Body Types, the player must have at least 99 4 Player Minigame Points in total or more. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
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!width=5%|Acceleration | !width=5%|Acceleration | ||
!width=5%|Handling | !width=5%|Handling | ||
!width=20%| | !width=20%|Ability | ||
|- | |- | ||
|'''Mushroom Body''' | |'''Mushroom Body''' | ||
Line 86: | Line 94: | ||
|''A standard body with standard abilities''. | |''A standard body with standard abilities''. | ||
|0 | |0 | ||
| | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A speedy body that's light and inexpensive''. | |''A speedy body that's light and inexpensive''. | ||
|5 | |5 | ||
| | |-2 | ||
|0 | |0 | ||
|2 | |+2 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A cute, heart-shaped body that's very durable.'' | |''A cute, heart-shaped body that's very durable.'' | ||
|5 | |5 | ||
| | |+4* | ||
|0 | |0 | ||
|0 | |0 | ||
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|''An engine built for speed that's quite strong and durable.'' | |''An engine built for speed that's quite strong and durable.'' | ||
|5 | |5 | ||
| | |+1 | ||
|0 | |0 | ||
|3 | |+3 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.'' | |''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.'' | ||
|7 | |7 | ||
| | |+2 | ||
|1 | |+1 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A slow, spine-covered body that increases offensive abilities. | |''A slow, spine-covered body that increases offensive abilities. | ||
|7 | |7 | ||
| | |+1 | ||
|3 | |+3 | ||
|-3 | |-3 | ||
|0 | |0 | ||
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|''A fast body made of clouds with poor defensive abilities. | |''A fast body made of clouds with poor defensive abilities. | ||
|10 | |10 | ||
| | |-4 | ||
|0 | |0 | ||
|4 | |+4 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A fast body with low defensive abilities that's visible only to radar. | |''A fast body with low defensive abilities that's visible only to radar. | ||
|10 | |10 | ||
| | |-1 | ||
|1 | |+1 | ||
|2 | |+2 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A slow body made of barrels that increases defensive and offensive abilities. | |''A slow body made of barrels that increases defensive and offensive abilities. | ||
|15 | |15 | ||
| | |+3 | ||
|4 | |+4 | ||
|-4 | |-4 | ||
|0 | |0 | ||
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|''A hi-tech body that's very high-balanced, designed by the professor. | |''A hi-tech body that's very high-balanced, designed by the professor. | ||
|15 | |15 | ||
| | |+2 | ||
|2 | |+2 | ||
|2 | |+2 | ||
|0 | |0 | ||
|0 | |0 | ||
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|''A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | |''A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | ||
|20 | |20 | ||
| | |+1 | ||
|2 | |+2 | ||
|-1 | |-1 | ||
|0 | |0 | ||
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|Takes half damage (rounded down) from lava terrain and hazards | |Takes half damage (rounded down) from lava terrain and hazards | ||
|} | |} | ||
<sub>*Despite the health statistic | <sub>*Despite making the health statistic total 9, the machine starts battles with 8 hearts.</sub> | ||
===Tires=== | ===Tires=== | ||
Tires modify speed, acceleration, and handling. | Tires modify speed, acceleration, and handling. To buy all of the Tires, the player must have at least 99 1-vs.-3 Minigame Points in total or more. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
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!width=5%|Acceleration | !width=5%|Acceleration | ||
!width=5%|Handling | !width=5%|Handling | ||
!width=20%| | !width=20%|Ability | ||
|- | |- | ||
|'''Mushroom Tires''' | |'''Mushroom Tires''' | ||
Line 228: | Line 236: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |0 | ||
