Foyer (Luigi's Mansion): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}__NOTOC__
{{LM room infobox
{{LM room infobox
|image=[[File:Foyer.png|250px]]
|image=[[File:Foyer.png|250px]]
|area=Area One
|area=Area One
}}
}}
The '''Foyer''' (referred to as the '''Entrance''' in a pre-release version)<ref>{{media link|LM Prerelease Foyer Entrance.jpg}}</ref> is a location in ''[[Luigi's Mansion]]''. It is the first room of Area One to be explored, the first room overall to be explored, and always the first room to be explored during a new visit, including [[Luigi]]'s first visit.
The '''Foyer''' (referred to as the '''Entrance''' in a pre-release version)<ref>{{file link|LM Prerelease Foyer Entrance.jpg}}</ref> is a location in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS version]]. It is the first room of Area One to be explored, the first room overall to be explored, and always the first room to be explored during a new visit, including [[Luigi]]'s first visit. The Foyer is the only room, excluding the hallways, with two floors. Initially, all three sets of doors are locked, with the doors on the first floor being blocked off by a special force field. There are two vases and a drawer on the second floor, all of which are empty. On the first floor, there is a [[Mirror (object)|mirror]] covered by a cloth that Luigi can vacuum up. The Foyer also has a large chandelier, and if Luigi steps underneath the chandelier, it spins and falls to the floor a few seconds later, damaging Luigi if he is hit. [[Chauncey]]'s laughter sound is heard whenever the chandelier hits the ground, suggesting that it is controlled by Chauncey. After Chauncey is captured, this event no longer occurs.


==History==
When Luigi first enters the Foyer, let alone the mansion itself, every door in the room is locked, including the double doors on the first floor, the double doors on the second floor, and the door in the west wall on the second floor. Upon attempting to open the double doors on the second floor, Luigi hears a strange sound and walks down to the first floor, where the transparent figure of a [[Gold Ghost]] appears holding a [[Key]]. After a moment, it drops the key and levitates over the stairs and through the doors on the second floor. With the key, Luigi can unlock the doors to enter the [[Parlor (Luigi's Mansion)|Parlor]].
When Luigi locates his newly acquired mansion, he enters the Foyer to find it darkened and rather eerie. All three doors are locked, including the double doors on the first floor, the double doors on the second floor, and the door in the west wall on the second floor. Upon attempting to open the double doors on the second floor, Luigi hears a strange sound and walks down to the first floor, where the transparent figure of a [[Gold Ghost]] appears holding a [[Key]]. After a moment, it drops the key and levitates over the stairs and through the doors on the second floor. Upon collecting the key, Luigi may unlock these doors to enter the [[Parlor (Luigi's Mansion)|Parlor]].


Once Luigi has met [[Professor Elvin Gadd|Professor E. Gadd]] and obtained the [[Poltergust 3000]], he must enter the mansion again to begin his search for [[Mario]]. Though the setup of the Foyer is the same, there is now a [[Toad (species)|Toad]] sobbing near the west staircase. If spoken to, he reveals he was sent by [[Princess Peach]] to find Mario due to his extended absence. If Luigi vows to find Mario, the Toad lights up, as does the room. From this point on, this Toad remains in this position, and Luigi may speak to him at any time to save his progress. The Toad's dialogue changes depending on Luigi's point in the game, and the only time he is absent following this is during the [[Blackout]].
[[File:Luigi's Mansion 3DS Foyer.jpg|thumb|250px|left|The Foyer as it appears in the Nintendo 3DS remake.]]
After Luigi meets [[Professor E. Gadd]] and receives the [[Poltergust 3000]], he returns to the Foyer, and while its general layout is the same, a [[Toad (species)|Toad]] now appears sobbing near the west staircase. If spoken to, the Toad reveals he was sent by [[Princess Peach]] to find Mario due to his extended absence. If Luigi vows to find Mario, the Toad lights up, as does the room. From this point on, Luigi can speak to the Toad at any time to save his progress, except during the [[blackout]], since Toad does not appear during it.


This is one of few very rooms in the mansion in which no ghosts are encountered, even during the blackout. Of course, this excludes the Gold Ghost which appears at the beginning of the game. Additionally, this room is one of few without a hidden [[Boo]], although after all of the Boos are released, the Toad in the Foyer claims to have seen a large Boo passing by.
Unlocking the door on the west side of the second floor requires Luigi to obtain the key in the [[Wardrobe Room]]. Before unlocking this door, Professor E. Gadd calls Luigi to inform him of the nearby [[portrait ghost]]s. This door leads to a hallway connecting to the [[Study (Luigi's Mansion)|Study]], [[Master Bedroom (Luigi's Mansion)|Master Bedroom]], [[Nursery]], and [[The Twins' Room]]. Later on, the doors on the first floor can be unlocked once Luigi has the Main Hall Key, obtained after defeating [[Chauncey]].


There are a number of mirrors throughout the mansion. If Luigi uses the [[Game Boy Horror]] to scan any of them, including the very one in the Foyer and excluding the one in the [[Mirror Room]], he is teleported to the center of the Foyer.
Excluding the Gold Ghost at the start, the Foyer is one of the few rooms to not have any ghosts, including [[Boo]]s. However, after Luigi releases every Boo from the [[Storage Room (Luigi's Mansion)|Storage Room]], the Toad in the Foyer claims that he saw a large Boo pass by.