|None | |None | ||
|- | |- | ||
Line 237: | Line 245: | ||
|0 | |0 | ||
|0 | |0 | ||
|3 | |+3 | ||
|1 | |+1 | ||
| | |-3 | ||
|None | |None | ||
|- | |- | ||
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|-3 | |-3 | ||
|0 | |0 | ||
| | |+3 | ||
|Allows steering while the machine is stopped | |Allows steering while the machine is stopped | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
|1 | |+1 | ||
|4 | |+4 | ||
| | |0 | ||
|None | |None | ||
|- | |- | ||
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|0 | |0 | ||
|-1 | |-1 | ||
|2 | |+2 | ||
| | |0 | ||
|Immune to dirt, ice, and metal terrain | |Immune to dirt, ice, and metal terrain | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
|4 | |+4 | ||
|1 | |+1 | ||
| | |-4 | ||
|None | |None | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
|4 | |+4 | ||
|1 | |+1 | ||
| | |+4 | ||
|Allows steering while the machine is stopped | |Allows steering while the machine is stopped | ||
|- | |- | ||
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|-2 | |-2 | ||
|-3 | |-3 | ||
| | |+1 | ||
|Floats; immune to all terrain including lava | |Floats; immune to all terrain including lava | ||
|- | |- | ||
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|-1 | |-1 | ||
|-2 | |-2 | ||
| | |+1 | ||
|Floats; immune to all terrain including lava | |Floats; immune to all terrain including lava | ||
|- | |- | ||
Line 336: | Line 344: | ||
|0 | |0 | ||
|0 | |0 | ||
|1 | |+1 | ||
|-1 | |-1 | ||
| | |0 | ||
|Slides less on ice and metal terrain | |Slides less on ice and metal terrain | ||
|} | |} | ||
===Engines=== | ===Engines=== | ||
Like tires, engines modify speed, acceleration, and handling. Engines are not visible on the machine; however, a machine's running sound can differ with the engine used. To buy all of the Engines, the player must have at least 99 2-vs.-2 Minigame Points in total or more. | |||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
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!width=5%|Acceleration | !width=5%|Acceleration | ||
!width=5%|Handling | !width=5%|Handling | ||
!width=20%| | !width=20%|Ability | ||
|- | |- | ||
|'''Mushroom Engine''' | |'''Mushroom Engine''' | ||
Line 363: | Line 371: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
|None | |None | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
| | |+3 | ||
| | |+1 | ||
| | |-3 | ||
|None | |None | ||
|- | |- | ||
Line 385: | Line 393: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |-3 | ||
| | |0 | ||
| | |+3 | ||
|None | |None | ||
|- | |- | ||
Line 396: | Line 404: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |+1 | ||
| | |+3 | ||
| | |0 | ||
|None | |None | ||
|- | |- | ||
Line 407: | Line 415: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |-2 | ||
| | |+2 | ||
| | |+1 | ||
|None | |None | ||
|- | |- | ||
Line 418: | Line 426: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |+4 | ||
| | |+1 | ||
| | |-4 | ||
|None | |None | ||
|- | |- | ||
Line 429: | Line 437: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |-4 | ||
| | |+1 | ||
| | |+4 | ||
|None | |None | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
| | |+1 | ||
| | |+4 | ||
| | |-1 | ||
|None | |None | ||
|- | |- | ||
Line 462: | Line 470: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |+2 | ||
| | |+1 | ||
| | |+2 | ||
|None | |None | ||
|- | |- | ||
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|0 | |0 | ||
|0 | |0 | ||
| | |+2 | ||
| | |+3 | ||
| | |-1 | ||
|None | |None | ||
|} | |} | ||
===Weapons=== | ===Weapons=== | ||
Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed. | Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed. To buy all of the Weapons, the player must have at least 161 Battle Minigame Points in total or more. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
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!width=5%|Acceleration | !width=5%|Acceleration | ||
!width=5%|Handling | !width=5%|Handling | ||
!width=20%| | !width=20%|Ability | ||
|- | |- | ||
|'''Mushroom Gun''' | |'''Mushroom Gun''' | ||
Line 499: | Line 507: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |-1 | ||
| | |+1 | ||
|0 | |0 | ||
|0 | |0 | ||
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|5 | |5 | ||
|0 | |0 | ||
| | |-1 | ||
| | |+3 | ||
|0 | |0 | ||
|0 | |0 | ||
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|5 | |5 | ||
|0 | |0 | ||
| | |+2 | ||
|- | |-2 | ||
|0 | |0 | ||
|0 | |0 | ||
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|7 | |7 | ||
|0 | |0 | ||
| | |0 | ||
|- | |-1 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 543: | Line 551: | ||
|7 | |7 | ||
|0 | |0 | ||
|+1 | |||
|&# | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 554: | Line 562: | ||
|7 | |7 | ||
|0 | |0 | ||
|+2 | |||
|&# | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 565: | Line 573: | ||
|10 | |10 | ||
|0 | |0 | ||
| | |+3 | ||
|- | |-1 | ||
|0 | |0 | ||
|0 | |0 | ||
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|10 | |10 | ||
|0 | |0 | ||
| | |+2 | ||
| | |+2 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 587: | Line 595: | ||
|15 | |15 | ||
|0 | |0 | ||
| | |+4 | ||
|- | |-3 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 598: | Line 606: | ||
|15 | |15 | ||
|0 | |0 | ||
|+1 | |||
|&# | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 609: | Line 617: | ||
|20 | |20 | ||
|0 | |0 | ||
| | |+3 | ||
|- | |-3 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 620: | Line 628: | ||
|30 | |30 | ||
|0 | |0 | ||
| | |+4 | ||
|- | |-1 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 631: | Line 639: | ||
|30 | |30 | ||
|0 | |0 | ||
| | |+2 | ||
|2 | |+2 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 808: | Line 816: | ||
|Ita=Modalità Gran Premio | |Ita=Modalità Gran Premio | ||
|ItaM=Grand Prix Mode | |ItaM=Grand Prix Mode | ||
|Fre=Mode Super Duel | |||
|FreM=Super Duel Mode | |||
|Spa=Duelo estelar | |||
|SpaM=Stellar duel | |||
|Ger=Super-Duell-Modus | |||
|GerM=Super Duel Mode | |||
}} | }} | ||
Line 907: | Line 921: | ||
|Jap=ステレサボディ | |Jap=ステレサボディ | ||
|JapR=Suteresa Bodi | |JapR=Suteresa Bodi | ||
|JapM=Portmanteau of「ステルス」(''suterusu'', stealth) and「テレサ」(''Teresa'', [[Boo]]) + "body" | |JapM=Portmanteau of「ステルス」(''suterusu'', "stealth") and「テレサ」(''Teresa'', "[[Boo]]") + "body" | ||
}} | }} | ||
Line 1,240: | Line 1,254: | ||
|Jap=いじイジわるワル | |Jap=いじイジわるワル | ||
|JapR=Iji'iji Waruwaru | |JapR=Iji'iji Waruwaru | ||
|JapM=Possibly from the hiragana and katakana versions of「意地悪」(''ijiwaru'', ill-tempered) | |JapM=Possibly from the hiragana and katakana versions of「意地悪」(''ijiwaru'', "ill-tempered") | ||
}} | }} | ||
Line 1,371: | Line 1,385: | ||
==Trivia== | ==Trivia== | ||
*The Super Wiggler Tires' description states they are very slow, but they are actually tied with the Lakitu Cloud Body and the Choo-Choo Tires for the largest speed bonus, with a modifier of +4. This is presumably a mistake and intended to be -4 instead. | |||
*Although the speed, acceleration, and handling statistics are usually randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments. | *Although the speed, acceleration, and handling statistics are usually randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments. | ||
{{MP5}} | {{MP5}} | ||
[[it: Modalità Gran Premio]] | |||
[[Category:Mario Party 5]] | [[Category:Mario Party 5]] |
Latest revision as of 21:29, October 23, 2024
Super Duel Mode is a side game mode in Mario Party 5, hosted by Skolar. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents.
Garage areas[edit]
The following areas are available in Super Duel Mode's initial segment, the Garage.