In the [[Luigi's Mansion (Nintendo 3DS)|remake]], Luigi may exit the mansion and return to [[The Lab]] at any time by exiting through the entrance in the Foyer. However, this is impossible during the blackout due to a "mysterious force" blocking the entrance, likely to prevent the player from leaving and/or saving during this time.
If Luigi uses the [[Game Boy Horror]] to scan any of the mirrors, including the one in the Foyer but not the one in the [[Mirror Room]], he is teleported to the center of the Foyer.


==Layout==
In the [[Luigi's Mansion (Nintendo 3DS)|Nintendo 3DS remake]], Luigi may exit the mansion and return to the [[Lab]] at any time by exiting through the entrance in the Foyer, except during the blackout, since there is a "mysterious force" blocking the entrance.
[[File:Luigi's Mansion 3DS Foyer.jpg|thumb|The Foyer as it appears in the Nintendo 3DS remake.]]
{{br|left}}
The Foyer is the only room, excluding the hallways, with two floors. Initially, all three sets of doors are locked, with the doors on the first floor being blocked off by a special force field.
 
Unlocking the double doors on the second floor simply requires Luigi to examine the doors at the start of the game, descend to the first floor, and acquire the key to unlock them. These doors lead to the Parlor.
 
To unlock the door on the west side of the second floor, Luigi must obtain the key in the chest after clearing the [[Wardrobe Room]]. Before unlocking this door, Professor E. Gadd calls Luigi to inform him of the nearby [[portrait ghost]]s. This door leads to a hallway connecting to the [[Study (Luigi's Mansion)|Study]], [[Master Bedroom (Luigi's Mansion)|Master Bedroom]], [[Nursery]], and [[Twin's Room]].
 
The doors on the first floor may only be unlocked once Area One has been completed and the Main Hall Key has been obtained after defeating [[Chauncey]].
 
There are several candles Luigi may extinguish and a few cobwebs he may vacuum. There are two vases on the second floor, though neither ever contains anything. The drawer on the first floor also does not contain anything. The Foyer also has a large chandelier. Whenever Luigi steps beneath it, it spins before almost immediately falling to the floor, damaging Luigi if he is hit. After Chauncey has been defeated, this no longer occurs.


==Treasure==
==Treasure==
The amount of treasure available in the Foyer is unchanged in the Hidden Mansion mode of the 3DS remake.
*'''[[Coin]]s:''' 28 (140,000 G)
===Regular Mansion===
**5 appear by vacuuming the lantern hanging above the doors on the first floor.
{|class="wikitable"
**15 appear by vacuuming the chandelier.
|-
**3 appear on the left side of the second floor.
!Currency
**5 appear on the right side of the second floor.
!Amount
*'''[[Bill]]s:''' 15 (300,000 G)
!Locations
**Every bill is obtained by vacuuming the chandelier.
|-
|<center>[[File:LM Gold Coin Sprite.png]]<br>[[Coin]]s</center>
|<center>28<br>(140,000 G)</center>
|<center>'''5 coins''' may be found by vacuuming the lantern hanging above the first floor doors.<br>'''15 coins''' may be found by vacuuming the chandelier.<br>'''3 coins''' may be found on the left side of the second floor.<br>'''5 coins''' may be found on the right side of the second floor.</center>
|-
|<center>[[File:Bill.png]]<br>[[Bill]]s</center>
|<center>15<br>(300,000 G)</center>
|<center>All '''15 bills''' may be found by vacuuming the chandelier.</center>
|}
===Hidden Mansion (3DS)===
{|class="wikitable"
|-
!Currency
!Amount
!Locations
|-
|<center>[[File:LM Gold Coin Sprite.png]]<br>[[Coin]]s</center>
|<center>28<br>(140,000 G)</center>
|<center>'''5 coins''' may be found by vacuuming the lantern hanging above the first floor doors.<br>'''15 coins''' may be found by vacuuming the chandelier.<br>'''3 coins''' may be found on the left side of the second floor.<br>'''5 coins''' may be found on the right side of the second floor.</center>
|-
|<center>[[File:Bill.png]]<br>[[Bill]]s</center>
|<center>15<br>(300,000 G)</center>
|<center>All '''15 bills''' may be found by vacuuming the chandelier.</center>
|}


==Names in other languages==
==Names in other languages==
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|Spa=El vestíbulo
|Spa=El vestíbulo
|SpaM=The foyer
|SpaM=The foyer
|Fra=Hall
|Fre=Hall
|FraM=Hall
|FreM=Hall
|Ger=Foyer
|Ger=Foyer
|GerM=Foyer
|GerM=Foyer
Line 78: Line 45:
}}
}}


==Trivia==  
==Trivia==
*Presumably Chauncey has limited control over the chandelier because, whenever it crashes on the ground, their laughter can be heard, and when Chauncey is defeated, it'll no longer drop.
*The pause screen shows an image of the Foyer [[List of Luigi's Mansion pre-release and unused content|reminiscent]] of the scenes in the Space World 2000 trailer.
*The pause screen shows an image of the Foyer [[List of Luigi's Mansion pre-release and unused content|reminiscent]] of the scenes in the Space World 2000 trailer.
*[[Mansion Patrol]], one of the [[minigame]]s in ''[[Super Paper Mario]]'', takes place within an area resembling the Foyer.
*[[Mansion Patrol]], one of the [[minigame]]s in ''[[Super Paper Mario]]'', takes place within an area resembling the Foyer.