Playable characters[edit]
Playable characters do not have any noticeable differences except for the color on their steering wheel.
Toad*
Boo*
Koopa Kid*/**
Donkey Kong*
(unlockable)
*Unavailable to players in trial battles.
**Always controlled by the CPU player in trial battles.
CPU-controlled only[edit]
Unlock criteria[edit]
Criteria | |
---|---|
Donkey Kong | Defeat Donkey Kong in Hard Competition. |
Machine parts and statistics[edit]
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. They have five statistics which are as follow:
- Health: The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP).
- Power: The amount of damage the machine's weapon deals, in HP.
- Speed: The top speed of the machine.
- Acceleration: The rate at which speed increases when accelerating.
- Handling: How tight the machine turns.
To rate a machine's statistics, the game uses a base rating and applies the statistic modifiers of the machine parts that compose it. The base ratings are as follow:
- Health: 5/9
- Power: 4/12
- Speed: 16/31
- Acceleration: 5/13
- Handling: 10/18
When previewing a machine, the raw numbers of its statistics are not shown and are instead hinted at via a radar chart.
Some machine parts possess an ability, granting a certain advantage during battles, at the cost of hindering a statistic to compensate. To buy all of the parts, the player must have at least 458 Points in total or more in all Minigame categories.
Body Types[edit]
Bodies affect the health statistic, and are the only kind of machine part to do so. They can also impact power and speed. To buy all of the Body Types, the player must have at least 99 4 Player Minigame Points in total or more.
*Despite making the health statistic total 9, the machine starts battles with 8 hearts.
Tires[edit]
Tires modify speed, acceleration, and handling. To buy all of the Tires, the player must have at least 99 1-vs.-3 Minigame Points in total or more.
Engines[edit]
Like tires, engines modify speed, acceleration, and handling. Engines are not visible on the machine; however, a machine's running sound can differ with the engine used. To buy all of the Engines, the player must have at least 99 2-vs.-2 Minigame Points in total or more.
Weapons[edit]
Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed. To buy all of the Weapons, the player must have at least 161 Battle Minigame Points in total or more.
Unlock criteria[edit]
Criteria | |
---|---|
DK Body, Tires, Engine, Gun | Unlock Donkey Kong as a playable character |
Skolar Body, Tires, Engine, Gun | Beat every Duel Mode on every difficulty |
Bowser Punch, Bob-omb Wall | Purchase every Machine Part |
Options[edit]
After a new machine has been assembled in a garage, the player will be prompted to give it a name. After this, various options will appear:
Super Duel battles[edit]
The player can choose the battle from the garage menu, but only Battle Competition on easy and normal are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On easy mode, the player faces mostly Koopa Kids and few other characters. In normal mode, there are more unique characters and less Koopa Kids. In hard mode, Koopa Kids are absent and Bowser and Donkey Kong appear in the competition.
In all competitions, there are obstacles, such as stationary Spiny Shells or Bob-ombs that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. Warp Pipes simply block machines. Mushrooms occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as Poison Mushrooms, which hinder speed and control.
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with Lakitu Cloud or E. Gadd Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.
Modes[edit]
Battle Competition[edit]
Flag Competition[edit]
Robo-Rabbit Competition[edit]
Unlock criteria[edit]
Criteria | |
---|---|
Hard Difficulty | Win Battle Competition on Easy and Normal difficulty |
Flag Competition | Win Battle Competition on Hard difficulty |
Robo-Rabbit Competition | Win Flag Competition on Hard difficulty |
CPU opponents and machines[edit]
All the CPU opponents also have nicknames for the final battle in a tournament.
Last Hero Mario |
Perfect Luigi |
Beautiful Peach |
Pretty Woman Daisy |
---|---|---|---|
Super Dash Mario's prize machine. Well-balanced, like our hero! |
Lil' Bro Speed Luigi's machine. It's fast. Green means go! |
Shiny Tiara Peach's polished machine. Its speed is simply...regal! |
Cute 'n' Astute Daisy's machine. Fast, it's no pansy! |
Body Type: Choo-Choo Body Tires: Star Tires Engine: Goomba-Trio Engine Weapon: E. Gadd Cannon |
Body Type: Lakitu Cloud Body Tires: E. Gadd Jet Engine: Goomba Engine Weapon: Seed Machine Gun |
Body Type: E. Gadd Body Tires: Lakitu Cloud Engine: Choo-Choo Engine Weapon: Bullet Bill Gun |
Body Type: Star Body Tires: Wiggler Tires Engine: Goomba Engine Weapon: Bullet Bill Gun |
Mr. Lucky Yoshi |
Wild Man Wario |
Dark Rider Waluigi |
Samurai Toad |
Egg-celeration Yoshi's machine. Tricky, it shells out damage! |
Greedy Mustache Wario's ultimate machine. Intimidating, like Wario's belly! |
Superdupe Coupe Waluigi's machine. It's the super duper attacker! |
Toadster Toaster Toad's machine. Decent, but only if it were a roadster... |
Body Type: Egg Body Tires: Star Tires Engine: Wiggler Engine Weapon: Pokey Tower Gun |
Body Type: Heart Body Tires: Super Wiggler Tires Engine: Choo-Choo Engine Weapon: Piranha Plant |
Body Type: Spiny Body Tires: Star Tires Engine: Goomba Engine Weapon: Bob-omb Cannon |
Body Type: Mushroom Body Tires: Mushroom Tires Engine: Mushroom Engine Weapon: Mushroom Gun |
Nightmare Boo |
Bad Boy Koopa Kid |
The Beast Donkey Kong |
Tie-Land Bowser |
Sheer Sideswipe Boo's machine. Visible only to the radar. Peek-a-Boo... |
Minion Mobile The Koopa Kid's machine. Tough, but there's a minion on board! |
Banana Bot Donkey Kong's machine. It's a one-shot, one-kill monster! |
Bowser Dozer Bowser's machine. Get too close and you're toast! |
Body Type: Boo Body Tires: Choo-Choo Tires Engine: Ztar Engine Weapon: Mr. I Laser |
Body Type: Star Body Tires: Wiggler Tires Engine: Super Wiggler Engine Weapon: Seed Machine Gun |
Body Type: DK Body Tires: DK Tires Engine: DK Engine Weapon: DK Gun |
Body Type: Heart Body Tires: Spiny Tires Engine: E.Gadd Engine Weapon: Bowser Breath |
Arenas[edit]
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
Icon and Name | In-Game Screenshot | In-Game Description |
---|---|---|
Green Meadow |
Battle in a big field under blue skies! | |
Moonlit Midnight |
Battle in a big pond under a starlit sky! | |
Quicksand Desert |
Battle in sand within a limited area! | |
Snowy Slope |
Battle on slippery ice surfaces during a raging snow storm! | |
Jungle Falls |
Battle on a suspension bridge with a bamboo backdrop! | |
Lunar Outpost |
Battle in a big bowl-shaped crater on the surface of the moon! | |
Bowser Stadium |
Battle on a stage surrounded by dangerous hot magma! | |
Random Ruckus |
Battle in a new environment with each battle! |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーデュエルモード[?] Sūpā Dyueru Mōdo |
Super Duel Mode | |
French | Mode Super Duel[?] | Super Duel Mode | |
German | Super-Duell-Modus[?] | Super Duel Mode | |
Italian | Modalità Gran Premio[?] | Grand Prix Mode | |
Spanish | Duelo estelar[?] | Stellar duel |
Garage areas[edit]
Service Desk[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージカウンター[?] Garēji Kauntā |
Garage Counter |
Garage A-1[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-1[?] Garēji A-1 |
Garage A-1 |
Garage A-2[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-2[?] Garēji A-2 |
Garage A-2 |
Garage B[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージB[?] Garēji B |
Garage B |
Garage Gallery[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コレクションガレージ[?] Korekushon Garēji |
Collection Garage |
Garage Door[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | でぐち[?] Deguchi |
Exit |
Body Types[edit]
Mushroom Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコボディ[?] Kinoko Bodi |
Mushroom Body |
Star Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターボディ[?] Sutā Bodi |
Star Body |
Heart Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハートボディ[?] Hāto Bodi |