Latest revision as of 15:31, October 21, 2024

Foyer
The Foyer from Luigi's Mansion
Area Area One

The Foyer (referred to as the Entrance in a pre-release version)[1] is a location in Luigi's Mansion and its Nintendo 3DS version. It is the first room of Area One to be explored, the first room overall to be explored, and always the first room to be explored during a new visit, including Luigi's first visit. The Foyer is the only room, excluding the hallways, with two floors. Initially, all three sets of doors are locked, with the doors on the first floor being blocked off by a special force field. There are two vases and a drawer on the second floor, all of which are empty. On the first floor, there is a mirror covered by a cloth that Luigi can vacuum up. The Foyer also has a large chandelier, and if Luigi steps underneath the chandelier, it spins and falls to the floor a few seconds later, damaging Luigi if he is hit. Chauncey's laughter sound is heard whenever the chandelier hits the ground, suggesting that it is controlled by Chauncey. After Chauncey is captured, this event no longer occurs.

When Luigi first enters the Foyer, let alone the mansion itself, every door in the room is locked, including the double doors on the first floor, the double doors on the second floor, and the door in the west wall on the second floor. Upon attempting to open the double doors on the second floor, Luigi hears a strange sound and walks down to the first floor, where the transparent figure of a Gold Ghost appears holding a Key. After a moment, it drops the key and levitates over the stairs and through the doors on the second floor. With the key, Luigi can unlock the doors to enter the Parlor.

The Foyer as it appears in the Nintendo 3DS remake.

After Luigi meets Professor E. Gadd and receives the Poltergust 3000, he returns to the Foyer, and while its general layout is the same, a Toad now appears sobbing near the west staircase. If spoken to, the Toad reveals he was sent by Princess Peach to find Mario due to his extended absence. If Luigi vows to find Mario, the Toad lights up, as does the room. From this point on, Luigi can speak to the Toad at any time to save his progress, except during the blackout, since Toad does not appear during it.

Unlocking the door on the west side of the second floor requires Luigi to obtain the key in the Wardrobe Room. Before unlocking this door, Professor E. Gadd calls Luigi to inform him of the nearby portrait ghosts. This door leads to a hallway connecting to the Study, Master Bedroom, Nursery, and The Twins' Room. Later on, the doors on the first floor can be unlocked once Luigi has the Main Hall Key, obtained after defeating Chauncey.

Excluding the Gold Ghost at the start, the Foyer is one of the few rooms to not have any ghosts, including Boos. However, after Luigi releases every Boo from the Storage Room, the Toad in the Foyer claims that he saw a large Boo pass by.

If Luigi uses the Game Boy Horror to scan any of the mirrors, including the one in the Foyer but not the one in the Mirror Room, he is teleported to the center of the Foyer.

In the Nintendo 3DS remake, Luigi may exit the mansion and return to the Lab at any time by exiting through the entrance in the Foyer, except during the blackout, since there is a "mysterious force" blocking the entrance.

Treasure[edit]

  • Coins: 28 (140,000 G)
    • 5 appear by vacuuming the lantern hanging above the doors on the first floor.
    • 15 appear by vacuuming the chandelier.
    • 3 appear on the left side of the second floor.
    • 5 appear on the right side of the second floor.
  • Bills: 15 (300,000 G)
    • Every bill is obtained by vacuuming the chandelier.

Names in other languages[edit]

AnteroomBalcony (2F)FoyerFoyerMaster Bedroom (Luigi's Mansion)NurseryParlorStudyWardrobe RoomBall RoomBathroom (1F)BoneyardButler's RoomConservatoryDining RoomGraveyardHidden RoomKitchenLaundry RoomMirror RoomStorage RoomWashroom (1F)Astral HallBalcony (3F)Bathroom (2F)Billiards RoomBottom of the WellCourtyardFortune-teller's RoomNana's RoomObservatoryProjection RoomRec RoomSafari RoomTea RoomThe Twins' RoomWashroom (2F)ArmoryThe Artist's StudioBreaker RoomCellarCeramics StudioClockwork RoomCold StorageGuest RoomPipe RoomRoofSealed RoomSecret AltarSitting RoomTelephone RoomLuigi's Mansion Map. Yellow rooms are in Area One, blue rooms are in Area Two, green rooms are in Area Three, and red rooms are in Area Four. The Secret Altar is colored gray, as it is its own area.
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese エントランス[?]
entoransu
Entrance
French Hall[?] Hall
German Foyer[?] Foyer
Italian Atrio[?] Atrium
Spanish El vestíbulo[?] The foyer

Trivia[edit]

References[edit]