Heart Body |
Choo-Choo Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーボディ[?] Shuppō Bodi |
Choo-Choo Body; from「しゅっぽ」(shuppo, an onomatopoeia for the sound a train makes) |
Egg Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タマゴボディ[?] Tamago Bodi |
Egg Body |
Spiny Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾーボディ[?] Togezō Bodi |
Spiny Body |
Lakitu Cloud Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムボディ[?] Jugemu Bodi |
Lakitu Body |
Boo Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ステレサボディ[?] Suteresa Bodi |
Portmanteau of「ステルス」(suterusu, "stealth") and「テレサ」(Teresa, "Boo") + "body" |
DK Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKボディ[?] DK Bodi |
DK Body |
E. Gadd Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーボディ[?] Oya Mā Bodi |
E. Gadd Body |
Skolar Body[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールボディ[?] Hāru Bodi |
Skolar Body |
Tires[edit]
Mushroom Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコタイヤ[?] Kinoko Taiya |
Mushroom Tire |
Star Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スタータイヤ[?] Sutā Taiya |
Star Tire |
Wiggler Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンタイヤ[?] Hanachan Taiya |
Wiggler Tire |
Goomba Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボータイヤ[?] Kuribō Taiya |
Goomba Tire |
Spiny Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾータイヤ[?] Togezō Taiya |
Spiny Tire |
Choo-Choo Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポータイヤ[?] Shuppō Taiya |
Choo-Choo Tire |
Super Wiggler Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーハナチャンタイヤ[?] Sūpā Hanachan Taiya |
Super Wiggler Tire |
Lakitu Cloud[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムホバー[?] Jugemu Hobā |
Lakitu Hover |
DK Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKタイヤ[?] DK Taiya |
DK Tire |
E. Gadd Jet[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーホバー[?] Oya Mā Hobā |
E. Gadd Hover |
Skolar Tires[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールタイヤ[?] Hāru Taiya |
Skolar Tire |
Engines[edit]
Mushroom Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコエンジン[?] Kinoko Enjin |
Mushroom Engine |
Star Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターエンジン[?] Sutā Enjin |
Star Engine |
Wiggler Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンエンジン[?] Hanachan Enjin |
Wiggler Engine |
Goomba Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボーエンジン[?] Kuribō Enjin |
Goomba Engine |
Ztar Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ズターエンジン[?] Zutā Enjin |
Ztar Engine |
Choo-Choo Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーきかん[?] Shuppō Kikan |
Choo-Choo Mechanism |
Super Wiggler Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイハナエンジン[?] Hai Hana Enjin |
High Flower Engine |
Goomba-Trio Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイクリボーエンジン[?] Hai Kuribō Enjin |
High Goomba Engine |
DK Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKエンジン[?] Dike Enjin |
DK Engine |
E. Gadd Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーエンジン[?] Oya Mā Enjin |
E. Gadd Engine |
Skolar Engine[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールエンジン[?] Hāru Enjin |
Skolar Engine |
Weapons[edit]
Mushroom Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコほう[?] Kinoko Hō |
Mushroom Cannon |
Seed Machine Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たねマシンガン[?] Tane Mashin Gan |
Seed Machine Gun |
Bob-omb Cannon[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボムへいキャノン[?] Bomuhei Kyanon |
Bob-omb Cannon |
Bullet Bill Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おっかけキラーほう[?] Okkake Kirā Hō |
Chasing Bullet Bill Cannon |
Pokey Tower Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サンボタワー[?] Sanbo Tawā |
Pokey Tower |
Piranha Plant[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パックンほう[?] Pakkun Hō |
Piranha Cannon |
Bowser Breath[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパファイヤー[?] Kuppa Faiyā |
Bowser Fire |
Mr. I Laser[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイクンレーザー[?] Ai-kun Rēzā |
Mr. I Laser |
DK Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKほう[?] Dike Hō |
DK Cannon |
E. Gadd Cannon[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーキャノン[?] Oya Mā Kyanon |
E. Gadd Cannon |
Skolar Gun[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールほう[?] Hāru Hō |
Skolar Cannon |
Bowser Punch[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパパンチ[?] Kuppa Panchi |
Bowser Punch |
Bob-omb Wall[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うしろボム[?] Ushiro Bomu |
Back Bomb |
CPU opponents and machines[edit]
Banana Bot[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | そこぬけバナーナ[?] Sokonuke Banāna |
Bottomless Banaaana |
Bowser Dozer[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | わがままクッパ[?] Wagamama Kuppa |
Selfish Bowser |
Lil' Bro Speed[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おとうとスピード[?] Otōto Supīdo |
Lil' Bro Speed |
Super Dash[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーダッシュ[?] Sūpā Dasshu |
Super Dash |
Shiny Tiara[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きらきらティアラ[?] Kirakira Tiara |
Shiny Tiara |
Greedy Mustache[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハッピーひげひげ[?] Happī Higehige |
Happy Mustache-Mustache |
Sheer Sideswipe[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | よこどりゴースト[?] Yokodori Gōsuto |
Robbing Ghost |
Egg-celeration[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うきうきタマゴ[?] Ukiuki Tamago |
Pleasant Egg |
Superdupe Coupe[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いじイジわるワル[?] Iji'iji Waruwaru |
Possibly from the hiragana and katakana versions of「意地悪」(ijiwaru, "ill-tempered") |
Cute 'n' Astute[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ぴかぴかジュエル[?] Pikapika Jueru |
Dazzling Jewel |
Toadster Toaster[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコパワー[?] Kinoko Pawā |
Mushroom Power |
Minion Mobile[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴーゴーしたっぱ[?] Gōgō Shitappa |
Go-Go Minion |
The Beast Donkey Kong[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ザ・ビースト[?] Za Bīsuto |
The Beast |
Tie-Land Bowser[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タイラント[?] Tairanto |
Tyrant |
Perfect Luigi[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パーフェクトL[?] Pāfekuto Eru |
Perfect L |
Last Hero Mario[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラストヒーロー[?] Rasuto Hīrō |
Last Hero |
Beautiful Peach[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビューティフル[?] Byūtifuru |
Beautiful |
Wild Man Wario[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワイルドマン[?] Wairudo Man |
Wild Man |
Nightmare Boo[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ナイトメア[?] Naitomea |
Nightmare |
Mr. Lucky Yoshi[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミスターラッキー[?] Misutā Rakkī |
Mr. Lucky |
Dark Rider Waluigi[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マンインブラック[?] Man In Burakku |
Man in Black |
Pretty Woman Daisy[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | プリティウーメン[?] Puriti Ūmen |
Pretty Woman |
Samurai Toad[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サムライ[?] Samurai |
Samurai |
Bad Boy Koopa Kid[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バッドボーイ[?] Baddo Bōi |
Bad Boy |
Modes[edit]
Battle Competition[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バトルトーナメント[?] Batoru Tōnamento |
Battle Tournament |
Flag Competition[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フラッグトーナメント[?] Furaggu Tōnamento |
Flag Tournament |
Robo-Rabbit Competition[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラビットトーナメント[?] Rabitto Tōnamento |
Rabbit Tournament |
Trivia[edit]
- The Super Wiggler Tires' description states they are very slow, but they are actually tied with the Lakitu Cloud Body and the Choo-Choo Tires for the largest speed bonus, with a modifier of +4. This is presumably a mistake and intended to be -4 instead.
- Although the speed, acceleration, and handling statistics are usually randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments.